CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch...

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CelestiCon 6 An "Over the Top!" Game Convention Labor Day Weekend, 2014 - Fremont Marriott - Fremont, California

Transcript of CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch...

Page 1: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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CelestiCon 6 An "Over the Top!" Game Convention

Labor Day Weekend, 2014 - Fremont Marriott - Fremont, California

Page 2: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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TABLE OF CONTENTS CELESTICON STAFF .................................... 2  CONVENTION POLICIES .............................. 3  CONVENTION REGISTRATION.................... 4  

Convention Registration Hours ...................4  Memberships .......................................................4  Pre-Registration for CelestiCon 2015........4  

VOLUNTEERS................................................ 4  HOTEL INFORMATION.................................. 4  

Parking ...................................................................4  Need Help with the Hotel?..............................4  

FOOD.............................................................. 4  DEALER ROOM ............................................. 4  OPEN GAMING .............................................. 5  

THE CONE ZONE! ..............................................5  GAME LIBRARY ............................................ 5  SPECIAL EVENTS ......................................... 5  CELESTISPIEL GAME PROTOTYPE PLAYTEST & DESIGN................................... 7  PAINTING EVENTS ....................................... 7  TEKUMEL TRACK ......................................... 8  TOURNAMENT OF CREWS!......................... 9  HOW TO SIGN UP FOR GAMES................. 10  BOARD & CARD GAMES............................ 15  COLLECTIBLE CARD GAMES ................... 21  LIVE ACTION ROLE-PLAYING ................... 21  SEMINARS ................................................... 21  MINIATURES GAMES ................................. 22  ROLE-PLAYING GAMES............................. 26  TEEN ROOM ................................................ 31  THE WAR COLLEGE................................... 33  YOUNG PLAYERS ROOM!.......................... 34  CONVENTION MAP ..................................... 36  

CELESTICON STAFF ORGANIZERS Kris Miller, Lisa Markus LEGAL COUNSEL Glenn Goffin REGISTRATION Jen Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR Jay Fitch RPG COORDINATOR Brian Williams MINIATURES COORDINATORS Doc Dragon, Anthony Adamo BOARDGAME COORDINATORS Andrew Heim, Jay Shukert, John Duel, Reggie Young YOUNG PLAYER & TEEN ROOM Becky Thomas, Steve Kani PAINTING EVENTS COORDINATOR Wayne Rogers WAR COLLEGE Dana Lombardy HOLOCONS (Logistics & Con Security) Jay Fitch HOSPITALITY COORDINATOR Erica Gifford GAME LIBRARIAN The Hologram of Cathy Wilson

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CONVENTION POLICIES Registration Desk is in the Foyer in front of Salon V. If you have any questions or problems bring them to the convention staff there. Parking—Self-parking at the hotel is free. Wear your badge - You must have a convention badge to participate in any events. GMs should make sure all their players have badges. Be civilized – Civilized behavior is a must. If you're rude or abusive to the hotel staff, guests, or convention members, you may be required to leave the convention. Please ask before handling or moving someone's game. Miniatures can break and it might be an out of print game. Keep clean – Please police your gaming areas before and after your events for litter and reset the tables and chairs. Ask before you post – Please check with Registration Desk (in the Foyer) before posting any flyers. DO NOT POST in the elevators, lobbies, in the game rooms, sleeping room hallways, or inside the hotel rooms.

No weapons or masks – These are not permitted anywhere at the convention or hotel areas. Convention Hours—Convention hours are: Friday, noon until Monday, 5:00 pm. No smoking – The Marriott does not allow smoking anywhere inside the hotel, even your own hotel room. This includes electronic cigarettes and vaporizers. You may smoke only outside, in the designated areas in front of the hotel. No Alcohol – Alcohol is not allowed in any of the convention areas. Please enjoy your drinks at the bar or in your own hotel room. Restaurants & Bars – No gaming is permitted in the hotel restaurant or bars. Please tip good service appropriately. Selling – Sales of any items by convention attendees is restricted to the Flea Market on Friday evening.

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CONVENTION REGISTRATION Convention Registration is in the Foyer in front of Salon V.

Convention Registration Hours Friday 11am - 9pm Saturday 8am - 8pm Sunday 8am - 6pm Monday 9am - 2pm

Memberships The following convention memberships are available: Full Weekend Membership is $50 Friday Only Membership is $25 Saturday Only Membership is $30 Sunday Only Membership is $30 Monday Only Membership is $20 Shopping Only Passes are $10 Don’t lose your badge! You will have to show ID and buy a new badge to stay at the convention.

Pre-Registration for CelestiCon 2015 You may pre-register for next year's CelestiCon at the Registration Desk any time on Saturday, Sunday or Monday! Come by the Registration Desk to get the special full weekend rate of $30.

VOLUNTEERS You can still sign up and help with the convention! You still have an opportunity to help with the convention while at the convention. We need volunteers to help with Registration, in the Young Players Room and the Game Library. You can even be one of the HOLOCONS! (Logistics and convention security). If you volunteer and help for 8 hours you get your weekend admission refunded. Plus we are offering a game priority sign up slip just for working 4 hours! Signup at the Registration Desk in the Foyer!

HOTEL INFORMATION Parking Self-parking is free all weekend long at the hotel. If the parking garage is full ask about overflow parking across the street.

Need Help with the Hotel? We don’t anticipate any problems with the hotel or its wonderful staff, but if you have a problem or concern, please bring it to Registration Desk. We will be happy to work with the hotel for you to get things straightened out.

FOOD The Marriott has a reasonably priced convention snack bar outside of Salon IV that will be serving breakfast

items, quick meals and snacks during the convention. The snack bar is open the following hours: Friday 5:00 – 10:00 pm Saturday 8:00 am – 10:00 pm Sunday 8:00 am – 10:00 pm Monday 8:00 am – noon If you bring in outside food (and there are many close by eateries), please be sure to dispose of the wrappers and leftover food in the trash bins. This will help us bring you a better convention experience.

DEALER ROOM The Dealer Room is located in Salon V and will be open the following hours:

• Friday 6pm - 9pm • Saturday 10am - 6pm • Sunday 10am - 6pm • Monday 10am – noon

We are happy to announce the following dealers at this year’s convention. • Bezier Games • Dashing Inventor • Dire Ninja • Dragon's Perch • Flatcar6 Studios • Game Kastle • Jezebel Artisan Works • Kingdom Games • Maria Berry Enterprises • Shadow Balance • UNIgames • Zombiesmith

Please stop by and visit them in the Salon V!

Massage Garage will be in the Foyer near the Registration Desk providing their fabulous massages for our attendees!

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OPEN GAMING Tables for Open Gaming can be found in the Ardenwood and Sunol rooms behind the restaurant. See one of the Boardgame staff to see which tables are open for you to use.

There are also Open Gaming tables in the Foyer outside the Salon. Check with the staff at the Game Library to see which tables are best to play your game on.

THE CONE ZONE! Orange cones on boardgame tables are invites for players to join a game. Check out the game and join in!

FLEA MARKET The CelestiCon Flea Market will be Friday at 11pm in Salons VI, VII & VIII.

There is no charge to shop at the Flea Market. All Sellers and Shoppers must be registered attendees of the CelestiCon Game Convention to participate in any Flea Market activity. Every Seller and Shopper must wear a valid CelestiCon convention badge while in the Flea Market.

To be a Flea Market Seller you must reserve a table either in advance via the Registration web page or during the convention at the CelestiCon Registration Desk. Space is limited so reserve a table early. The cost to reserve at the convention is $30.

Table spaces are approximately 6'x 3' for each space reserved. Table space will be assigned on a first-come basis during table reservation. Table setup for the Sellers will begin 30 minutes before the start of the Flea Market. Each Flea Market Seller will be allowed to bring one Helper into the Flea Market Area

Seller check in for the Flea Market begins 30 minutes before the beginning of the Flea Market in the Sunol Foyer (behind the restaurant). Each Seller will receive a Table Placard, a Seller sticker and a Helper sticker for their assistant. The Table Placard must be displayed on the table. You must present your badge with the flea market sticker for early access to the Flea Market.

Sellers who are not Exhibitors must limit their sales of shrink-wrapped goods to less than 25% of their number of items. Sellers who are Exhibitors of the convention do not have a shrink wrap restriction.

No selling is permitted prior to the start of the Flea Market. Anyone selling in advance of the start of the Flea Market will not be permitted to sell at the Flea Market and will have to remove their goods. Any Seller or Helper buying in advance of the start of the Flea Market will be denied early access to the Flea Market.

All items sold at the Flea Market must be related to gaming and suitable for display at a family-friendly

convention. The Flea Market staff will be the final judge on what items may be sold at the Flea Market. If we determine that a Seller is in violation of these rules, we will direct the Seller to either remove all of their items WITHOUT refund, or to adjust their selling items to come into compliance.

GAME LIBRARY The CelestiCon Game Library is located in the Foyer across from the Registration Desk. With over 200 different games for you to check out you can try out the newest games and play old classics including Euros, board, card and wargames! To check out a game, visit the volunteer at the Game Library desk. You will need to leave some form of ID while you check out the game. The CelestiCon Game Library is open the following hours.

Friday 3 – 10pm Saturday 9am – 10pm Sunday 9am – 10pm Monday 9am – noon

Please return your checked out games by 1 pm on Monday!

SPECIAL EVENTS Join us in greeting our special guests this year and taking part in some CelestiCon traditions, such as the infamous Quiz Night!

Meet & Greet Friday 10 PM in Hotel Bar for 2 hours. Gamemaster: Dana Lombardy Our special guests Frank Chadwick, Jeff Dee, Leland Erickson, Jack Greene, Tom Jolly, and others will gather in the hotel lounge for an informal, casual get together open to everyone. Flea Market Friday 11 PM in Salons VI-VIII for 2 hours. Gamemaster: CelestiCon Staff The Friday night CelestiCon Flea Market. Quiz Night Saturday Midnight in Bar for 2 hours Gamemaster: Glenn Goffin Rules Knowledge: Beginners Welcome Display your gamer cred at Quiz Night, a CelestiCon tradition. Pub style: 20 questions read aloud; answers written and scored by judges. Prizes for best scores! Closing Ceremony Monday 4 PM in Salon IV for 1 hour. Gamemaster: CelestiCon Staff Time to wrap up the fun and say goodbye until next year. There will be a drawing for prizes! Everyone welcome.

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SPECIAL GUESTS

Ted Alspach Ted Alspach is the designer more than a dozen published games, including Suburbia, Castles of Mad King Ludwig, One Night Ultimate Werewolf, Ultimate Werewolf and many other games. He is the president and founder of Bezier Games, Inc., which publishes a variety of family strategy games, including 2014’s Subdivision. He is also the cartoonist of the webcomic Board 2 Pieces.

Frank Chadwick Frank Chadwick, a founder of Game Designers' Workshop (1972) and Origins Hall of Fame inductee (1984), will be a speaker in the War College as well as a Game Master running "celebrity" games at CelestiCon. Chadwick has more than sixty published games to his credit, including Space 1889, A House Divided and Command Decision. Chadwick's Desert Shield Factbook (1991) reached number one on the New York Times bestseller list.

Jeff Cornelius Jeff Cornelius is co-founder of Cosmic Wombat Games. Stones of Fate is the first game published by Cosmic Wombat Games. Jeff also writes for the League of Gamemakers (www.leagueofgamemakers.com), where he dispenses game design, publishing, and Kickstarter advice.

Jeff Dee Jeff Dee has worked in the gaming industry for over 35 years. His artwork appeared in games and magazines, including TSR's Deities and Demigods (as well as many AD&D modules and early TSR products), adventures for the Star Wars RPG from West End Games, and others. He co-designed Villains & Vigilantes, TWERPS, and Cavemaster. Cavemaster won the 2013 Three Castles Design Award at NTRPGCon. Jeff has also worked in the computer games industry on games such as Ultima VI, Master of Orion, Master of Magic, Wing Commander, Ultima VII, and The Sims: Castaway Stories. UNIgames' latest product is Bethorm: the Plane of Tekumel, which reintroduces the first tabletop RPG setting ever published, from TSR's Empire of the Petal Throne (1975).

Jack Greene Jack Greene is a Hall of Fame game designer who has worked for six different wargame companies, including his own Quarterdeck Games. His twelve published designs include Ironbottom Sound, Norway 1940, Destroyer Captain, and the second edition of Bismarck for The Avalon Hill Game Company. Jack is also the author of the books The Midway Campaign and (with

Alessandro Massignani) Rommel's North Africa Campaign and The Naval War in the Mediterranean, 1940-1943. His newest book (also with Alessandro) is Hitler Strikes North: The Nazi Invasion of Norway and Denmark. In 1990 Jack received the Charles S. Roberts Award for Excellence in the Conflict Simulation Game Industry (Clausewitz Award Hall of Fame).

Leland R. Erickson Leland R. Erickson is an academic, a military historian, author, and researcher. He is a senior faculty member of Henley-Putnam University, a private institution that specializes in degree programs for the Strategic Security profession. He has spent over 35 years delving into various conflicts in depth, particularly the less well known battles, campaigns, and wars of the Far East and the 20th century. He has been a researcher for numerous model and figure manufacturers including Crusader Miniatures, Reviresco, Army Group North Miniatures, and Old Glory Shipyards.

Terrence J. Finnegan

Terrence J. Finnegan is a veteran with 40 years of military and government service. His career primarily covered military intelligence in a number of theaters, including NATO, Pacific Command and Central Command during Desert Storm. His first book, Shooting the Front - Allied Aerial Reconnaissance in the First World War, was published by The History Press. His second book entitled An Affair on the Western Front – The American Military Learns the Art of Modern Warfare is scheduled for publication by the History Press in late 2014.

Tom Jolly Tom Jolly has been involved with the game industry since 1985, with the introduction of Wiz-War. Over the years, he’s also created Drakon, Cavetroll, Cargo, Camelot, and Light Speed, and code sign Diskwars and Vortex with Fantasy Flight Games. In the literary arena, he’s published in Games and Knucklebones, and recently entered the short fiction market in Daily Science Fiction, Fox and Raven, and Something Wicked. He also designs 3D puzzles, and has had 20+ designs manufactured by puzzle companies around the world, and on Shapeways. Having just retired as an EE in aerospace in May, 2013, he hopes to accelerate all these creative efforts. The fun never stops.

Luke Laurie Luke Laurie is a blogger and editor for the League of Gamemakers website, and a relative newcomer on the game design scene. His first game, Stones of Fate, won the Polyprize for Game Design Excellence in 2012, and was successfully funded on Kickstarter by Cosmic Wombat Games early this year. Luke has been a junior high science teacher in Santa Maria, California since 1997, and runs pre-engineering classes and programs using LEGO robotics.

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CELESTISPIEL GAME PROTOTYPE

PLAYTEST & DESIGN

In Livermore Valley on the 2nd floor!

Saturday 10am – late Sunday 10am – late

Celestispiel brings the Protospiel concept to CelestiCon.

At this event, game designers, publishers, and people who just want to playtest come together to playtest nearly-complete tabletop game prototypes including boardgames, card games, and role-playing games. This is a casual atmosphere, where participants are asked to give as much time as they use, and to provide productive feedback to help designers refine their games.

Celestispiel is for:

• Designers to bring in their nearly finished game prototypes to test and refine.

• Publishers who wish to discover new designs. • Gamers who want to playtest prototypes and

provide helpful feedback to help these games achieve their potential.

• All members of the game industry who have an interest in helping make the next generation of tabletop games even better.

• Games of all formats: boardgames, miniatures games, roleplaying games and more.

Celestispiel is not a game design contest. It is an event for designers to personally bring in their own games to playtest.

There will be an orientation session held at 10:00 AM on Saturday morning.

The designated playtesting space will be available throughout the convention, and additional space will be available in the open gaming areas.

Everyone is welcome to participate!

