Planning & Organisation Skills Induction Unit 8 - 8.1a.
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Transcript of Planning & Organisation Skills Induction Unit 8 - 8.1a.
Planning & Organisation Skills
InductionUnit 8 - 8.1a
Balloon Pass
Aim: Your team have to pass the balloon along your team without dropping it.
You will have 3 attempts. Rules:1. You have to pass the balloon from person to person.
2. You may not use your hands and they must be clasped behind your back.
3. There is a 5 person penalty if you drop or burst a balloon. 4. You will be scored on the following:
a. Total number of passes in two minutes.b. Creativity and Variety of passesc. Teamwork
Need one balloon (and a few spares!)
Balloon Pass SCORE SHEETTeam Numbe
r of Passes
1
Number of
Passes2
Number of
Passes3
TOTAL RANKTeam work Rank TOTAL
RANKTEAM
POSITION
A
B
C
D
E
F
G
H
Chain GangAim: Your team have to make the longest paper chain using the
materials supplied. You will have 12 minutes,
paper, glue and scissors. Rules:1. You will be scored on the following criteria:
a. Total length of chainb. Number of linksc. Quality of chaind. Teamwork
You will need newspapers, and
approx. 6 glue sticks and pairs of scissors (depending on size
of team)
Chain Gang SCORE SHEETTeam Lengt
h of Chain
RankNumbe
r of links
RankQualit
y RankTeam work Rank TOTAL
RANKTEAM
POSITION
A
B
C
D
E
F
G
H
Trading PlacesAim: Your team have to turn over all the lettered markers in the
marked out area in alphabetical order.
Rules:1. You have 3 attempts and your time will be recorded after each
attempt and the average time will be calculated from your three attempts.
2. Each attempt must be under 3 minutes or you will be disqualified.3. Each attempt will be timed from when your first team member crosses
the start line until ALL the team members return over the line at the finish.
4. Every team member has to touch at least 2 markers and a maximum of 4
5. Only one person is allowed in the marked off area at any one time.6. You may only turn over the markers with your hands.7. If two people are in the marked off area at the same time you will incur
a time penalty of 20 seconds for each infringement.8. You have 15 minutes to complete your task.
You will need 26 plates marked
with letters A to Z
Trading Places SCORE SHEETTeam First Time Second
TimeThird Time Penalty
timeTotal Time Team
Position
A
B
C
D
E
F
G
H
What worked?
WHAT DIDN’T?
Project Management
What is your OUTCOME?
Planning Only three things YOU CAN CONTROL:TIME
PEOPLERESOURCES
time &place
people resourcesFactors
Attitudes & motivation
CYCLECYCLE
FOCUS
PLANDO
REVIEW
ONLY THREE THINGS YOU CAN CONTROL:
TIME
PEOPLE
RESOURCES
time &place
people resources
Focus
Plan
Do
Review
To build the cube as fast as you can.
Objective
• You may not break pieces of the cube.• You may not mark the cube in any way.• You have 25 minutes to prepare your solution before we test you under
trial conditions.• The team with the fastest time under trial conditions will win.
Ground Rules
• Your cube will be scattered in a random way on the surface indicated.
• If you touch a piece before we say go, you will be disqualified. We will be strict on this rule.
• Pieces include the lid and box.• All cubes must contain 7 different pieces correctly formed as a
cube. • Time will stop when the team puts the lid on the cube.
• You get three attempts.
Trial Condition Rules
Out of the Box
• Under 10 seconds – Very average• Under 8 seconds – Good• Under 6 seconds – Excellent / World Class• Under 5 seconds – Best of Breed• The World Record 4.2 seconds currently held by McKinsey & Co.• This simulation has been run over 2,600 times.
World Class Benchmarks
Out of the Box
Some Review Points:• How to put it together: best suited for an individual to solve – it is a
spatial problem with 6 options• Then what is the fastest way to build it guaranteed under trial conditions?
Team task – but how:• Sequentially by a team.• Individual builder but team hands pieces.• Sub-assemblies with final fabrication.• Super team by amalgamating team with the best spatial experts.• Trial condition – “ready, steady, go!”..... is vital to rehearse to avoid
disqualifications• Continuous improvement – did you time out and learn from analysis or
trial and error?• One of the six orientations gives the fastest time – did you try more than
one orientation?• How much time did you focus on other teams and investigating best
ideas?
Key Review and Learning
Out of the Box
Plenary
Identify and critically review the factors which impact on
successful planning and organisation