Ontologies for description, classification and identification processes

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Virtual Biodiversity ViBRANT Ontologies for description, classification and identification Noël CONRUYT University of Reunion Island [email protected] ViBRANT Virtual Biodiversity Workpackage 5 Data services

description

 

Transcript of Ontologies for description, classification and identification processes

Page 1: Ontologies for description, classification and identification processes

Virtual BiodiversityViBRANT

Ontologiesfor description, classification and identification

Noël CONRUYTUniversity of Reunion Island

[email protected]

ViBRANTVirtual Biodiversity

Workpackage 5Data services

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Who we are & what we do

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We are biologists and computer scientists, i.e. biomaticians

We make (Data - Information - Knowledge) Bases

We apply Sign Management and Activity Theory (UCD)

We do Biodiversity Informatics in situ (Enhancement of herbarium and coral collections at University of Reunion Island)

We intend to do it in vivo (Management of the natural patrimony of the Reunion National Park) in a Reunion Island Living Lab

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What we will do in ViBRANT

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We will use ViBRANT tools and services for Data enhancement in our regional context and applications (University of Reunion Island collections)

We will tell about our Iterative Knowledge Base System made with Descriptive Logics and Ontologies for specimen description, classification, and identification purpose

We will link the Scratchpads with our modules in the NEXTIC programme for going from database systems to Information Services through Web Services

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How we are doing it

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The World is an IslandSign managementSemiotic WebInteroperabilityIntelligibilityAccessTeachingPlayingActivityLearningLiving LabCreativity platformUser-centred-design Information .

. Interpreter (Subject)

Form

Social Web

Immersive Web

Semiosis

. Data (Object)

Web Service

Content

Semantic Web . Sign (Ontology)

.

KnowledgeSense

Co

mm

un

ica

tion

Semiotic Web

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Who are our users & how will they engage?

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Creativity Platform

Learners + Players + Teachers

Iterative co-design approach

Instrument = ISBS

Application = e-service

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Know-how KnowledgeBusinessObjects Dev & Content

Engineers&

InfographistsSemiotics

Methodology

Experts EditorsBiomaticians

UsageObjects

Sign Management for coral objects’ interpretations

Users in a Living Lab

Producers

Tool = IKBS