PAINTING EVENTS Miniature-Painting Competition Submissions Saturday 10 AM in Salon VI for 8 hours Gamemaster: Wayne Rogers Players must provide own characters Rules Knowledge: Beginners Welcome Podium-Style minipainting competition. One entry per person. Any style, size or genre. 3 entries will win a Gold, Silver or Bronze Celesticon trophy. Must be entered by the painter. Awards: Sun@4pm Paint & Take Saturday 10 AM in Salon VI for 8 hours; 8 players. Gamemaster: Wayne Rogers All characters provided by GM Rules Knowledge: Beginners Welcome Practice your minipainting skills! Minis generously provided by Zombiesmith, along with paints and supplies. Children under 12 must be accompanied by an adult Miniature-Painting Competition Submissions Sunday 10 AM in Salon VI for 4 hours. Gamemaster: Wayne Rogers Players must provide own characters Rules Knowledge: Beginners Welcome Podium-Style minipainting competition. One entry per person. Any style, size or genre. 3 entries will win a Gold, Silver or Bronze Celesticon trophy. Must be entered by the painter. Awards: Sun@4pm Paint & Take Sunday 10 AM in Salon VI for 8 hours; 8 players. Gamemaster: Wayne Rogers All characters provided by GM Rules Knowledge: Beginners Welcome Practice your minipainting skills! Minis generously provided by Zombiesmith, along with paints and supplies. Children under 12 must be accompanied by an adult Miniature-Painting Awards Ceremony Sunday 4 PM in Salon VI for 1 hour Gamemaster: Wayne Rogers The awards ceremony for the CelestiCon Miniature-Painting Competition.

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TEKUMEL TRACK Ohé! Welcome to the first West Coast game convention Tékumel Track! Created by linguistics professor, M.A.R. Barker, Tékumel, also known by "Empire of the Petal Throne", is the first setting published for a role-playing game. We have over 35 hours of Tékumel gaming, including sessions of Jeff Dee's Bethorm: The Plane of Tékumel RPG run by the author himself.

FRIDAY A Short Intro to Tekumel: the Famed Science-Fantasy RPG Setting Friday 6 PM in Alexander Valley for 1 hours; 0 players. Gamemaster: Jeff Dee Rules Knowledge: Tekumel premiered in TSR's Empire of the Petal Throne RPG (1976). Its creator, M.A.R. Barker, is 'America's Lost Tolkien'! Kept alive by fans, Tekumel is endlessly fascinating. Find out all about it! 129: Tekumel Board Game Friday 8 PM in Alexander Valley for 2 hours; 5 players. Gamemaster: Felipe Morales Game: Tekumel Board Game Version: Home Brew All characters provided by GM Rules Knowledge: Beginners Welcome Home-brew game simulates the legendary world of Prof. M.A.R. Barker Tekumel. Players are involved in Tekumelani adventures in the role of a hero and and to be as noble as heroes of the past. Card/dice

SATURDAY 205: High and Dry Saturday 9 AM in Alexander Valley for 4 hours; 6 players. Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome Grain shipments from the village of Ss√°dek, near the edge of the Desert of Sighs, to the Temple of Hnalla in the city of Komore have inexplicably ceased. 207: Summer Throne Saturday 1 PM in Alexander Valley for 6 hours; 6 players. Gamemaster: Anton Dovydaitis Game: FATE Version: Core w/variants All characters provided by GM Power Level: Great Rules Knowledge: Useful A thousand centuries hence, Summer Throne (Nu Ophiuchi d), is the luxurious trade capital of Humanspace. Despite millennia of peace, the Enemy still plots. Doom waits. A prequel to Tekumel.

402: The Sakbe to Redemption or Ruin Saturday 7 PM in Alexander Valley for 8 hours; 6 players. Gamemaster: Saul Morales Game: Bethorm: The Plane of Tekumel All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome You are to escort a man accused of a revenge killing. The accused must be taken from Bey Su to Jakalla to personally apologize, to lessen the amount of Shamtla to be owed. Get him there alive.

SUNDAY 503: The Plain of Mists Sunday 9 AM in Alexander Valley for 4 hours; 6 players. Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome Peasants from the Plain of Mists, northwest of the city of Katalal, report that a giant humanoid creature is raiding their villages! As agents of the Empire you must investigate! 629: Tekumel Board Game Sunday 2 PM in Alexander Valley for 2 hours; 5 players. Gamemaster: Felipe Morales Game: Tekumel Board Game Version: Home Brew All characters provided by GM Rules Knowledge: Beginners Welcome Home-brew game simulates the legendary world of Prof. M.A.R. Barker Tekumel. Players are involved in Tekumelani adventures in the role of a hero and and to be as noble as heroes of the past. Card/dice 660: Love and Loss on the Lúshmun Canal Sunday 6 PM in Salon VII-VIII for 6 hours; 15 players. Gamemaster: Danielle & Theron Goudeau Game: GM Fiat All characters provided by GM Rules Knowledge: Beginners Welcome The Governor of Butrús has invited the heroes of Dó Cháka to celebrate the beneficent rule of new emperor Resplendent Flame after years of brutal war, but discontent threatens the fragile peace.

MONDAY 802: The Circle of Columns Monday 9 AM in Alexander Valley for 4 hours; 6 players. Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome The High Scholar of the Temple of Thumis in Khirgar has discovered a fragmentary reference to an ancient site, possibly connected with the Pariah God known as the One Other.

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TOURNAMENT OF CREWS!

Attention all space fans! The Tournament of Crews has come to CelestiCon! The Tournament of Crews is a unique and exciting event, pitting crews of 3 - 6 players against each other in a test of skill and coordination. Featuring Artemis Spaceship Bridge Simulator inspired by Star Trek, as well as custom touch screen computer equipment; it is the closest you can come to commanding your own spaceship and saving the galaxy from a menacing alien threat. Each crewmember assumes control of a unique ship station, including Helm, Weapons, Science, Engineering, and Communications. Finally, one player assumes the role of Captain, assessing the information he gets from the other crew members and using it to issue commands to lead his crew to victory. Registration for the event includes a brief tutorial, a practice encounter, and an official scoring round. Using a unique scoring system, we'll compare your performance to the other participating crews, and determine a winner eligible for great prizes and the coveted Tournament of Crews trophy! And we'll have plenty of winners, including certificates awarded for crews who put in outstanding and unique performances, including the "Best Dressed" award for the crew who shows up in the most authentic space-themed costume. Whether you're coming to compete or just to have a great "Star Trek-esque" experience, don't miss your chance to participate in the Tournament of Crews!

How to Play Tournament of Crews Tournament of Crews, featuring the Artemis Bridge Simulator, is in the Sonoma Boardroom on the second floor. It will be open the following times: • Saturday, 10:00 AM – 4:00 PM • Sunday, 10:00 AM – 4:00 PM • Monday, 10:00 AM – 1:00 PM Go to the Sonoma Boardroom any time that Tournament of Crews is open to sign up your crew, or as an individual, to play. Trophies will be awarded at the CelestiCon Closing Ceremony, Monday at 4:00 PM in Salon IV. More information on Tournament of Crews can be found at their web site at www.tournament-of-crews.com/

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HOW TO SIGN UP FOR GAMES At CelestiCon there are three different ways to get into games. • Open Gaming is in Ardenwood, Sunol and the Side Foyer. Anyone can run or play a game here. There is no need to

sign up for a game in Open Gaming, just find an open table, sit down, invite some players and have fun! • You can sign up for games using our Game Registration system (see below). • You can walk up and ask the person running the game if you can join the game. There are 10 game sessions this weekend and 9 signup sessions. Friday period "P" game sessions are walk up games. You may sign up for any game session until the close of its Last Sign Up Session (listed below). You may even sign up for all sessions at the beginning of the convention.

To sign up for a game, pick up the signup slip of the appropriate color for the session the game is in. Sign up slips are available at the Registration Desk and the Game Library. The first digit of a game’s Event ID number is its session.

On your signup slip print your name, badge number and your three choices of games for that session. List each game only once. It won’t help to list a game multiple times. You can leave some choices blank.

Submitting multiple sign up slips for one session will not help. The computer will only accept three choices from each person per session.

If you wish to change your choices for a session before the last Signup for that session please write “Override” on your signup slip and note if you are changing or canceling your prior choices.

During the signup sessions there will be someone at the Registration Desk or Game Library who can help you with game signups.

How Does The Computer Decide Who Gets Into A Game? After we enter all the game choices, at the end of the signup session for the next game session we run the game signup software. The program weights your chances based on how many games you have already gotten into. The computer will then attempt to assign you to your first choice. Failing that it will attempt to assign you to your second and third choices.

How do you know if you’ve gotten into a game? As soon as possible after the signup session closes we will post the results of the game signup program near the Game Library and online at www.celesticon.com.

Look for the game(s) you signed up for. If you see your name and badge number listed in the game, you are in! Be sure to be on time to your game or your seat might be given away. A line of stars in a game means that there are empty seats in the game. If you wish, stop by the game and see if the game master can let you into the game.

If you did not get into any of your three game choices, check at Registration Desk or Game Library for help locating another game to get into.

Game Session Last Sign Up Time for Session Signup Results Posted Game Start Times P N/A N/A Friday, 10 am - 3 pm 1 Friday noon-2 pm Friday, 3 pm Friday, 4 pm - 2 am 2 Friday, 7-9 pm Friday, 10 pm Saturday, 8 am - 1 pm 3 Saturday, 9-10 am Saturday, 11 am Saturday, 2 - 6 pm 4 Saturday, 2-4 pm Saturday, 5 pm Saturday, 7 - 11 pm 5 Saturday, 6-8 pm Saturday, 9 pm Sunday, 8 am - 1 pm 6 Sunday, 9-10 am Sunday, 11 am Sunday, 2 - 6 pm 7 Sunday, 2-4 pm Sunday, 5 pm Sunday, 7 - 11 pm 8 Sunday, 4-6 pm Sunday, 7 pm Monday, 8 am - noon 9 Monday, 9-11 am Monday, noon Monday, 1-5 pm

Page 11: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

MASTER SCHEDULE KEY: BG=Board Game; Card=non-collectible Card Game; CCG=Collectible Card Game; Hrs=Hours long;

MIN=Miniatures; RPG=Role-playing Game; SEM=Seminar; Teen=Teen Room; WC=War College; YP=Young Player Time Type Title System Event ID Players Hrs. Room

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FRIDAY, SESSION P—NO GAME SIGNUPS THIS SESSION

Noon RPG The Covenant of Grace Dark Heresy P02 6 5 Carneros Noon BG Carabande Carabande P11 99 6 Ardenwood 1 PM RPG Day of the Runt Runequest P03 6 5 Mt Veeder 1 PM MIN Battle in the Bocage Bolt Action P41 6 6 Ballroom 2 PM RPG Crypts & Things Crypts & Things P01 3 4 Napa 2 PM RPG A Wretched Hive of Scum and Villainy Star Wars: Edge of the Empire P04 6 6 217 2 PM Card Gladiatron Gladiatron P11 6 4 BG Foyer 3 PM RPG Help Wanted: My House May be Haunted. Call of Cthulhu P05 4 5 Sonoma

FRIDAY, SESSION 1—SIGN UP FOR GAMES BY FRIDAY, 2:00 PM 4 PM BG Bruges Bruges 111 4 2 Ardenwood 4 PM BG Robo Rally Quad-Board Marathon Robo Rally 112 8 4 Ardenwood 6 PM RPG Space 1969- What Goes There? Traveller 101 8 6 Napa 6 PM RPG Desert Places Cthulhu Dark 102 6 6 Carneros 6 PM RPG Legacy of the Crystal Shard D&D 5E 103 6 6 Mt Veeder 6 PM BG Arkham Horror Arkham Horror 113 6 6 BG Foyer 6 PM BG Tzolk'in: The Mayan Calendar + Tribes & Prophecies Expansion 121 5 3 Sunol 6 PM MIN Friends, OGREs, Countrymen! OGRE Miniatures 141 8 6 Ballroom 6 PM MIN Malifaux Demo and Casual Play Malifaux 142 10 6 Ballroom 6 PM MIN 40K Combat Patrol 500 Warhammer 40,000 143 24 6 Ballroom 6 PM MIN Jungle Patrol! StarGrunt II 145 4 3 Ballroom 6 PM SEM A Short Intro to Tekumel: the Famed Science-Fantasy RPG Setting 0 1 Alexander Valley 7 PM RPG Between a Roc and a very unhappy young boy Pathfinder 104 6 8 220 7 PM RPG Heading? Captain? 7th Sea 105 6 5 Ballroom Foyer 7 PM BG Samurai, Ninjas and Ronins ATTACK!!! Samurai Sword: Bang 110 6 2 Sunol 7 PM Card Mao World Championships Mao 114 6 2 BG Foyer 7 PM BG 7 Wonders 7 Wonders 115 7 2 Ardenwood 7 PM BG Ginkgopolis Ginkgopolis 116 4 3 Ardenwood 7 PM BG Dead of Winter : A Crossroads Game Dead of Winter 119 5 4 Sunol 7 PM MIN The Forgotten Eastern Flank Men Under Fire 140 6 3 Salon IV 8 PM RPG Wake the Stars Cavemaster 106 7 4 Sonoma 8 PM RPG Stone Dragon Mountain Torchbearer 107 5 4 217 8 PM Card The Resistance: Avalon The Resistance 117 10 3 Ardenwood 8 PM BG ArnoCorps: Aliens Tactical Board Game Aliens: This Time It's War 118 6 4 Ardenwood 8 PM BG Cosmic Encounter: Double Powers! Cosmic Encounter 122 5 4 Sunol 8 PM BG Descent Second Edition with Expansions! Descent Second Edition 123 4 2 Sunol 8 PM BG Tekumel Board Game Tekumel Board Game 129 5 2 Alexander Valley 8 PM CCG Magic: The Gathering Chaos Draft Magic The Gathering 131 16 6 Side Foyer 8 PM MIN Warmachine: King of the Mountain Warmachine 144 8 4 Ballroom 10PM Other Meet & Greet 0 2 Hotel Bar 11PM Other Flea Market 15 2 Salon VI-VIII

SATURDAY, SESSION 2—SIGN UP FOR GAMES BY FRIDAY, 9:00 PM 8 AM RPG Glipkerio's Gambit Dungeon Crawl Classics 201 6 6 Napa 8 AM RPG Capacity of the Wicked Monster of the Week 202 6 6 220 8 AM RPG False Dawn Warhammer Fantasy Roleplay 203 6 6 Mt Veeder 8 AM RPG Werehouse 23: For All Mankind GURPS 204 7 6 217 9 AM RPG High and Dry Bethorm: the Plane of Tekumel 205 6 4 Alexander Valley 9 AM RPG Space Nazis Must Die! GURPS 206 6 6 Carneros 9 AM BG Arkham Horror Arkham Horror 216 6 6 BG Foyer 9 AM MIN Strike on Old Kentucky Battletech 4th Ed 241 5 8 Salon 8 9 AM MIN Command Combat: Civil War - The Battle of Bull Run/Manassas 242 6 5 Salon 8 9 AM MIN Dropzone Commander Tournament Dropzone Commander 243 20 8 Ballroom 9 AM MIN Pegasus Bridge Bolt Action 244 6 6 Ballroom 9 AM BG Kill Dr Lucky - YP Kill Dr Lucky 8 2 Fremont A 9 AM MIN Twin Linked Team Tournament Warhammer 40K 64 10 Ballroom 9 AM Other Young Players Room Open 0 9 Fremont A 10AM BG Panic on Wall Street 211 11 1 Ardenwood 10AM BG Academy Game's Freedom 212 4 2 Ardenwood 10AM BG Dead of Winter : A Crossroads Game Dead of Winter 215 5 4 BG Foyer 10AM BG Betrayal at House on the Hill 217 5 3 Sunol 10AM BG Rialto Rialto 218 5 2 Sunol 10AM MIN Swirly Thing Alert Full Thrust 249 6 6 Salon 8

Page 12: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

MASTER SCHEDULE KEY: BG=Board Game; Card=non-collectible Card Game; CCG=Collectible Card Game; Hrs=Hours long;

MIN=Miniatures; RPG=Role-playing Game; SEM=Seminar; Teen=Teen Room; WC=War College; YP=Young Player Time Type Title System Event ID Players Hrs. Room

