Online Games For Business
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Transcript of Online Games For Business
Online Games for Teaching BusinessConcepts and Ideas
Karl M. Kapp, Ed.D.
www.karlkapp.blogspot.com
LazyWasting
Time
RottingBrain
Anti-Social
Kids ages 8-10 play video games for about one hour every day.
Digital divisions. Report by the Pew /Internet: Pew Internet & American Life. US Department of Commerce
87% of 8- to 17-year old children play video games at home.
Male teenagers play 13 hours of console video games a week.
70 percent of the players of The Sims are women under
age 25
Hottest selling kid’s PC game from May 2004 to July 2006
was Princess Fashion Boutique
Unfortunately, this game highlights a sexist stereotype
So does this game
And this one
Females play 5 hours a week of console games. They make up the majority of PC gamers at 63%.
Almost 43% of the gamers are female and 26% of those females
are over 18.
4 2Gamer 1.0
3
4Gamer 1.0
3Where is my
opponentgoing to go next?
In what direction should I try to move
the ball?
How will the ball bounce off the
wall?
Gamer 2.0
Gamer 2.0
Should I shoot the aliens on the end or in
the middle or all the bottom aliens first?
How long do I have to shoot before an
alien shoots at me?
What is the pattern these aliens are
following?
What actions should I take based on this
information?
Gamer 3.0
Gamer 3.0
Where do I explore first?
What activities are of the most value?
What must I do to achieve my goal?
What variables do I balance to keep my
person happy?How should I
manage my time?
Gamer 4.0
Gamer 4.0 What activities give me the most return
for my efforts?
Can I trust this person who wants to team with me to accomplish a goal?
What can we create together?
254 Institutions of Higher Ed in 37 states have game programs
80% of parents play video games with their children and 2/3 of gamer parents feel playing games brought their families closer
In 2009, 25% of Americans over the age of 50 play video games, an increase from 9% in 1999
Got Game: John Beck and Mitchell Wade (2004)
ProblemSolvers Confident
ResilientMulti-
tasking
InformalLearners
Social
- Realistic simulators for contemporary Leadership Training
- Integrate these games into leadership development programs
- Attempt various leadership structures
-Employees may make hundreds of leadership decision an hour in a game
- Realistic simulators for contemporary Leadership Training
- Integrate these games into leadership development programs
- Attempt various leadership structures
-Employees may make hundreds of leadership decision an hour in a game
Leadership’s Online LabsHarvard Business Review, May 2008
Leadership’s Online LabsHarvard Business Review, May 2008
Defense Intelligent Agency Training
Defense Intelligent Agency Training
America’s ArmyAmerica’s Army
Pharmaceutical Sales SimulationTraining
Pharmaceutical Sales SimulationTraining
Games/Resources
• Hotshot Business• Design a Cell
Phone• Energyville• WISC-Online• Planet Orange• Brainpop• Industry Player• Common Craft• Cyber-Budget• JA Titan
ProtoSphere
Games
• Teach– Problem Solving– Decision Making– Team work– Considering Variables So go play
a game this weekend!
Questions and Resources• www.karlkapp.blogspot.com
– Recommended books– Samples and Examples
• Email: [email protected]
• http://karlkapp.blogspot.com
• www.gadgetsgamesandgizmos.com
• www.hotshotbusiness.com
• http://www.industryplayer.com/
• http://www.makeuseof.com/tag/top-10-free-online-tycoon-games-you-should-play/
• http://www.coffeetycoon.net/
• http://www.nowboarding.us/play.php
• http://www.cyber-budget.fr/