Online Gaming and it’s History

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Online Gaming and it’s Online Gaming and it’s History History Online gaming is playing videogames with Online gaming is playing videogames with opponents through the use of networks. opponents through the use of networks. It all began in the early nineties. A It all began in the early nineties. A small software producer, id software, that small software producer, id software, that developed a trail-blazing action game developed a trail-blazing action game concept. concept.

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Online Gaming and it’s History. Online gaming is playing videogames with opponents through the use of networks. It all began in the early nineties. A small software producer, id software, that developed a trail-blazing action game concept. Online Gaming Alliance. - PowerPoint PPT Presentation

Transcript of Online Gaming and it’s History

Page 1: Online Gaming and it’s History

Online Gaming and it’s HistoryOnline Gaming and it’s History

Online gaming is playing videogames with Online gaming is playing videogames with opponents through the use of networks. opponents through the use of networks. It all began in the early nineties. A small It all began in the early nineties. A small software producer, id software, that developed a software producer, id software, that developed a trail-blazing action game concept.trail-blazing action game concept.

Page 2: Online Gaming and it’s History

The The Online Gaming Online Gaming AllianceAlliance™ (OGA) was ™ (OGA) was established to monitor the established to monitor the thousands of worldwide thousands of worldwide licensees of Grand licensees of Grand Virtual™ technologyVirtual™ technologyThe Online Gaming The Online Gaming Alliance is a positive force Alliance is a positive force for online gaming, for online gaming, providing benefits to providing benefits to players, casinos and the players, casinos and the industry.industry.

Page 3: Online Gaming and it’s History

Online Gaming in the MarketOnline Gaming in the MarketThe online gaming market already generates significant profits The online gaming market already generates significant profits for established operators, and despite a complex legal and for established operators, and despite a complex legal and political environment, it continues to attract new ones political environment, it continues to attract new ones

• As the market develops and broadens its appeal to a wider range of customers, the uptake of online gaming will continue to rise. This graph shows the dramatic increase in regular online gamblers over just five years.

• With online casinos taking the biggest share of the industry, Data monitor estimates that online gamblers currently spend more than $30 billion

2002 statistics

Page 4: Online Gaming and it’s History

Different Multiplayer GamesDifferent Multiplayer GamesAction Games

Kid/Family Games

Sport Games

Puzzle Games

Racing Games

Casino Games

Page 5: Online Gaming and it’s History

A Theory of Fun for Game Design A Theory of Fun for Game Design Book Book

This is a novel that shows This is a novel that shows ways of teaching ways of teaching interactive designers how interactive designers how to create and improve to create and improve their designs to their designs to incorporate the highest incorporate the highest degree of fun. degree of fun. This book also shows This book also shows detailed game description detailed game description and other aspects of the and other aspects of the product design.product design.

Page 6: Online Gaming and it’s History

Multiplayer Online Video GamesMultiplayer Online Video Games

Revolutionized Revolutionized gaming gaming

Played through Played through computer networks computer networks usually the internetusually the internet

Video games are Video games are played against human played against human opponents rather than opponents rather than Artificial IntelligenceArtificial Intelligence

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Artificial IntelligenceArtificial Intelligence

Definition: The ability of a computer or Definition: The ability of a computer or other machine to perform those activities other machine to perform those activities that are normally thought to require that are normally thought to require intelligence intelligence

Main component of modern gamingMain component of modern gaming

Also, largest component missing from Also, largest component missing from online multiplayer gamingonline multiplayer gaming

Page 8: Online Gaming and it’s History

Multiplayer generalizationsMultiplayer generalizations

Uses internet connection Uses internet connection to play other people from to play other people from around the worldaround the world

All PC’s and most All PC’s and most Consoles now have Consoles now have ability to play online ability to play online multiplayermultiplayer

Different experience from Different experience from traditional game playingtraditional game playing

Page 9: Online Gaming and it’s History

Multiplayer PC GamingMultiplayer PC Gaming

PC’s were the first PC’s were the first multiplayer platformmultiplayer platform

Easiest to get on and Easiest to get on and play online play online

Interaction with other Interaction with other players is easy players is easy through keyboardthrough keyboard

RPG and Strategy are RPG and Strategy are best on a PCbest on a PC

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Multiplayer Console Gaming Multiplayer Console Gaming

Considered future of Considered future of gaminggaming

Play games head to Play games head to head with people head with people around the globearound the globe

Easier to use for Easier to use for games like sports, games like sports, racing, and shooters.racing, and shooters.