12

10AM BG Prototype Playtesting and Game Design Orientation 50 1 Livermore Valley 10 AM Other Tournament of Crews Artemis Spaceship Bridge Simulator 0 6 Sonoma 10 AM Paint Miniature-Painting Competition Submissions 0 8 Salon VI 10 AM Paint Paint & Take 8 8 Salon VI 10 AM RPG 'Book of Tales' a Treasure Hunt Pathfinder 8 5 Fremont A 10 AM SEM Celestispiel: Prototype Playtesting and Game Design Open 50 14 Livermore Valley 10:30 WC Why Did World War One Happen? 0 1.5 Fremont C 11 AM MIN Prodos Games Demos for Warzone and Aliens

verses Predator Warzone and AvP 246 8 6 Salon 8

11 AM MIN Federation Commander in Miniature Federation Commander 248 6 6 Salon 8 Noon BG Dominant Species (GMT GAMES) 213 5 6 Ardenwood Noon BG Battle Star Galactica: The 33 insanity! BSG: fantasy flight 214 6 3 Ardenwood Noon BG Giant Circus Minimus Chariot Race Circus Minimus 221 7 4 Mini Ballroom Noon Other Teen Room Open Open Gaming 225 0 12 Fremont B Noon MIN Malifaux Tournament ! Wyrd Games 247 20 8 Ballroom Noon SEM Bezier Games, Inc. 0 1 Fremont C 1 PM RPG Summer Throne FATE 207 6 6 Alexander Valley 1 PM BG Sail to India Sail to India 210 4 2 Sunol 1 PM Card Oar Else! 219 5 1 Ardenwood 1 PM BG Academy Games Freedom: Underground Railroad 4 2 Fremont B 1 PM BG Qwirkle Cubes Qwirkle Cubes 4 2 Fremont A 1 PM Card Seven Dragons Seven Dragons 5 2 Fremont B 1:30 WC WW1 Battleship & Battlecruiser Design 0 1.5 Fremont C

SATURDAY, SESSION 3—SIGN UP FOR GAMES BY SATURDAY, 10:00 AM 2 PM RPG Crypts & Things Crypts & Things 301 3 4 Napa 2 PM RPG Trrrommm's Tunnels and Trolls roll out Tunnels and Trolls 302 8 4 Mt Veeder 2 PM RPG Mission District Mammoths Cavemaster 303 7 4 220 2 PM RPG From Port Blackheart, with Love BareBones Fantasy 304 6 4 217 2 PM Card Pathfinder Adventure Card Game: Rise of the

Runelords Pathfinder Adventure Card Game 310 3 3 Sunol

2 PM Card Dubious Alliance fantasy bluffing card game Dubious Alliance 311 7 2 Ardenwood 2 PM Card Dixit Dixit 314 12 4 Ardenwood 2 PM BG Hero Quest Board Game Hero Quest 315 4 2 Ardenwod 2 PM BG War of the Ring 2nd Ed. 317 3 4 Sunol 2 PM Card F.O.U.R. - Factions Of Unruly Riots Learn, Play Test and Team

Tournament 321 32 3 Side foyer

2 PM Card Oar Else! 323 5 1 Ardenwood 2 PM MIN Starship Admiral Playtest Starship Admiral 341 2 5 Ballroom 2 PM BG Mansions of Madness Mansions of Madness 5 3 Fremont B 2 PM Card Rock Paper Scissors War! Fast paced card game 12 4 Fremont A 3 PM BG Catacombs Catacombs 319 5 2 Sunol 3 PM BG ELEMANCERS™ Tournament Round 1 ELEMANCERS™ 0 3 Dealer Booth 3 PM BG Triassic Terror 6 3 Fremont A 3 PM BG Forbidden Island Forbidden Island 4 2 Fremont A 3 PM WC 1864: Clash of the American Titans 0 1.5 Fremont C 4 PM RPG Our Little Town Nemesis (Dark ORE) 305 6 7 Carneros 4 PM Card Dubious Alliance fantasy bluffing card game Dubious Alliance 312 7 2 Ardenwood 4 PM BG Drakon tournament Drakon 316 16 2 BG Foyer 4 PM MIN France 1940: The Battle of Hannut Fireball Forward 342 8 6 Ballroom 4:30PM WC Why World War One Became World War Two 0 1.5 Fremont C 6 PM RPG Cold Dead Hand Delta Green 306 5 10 217 6 PM RPG Banished: Fire, Flu, and Famine Pathfinder 308 6 8 Napa 6 PM Card Dubious Alliance fantasy bluffing card game Dubious Alliance 313 7 2 Ardenwood 6 PM BG B-17: The Reich Wreckers B-17: Queen of the Skies (Avalon

Hill) 322 24 6 Salon 7

6 PM BG Ultimate Werewolf with Ted Alspach Ultimate Werewolf 12 2 Fremont A 6 PM Card Eco Fluxx Fluuxx 8 2 Fremont B 6 PM RPG The Run Serenity 0 6 Fremont B 6 PM SEM How to Approach a Manufacturer with your Game Design 0 1 Fremont C

SATURDAY, SESSION 4—SIGN UP FOR GAMES BY SATURDAY, 4:00 PM 7 PM RPG PERK Horror Sneak Peek P.E.R.K. 401 5 2 Sonoma 7 PM RPG The Sakbe to Redemption or Ruin Bethorm: The Plane of Tekumel 402 6 8 Alexander Valley 7 PM RPG Agents of S.H.I.E.L.D.: Roundup Agents of S.H.I.E.L.D. (Spycraft

d20) 403 7 5 Ballroom Foyer

7 PM RPG Trrrommm's Tunnels and Trolls roll out Tunnels and Trolls 404 8 4 Mt Veeder

Page 13: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

MASTER SCHEDULE KEY: BG=Board Game; Card=non-collectible Card Game; CCG=Collectible Card Game; Hrs=Hours long;

MIN=Miniatures; RPG=Role-playing Game; SEM=Seminar; Teen=Teen Room; WC=War College; YP=Young Player Time Type Title System Event ID Players Hrs. Room

13

7 PM RPG Acthung Cthulhu! - Alien Transmissions Call of Cthulhu 405 6 8 Salon 6 7 PM RPG Legacy of the Crystal Shard D&D 5E 406 6 6 220 7 PM BG Avalon: The Resistance The Resistance 411 9 2 Ardenwood 7 PM BG Zombies!!! 412 6 2 BG Foyer 7 PM BG Battlestar Galactica w/ Exodus and Pegasus Expansions 413 6 3 BG Foyer 7 PM BG Railroad Tycoon Railroad Tycoon 415 6 3 Sunol 7 PM MIN Slag Heap mayhem NECROMUNDA 441 8 5 Ballroom 7 PM MIN Shieldbash! Shieldbash 442 6 4 Ballroom 7 PM LARP The Business of Murder homebrew 460 8 4 Salon VIII 7:30PM SEM Writing Science Fiction 0 1.5 Fremont C 7:30PM WC Writing Science Fiction 0 1.5 Fremont C 8 PM RPG Simple System - Starward Horizons Scifi RPG Simple System 408 5 4 Sunol Foyer 8 PM BG ArnoCorps: Aliens Tactical Board Game Aliens: This Time It's War 414 6 4 Sunol 9 PM RPG Valonia - Slaves to Og-Thar Pathfinder 407 6 6 Sonoma Midnt Other Quiz Night 30 2 Bar

SUNDAY, SESSION 5—SIGN UP FOR GAMES BY SATURDAY, 8:00 PM 8 AM RPG Blood and Swash: Buccaneers Ashore 7th Sea 501 6 6 Napa 8 AM RPG Cool Hound Lucifer, or: Familiars breed

Contretemps Compleat Arduin 502 7 7 220

9 AM RPG The Plain of Mists Bethorm: the Plane of Tekumel 503 6 4 Alexander Valley 9 AM BG Fortune and Glory Fortune and Glory 516 6 6 BG Foyer 9 AM MIN Steamroller 2014 Warmachine / Hordes 544 32 9 Ballroom 9 AM BG Jamaica Jamaica 6 2 Fremont A 9 AM BG Qwirkle Qwirkle 6 2 Fremont A 9 AM MIN Warhammer Fantasy Championship Warhammer Fantasy Battles 32 10 Ballroom 9 AM MIN Infinity the Game ITS tournament Infinity 16 8 Salon 8 9 AM Other Young Players Room Open 0 9 Fremont A 10AM RPG White Lady of Westwood Numenera 504 6 8 Mt Veeder 10AM RPG The Bandit Exchange AD&D 505 8 8 217 10AM Card F.O.U.R. - Factions Of Unruly Riots Learn, Play Test and Team

Tournament 510 32 3 Side foyer

10AM Card Got It! Challenge the Designer Got It! 514 20 1 BG Foyer 10AM BG Friendly Scrabble Tournament Scrabble 517 12 4 Sunol 10AM BG Die Macher Die Macher 518 4 4 Sunol 10AM MIN Retropocalypse MEST Basic 541 6 4 Ballroom 10AM MIN The Poramian Incident: 40k Narrative Event Warhammer 40K 542 16 7 Ballroom 10AM BG ELEMANCERS™ Tournament Round 2 ELEMANCERS™ 0 3 Dealer Booth 10AM Other Tournament of Crews Artemis Spaceship Bridge Simulator 0 6 Sonoma 10AM Paint Miniature-Painting Competition Submissions 0 4 Salon VI 10AM Paint Paint & Take 8 8 Salon VI 10AM RPG Lil' Wizards Lil' Wizards 4 4 Fremont A 10AM SEM Celestispiel: Prototype Playtesting and Game Design Open 50 14 Livermore Valley 10:30 WC The US Army Learns to Fight a Modern War 0 1.5 Fremont C 11AM RPG Of Musketeers and Buccaneers Honor + Intrigue 506 6 6 Carneros 11AM MIN The Burning Kill Box Warmachine / Hordes 543 20 6 Salon 8 11AM Card Fluxx Fluxx 6 2 Fremont A Noon BG Kennerspiel des Jahres 2014 511 15 2 Ardenwood Noon BG Twilight Imperium Twilight Imperium 513 8 10 Ardenwood Noon BG Wiz-War Tournament Wiz-War 515 16 2 BG Foyer Noon BG Dune Dune 519 5 6 Sunol Noon Other Teen Room Open Open Gaming 525 0 12 Fremont B Noon BG Ambush in Aachen Beginners Tournament Tide of Iron 12 6 Fremont B Noon BG Kill Dr Lucky - YP Kill Dr Lucky 8 2 Fremont A Noon RPG Star Wars: Takeover at Whisper Base Star Wars: Age of Rebellion 4 5 Fremont B Noon SEM Teaching Complex Games to Young Children 0 1 Fremont C 1 PM Card Oar Else! 512 5 1 BG Foyer 1:30PM WC French Tanks & Tactics 1916-1918 0 1.5 Fremont C

SUNDAY, SESSION 6—SIGN UP FOR GAMES BY SUNDAY, 10:00 AM 2 PM RPG Tomb of Paranoia Paranoia 601 6 6 Napa 2 PM Card Dixit Dixit 612 12 4 Ardenwood 2 PM BG Hero Quest Board Game Hero Quest 613 4 2 Ardenwod 2 PM Card Oar Else! 614 5 1 BG Foyer 2 PM BG Terra Mystica 618 5 4 Sunol 2 PM BG Tekumel Board Game Tekumel Board Game 629 5 2 Alex Valley 2 PM BG Forbidden Island Forbidden Island 4 2 Fremont A

Page 14: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

MASTER SCHEDULE KEY: BG=Board Game; Card=non-collectible Card Game; CCG=Collectible Card Game; Hrs=Hours long;

MIN=Miniatures; RPG=Role-playing Game; SEM=Seminar; Teen=Teen Room; WC=War College; YP=Young Player Time Type Title System Event ID Players Hrs. Room

14

2 PM RPG The Cave Mouse Guard 0 4 Fremont A 3 PM MIN France 1940: The Battle of the Gembloux Gap Fireball Forward 642 8 6 Ballroom 3 PM MIN Retropocalypse MEST Basic 643 6 4 Ballroom 3 PM BG ELEMANCERS™ Tournament of Champions ELEMANCERS™ 0 3 Dealer Booth 3 PM Card Munchkin Apocalypse Munchkin Apocalypse 6 3 Fremont B 3 PM RPG Star War's Queens Gambit 4 3 Fremont A 3 PM WC Kitbashing or ''Recycling With An Attitude!'' 0 1.5 Fremont C 4 PM RPG Hero Origins Mutants & Masterminds 602 6 7 220 4 PM BG Academy Games Tournament 1775 and 1812 610 8 6 Sunol 4 PM BG Kingdom Builder tournement Kingdom Builder 611 10 4 Ardenwood 4 PM BG Suburbia Tournament 615 18 6 Ardenwood 4 PM BG Agricola Tournament 617 16 6 Sunol 4 PM Paint Miniature-Painting Awards Ceremony 0 1 Salon VI 4:30 WC Naval Battles Off Guadalcanal 0 1.5 Fremont C 5 PM RPG Withering of the Great Ash Tree Dresden 603 5 10 Carneros 5 PM MIN Imperial Knight Grand Melee Warhammer 40,000 641 24 4 Ballroom 5 PM SEM Simple System - Content Creation Primer and Kickstarter Success Tips 0 1 Alexander Valley 6 PM RPG Space-1969: Down to the Darkest Depths Traveller 604 8 6 217 6 PM RPG Legacy of the Crystal Shard D&D 5E 605 6 6 Mt Veeder 6 PM BG Zombie Dice, Chupacabra, Dino Hunt Dice, You Name It Dice 616 12 2 BG Foyer 6 PM LARP Love and Loss on the Lúshmun Canal GM Fiat 660 15 6 Salon VII-VIII 6 PM BG Chupacabra and Zombie Dice Chupacabra and Zombie Dice 6 3 Fremont B 6 PM BG Ultimate Werewolf with Ted Alspach Ultimate Werewolf 12 2 Fremont A 6 PM SEM Kickstarting Your Game 0 2 Fremont C

SUNDAY, SESSION 7—SIGN UP FOR GAMES BY SUNDAY, 4:00 PM 7 PM RPG PERK Horror Sneak Peek P.E.R.K. 701 5 2 Salon 6 7 PM RPG Drive-Thru Armageddon Apocalypse World 702 4 5 Sonoma 7 PM RPG Bonds of Steel Truth & Justice 705 6 6 Alexander Valley 7 PM BG Lords of Waterdeep with Expansions Lords of Waterdeep 711 5 3 Ardenwood 7 PM BG Tales of the Arabian Nights Tales of the Arabian Nights 712 4 2 Ardenwood 7 PM BG Space Cadets 713 6 3 Sunol 7 PM MIN The Lord's Host Attacks Starguard 741 6 6 Ballroom 7 PM MIN Orcish armada breaching of the Dal'Agur Delta Pirates! By Flagship Games 741 20 4 Ballroom 8 PM RPG The Last Voyage of Skergi Frosthammer FATE Core 703 6 6 Napa

MONDAY, SESSION 8—SIGN UP FOR GAMES BY SUNDAY, 6:00 PM 9 AM RPG Star Wars Champions Hero System 801 6 6 Napa 9 AM RPG The Circle of Columns Bethorm: the Plane of Tekumel 802 6 4 Alexander Valley 9 AM RPG The Widening Gyre Monster of the Week 807 6 6 Fremont A 9 AM BG Arkham Horror Arkham Horror 811 6 6 Ardenwood 9 AM BG Battlestar Galactica: Exodus and Beyond... Battlestar Galactica 815 6 6 Sunol 9 AM MIN Deamon Skull 40K Tournament Warhammer 40K 36 8 Ballroom 9 AM MIN SteamRoller 35 point Warmacine/Hordes 32 8 Ballroom 10AM RPG The Davinci Combo Meal Ninja Burger 803 6 6 Fremont B 10AM RPG Expedition to the Barrier Peaks Pathfinder 804 6 6 Mt Veeder 10AM RPG 99 Problems, But a Witch Ain't One Fading Suns 805 6 4 Carneros 10AM BG Ticket to Ride Tournament Ticket to Ride 812 16 6 BG Foyer 10AM Card Dubious Alliance fantasy bluffing card game Dubious Alliance 813 7 2 Sunol 10AM BG Martian Rails Mayfair Rail Games 814 6 4 Sunol 10AM Card F.O.U.R. - Factions Of Unruly Riots Learn, Play Test and Team

Tournament 824 32 3 Side foyer

10AM Other Tournament of Crews Artemis Spaceship Bridge Simulator 0 3 Sonoma 11AM RPG Mattfinder Pathfinder 806 6 6 217 11AM MIN SKY'S THE LIMIT! WWII Air Combat Sky's The Limit! 842 6 6 Ballroom

MONDAY, SESSION 9—SIGN UP FOR GAMES BY MONDAY, 11:00 AM 4 PM Other Closing Ceremony 0 1 Salon IV

Page 15: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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BOARD & CARD GAMES

Organized board game play is in Ardenwood and Sunol.

