Responsible gaming in the Online Internet World

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Responsible Gaming in the On-line Internet World Ólafur Andri Ragnarsson

description

GLI University hosted Roundtable 2012 in Budapest. This presentation shows how the online internet is getting more market share and why this is important for lotteries/operators. Great concern is protecting the player and this is why responsible gaming is important. It turns out that responsible gaming is actually easier online than in physical environments like casinos.

Transcript of Responsible gaming in the Online Internet World

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Responsible Gaming in the On-line Internet WorldÓlafur Andri Ragnarsson

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Responsible Gaming in the On-line Internet World

Ólafur Andri RagnarssonCo-founder and Chief Software

Architect Betware

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First online lottery solution in the world open in 1996 – ICELANDIC SOCCER POOLS

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Providing an Internet regulated Gaming Platform to

National Lotteries complying with the strictest of regulations since 1996

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State Lotteries

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State Lotteries were Established to Control Gambling

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Funding of Good Causes

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Changing World – Gambling is more like Entertainment

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More Entertainment options than ever before

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We believe in the future of gamingon the online Internet

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Online Digital World

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Copyright © 2011, Ólafur Andri Ragnarsson

If your business has not been disrupted by the Internet, it will

The digital online world

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2000 2010

iMac iPhoneMac OS 9.0.4500 MHz PowerPC G3 CPU, 128MB MemoryScreen - 786K pixelsStorage - 30GB Hard Drive

iOS 4.01 Ghz ARM A4 CPU, 512MB MemoryScreen - 614K pixelsStorage - 32GB Flash Drive

Source: Ars Technical Images: Apple

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Digital lifestyl

e

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Digital Online World

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Digitalonline World

Gaming is part of the Digital Lifestyle

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WorkMore

informationFocused

Digital Online World

BrowsingConsuming

content

CheckingMobileNow

ConsumingVideo

Information

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Net generation wants entertainment and social interaction

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Responsible gaming

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The Right Balance

Offer all the best games, acquire players in a competitive environment

Protect the players by offering responsible

gaming mechanisms

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The 1:9:90 Rule

1% will get into problems9% will spend a lot of money90% will be casual players

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The Player is Known

Players sign up and give their identity

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The Player is Known

Players log in – all game play and actions are linked to the player

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Player is authenticated

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Connection to the national registry

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Players authenticated by national registry

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Players can see time-spent

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DB DB DB

Regulatory Vault

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The Player is Known

Authentication can provide authenticity – age verification and border control

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Global Limits

The operator is able to set global limits which effect all the player accounts in the gaming system

Players who exceed those limits are unable to proceed with their actions

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Spending Limits

The operator is able to set global spending limits for all games

This limit is time constraint and can be set as a daily, weekly or monthly limit

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Load Wallet Limits

This amount is limited to certain time period and can be set for daily, weekly or monthly accumulated amounts

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Responsible Gaming on Internet

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Player’s Limits

Players can readjust limits within the global limits

Number of players who adjust their limits

4,6%

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Self-exclusion

Player that wants to take a break from the gaming system for some defined period of time

Number of players who self-exclude

0,05%

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The Right Balance

Offer all the best games, acquire players in a competitive environment

Protect the players by offering responsible

gaming mechanisms

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Standardization

Regulators and operators should adopt the standards

Good for technical vendors – provides stable environment

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SUMMARY

On-line is growing

A safe way to bet

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Responsible Gaming in the On-line Internet World

Ólafur Andri [email protected]

@olandrihttp://is.linkedin.com/in/olandri