Presentation 22
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Coms. V 2014 the new coms disciplines
(as seen from outside coms)
Leandro Herrero
MD MBA FCMI FioD,FRSA
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“Banking is needed,
banks are not”
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Your function is not needed
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?
Volatile Unpredictable
Uncertain Complex
Ambiguous
Stable Predictable
Complicated Unequivocal Structured
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+RIP
+RIP
+RIP
Continuous improvement
Benchmarking & Best Practices
Traditional Strategic Planning
Top down change
Traditional competency
models
Customer driven innovation
+ICU
+ICU
+ICU
5
Casualties of VUCA
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7 shifts and new
disciplines
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Behavioural economics (managing
irrationality) + gamification
1 Traditional (social)
psychologY
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Network theory. Network curation
2 Organizational theory
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Advocacy, Activism and
Social movements
(crowd-surfing) [brand
activists]
3 Employee Engagement (air time, employee
voice etc) [brand
ambassadors]
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Storytelling. Compelling big narrative, social purpose & space in
the world
4 Corporate comms messaging on
mission, vision & strategy
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5 Traditional Change
management (top-down
communications) Hierarchical
Bottom-up, grassroots, peer-to-peer,
behavioural (Viral) change ™
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12
Small set of non negotiable behaviours
Small number of highly connected, highly influential
people
Peer-to-peer informal networks
Viral Change™
x x =
Information, dictation,
guidelines, instruction.
Top down communication
and training programme
All management hierarchical
layers Traditional
Change Outcomes
x x =
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13
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brand as behavioural dna Pull, scale-up
behaviours (engagement) COMMUNITY
BUILDING
6 Brand broadcasting
Push-down information
unidirectional (DEFENSIVE) PR
AUDIENCE
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“RE-MARK-ABLE” worth remembering
worth telling a story noticeable, noteworthy, striking
extraordinary, special, outstanding, singular…
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The seven disciplines of new coms
1.Behavioural economics 2. Network theory
3.Social movements & (DIGITAL) activism
4.Storytelling 5 Viral change™
6 Behavioural branding 7. (urban & generational)
social anthropology
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The new coms academy
1.Behavioural economics 2. Network theory 3.Social movements & (DIGITAL) activism 4.Storytelling
5 Viral change™ 6 Behavioural branding 7. (urban & generational) social anthropology [THE GLUE DAY]
Part 1
Part 2
Coms.reboot.2014