FRIDAY P11: Carabande Friday Noon in Ardenwood, table A1-A6, for 6 hours Gamemaster: David Gabriel Rules Knowledge: Beginners Welcome Ladies and Gents, start your fingers! Be the first to flick your car over the finish line and you win! 8 can play at a time and each game takes 30-45 minutes to play. Easy to learn & family friendly!

P11: Gladiatron Friday 2 PM in BG Foyer, table SF1, for 4 hours, 6 players Gamemaster: Kellen Snook Game: Gladiatron Version: 0.4 Rules Knowledge: Beginners Welcome Enter the Gladiatron! Battle for the crowd's approval as you slaughter those around you. Drop in/Drop out gameplay means you can show up late, leave early, and play for however long you want!

111: Bruges Friday 4 PM in Ardenwood, table A8, for 2 hours, 4 players Gamemaster: Sonja Marwood Rules Knowledge: Beginners Welcome A Stefan Feld game. In this game, your objective will be to gather influence with the local merchants, bureaucrats, nobles, and the many others that rule this beautiful city.

112: Robo Rally Quad-Board Marathon Friday 4 PM in Ardenwood, table A9, for 4 hours, 8 players Gamemaster: David Leopold Game: Robo Rally Version: 3rd Printing Rules Knowledge: Beginners Welcome In RoboRally player's each control a different robot in a race through a dangerous factory floor. Using program cards, you must navigate your robot through the maze to win the race!

113: Arkham Horror Friday 6 PM in BG Foyer, table SF4, for 6 hours, 6 players Gamemaster: James Kiefer Rules Knowledge: Beginners Welcome The end of the world as we know it is nigh! Cyclopean alien beings have chosen earth has their new home and the current human vermin are not to be tolerated. You are called upon to stop this!

121: Tzolk'in: The Mayan Calendar + Tribes & Prophecies Expansion Friday 6 PM in Sunol, table S6, for 3 hours, 5 players Gamemaster: Aldo Mora-Blanco Game: Tzolk'in Version: Czech Games Edition Rules Knowledge: Beginners Welcome Prophecies! Calamities! CORN!! Your favorite Mayan-themed worker placement game with a few added twists.

110: Samurai, Ninjas and Ronins ATTACK!!! Friday 7 PM in Sunol, table S4, for 2 hours, 6 players Gamemaster: Eduardo Diaz Game: Samurai Sword: Bang Version: Samurai Rules Knowledge: Beginners Welcome Like 'Bang!' But this version is much more fun and no one is ever eliminated. Players separate into teams and battle each other to acquire honor points. Easy to learn!

114: Mao World Championships Friday 7 PM in BG Foyer, table SF1, for 2 hours, 6 players Gamemaster: Kellen Snook Game: Mao Rules Knowledge: Beginners Welcome Mao. The game of inductive reasoning and brutal friendship destruction. Be cruel, be pedantic, and pay attention, because the only rule I can tell you is this one.

115: 7 Wonders Friday 7 PM in Ardenwood, table A8, for 2 hours, 7 players Gamemaster: Sonja Marwood Game: 7 Wonders Version: Basic Rules Knowledge: Beginners Welcome An Antoine Bauza game. Leave your mark in the history of civilization by building an architectural marvel that will transcend the ages to come.

116: Ginkgopolis Friday 7 PM in Ardenwood, table A7, for 3 hours, 4 players Gamemaster: Brett Sitomer Rules Knowledge: Beginners Welcome 2212: Ginkgo Biloba, the oldest and strongest tree in the world, has become the symbol of a new method for building cities in symbiosis with nature. Plan the ultimate city, collect victory points.

119: Dead of Winter : A Crossroads Game Friday 7 PM in Sunol, table S3, for 4 hours, 5 players Gamemaster: Tyson Fultz Rules Knowledge: Beginners Welcome Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving

Page 16: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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117: The Resistance: Avalon Friday 8 PM in Ardenwood, table A4, for 3 hours, 10 players Gamemaster: Jeff Warshaw Game: The Resistance Version: Avalon Rules Knowledge: Beginners Welcome The Resistance: Avalon pits the forces of Good and Evil in a battle full of lies, negotiations, and group manipulation. If you have 15 minutes, you can play The Resistance!

118: ArnoCorps: Aliens Tactical Board Game Friday 8 PM in Ardenwood, table A1-A2, for 4 hours, 6 players Gamemaster: Gene Lancaster Game: Aliens: This Time It's War Rules Knowledge: Beginners Welcome ArnoCorps (pronounced ArnoCore) are Back! Battle Aliens and rescue colonist as part of the ArnoCorps Rescue Team. So bring your Pulse Rifle and your Ballsy Austrian Accent! Exactly.

122: Cosmic Encounter: Double Powers! Friday 8 PM in Sunol, table S8, for 4 hours, 5 players Gamemaster: Jefferson Krogh Game: Cosmic Encounter Version: FFG edition Rules Knowledge: Useful Rewards and hazards decks. Each player gets two aliens, drawn from base game plus all current expansions.

123: Descent Second Edition with Expansions! Friday 8 PM in Sunol, table S9, for 2 hours, 4 players Gamemaster: Michael Musni Game: Descent Second Edition Version: 2 Rules Knowledge: Beginners Welcome Descent Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes.

129: Tekumel Board Game Friday 8 PM in Alexander Valley, for 2 hours, 5 players Gamemaster: Felipe Morales Game: Tekumel Board Game Version: Home Brew Rules Knowledge: Beginners Welcome Home-brew game simulates the legendary world of Prof. M.A.R. Barker Tekumel. Players are involved in Tekumelani adventures in the role of a hero and and to be as noble as heroes of the past. Card/dice

SATURDAY 216: Arkham Horror Saturday 9 AM in BG Foyer, table SF4, for 6 hours, 6 players Gamemaster: James Kiefer Game: Arkham Horror Version: Some Houserules Rules Knowledge: Beginners Welcome The end of the world as we know it is nigh! Cyclopean alien beings have chosen earth has their new home and

the current human vermin are not to be tolerated. You are called upon to stop this!

211: Panic on Wall Street Saturday 10 AM in Ardenwood, table A1-A2, for 1 hour, 11 players Gamemaster: Chris Talbot Rules Knowledge: Beginners Welcome Do you enjoy a good party game with wheeling, dealing, and a bit of yelling? Then come and enjoy the Panic on Wall Street! Watch as stocks rise and fall and players laugh, and cry at the results!

212: Academy Game's Freedom Saturday 10 AM in Ardenwood, table A6, for 2 hours, 4 players Gamemaster: CelestiCon Rules Knowledge: Beginners Welcome Co-oop game depicting the harrowing and tough job of getting runaway slaves to Canada before the slave catchers can return slaves back to the plantations.

215: Dead of Winter : A Crossroads Game Saturday 10 AM in BG Foyer, table SF1, for 4 hours, 5 players Gamemaster: Tyson Fultz Game: Dead of Winter Rules Knowledge: Beginners Welcome Dead of Winter: A Crossroads Game, the first game in this series, puts 2-5 players in a small, weakened colony of survivors in a world where most of humanity is either dead or diseased, flesh-craving

217: Betrayal at House on the Hill Saturday 10 AM in Sunol, table S1, for 3 hours, 5 players Gamemaster: Brett Sitomer Version: 2nd Edition Rules Knowledge: Beginners Welcome Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate.

218: Rialto Saturday 10 AM in Sunol, table S6, for 2 hours, 5 players Gamemaster: Sonja Marwood Rules Knowledge: Beginners Welcome A Stefan Feld game. Your goal is to gain power and influence in Venice, the city of bridges and gondolas.

213: Dominant Species (GMT GAMES) Saturday Noon in Ardenwood, table A8, for 6 hours, 5 players Gamemaster: Larry DiTillio Rules Knowledge: Useful Dominant Species is set on Earth as a great Ice Age approaches. Players are 1 of 6 different species - mammal, reptile, bird, amphibian, arachnid or insect; who vie for control of the planet.

Page 17: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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214: Battle Star Galactica: The 33 insanity! Saturday Noon in Ardenwood, table A9, for 3 hours, 6 players Gamemaster: Eduardo Diaz Game: BSG: Fantasy Flight Version: Base plus expansions. Rules Knowledge: Required Love BSG but not the time commitment? Then this session is for you. This game will be timed. Every players have no more than 33 seconds to make a decision. 221: Giant Circus Minimus Chariot Race Saturday Noon in Mini Ballroom, table M21-M24, for 4 hours, 7 players Gamemaster: Bay Chang Game: Circus Minimus Rules Knowledge: Beginners Welcome Race your chariot around the ancient Roman stadium, skidding around curves, ramming into other chariots, and using your whip - on your opponents! This is a GIANT sized version of Circus Minimus. 210: Sail to India Saturday 1 PM in Sunol, table S6, for 2 hours, 4 players Gamemaster: Sonja Marwood Rules Knowledge: Beginners Welcome You are a noble supporting sailors as they discover the route to India. Build better ships, better technology and power centers to aid your explorers. 219: Oar Else! Saturday 1 PM in Ardenwood, table A1-A2, for 1 hour, 5 players Gamemaster: Julia Huff Rules Knowledge: Beginners Welcome Stranded in shark infested waters, race to shore or find the items necessary for an immediate rescue. Play as a 'team' or jump overboard and go it alone. 310: Pathfinder Adventure Card Game: Rise of the Runelords Saturday 2 PM in Sunol, table S7, for 3 hours, 3 players Gamemaster: Brett Sitomer Rules Knowledge: Beginners Welcome This cooperative strategy card game pits 4 heroes against the traps, monsters, deadly magic, and despicable foes of the Rise of the Runelords Advenure Path. 311: Dubious Alliance fantasy bluffing card game Saturday 2 PM in Ardenwood, table A3, for 2 hours, 7 players Gamemaster: Brandon Raasch Rules Knowledge: Beginners Welcome Are you Orc enough to join the Alliance? Find out in this fun, fast-paced, fantasy bluffing card game. Like monsters, treasure backstabbing & looting? This is the game for you! Kickstarter Funded

314: Dixit w Quest Expansion Saturday 2 PM in Ardenwood, table A5, for 4 hours, 12 players Gamemaster: Ari Cohn Rules Knowledge: Beginners Welcome Players have cards with artistic pictures. The active player secretly selects a card and gives a brief description. Others secretly select their card to match the story. All try to find the original.

315: Hero Quest Board Game Saturday 2 PM in Ardenwod, table A7, for 2 hours, 4 players Gamemaster: Donna Elliott Game: Hero Quest Version: US original version Rules Knowledge: Beginners Welcome You and 3 fellow heroes will battle your way through a dungeon full of monsters, magic, and traps to defeat the evil wizard Zargon and gain glory and loot!

317: War of the Ring 2nd Ed. Saturday 2 PM in Sunol, table S9, for 4 hours, 3 players Gamemaster: Thomas Crawford Rules Knowledge: Beginners Welcome While the Shadow forces grow stronger, should the Free People try to get the Ring to Mount Doom or should they focus more on defeating them on the battlefield?

321: F.O.U.R. - Factions Of Unruly Riots Saturday 2 PM in Side foyer, table CCG 1, for 3 hours, 32 players Gamemaster: Joshua Christensen Game: Learn, Play Test and Team Tournament Rules Knowledge: Beginners Welcome Learn a new game and become an offical play tester! You'll need wits and secrecy to win at FOUR! Day 1: Learn the game! Day 2: Play Test a New Game! Day 3: Win the Tournament!

323: Oar Else! Saturday 2 PM in Ardenwood, table A1-A2, for 1 hour, 5 players Gamemaster: Julia Huff Rules Knowledge: Beginners Welcome Stranded in shark infested waters, race to shore or find the items necessary for an immediate rescue. Play as a 'team' or jump overboard and go it alone.

319: Catacombs Saturday 3 PM in Sunol, table S4, for 2 hours, 5 players Gamemaster: David Leopold Game: Catacombs Version: Base Game, Second Printin Rules Knowledge: Beginners Welcome Catacombs is a dexterity-based board game, where you attack by flicking wooden disks into your opponents on the board! One player plays the Overseer, and the other players cooperatively try to defeat

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ELEMANCERS™ Tournament Round 1 Saturday 3 PM in ELEMANCERS Dealer Booth, 3 hours Gamemaster: Shadow Balance Games Game: ELEMANCERS™ Version: Beta Rules Knowledge: Beginners Welcome The first 2 patrons that have reserved a copy of ELEMANCERS™ at the ELEMANCERS™ booth in the Dealer Room may enter Round 1. Winner continues to the Tournament of Champions Sunday afternoon.

312: Dubious Alliance fantasy bluffing card game Saturday 4 PM in Ardenwood, table A3, for 2 hours, 7 players Gamemaster: Brandon Raasch Rules Knowledge: Beginners Welcome Are you Orc enough to join the Alliance? Find out in this fun, fast-paced, fantasy bluffing card game. Like monsters, treasure backstabbing & looting? This is the game for you! Kickstarter Funded.

316: Drakon tournament Saturday 4 PM in BG Foyer, table SF1-SF3, for 2 hours, 16 players Gamemaster: Tom Jolly Game: Drakon Version: 3rd edition Rules Knowledge: Beginners Welcome Drakon Tournament. Brave the Drakon's den and try to find 10 gold before anyone else. The winner escapes and the losers are eaten! First and second place get prizes.

313: Dubious Alliance fantasy bluffing card game Saturday 6 PM in Ardenwood, table A3, for 2 hours, 7 players Gamemaster: Brandon Raasch Game: Dubious Alliance Rules Knowledge: Beginners Welcome Are you Orc enough to join the Alliance? Find out in this fun, fast-paced, fantasy bluffing card game. Like monsters, treasure backstabbing & looting? This is the game for you! Kickstarter Funded.

322: B-17: The Reich Wreckers Saturday 6 PM in Salon 7, for 6 hours, 24 players Gamemaster: Ronald Plunk Game: B-17: Queen of the Skies (Avalon Hill) Rules Knowledge: Beginners Welcome Join the formation with 'Memphis Belle', 'Picadilly Lilly', & 'Thunderbird' as the 306th Bombardment Group (Heavy) and the rest of the 8th Air Force become the 'Reich Wreckers' of Occupied Europe.

411: Avalon: The Resistance Saturday 7 PM in Ardenwood, table A5, for 2 hours, 9 players Gamemaster: Eduardo Diaz Game: The Resistance Version: Avalon Rules Knowledge: Beginners Welcome An arguably better version of The Resistance This incarnation adds role cards with special powers. Theses additions increase the intensity and enjoyment of the game. A must play game!

412: Zombies!!! Saturday 7 PM in BG Foyer, table SF1, for 2 hours, 6 players Gamemaster: Thomas Crawford Rules Knowledge: Beginners Welcome Players are survivors amid city streets sprawling with slow Romero-type zombies. Search buildings to find special weapons and equipment while trying to avoid being eaten and find the helipad.

413: Battlestar Galactica w/ Exodus and Pegasus Expansions Saturday 7 PM in BG Foyer, table SF5, for 3 hours, 6 players Gamemaster: Whitney Miller Rules Knowledge: Useful Battlestar Galactica Board game with Exodus and Pegasus Expansions. These expansions add the Cylon Chase board, Treachery cards, Pegasus board, and new characters, including Cylon leaders.

415: Railroad Tycoon Saturday 7 PM in Sunol, table S9, for 3 hours, 6 players Gamemaster: jay shukert Game: Railroad Tycoon Version: Eastern US Rules Knowledge: Useful The traditional and original Railroad Tycoon. Build your rails, deliver the goods, maybe grab a few bonuses. Don't let your competitors steal your freight!

414: ArnoCorps: Aliens Tactical Board Game Saturday 8 PM in Sunol, table S1-S2, for 4 hours, 6 players Gamemaster: Gene Lancaster Game: Aliens: This Time It's War Version: NA Rules Knowledge: Beginners Welcome ArnoCorps (pronounced ArnoCore) are Back! Battle Aliens and rescue colonist as part of the ArnoCorps Rescue Team. So bring your Pulse Rifle and your Ballsy Austrian Accent! Exactly.

SUNDAY 516: Fortune and Glory Sunday 9 AM in BG Foyer, table SF5, for 6 hours, 6 players Gamemaster: James Kiefer Game: Fortune and Glory Version: Team Play Rules Knowledge: Beginners Welcome Fortune and Glory, the cliff hanger game, is inspired by the adventures of Dr. Indiana Jones. It is set in 20's. Players pick preset heroes and play as a team to beat another team.

510: F.O.U.R. - Factions Of Unruly Riots Sunday 10 AM in Side foyer, table CCG 1-2, for 3 hours, 32 players Gamemaster: Joshua Christensen Game: Learn, Play Test and Team Tournament Rules Knowledge: Beginners Welcome

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Learn a new game and become an offical play tester! You'll need wits and secrecy to win at FOUR! Day 1: Learn the game! Day 2: Play Test a New Game! Day 3: Win the Tournament!

514: Got It! Challenge the Designer Sunday 10 AM in BG Foyer, table SF1-SF2, for 1 hours, 20 players Gamemaster: Tom Jolly Game: Got It! Version: 2nd edition Rules Knowledge: Beginners Welcome Got It! Challenge. Turn over a Goal Card. Look for 5 adjacent cards within the 6x6 grid that equal the goal, and shout out 'Got It!' Beat the designer for $5!

517: Friendly Scrabble Tournament Sunday 10 AM in Sunol, table S1-S2, for 4 hours, 12 players Gamemaster: Susan McKay Rules Knowledge: Beginners Welcome Join us for a friendly Scrabble tournament. # of games played depends on the number of players. Please bring your board if you have one. All levels welcome.

518: Die Macher Sunday 10 AM in Sunol, table S7, for 4 hours, 4 players Gamemaster: CelestiCon Game: Die Macher Rules Knowledge: Useful

ELEMANCERS™ Tournament Round 2 Sunday 10 AM in ELEMANCERS Dealer Booth, for 3 hours Gamemaster: Shadow Balance Games Game: ELEMANCERS™ Version: Beta Rules Knowledge: Beginners Welcome The 3rd and 4th patron that has reserved a copy of ELEMANCERS™ at the ELEMANCERS™ booth in the Dealer Room may enter Round 2. Winner continues to the Tournament of Champions Sunday afternoon.

511: Kennerspiel des Jahres 2014 Sunday Noon in Ardenwood, table A4-A5, for 2 hours, 15 players Gamemaster: Scott Kovatch Rules Knowledge: Beginners Welcome We will be playing the 3 2014 Kennerspiel des Jahres-nominated games: Rococo, Istanbul, and Concordia. You will get to play one of the three, determined at game time. If time permits, we'll rotate.

513: Twilight Imperium Sunday Noon in Ardenwood, table A9, for 10 hours, 8 players Gamemaster: Travis Tippit Rules Knowledge: Useful Eight races struggle to become the ultimate power in the galaxy. Who will gain the support of the galactic council? The Diplomat, the Trader, the Warlord? Only time will tell.

515: Wiz-War Tournament Sunday Noon in BG Foyer, table SF1-SF2, for 2 hours, 16 players Gamemaster: Tom Jolly Game: Wiz-War Version: 8th edition Rules Knowledge: Useful Wiz-War Tournament. Battle other Wizards, sling spells, and try to steal their treasure! The 8th edition of this classic game of magic mayhem. Tourney winner gets $20 prize money. 519: Dune Sunday Noon in Sunol, table S9, for 6 hours, 5 players Gamemaster: Jefferson Krogh Game: Dune Version: Avalon Hill Rules Knowledge: Beginners Welcome Classic boardgame set in Frank Herbert's Dune, by the designers of Cosmic Encounter. May use some of the Optional Rules in the rulebook. 512: Oar Else! Sunday 1 PM in BG Foyer, table SF3, for 1 hour, 5 players Gamemaster: Julia Huff Rules Knowledge: Beginners Welcome Stranded in shark infested waters, race to shore or find the items necessary for an immediate rescue. Play as a 'team' or jump overboard and go it alone.

612: Dixit Sunday 2 PM in Ardenwood, table A5, for 4 hours, 12 players Gamemaster: Ari Cohn Game: Dixit Version: Dixit w Quest Expansion Rules Knowledge: Beginners Welcome Players have cards with artistic pictures. The active player secretly selects a card and gives a brief description. Others secretly select their card to match the story. All try to find the original.

613: Hero Quest Board Game Sunday 2 PM in Ardenwod, table A7, for 2 hours, 4 players Gamemaster: Donna Elliott Game: Hero Quest Version: US original version Rules Knowledge: Beginners Welcome You and 3 fellow heroes will battle your way through a dungeon full of monsters, magic, and traps to defeat the evil wizard Zargon and gain glory and loot!

614: Oar Else! Sunday 2 PM in BG Foyer, table SF3, for 1 hour, 5 players Gamemaster: Julia Huff Rules Knowledge: Beginners Welcome Stranded in shark infested waters, race to shore or find the items necessary for an immediate rescue. Play as a 'team' or jump overboard and go it alone.

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618: Terra Mystica Sunday 2 PM in Sunol, table S3, for 4 hours, 5 players Gamemaster: Chris Talbot Rules Knowledge: Beginners Welcome Come and learn to play a game considered to be one of the best games of all time by BGG! Learn to play and be engrossed building a fantasy civilization that you'll want to do again and again.

629: Tekumel Board Game Sunday 2 PM in Alexander Valley, for 2 hours, 5 players Gamemaster: Felipe Morales Game: Tekumel Board Game Version: Home Brew Rules Knowledge: Beginners Welcome Home-brew game simulates the legendary world of Prof. M.A.R. Barker Tekumel. Players are involved in Tekumelani adventures in the role of a hero and and to be as noble as heroes of the past. Card/dice

ELEMANCERS™ Tournament of Champions Sunday 3 PM in ELEMANCERS Dealer Booth for 3 hours Gamemaster: Shadow Balance Games Game: ELEMANCERS™ Version: Beta Rules Knowledge: Beginners Welcome Winners of Round 1 and 2 of the ELEMANCERS™ Tournament may participate in the Tournament of Champions at the ELEMANCERS™ booth! Winner receives an ELEMANCERS™ poster signed by the game's creator.

610: Academy Games Tournament 1775 and 1812 Sunday 4 PM in Sunol, table S7-S8, for 6 hours, 8 players Gamemaster: CelestiCon Rules Knowledge: Useful Play 1812 in Round Robin Fashion, and cut to final table and battle it out in 1775

611: Kingdom Builder tournement Sunday 4 PM in Ardenwood, table A3-A4, for 4 hours, 10 players Gamemaster: Angelo Sphere Game: Kingdom Builder Version: Expansions 1&2 Rules Knowledge: Required Two rounds, Winner determined by combined scores. Special prizes for highest point differential in a single category and best sport.

615: Suburbia Tournament Sunday 4 PM in Ardenwood, table A1-A2, for 6 hours, 18 players Gamemaster: Celesticon Staff Rules Knowledge: Beginners Welcome Come play this awesome game by Bezier Games. We will teach the game for people who have never played. We will play at least two rounds based on sign up, prizes for the winner!

617: Agricola Tournament Sunday 4 PM in Sunol, table S1-S2, for 6 hours, 16 players Gamemaster: Celesticon Staff Version: Base Game K Deck Rules Knowledge: Useful We will accommodate as many players as we can. If you have a copy of the game bring it. Will play at least two rounds to make a final table. We will play the base game with just the K deck.

616: Zombie Dice, Chupacabra, Dino Hunt Dice, You Name It Dice Sunday 6 PM in BG Foyer, table SF3-SF4, for 2 hours, 12 players Gamemaster: Andrew Walters Rules Knowledge: Beginners Welcome Steve Jackson Games is putting out a lot of dice games, come try them all! Cthulhu Dice! The Zombie Dice School Bus! Glow-in-the-dark-dice! If you like dice, we'll have dice. Lots of dice...

711: Lords of Waterdeep with Expansions Sunday 7 PM in Ardenwood, table A5, for 3 hours, 5 players Gamemaster: Thomas Crawford Rules Knowledge: Beginners Welcome The players are lords, secret rulers of the city, vying for control of Waterdeep. Use agents to perform quests, expand the city by buying buildings, and sowing intrigue to help or hinder other lords.

712: Tales of the Arabian Nights Sunday 7 PM in Ardenwood, table A7, for 2 hours, 4 players Gamemaster: Angelo Sphere Game: Tales of the Arabian Nights Version: 2009 Rules Knowledge: Beginners Welcome Choose your own adventure on a lavish board- Plenty of opportunity for light roleplay/storytelling.

713: Space Cadets Sunday 7 PM in Sunol, table S5, for 3 hours, 6 players Gamemaster: Chris Talbot Rules Knowledge: Beginners Welcome Ever wanted to be part of a space crew? Well in Space Cadets, now you can! Learn how to work as part of a space team by participating in a training mission given that will show you the ropes.

MONDAY 811: Arkham Horror Monday 9 AM in Ardenwood, table A9, for 6 hours, 6 players Gamemaster: James Kiefer Game: Arkham Horror Version: 2 random expansions Rules Knowledge: Beginners Welcome Once again tentacled monsters harass the citizens of Arkham, Mass. You are in the right place at the right time to stop them. You'll be a unique investigator acting as the last line of defense.

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815: Battlestar Galactica: Exodus and Beyond... Monday 9 AM in Sunol, table S9, for 6 hours, 6 players Gamemaster: Mike Hutchinson Rules Knowledge: Beginners Welcome Come and play the thrilling co-operative sci-fi board game based on the intense SyFy channel series Battlestar Galactica. Will you save Humanity...or destroy it? Players age 18 and over preferred.

812: Ticket to Ride Tournament Monday 10 AM in BG Foyer, table SF1-SF5, for 6 hours, 16 players Gamemaster: Tom Granvold Rules Knowledge: Beginners Welcome The Ticket to Ride Tournament returns for the second year to Celesticon. Four boards will be available including a couple of the newer releases. Beginners are welcome. Come to compete or come just to

813: Dubious Alliance fantasy bluffing card game Monday 10 AM in Sunol, table S1-S2, for 2 hours, 7 players Gamemaster: Brandon Raasch Rules Knowledge: Beginners Welcome Are you Orc enough to join the Alliance? Find out in this fun, fast-paced, fantasy bluffing card game. Like monsters, treasure backstabbing & looting? This is the game for you! Kickstarter Funded

814: Martian Rails Monday 10 AM in Sunol, table S7, for 4 hours, 6 players Gamemaster: Ken Primer Game: Mayfair Rail Games Rules Knowledge: Useful Build a Rail Network on Mars. Crayon game like Euro Rails or Empire Builder.

824: F.O.U.R. - Factions Of Unruly Riots Monday 10 AM in Side foyer, table CCG 1, for 3 hours, 32 players Gamemaster: Joshua Christensen Game: Learn, Play Test and Team Tournament Rules Knowledge: Beginners Welcome Learn a new game and become an offical play tester! You'll need wits and secrecy to win at FOUR! Day 1: Learn the game! Day 2: Play Test a New Game! Day 3: Win the Tournament!

COLLECTIBLE CARD GAMES

CCG events are located in the Ballroom Foyer, behind the Snack Bar.

FRIDAY 631: Magic: The Gathering Chaos Draft Friday 8 PM in CCG Area, table CCG 1,2,3, for 6 hours 16 players. Gamemaster: Kendrick Hough

Game: Magic The Gathering All characters provided by GM Rules Knowledge: Useful Supplies fee for the event is $14 to play. Join a Chaos Draft for Magic: The Gathering - draft Magic: The Gathering from throughout the history of Magic: The Gathering.

LIVE ACTION ROLE-PLAYING

LARPs are held in the Salons VI-VIII, which are located to the left of the Main Ballroom, near the Fremont rooms.

SATURDAY 460: The Business of Murder Saturday 7 PM in Salon VIII, for 4 hours, 8 players Gamemaster: John Kim Game: homebrew All characters provided by GM Rules Knowledge: Beginners Welcome A classic murder mystery, set in intrigue at a university business school. Seven acquaintances are forced to discover who among them might be guilty of murder. Who had motive, means, and opportunity?

SUNDAY 660: Love and Loss on the Lúshmun Canal Sunday 6 PM in Salon VII-VIII, for 6 hours,15 players Gamemaster: Danielle & Theron Goudeau Game: GM Fiat All characters provided by GM Rules Knowledge: Beginners Welcome The Governor of Butrús has invited the heroes of Dó Cháka to celebrate the beneficent rule of new emperor Resplendent Flame after years of brutal war, but discontent threatens the fragile peace.

SEMINARS Seminars are in Fremont C (first floor), Livermore Valley or Alexander Valley (on the second floor).

FRIDAY A Short Intro to Tekumel: the Famed Science-Fantasy RPG Setting Friday 6 PM in Alexander Valley for 1 hour Speakers: Jeff Dee Tekumel premiered in TSR's Empire of the Petal Throne RPG (1976). Its creator, M.A.R. Barker, is 'America's Lost Tolkien'! Kept alive by fans, Tekumel is endlessly fascinating. Find out all about it!

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SATURDAY Celestispiel: Prototype Playtesting and Game Design Saturday 10 AM in Livermore Valley for 14 hours. Speakers: Luke Laurie CelestiSpiel game prototyping play test is open!

Bezier Games, Inc. Saturday Noon in Fremont C for 1 hour. Speakers: Ted Alspach Come hear about the latest games from Bezier Games, including a sneak peak at what will probably be one of the hottest games of 2015! NDA required!

How to Approach a Manufacturer with your Game Design Saturday 6 PM in Fremont C for 1 hour Speakers: Tom Jolly Tom Jolly, who's had a dozen games published by Fantasy Flight Games, Chessex, Cheapass Games, and Wingnut Games, talks about some of the ways you can bring your game prototype to a manufacturer.

Writing Science Fiction Saturday 7:30 PM in Fremont C for 1.5 hours Speakers: Frank Chadwick Frank Chadwick previews his current sci-fi novel Come the Revolution, talks about fiction writing in general, and can probably be persuaded to reveal two upcoming ''secret projects.''

SUNDAY Celestispiel: Prototype Playtesting & Game Design Sunday 10 AM in Livermore Valley for 14 hours. Speakers: Luke Laurie CelestiSpiel game prototyping play test is open!

Teaching Complex Games to Young Children Sunday Noon in Fremont C for 1 hour. Speakers: Josh Eads I'm the VP of a local not for profit that has been running evening clubs, classes, and summer camps teaching board games to 1-6 graders. Our goal: to build young critical thinkers though board games.

Simple System - Content Creation Primer and Kickstarter Success Tips Sunday 5 PM in Alexander Valley for 1 hour Speakers: Derek Matthews Simple System is a new card-based rpg system with a focus on speed and simplicity. Find out how to make and market your own Simple System settings, as well as what made it such a Kickstarter success!

Kickstarting Your Game Sunday 6 PM in Fremont C for 2 hours Speakers: Jeff Cornelius Come here successful Kickstarter creators Richard Bliss, Jeff Cornelius, and Brandon Raasch share their tips and tricks. Learn the elements that go into a successful Kickstarter campaign.

MINIATURES GAMES All miniatures games are in Salon IV (the ballroom).

FRIDAY P41: Battle in the Bocage (D-Day + 22) Friday 1 PM in Ballroom, table Grand, for 6 hours 6 players. Gamemaster: Roy Scaife Game: Bolt Action (Modified) All characters provided by GM Rules Knowledge: Useful With few hills to observe enemy activity in the bocage of Normandy it is essential to possess every hill to allow artillery observation into the surrounding area. 141: Friends, OGREs, Countrymen! Friday 6 PM in Ballroom, table M28, for 6 hours 8 players. Gamemaster: James Kundert Game: OGRE Miniatures All characters provided by GM Power Level: Nuclear Rules Knowledge: Beginners Welcome Relive the Siege of Concord (yes, that Concord) from the safety of your own command bunker, direct (or try to stop) giant cybertanks with nuclear weapons, and just generally have a blast! 142: Malifaux Demo and Casual Play Friday 6 PM in Ballroom, table M11-12, for 6 hours 10 players. Gamemaster: Chad Lynch Game: Malifaux Version: 2nd Characters can be provided by GM Power Level: 35 Rules Knowledge: Beginners Welcome New to Malifaux or M2E? Looking to get more games in? Come over to the demo and casual play event. Crews can be provided for new players. A raffle of prizes will be held for all event participants. 143: 40K Combat Patrol 500 Friday 6 PM in Ballroom, table M1-8, for 6 hours 24 players. Gamemaster: Adan Tejada Game: Warhammer 40,000 Version: 7ed Players must provide own characters Power Level: 500pts Rules Knowledge: Required Small, brutal encounters in the grimdark future, where there is only WAR! [500pts, no Heavy Support, see details for other restrictions.]

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145: Jungle Patrol! Friday 6 PM in Ballroom, table M26, for 3 hours 4 players. Gamemaster: Glenn Goffin Game: StarGrunt II All characters provided by GM Rules Knowledge: Beginners Welcome A platoon reconnaissance sweep through dense jungle turns into a fast-paced firefight. This scenario gives a good introduction to the StarGrunt game system. Set in the Traveller universe. 140: The Forgotten Eastern Flank Friday 7 PM in Salon IV, table Grand Mini, for 3 hours 6 players. Gamemaster: Frank Chadwick Game: Men Under Fire All characters provided by GM Rules Knowledge: Beginners Welcome While Patton and Bradley make a major breakout effort from the Normandy beachhead at Avranche, far to the west, British infantry and paras fight to push back the Germans field-by-field. 144: Warmachine: King of the Mountain Friday 8 PM in Ballroom, table M27, for 4 hours 8 players. Gamemaster: Jake Spurlock Game: Warmachine Version: MkII Characters can be provided by GM Power Level: 5 Rules Knowledge: Useful This is a fast-paced scenario meant for multiple styles of play. Battle your way to the center of the table, and out-duke your opponents all the way to victory.

SATURDAY 241: Strike on Old Kentucky Saturday 9 AM in Salon 8, table OM35, for 8 hours 5 players. Gamemaster: Nathan Kajikuri Game: Battletech 4th Ed Version: with Advance rules All characters provided by GM Rules Knowledge: Useful The Mercenary Unite (War Dogs) are doing a supply raid,on Old Kentucky in House Lio unites. 242: Command Combat: Civil War - The Battle of Bull Run/Manassas Saturday 9 AM in Salon 8, table OM33, for 5 hours 6 players. Gamemaster: Jeff McArthur Game: Command Combat: Civil War Version: 1 All characters provided by GM Rules Knowledge: Beginners Welcome Take the role of one of the generals in this first battle of the Civil War. Command Combat uses a unique technique where each general has special abilities, and orders provide benefits & restrictions.

243: Dropzone Commander Tournament Saturday 9 AM in Ballroom, table M17-20, for 8 hours 20 players. Gamemaster: Ian Chadwick Game: Dropzone Commander Players must provide own characters Power Level: 1500 Rules Knowledge: Required The Endgame DzCrew welcomes you to join us for a fun,1500pt Standard Army Roster, 3 Round, Swiss Style pairings Dropzone Commander Tournament! 244: Pegasus Bridge Saturday 9 AM in Ballroom, table Grand, for 6 hours 6 players. Gamemaster: Jay White Game: Bolt Action Version: 1 All characters provided by GM Power Level: N/A Rules Knowledge: Required This game focuses around Pegasus Bridge - which was taken and held by British airborne forces on D-Day. Twin Linked Team Tournament Saturday 9 AM in Ballroom, table M1-12, for 10 hours 64 players. Gamemaster: Mark Broughton AKA Omega Prime Game: Warhammer 40K Version: 7th Edition All models provided by player Power Level: 2,000 points per team, 1,000 per player Rules Knowledge: Required Warhammer 40K team tournament, 2,000 points per team. Each player must bring a single HQ and two troops. Three games, 2.5 hours per round. 249: Swirly Thing Alert Saturday 10 AM in Salon 8, table OM36, for 6 hours 6 players. Gamemaster: Dennis Seiffert Game: Full Thrust Version: 2 All characters provided by GM Power Level: Beginners Welcome Rules Knowledge: Beginners Welcome We've detected an unusual alien power source in sector 5. Investigate and retrieve any pertinent data. More importantly, prevent any other forces from taking possession of whatever 'it' is. 246: Prodos Games Demos for Warzone and Aliens verses Predator Saturday 11 AM in Salon 8, table OM31-32, for 6 hours 8 players. Gamemaster: Jim Vidlak Game: Warzone and AvP Version: Current All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome

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Join the Prodos Games US team as they run demos and show off Warzone Resurrection and Aliens verses Predator. 248: Federation Commander in Miniature Saturday 11 AM in Salon 8, table OM34, for 6 hours 6 players. Gamemaster: Steve Salkovics Game: Federation Commander All characters provided by GM Rules Knowledge: Beginners Welcome The much more playable version of Starfeet battles. In Fed Commander you can complete a pitched battle in a reasonable time. Very fluid while still retaining the mood and complexity of SFB 247: Malifaux Tournament ! Saturday Noon in Ballroom, table M13-14, for 8 hours 20 players. Gamemaster: Crissy Dubois & Steven Shook Game: Wyrd Games Version: 2nd Edition/ Gaining Grou Players must provide own characters Power Level: 50 Soulstones Rules Knowledge: Required 50 Soulstone Malifaux Tournament. Gaining grounds 2014. A table top skirmish game. 341: Starship Admiral Playtest Saturday 2 PM in Ballroom, table M27, for 5 hours 2 players. Gamemaster: Jason Doyle Game: Starship Admiral Version: Beta All characters provided by GM Rules Knowledge: Beginners Welcome Starship Admiral is a build-your-own miniatures game with card game elements. The game uses destructible models constructed out of LEGOs. This game is currently in beta. 342: France 1940: The Battle of Hannut Saturday 4 PM in Ballroom, table Grand, for 6 hours 8 players. Gamemaster: Greg Guth Game: Fireball Forward All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome It is May 1940 and the Blitzkreig is on! The 4th Pz Division and the French 3e DLM are on a collision course at the small Belgian village of Hannut. Please join us for a WWII Early War Tank melee! 441: Slag Heap mayhem Saturday 7 PM in Ballroom, table M20, for 5 hours 8 players. Gamemaster: Chris Oeffinger Game: NECROMUNDA Version: Latest Characters can be provided by GM Rules Knowledge: Beginners Welcome Slag heap mayhem! Necromunda skirmish at its finest!

442: Shieldbash! Saturday 7 PM in Ballroom, table M18, for 4 hours 6 players. Gamemaster: Andrew Walters Game: Shieldbash All characters provided by GM Power Level: 300, standard, GM Provided Rules Knowledge: Beginners Welcome The warriors of Agaptus are slugging it out: between the decks of ships, on narrow bridges over canyons, in the caverns of Sentia, you name it. Come try out the latest skirmish rules from Zombiesmith!

SUNDAY 544: Steamroller 2014 Sunday 9 AM in Ballroom, table M15-20, for 9 hours 32 players. Gamemaster: Benjamin Curley Game: Warmachine / Hordes Players must provide own characters Power Level: 50 Point Steamroller Rules Knowledge: Useful 2 lists and 4 rounds Warhammer Fantasy Championship Sunday 9 AM in Ballroom, table M1-14, for 10 hours 32 players. Gamemaster: Josh Rosenstein Game: Warhammer Fantasy Battles Version: 8th or current Players must provide own characters Power Level: 2500 points Rules Knowledge: Required 3 games of 2500 points Warhammer Fantasy. Infinity the Game ITS tournament Sunday 9 AM in Salon 8, table OM31-37, for 8 hours 16 players. Gamemaster: Jason Rockhil Game: Infinity Version: 2 Players must provide own characters Power Level: 250 pts non-spec ops Rules Knowledge: Required 250pt ITS Tournament Tables will consist of a variety of environments (expect multiple terrain rules to be used across various tables). Please bring a PRINTED copy of your list for the coordinator a 541: Retropocalypse Sunday 10 AM in Ballroom, table M25-M26, for 4 hours 6 players. Gamemaster: Robert Kurcina Game: MEST Basic Version: 1.5.8 All characters provided by GM Power Level: 1000 Rules Knowledge: Beginners Welcome It's 2075 AD and the American Southwest has become a battlefield for mutant outcasts, wild raiders, punk

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savages, Red Army soldiers, obsessed cultists, crazed she-wolves, and desperate Vault Dwellers! 542: The Poramian Incident: 40k Narrative Event Sunday 10 AM in Ballroom, table M21-24, for 7 hours 16 players. Gamemaster: Jim Vidlak Game: Warhammer 40K Version: 6th ed modified Players must provide own characters Power Level: 1500 points per army Rules Knowledge: Required Help save the planet Poramian from the vial forces of Chaos! This is an Imperial verses Chaos event; no Xenos races. 543: The Burning Kill Box Sunday 11 AM in Salon 8, table OM38-39, for 6 hours 20 players. Gamemaster: Scott Anderson Game: Warmachine / Hordes Version: special scenario rules. Players must provide own characters Power Level: any 15 points. can change during refresh Rules Knowledge: Beginners Welcome Can you survive the burning kill box. Warmachine / Hordes rules with slightly altered scenario specials. Any one welcome. Designed for everyone to have fun. Non-tournament event. 642: France 1940: The Battle of the Gembloux Gap Sunday 3 PM in Ballroom, table Grand, for 6 hours 8 players. Gamemaster: Greg Guth Game: Fireball Forward All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome It is May 1940 and the Germans are coming! The Gembloux Gap was the first meeting of the might of the Blizkreig with the stubbornness and élan of the French Colonial infantry. Rules will be taught 643: Retropocalypse Sunday 3 PM in Ballroom, table M25-M26, for 4 hours 6 players. Gamemaster: Damon Game: MEST Basic Version: 1.5.8 All characters provided by GM Power Level: 1000 Rules Knowledge: Beginners Welcome It's 2075 AD and the American Southwest has become a battlefield for mutant outcasts, wild raiders, punk savages, Red Army soldiers, obsessed cultists, crazed she-wolves, and desperate Vault Dwellers!

641: Imperial Knight Grand Melee Sunday 5 PM in Ballroom, table M21-24, for 4 hours 24 players. Gamemaster: Josh Sawyer (SC Josh) Game: Warhammer 40,000 Version: 6ED Players bring Models Power Level: 1 Imperial Knight Titan Rules Knowledge: Beginners Welcome Each Imperial Knight will fight a series of duels to determine who has earned the Emperors Favor. Knights will then form into teams for an epic battle of glory! 741: The Lord's Host Attacks Sunday 7 PM in Ballroom, table M13-14, for 6 hours 6 players. Gamemaster: Bill Kurtz Game: Starguard Version: V6 All characters provided by GM Rules Knowledge: Useful You have been appointed by the Vicar General to assault and decimate the alien abominations. Blessed mech infantry shall smite the foe. 741: Orcish armada breaching of the Dal'Agur Delta Sunday 7 PM in Ballroom, table M9-10, for 4 hours 20 players. Gamemaster: Michael Derry Game: Pirates! By Flagship Games All characters provided by GM Rules Knowledge: Beginners Welcome The attempted breaching of the Dal'Agur Delta Dwarven Defense Flotilla by the Orcish armada and their Ogre pirates allies. No requirements to play other than a love for mayhem. All materials provided.

MONDAY CelestiCon Deamon Skull 40K Tournament Monday 9 AM in Ballroom, table M1-12, for 8 hours 36 players. Gamemaster: Gene Griffith & Doc Game: Warhammer 40K Version: 7th Players must provide own characters Power Level: 1500 points Rules Knowledge: Useful Celesticon Warhammer 40K Tournament Battle for the Daemons Skull. Army Size: 1,500 points Rules: 7th edition rules SteamRoller 35 point Monday 9 AM in Ballroom, table M17-20, for 8 hours 32 players. Gamemaster: Anthony Adamo Game: Warmacine/Hordes Version: 2014 Players must provide own characters Power Level: 35 points Rules Knowledge: Beginners Welcome 35 Point 2 list format, Steamroller 2014 rules in effect.

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842: SKY'S THE LIMIT! WWII Air Combat Monday 11 AM in Ballroom, table Grand, for 6 hours 6 players. Gamemaster: Chuck Staedler Game: Sky's The Limit! All characters provided by GM Rules Knowledge: Beginners Welcome Take to the sky in the WWII air combat game that hits the sweet spot between realism & playability. We'll play two different historical dogfight scenarios featuring classic fighter duels from the era.

ROLE-PLAYING GAMES Most RPG sessions are located in the meeting rooms, room 217 and 220 on the 2nd floor. Use the elevators in the hotel lobby or by the first floor restrooms. The Salons are on the first floor.

FRIDAY P02: The Covenant of Grace Friday Noon in Carneros for 5 hours; 6 players. Gamemaster: Jeff Yin Game: Dark Heresy All characters provided by GM Rules Knowledge: Beginners Welcome Inquisitorial Acolytes encounter a ship thought lost to the warp. Standing orders require an investigation. P03: Day of the Runt Friday 1 PM in Mt Veeder for 5 hours; 6 players. Gamemaster: Dan Pradanamus Game: Runequest Version: Chaosium All characters provided by GM Power Level: Medium-Low Rules Knowledge: Beginners Welcome BugDoctor Zais protected you and your cohorts, expending extensive political capital to make you untouchable within your home tribe, a clan of the UZ. Maybe it's time to use all that learnin'.. P01: Crypts & Things Friday 2 PM in Napa for 4 hours; 3 players. Gamemaster: Gene Lancaster Game: Crypts & Things Version: Swords & Wizardry D&D var All characters provided by GM Power Level: Low Rules Knowledge: Beginners Welcome New players welcome! Magic is a double-edge sword. Sanity Mechanics. Think Conan rather than Tolkien. Three ballsy players needed to play as a Barbarian, Fighter, and Thief. P04: Legacy of Order 66 Friday 2 PM in 217 for 6 hours; 6 players. Gamemaster: Michael Eckert Game: Star Wars: Force and Destiny: Fantasy Flight All characters provided by GM Rules Knowledge: Beginners Welcome

The secrets of the Force lie hidden in an unmarked tomb could swing the scales in favor of the Dark Side. You have been hired to recover these lost secrets and to deliver them to your Jedi employers. P05: Help Wanted: My House May be Haunted. Friday 3 PM in Sonoma for 5 hours; 4 players. Gamemaster: Whitney Miller Game: Call of Cthulhu Version: 6 All characters provided by GM Rules Knowledge: Useful You have been hired to investigate and, if necessary, take care of any strange occurrences that may be happening in and around Mr. Peterson's newly inherited house. Setting: 1920s New England. 101: Space 1969- What Goes There? Friday 6 PM in Napa for 6 hours; 8 players. Gamemaster: Michael Siverling Game: Traveller Version: Classic All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome The Terran Space Patrol arrives too late to save the research station. But who, or what, could have destroyed it? 102: Desert Places Friday 6 PM in Carneros for 6 hours; 6 players. Gamemaster: Scott MacPherson Game: Cthulhu Dark Version: 1st All characters provided by GM Rules Knowledge: Beginners Welcome Years after a horrible event, old friends and enemies reunite to solve a mystery. The answers they find will either save - or doom - the world. Heavy roleplaying. 103: Legacy of the Crystal Shard Friday 6 PM in Mt Veeder for 6 hours; 6 players. Gamemaster: Ryan Kent Game: D&D 5E Version: 5E All characters provided by GM Rules Knowledge: Beginners Welcome The people of Icewind Dale have long stood against the perils of the North. As evil forces converge on Ten Towns, the people of the North face their greatest trial yet. 104: Between a Roc and a very unhappy young boy Friday 7 PM in 220 for 8 hours; 6 players. Gamemaster: Paul Banda Game: Pathfinder Characters can be provided by GM Power Level: 2nd level Rules Knowledge: Beginners Welcome Betrayed, stranded, injured... you have a noble to escort back home before a trade war erupts. There's not much time, and you're pretty sure there's someone on your tail.

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105: Heading? Captain? Friday 7 PM in Ballroom Foyer for 5 hours; 6 players. Gamemaster: Bob Johnston Game: 7th Sea All characters provided by GM Rules Knowledge: Beginners Welcome Aye, ye be hired as a pirate. Ye been waitin' for a headin'. Ceptin', Captain's been captured & now ye be the rescue. Newcomers welcomed, rules taught! Miniatures, Music, Terrain & Pre-gen'd 106: Wake the Stars Friday 8 PM in Sonoma for 4 hours; 7 players. Gamemaster: Manda Game: Cavemaster All characters provided by GM Power Level: Standard Beginning Character (Six Core Stones) Rules Knowledge: Beginners Welcome Rescue your tribemates who went to complete a mysterious ritual. This adventure includes combat, puzzles, and accurate exploration of a very famous place. 107: Stone Dragon Mountain Friday 8 PM in 217 for 4 hours; 5 players. Gamemaster: Sean Nittner Game: Torchbearer All characters provided by GM Rules Knowledge: Beginners Welcome Are you brave enough to climb Stone Dragon Mountain's peak and descend into it's belly? Are you after you see a man in the Bent Ankle Inn holding aloft a dragon's tooth as big as his fist!

SATURDAY 201: Glipkerio's Gambit Saturday 8 AM in Napa for 6 hours; 6 players. Gamemaster: Chris Garner Game: Dungeon Crawl Classics All characters provided by GM Power Level: 2nd Rules Knowledge: Beginners Welcome Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. 202: Capacity of the Wicked Saturday 8 AM in 220 for 6 hours; 6 players. Gamemaster: Rachel Tevlin Game: Monster of the Week Version: Apocalypse World Hack All characters provided by GM Rules Knowledge: Beginners Welcome There are monsters and they kill. They killed someone you loved. Using your unique skills, your oddball group is fighting to take back the normal world, one wicked monster at a time.

203: False Dawn Saturday 8 AM in Mt Veeder for 6 hours; 6 players. Gamemaster: Tye Rempfer Game: Warhammer Fantasy Roleplay Version: v2 All characters provided by GM Power Level: ~1500 XP Rules Knowledge: Beginners Welcome Join a band of Herrimaults (peasant outlaws, à la Robin Hood) struggling against impossible odds to keep both their bodies and souls intact for just one, more, day. Dark gothic mature roleplaying. 204: Werehouse 23: For All Mankind Saturday 8 AM in 217 for 6 hours; 7 players. Gamemaster: Nathan Hanner Game: GURPS Version: 4th All characters provided by GM Power Level: 250 points Rules Knowledge: Beginners Welcome The Starfleet economy is in ruins. The Klingons are within the borders. In desperation the Federation and Warehouse authorize the emergency commission of the USS Milky Way, the Planet Killer. 205: High and Dry Saturday 9 AM in Alexander Valley for 4 hours; 6 players. Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome Grain shipments from the village of Ssádek, near the edge of the Desert of Sighs, to the Temple of Hnalla in the city of Komore have inexplicably ceased. 206: Space Nazis Must Die! Saturday 9 AM in Carneros for 6 hours; 6 players. Gamemaster: Tom Vallejos Game: GURPS Version: 4th edition All characters provided by GM Power Level: 250+ points Rules Knowledge: Beginners Welcome WWII in Outer Space! The German Raumacht versus the US Army Space Corps. What are they doing on darkside the Moon? Find out. We're all counting on YOU! Roleplay! 207: Summer Throne Saturday 1 PM in Alexander Valley for 6 hours; 6 players. Gamemaster: Anton Dovydaitis Game: FATE Version: Core w/variants All characters provided by GM Power Level: Great Rules Knowledge: Useful A thousand centuries hence, Summer Throne (Nu Ophiuchi d), is the luxurious trade capital of Humanspace. Despite millennia of peace, the Enemy still plots. Doom waits. A prequel to Tekumel.

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301: Crypts & Things Saturday 2 PM in Napa for 4 hours; 3 players. Gamemaster: Gene Lancaster Game: Crypts & Things Version: Swords & Wizardry D&D var All characters provided by GM Power Level: Low Rules Knowledge: Beginners Welcome New players welcome! Magic is a double-edge sword. Sanity Mechanics. Think Conan rather than Tolkien. Three ballsy players needed to play as a Barbarian, Warrior, and Thief. 302: Trrrommm's Tunnels and Trolls roll out Saturday 2 PM in Mt Veeder for 4 hours; 8 players. Gamemaster: Douglas Mitten Game: Tunnels and Trolls Version: 7.5 All characters provided by GM Power Level: Any Rules Knowledge: Beginners Welcome Dwarf-World where Dwarves Rule and all other races are slaves. Totally underground, strange monsters, lots of treasure and weirdness. Your chance to role play a dwarf in their home world. 303: Mission District Mammoths Saturday 2 PM in 220 for 4 hours; 7 players. Gamemaster: Manda Game: Cavemaster All characters provided by GM Power Level: Standard Beginning Character (Six Core Stones) Rules Knowledge: Beginners Welcome Snuffling, stamping, snorting, and trumpeting, all night long! It's impossible to get a good night's sleep. What's a paleo-person to do? Find out what's keeping Brother Mammoth awake, of course. 304: From Port Blackheart, with Love Saturday 2 PM in 217 for 4 hours; 6 players. Gamemaster: Brian Isikoff Game: BareBones Fantasy All characters provided by GM Power Level: n/a Rules Knowledge: Beginners Welcome Agents of the Blue Heron merchant company hire your band of troubleshooters to investigate the loss of their latest vessel. All leads point to the notorious Port Blackheart. 305: Our Little Town Saturday 4 PM in Carneros for 7 hours; 6 players. Gamemaster: Matt Steele Game: Nemesis (Dark ORE) All characters provided by GM Power Level: Regular People Rules Knowledge: Beginners Welcome You wake up in a quaint hotel in a quaint little town. You don't remember checking into the hotel. You're trying to

recall what happened before you arrived here. Hey, why is the door locked? 306: Cold Dead Hand Saturday 6 PM in 217 for 10 hours; 5 players. Gamemaster: Shannon Mac Game: Delta Green Version: 6E Call of Cthulhu Characters can be provided by GM Power Level: Experienced yet mortal Spetsnaz (not heroic) Rules Knowledge: Beginners Welcome 1991: you are Spetsnaz during the August Coup. Your platoon is sent to an ICBM missile silo because Mother Russia has lost contact with it during a wintery storm. Survival horror, not heroic, people. 308: Banished: Fire, Flu, and Famine Saturday 6 PM in Napa for 8 hours; 6 players. Gamemaster: Ryan Rivers Game: Pathfinder All characters provided by GM Power Level: 4th Rules Knowledge: Useful A Knights of the 4th Wall Production. Your homeland has been occupied. The empire has given you two choices - Die, or leave. You have been given a cart, a choice of possessions, and a 'chance rebuild your life'. Elsewhere. Good Luck. 401: PERK Horror Sneak Peek Saturday 7 PM in Sonoma for 2 hours; 5 players. Gamemaster: Buddy/Jake Wagner Game: P.E.R.K. Version: 1 All characters provided by GM Power Level: 1st level Rules Knowledge: Beginners Welcome P.E.R.K. (The Pretty Easy Roleplaying Kit) Horror setting sneak peek. Fictional modern day San Francisco with a dark horror twist. 402: The Sakbe to Redemption or Ruin Saturday 7 PM in Alexander Valley for 8 hours; 6 players. Gamemaster: Saul Morales Game: Bethorm: The Plane of Tekumel All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome You are to escort a man accused of a revenge killing. The accused must be taken from Bey Su to Jakalla to personally apologize, to lessen the amount of Shamtla to be owed. Get him there alive. 403: Agents of S.H.I.E.L.D.: Roundup Saturday 7 PM in Ballroom Foyer for 5 hours; 7 players. Gamemaster: Bob Johnston Game: Agents of S.H.I.E.L.D. (Spycraft d20) All characters provided by GM Rules Knowledge: Beginners Welcome

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WWII: Berlin, just prior to its capture, was a city gone mad. And your job is to stop some of those who are making it mad. The men you seek are Hydra operatives and scientist. 404: Trrrommm's Tunnels and Trolls roll out Saturday 7 PM in Mt Veeder for 4 hours; 8 players. Gamemaster: Douglas Mitten Game: Tunnels and Trolls Version: 7.5 All characters provided by GM Power Level: Any Rules Knowledge: Beginners Welcome Dwarf-World where Dwarves Rule and all other races are slaves. Totally underground, strange monsters, lots of treasure and weirdness. Your chance to role play a dwarf in their home world. 405: Acthung Cthulhu! - Alien Transmissions Saturday 7 PM in Salon 6 for 8 hours; 6 players. Gamemaster: William Lee Game: Call of Cthulhu Version: 7th Edition - Quick Play All characters provided by GM Rules Knowledge: Useful Achtung Cthulhu is a pulp-action World War II supplement for Call of Cthulhu. It invokes the feel of classic Hollywood war movies like Kelly's Heroes but with a Cthulhu Mythos twist. 406: Legacy of the Crystal Shard Saturday 7 PM in 220 for 6 hours; 6 players. Gamemaster: Ryan Kent Game: D&D 5E Version: 5E All characters provided by GM Rules Knowledge: Beginners Welcome The people of Icewind Dale have long stood against the perils of the North. As evil forces converge on Ten Towns, the people of the North face their greatest trial yet. 408: Simple System - Starward Horizons Scifi RPG Setting Saturday 8 PM in Sunol Foyer for 4 hours; 5 players. Gamemaster: Derek Matthews Game: Simple System All characters provided by GM Power Level: 0 Rules Knowledge: Beginners Welcome High-adventure space mystery complete with robots, lasers, spaceships and jetpacks! Shoot, sneak, charm and fly your way from one challenge to the next - the stars are the limit! A Simple System game. 407: Valonia - Slaves to Og-Thar Saturday 9 PM in Sonoma for 6 hours; 6 players. Gamemaster: Lance Meibos Game: Pathfinder Version: Simplified All characters provided by GM Power Level: Level 0 Rules Knowledge: Beginners Welcome

In a world where humans are not free, what will a few slaves do to get permanently unsupervised?

SUNDAY 501: Blood and Swash: Buccaneers Ashore Sunday 8 AM in Napa for 6 hours; 6 players. Gamemaster: Jay Loucks Game: 7th Sea All characters provided by GM Rules Knowledge: Beginners Welcome You've joined the Avalon privateers for Queen, glory and fortune. It's time to celebrate your latest victories in beautiful Carleon. But what troubles await, when rumors of foreign spies abound? 502: Cool Hound Lucifer, or: Familiars breed Contretemps Sunday 8 AM in 220 for 7 hours; 7 players. Gamemaster: Mark Schynert Game: Compleat Arduin Version: Editor's personal cut All characters provided by GM Power Level: 5th-6th Rules Knowledge: Beginners Welcome Kind of what you'd expect: a cat, a dog, another…er….cat--well, okay, there's a powder monkey too, and other…folk. You all want your masters back--now! 503: The Plain of Mists Sunday 9 AM in Alexander Valley for 4 hours; 6 players. Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome Peasants from the Plain of Mists, northwest of the city of Katalal, report that a giant humanoid creature is raiding their villages! As agents of the Empire you must investigate! 504: White Lady of Westwood Sunday 10 AM in Mt Veeder for 8 hours; 6 players. Gamemaster: David Jones Game: Numenera All characters provided by GM Rules Knowledge: Beginners Welcome Something lurks on the edge of the Westwood it has placed a pall of dread over the land. Young women from nearby have gone missing, is the specter known as White Lady to blame or is it something more? 505: The Bandit Exchange Sunday 10 AM in 217 for 8 hours; 8 players. Gamemaster: Samuel Horton Game: AD&D Version: 2nd Edition All characters provided by GM Power Level: 4th-6th Level Rules Knowledge: Useful A simple guard escort to trade a bandit prisoner for the captain of the guard. An ambush is expected, so stay

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alert for it along the way. Segmented combat and some home rules. 506: Of Musketeers and Buccaneers Sunday 11 AM in Carneros for 6 hours; 6 players. Gamemaster: Chris Rutkowsky Game: Honor + Intrigue All characters provided by GM Rules Knowledge: Beginners Welcome 1651: France is in peril and only a band of brave Musketeers and their allies can save it from the pirates, assassins, and worse that await. Play the ENnie award winning game with its creator. 601: Tomb of Paranoia Sunday 2 PM in Napa for 6 hours; 6 players. Gamemaster: Morgan Hua Game: Paranoia Version: 2nd Edition All characters provided by GM Power Level: GM Provided Rules Knowledge: Beginners Welcome Tomb of Horrors, but we’ll be sending in clones from Paranoia. Welcome troubleshooters, The Computer has found an anomaly. You will be outfitted to explore a strange region in Alpha Complex. 602: Hero Origins Sunday 4 PM in 220 for 7 hours; 6 players. Gamemaster: Dennison Milenkaya Game: Mutants & Masterminds Version: 3rd Edition All characters provided by GM Rules Knowledge: Beginners Welcome Every hero has a beginning. Every power an awakening. Every foe a first encounter. Immerse yourself in the drama, comedy, and tragedy of a hero from the early years to a career as a crime fighter! 603: Withering of the Great Ash Tree Sunday 5 PM in Carneros for 10 hours; 5 players. Gamemaster: Morgan Jenkins Game: Dresden Version: Fate All characters provided by GM Power Level: CHAR:Provided LVLS:Up to your waist-submerged Rules Knowledge: Beginners Welcome This past year, things have been quiet for the Paranet of Santa Cruz. But you know things are about to change when the local Brownie shows back up. He speaks of prophesies, legends and Camelot?!? 604: Space-1969: Down to the Darkest Depths Sunday 6 PM in 217 for 6 hours; 8 players. Gamemaster: Michael Siverling Game: Traveller Version: Classic All characters provided by GM Power Level: N/A Rules Knowledge: Beginners Welcome The Terran Space Patrol is dispatched to a recently discovered water world, where something lurks in the depths.

605: Legacy of the Crystal Shard Sunday 6 PM in Mt Veeder for 6 hours; 6 players. Gamemaster: Ryan Kent Game: D&D 5E Version: 5E All characters provided by GM Rules Knowledge: Beginners Welcome The people of Icewind Dale have long stood against the perils of the North. As evil forces converge on Ten Towns, the people of the North face their greatest trial yet. 701: PERK Horror Sneak Peek Sunday 7 PM in Salon 6 for 2 hours; 5 players. Gamemaster: Buddy/Jake Wagner Game: P.E.R.K. Version: 1 All characters provided by GM Power Level: 1st level Rules Knowledge: Beginners Welcome P.E.R.K. (The Pretty Easy Roleplaying Kit) Horror setting sneak peek. Fictional modern day San Francisco with a dark horror twist. 702: Drive-Thru Armageddon Sunday 7 PM in Sonoma for 5 hours; 4 players. Gamemaster: Micheal Garcia Game: Apocalypse World All characters provided by GM Rules Knowledge: Beginners Welcome Take Children of Men, Road Warrior, Escape from New York, put in a gasoline-powered blender and hit frappe. Lot's of stupid fun and a touch of melodrama, all powered by the Apocalypse. 705: Bonds of Steel Sunday 7 PM in Alexander Valley for 6 hours; 6 players Gamemaster: John Kim Game: Truth & Justice All characters provided by GM Rules Knowledge: Beginners Welcome A superhero game about an offbeat family balancing superheroing with their jobs and children, using Truth & Justice - a rules-light system emphasizing conflict and dramatic hooks. 703: The Last Voyage of Skergi Frosthammer Sunday 8 PM in Napa for 6 hours; 6 players Gamemaster: Craig Robertson Game: FATE Core All characters provided by GM Rules Knowledge: Beginners Welcome What do you mean the crone cursed you? A true warrior laughs at curses! Now Viking up and get in the longship! We've got some monasteries to raid!

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MONDAY 801: Star Wars Champions Monday 9 AM in Napa for 6 hours; 6 players. Gamemaster: Brian Lucid Game: Hero System Version: Champions 1982 All characters provided by GM Power Level: provided Rules Knowledge: Beginners Welcome Our champions are at a space port in the Star Wars Universe several hundred years before the Battle of Yavin. They get the attention of a Jedi Master who recruits them to do some work for the Republi 802: The Circle of Columns Monday 9 AM in Alexander Valley for 4 hours; 6 players Gamemaster: Jeff Dee Game: Bethorm: the Plane of Tekumel All characters provided by GM Rules Knowledge: Beginners Welcome The High Scholar of the Temple of Thumis in Khirgar has discovered a fragmentary reference to an ancient site, possibly connected with the Pariah God known as the One Other. 807: The Widening Gyre Monday 9 AM in Fremont A for 6 hours; 6 players Gamemaster: Shawn Endresen Game: Monster of the Week All characters provided by GM Power Level: starting Rules Knowledge: Beginners Welcome An Apocalypse World hack for modern monster hunting. Characters and antagonists quickly generated during play. 803: The Davinci Combo Meal Monday 10 AM in Fremont B for 6 hours; 6 players. Gamemaster: Arthur Stone Wallis Game: Ninja Burger Version: Ninja do not reveal such All characters provided by GM Power Level: Ninja do not reveal such secrets! Rules Knowledge: Beginners Welcome Late night delivery to museum curator. Combo meal with cherries jubilee. Murder most foul! This starting to look like bad Tom Hanks movie. He terrible in that one. 804: Expedition to the Barrier Peaks Monday 10 AM in Mt Veeder for 6 hours; 6 players. Gamemaster: John Livingston Game: Pathfinder All characters provided by GM Power Level: Character levels 8 to 12 Rules Knowledge: Useful This is the classic adventure Expedition to the Barrier Peaks converted for Pathfinder. The adventures are investigating the mysterious cave where large and dangerous monsters have been emerging

805: 99 Problems, But a Witch Ain't One Monday 10 AM in Carneros for 4 hours; 6 players. Gamemaster: Jeff Yin Game: Fading Suns All characters provided by GM Power Level: Standard tier pre-gens Rules Knowledge: Beginners Welcome While on a survey of Imperial lands, a Questing Knight and their companions must adjudicated conflicting claims of witchcraft. 806: Mattfinder Monday 11 AM in 217 for 6 hours; 6 players Gamemaster: Matthew LittleCrow Game: Pathfinder All characters provided by GM Power Level: 4th Rules Knowledge: Beginners Welcome The city of Rosethorn seems jovial during the festival of trade on the island of Tamtt. Little do the adventurers know but a storm is a coming. An old dark presence has awakened, can you save them?

TEEN ROOM In Fremont B

Open Noon to Midnight, Saturday & Sunday The Teen room is home base for Teen related gaming fun! We have 3 tables of gaming fun, AND an area complete with a couch for lounging! Play or teach games with like-minded and like-aged gamers! We have many challenging board games available, scheduled and pick-up RPGs… and whatever else YOU bring to the room!

The Teen room is a place to play more advanced games than your younger siblings, without having to play with adults. Teens have priority for games in the Teen Room, but Adults are welcome to play too.

SATURDAY Academy Games Freedom: Underground Railroad Saturday 1 PM in Fremont B, table 2, for 2 hours 4 players. Gamemaster: Jay Shukert Game: Underground Railroad All characters provided by GM Rules Knowledge: Beginners Welcome Enjoy this historical based co-op in the teen room. Seven Dragons Saturday 1 PM in Fremont B, table 1, for 2 hours 5 players. Gamemaster: Sarah Tyrrell Game: Seven Dragons All characters provided by GM Rules Knowledge: Beginners Welcome Seven Dragons is a fast domino-like game, where players attempt to be the first to create a connected

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territory of seven panels of their dragon. It is quick to play so we can work additional players i Mansions of Madness Saturday 2 PM in Fremont B, table 3, for 3 hours 5 players. Gamemaster: Jeff Warshaw Game: Mansions of Madness All characters provided by GM Rules Knowledge: Beginners Welcome Enjoy a pleasant little bit of madness as you investigate the surprising goings-on in a mansion of complete and abject horror. Come, it'll be fun! Ultimate Werewolf with Ted Alspach Saturday 6 PM in Fremont A, for 2 hours 12 players. Gamemaster: Ted Alspach Game: Ultimate Werewolf All characters provided by GM Rules Knowledge: Beginners Welcome Join a village of werewolves and players claiming to not be werewolves with Ted Alspach, designer of Ultimate Werewolf, moderating! Eco Fluxx Saturday 6 PM in Fremont B, table 2, for 2 hours 8 players. Gamemaster: Sarah Tyrrell All characters provided by GM Rules Knowledge: Beginners Welcome The nature game with ever-changing rules! The Goal also changes throughout the game. Can you collect the Keepers to attain the Goal...before someone changes it...again? The Run Saturday 6 PM in Fremont B, table 3, for 6 hours Gamemaster: Becky Thomas Game: Serenity All characters provided by GM Rules Knowledge: Beginners Welcome It's a simple cargo delivery to a mining base. You're making GREAT time! You're looking forward to the extra time off at the base. What could possibly go wrong?

SUNDAY Ambush in Aachen Beginners Tournament Sunday Noon in Fremont B, table 1, for 6 hours 12 players. Gamemaster: Craig Robertson Game: Tide of Iron Version: Next Wave All characters provided by GM Rules Knowledge: Beginners Welcome Come learn to play Tide of Iron while competing in a friendly tournament environment! Aachen was the U.S. Army's first taste of city fighting on German soil. Prize support provided by 1A Games.

Star Wars: Takeover at Whisper Base Sunday Noon in Fremont B, table 3, for 5 hours 4 players. Gamemaster: Bay Chang Game: Star Wars: Age of Rebellion Version: Beginner All characters provided by GM Rules Knowledge: Beginners Welcome Rebel intelligence has discovered a secret listening post built by Imperial Moff Dardano. You are part of a crack team of infiltrators, sent to take the post and turn it into a forward Rebel base. Munchkin Apocalypse Sunday 3 PM in Fremont B, table 2, for 3 hours 6 players. Gamemaster: Victor Walters Game: Munchkin Apocalypse All characters provided by GM Rules Knowledge: Beginners Welcome Slay apocalyptic creatures, loot their apocalyptic treasure, and stab your apocalyptic buddy in the back, all while the world is ending around you. Chupacabra and Zombie Dice Sunday 6 PM in Fremont B, table 2, for 3 hours 6 players. Gamemaster: Victor Walters Game: Chupacabra and Zombie Dice All characters provided by GM Rules Knowledge: Beginners Welcome Attack herds of animals as blood-thirsty chupacabra or try to eat more brains than your opponents in these quick and fun Steve Jackson dice games! Ultimate Werewolf with Ted Alspach Sunday 6 PM in Fremont A, for 2 hours 12 players. Gamemaster: Ted Alspach Game: Ultimate Werewolf All characters provided by GM Rules Knowledge: Beginners Welcome Join a village of werewolves and players claiming to not be werewolves with Ted Alspach, designer of Ultimate Werewolf, moderating!

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THE WAR COLLEGE In Fremont C

For several years the War College's seminars have been featured at Origins Game Convention, Historicon, KublaCon and GenCon. CelestiCon will be hosting this incredible series of entertaining and educational talks. War College talks cover topics from ancient history to modern and near-future military combat and technology.

Dana Lombardy organizes the War College. Dana is the designer of the award-winning Streets of Stalingrad board game, the former publisher of the Napoleon Journal and an on-camera history expert for several History Channel programs.

FRIDAY Meet & Greet Friday 10 PM in Hotel Bar for 2 hours. Speakers: CelestiCon Staff Our special guests Jeff Dee, Frank Chadwick, Tom Jolly, and others will collect in the hotel lounge for an informal, casual gathering open to everyone.

SATURDAY Why Did World War One Happen? Saturday 10:30 AM in Fremont C for 1.5 hours. Speakers: Dana Lombardy 2014 begins the centennial of the Great War. Dana Lombardy examines the reasons and arguments for why this unprecedented conflict happened and why it could not be easily stopped. WW1 Battleship & Battlecruiser Design Saturday 1:30 PM in Fremont C for 1.5 hours. Speakers: Jack Greene Battleship design before World War One was not evolutionary. It was a revolutionary process of rapidly changing technologies in Germany and Great Britain that influenced their naval rivalry. 1864: Clash of the American Titans Saturday 3 PM in Fremont C for 1.5 hours. Speakers: Jeff McArthur 1864 was the pivotal year in the American Civil War, the outcome determined by the personalities and abilities of four key commanders: Sherman versus Johnston and Grant versus Lee. Why World War One Became World War Two Saturday 4:30 PM in Fremont C for 1.5 hours. Speakers: Jack Greene Much of what happened in WW1 returned in WW2 on steroids. Submarines, death camps, and weapons of mass destruction dug a grim path starting in 1914 and continuing through 1945.

Writing Science Fiction Saturday 7:30 PM in Fremont C for 1.5 hours. Speakers: Frank Chadwick Frank Chadwick previews his current sci-fi novel Come the Revolution, talks about fiction writing in general, and can probably be persuaded to reveal two upcoming "secret projects."

SUNDAY The US Army Learns to Fight a Modern War Sunday 10:30 AM in Fremont C for 1.5 hours. Speakers: Terrence Finnegan In April 1917, the American Army knew only guerrilla fighting. A German surprise attack at Seicheprey in April 1918 introduced the green Americans to modern warfare. French Tanks & Tactics 1916-1918 Sunday 1:30 PM in Fremont C for 1.5 hours. Speakers: Leland R. Erickson Not well known is that the French Army of the Great War was a leading technological innovator with tanks—and created the genesis of today's battle tank. Kitbashing or ''Recycling With An Attitude!'' Sunday 3 PM in Fremont C for 1.5 hours. Speakers: Leland R. Erickson Leland R. Erickson shares his accumulated knowledge of 35 years of ideas and methods creating original science fiction models through kitbashing, or ''Recycling With an Attitude.'' Naval Battles Off Guadalcanal Sunday 4:30 PM in Fremont C for 1.5 hours. Speakers: Frank Chadwick In 1942 the Japanese and Americans fought a series of costly naval night surface actions off Guadalcanal that completely changed the nature of the naval war. Visit the CelestiCon Registration Desk anytime before Monday at 2 PM to get the discounted $30 pre-registration rate for a 2015 full weekend badge!

You can order your collectible 2015 CelestiCon shirts too!

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YOUNG PLAYERS ROOM! In Fremont A

Open 9am to 6pm, Saturday & Sunday The Young Players room provides organized play for game-playing children who want to learn and play age-appropriate games. The room will be open Saturday and Sunday from 9 am to 6 pm. Games for all ages are available! The YP room has an extensive library including: Fluxx, Mad, Apples-to-Apples Junior, BattleCattle, Give Me the Brain, Kill Dr. Lucky, Lunch Money, and MORE!!!! We are always looking to expand the library. We welcome donations of new or used games and dice (any kind).

In the interests of promoting safe and responsible gaming of youth at gaming conventions, this convention has the following policies in effect for the Young Players room:

The Young Player room is not a childcare center! A parent must accompany children under 8.

Parents wanting to drop their young players (ages 8 and up) off at the YP gaming room must first check in with the staff member at the front of the room and fill out an information sheet. Parents must be at the convention and they must be reachable (via cell phone or a set location at the convention).

Young players who do not “play well with others” will be asked to leave.

The Young Players Room assumes no liability or responsibility for young gamers who check into Young Player games without a parent or other supervising adult to complete the emergency information sheet.

SATURDAY Kill Dr Lucky - YP Saturday 9 AM in Fremont A, table 2, for 2 hours 8 players. Gamemaster: YP Room Staff Game: Kill Dr Lucky All characters provided by GM Rules Knowledge: Beginners Welcome The devious and slippery Dr Lucky will lead you on a merry chase through his house while you and the other players try to kill him without getting caught! 'Book of Tales' a Treasure Hunt Saturday 10 AM in Fremont A, for 5 hours 8 players. Gamemaster: Jolene Hunerlach Game: Pathfinder All characters provided by GM Power Level: 4th Level Rules Knowledge: Beginners Welcome A Bard, Thom, tells great stories of adventures. He has a Treasure Map and needs help in finding the 'Book of Tales' from the Goddess of healing. Danger and Gold! Yes your friends yell! An Adventure!

Qwirkle Cubes Saturday 1 PM in Fremont A, table 2, for 2 hours 4 players. Gamemaster: Sarah Tyrrell Game: Qwirkle Cubes All characters provided by GM Rules Knowledge: Beginners Welcome Roll your dice and then create rows and columns of matching colors and shapes. The game plays quickly so we will be able to work additional players into a game. Rock Paper Scissors War! Saturday 2 PM in Fremont A, table 3, 4, for 4 hours 12 players. Gamemaster: Matt Dambra Game: Fast paced card game All characters provided by GM Rules Knowledge: Beginners Welcome Recently funded on Kickstarter, Rock Paper Scissors War! is a combination of two childhood favorites with a twist and is fun for all ages. Multiple games hosted by the game creator! Triassic Terror Saturday 3 PM in Fremont A, table 1, for 3 hours 6 players. Gamemaster: Dennis Allman All characters provided by GM Rules Knowledge: Beginners Welcome Dinosaur Survival of the Species! Action selection, area domination game ... with dinosaurs!

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Forbidden Island Saturday 3 PM in Fremont A, table 2, for 2 hours 4 players. Gamemaster: YP Room Staff Game: Forbidden Island All characters provided by GM Rules Knowledge: Beginners Welcome Dare to discover Forbidden Island! A cooperative game of adventure on an island that is slowly (or quickly!) sinking into the sea.

SUNDAY Jamaica Sunday 9 AM in Fremont A, table 2, for 2 hours 6 players. Gamemaster: Dennis Allman Game: Jamaica All characters provided by GM Rules Knowledge: Beginners Welcome Pirate race around the island of Jamaica. Qwirkle Sunday 9 AM in Fremont A, table 4, for 2 hours 6 players. Gamemaster: YP Room Staff Game: Qwirkle All characters provided by GM Rules Knowledge: Beginners Welcome Qwirkle is a quick game to learn, but you'll soon discover that you'll need to think strategically in order to score the most points. Lil' Wizards Sunday 10 AM in Fremont A, table 1, for 4 hours 4 players. Gamemaster: Angelo Sphere Game: Lil' Wizards All characters provided by GM Rules Knowledge: Beginners Welcome Welcome to the islands of Coinworld! Join your wizarding friends in magical and hilarious adventure! Rules are very easy to learn, characters can be provided. Fluxx Sunday 11 AM in Fremont A, table 3, for 2 hours 6 players. Gamemaster: YP Room Staff Game: Fluxx All characters provided by GM Rules Knowledge: Beginners Welcome Fluxx is the game that is always changing. It starts with just two rules. Draw a card, play a card. When you play a card, though, you can change the rules!

Kill Dr Lucky - YP Sunday Noon in Fremont A, table 4, for 2 hours 8 players. Gamemaster: YP Room Staff Game: Kill Dr Lucky All characters provided by GM Rules Knowledge: Beginners Welcome The devious and slippery Dr Lucky will lead you on a merry chase through his house while you and the other players try to kill him without getting caught! Forbidden Island Sunday 2 PM in Fremont A, table 1, for 2 hours 4 players. Gamemaster: YP Room Staff Game: Forbidden Island All characters provided by GM Rules Knowledge: Beginners Welcome Dare to discover Forbidden Island! A cooperative game of adventure on an island that is slowly (or quickly!) sinking into the sea. The Cave Sunday 2 PM in Fremont A, table 2, for 4 hours Gamemaster: Steve Kani Game: Mouse Guard All characters provided by GM Rules Knowledge: Beginners Welcome A Delirious stranger arrives in town. Babbling about mysterious cavern. The Mouse Guard are sent to investigate! Star War's Queens Gambit Sunday 3 PM in Fremont A, table 3, for 3 hours 4 players. Gamemaster: Dennis Allman Game: Star War's Queens Gambit All characters provided by GM Rules Knowledge: Beginners Welcome Based on the four battles at the end of Star Wars Episode One: The Phantom Menace.

Page 36: CelestiCon Program Book 2014 Whiteside, Derek Crumb VOLUNTEER COORDINATOR Donna Livingston-Fitch PHOTOGRAPHER Kyle Talbert SOCIAL MEDIA & PROMOTIONS Renee Solberg FLEA MARKET COORDINATOR

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CONVENTION MAP

SECOND FLOOR MAP RPGs are located on the Second Floor

F4 F5 F6

MINIATURES TABLES

SWIMMING POOL

YOUNG PLAYERS

ROOM

ELEVATORS

GAME LIBRARY

REGISTRATION DESK

MASSAGE

MINIS / Special Event

PAINTING AREA /

SPECIAL EVENT

SALON VI-VIII

SALON V

GRAND MINIS TABLE

DEALER ROOM

FREMONT C

SALON I-IV

CCG AREA / OPEN GAMING

FREMONT A

FREMONT B

TEEN ROOM

CCG4

CCG5

CCG6

WAR COLLEGE

REST ROOMS

POOL ELEVATOR

F3 SNACK BAR

RESTAURANT & BAR

F2

ARDENWOOD / SUNOL / SA FOYER

F1BALLROOM FOYER /

OPEN GAMING

HOTEL LOBBY

CCG2

F7 F8

CCG1

CCG3

CCG AREA / OPEN GAMING

F9

Tékumel Track

MT.VEEDER CARNEROS ALEXANDER VALLEY

MAIN LOBBY ELEVATORS

ELEVATORS

RESTROOMS

NAPA

SONOMA

LIVERMORE VALLEY

CelestiSpiel

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