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Transcript of Object Oriented Programming. Problem Description “ …customers are allowed to have different...
Object Oriented Programming
Problem Description
“ …customers are allowed to have different types of bank accounts, deposit money, withdraw money and transfer money between accounts”
Procedural Approach
bool MakeDeposit(int accountNum,float amount);float Withdraw(int accountNum,float amount);
struct Account {char *name;int accountNum;float balance;char accountType;
};
Procedural Approach cont’d
Focus is on proceduresAll data is shared: no protectionMore difficult to modifyHard to manage complexity
Procedural vs. Object-Oriented
Procedural
Withdraw, deposit, transfer
Object Oriented
Customer, money, account
Mapping the world to software
Objects in the problem domain are mapped to objects in software
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Object Oriented
Data and operations are grouped together
AccountWithdraw
Deposit
Transfer
Interface:
Set of available operations
Data Encapsulation
class Account {
private float balance;
public float withdraw();
public void deposit(float amount);
}
Advantages of Encapsulation
Protection Consistency Allows change
Objects and Classes
Classes reflect concepts, objects reflect instances that embody those concepts.
AvaSummer HenriettaJazzlyn
girlclassobject
Objects and Classes cont’d
A class captures the common properties of the objects instantiated from itA class characterizes the common behavior of all the objects that are its instances
Objects and Classes cont’dClass BankAccountBalanceInterestYTDOwnerAccount_number
Balance 500InterestYTDOwner Account_number
Balance 10,000InterestYTDOwner Account_number
Operations
MakeDesposit
Transfer
WithDraw
GetBalance
Objects as instances of Classes
The world conceptually consists of objectsMany objects can be said to be of the same type or class My bank account, your bank account, Bill
Gates’ bank account …
We call the object type a class
Instantiation
An Object is instantiated from a ClassBankAccount myAccount;
myAccount = new BankAccount();
Objects and Classes
Class Visible in
source code The code is not
duplicated
Object Own copy of
data Active in
running program
Occupies memory
Has the set of operations given in the class
Classification
Mammal
Rodent Primate Cat
Reptile
Animal
SquirrelMouse
Classification
Enjoy a variety of personal banking options from First American. The following outlines a number of First American products. If you have any questions, please visit any First American Branch or contact us.
Checking • Bank a lot without spending a lot: ValueFirst® Checking. • Few checks and prefer PC Banking or ATMs: Select Access. • Earn interest on checking dollars: First Interest Checking • You are 55 years or better: 55 & Better Silver • Premium checking features with higher interest rates than a personal checking account:
First American Platinum Checking • Write less than 10 checks per month, or bank through an ATM: Budget Checking. • Younger than 24 years old and in school: Student Checking • Less than 20 transactions per month (excluding ATM, POS, and CheckCard): First Account • Make the most out of every dollar: Tailored Money Sweep
Classification
Checking Account
Value First Select Access First Interest
Savings Account
Account
Inheritance
A class which is a subtype of a more general class is said to be inherited from it.The sub-class inherits the base class’ data members and member functions
Inheritance cont’d
A sub-class has all data members of its base-class plus its ownA sub-class has all member functions of its base class (with changes) plus its ownInheritance is meant to implement sub-typing (don’t abuse it)
Abstraction
Management of complexityHierarchical classification:
is-a relationship: inheritancehas-a relationship: containment
Polymorphism
One interface Multiple implementations Inheritance Method overloading
What is a good class ?
A class abstracts objects A class should be non-trivial in the context of the program (has data structures and operations different from other classes)
Summary
What is Object Oriented Programming?Object-oriented programming is a method of implementation in which programs are organized as cooperative collections of objects, each of which represents an instance of some class, and whose classes are all members of one or more hierarchy of classes united via inheritance relationships
Lecture 2:Object Oriented Programming I
Procedural vs. Object-Oriented Programming
The unit in procedural programming is function, and unit in object-oriented programming is class
Procedural programming concentrates on creating functions, while object-oriented programming starts from isolating the classes, and then look for the methods inside them.
Procedural programming separates the data of the program from the operations that manipulate the data, while object-oriented programming focus on both of them
figure1: procedural figure2: object-oriented
Concept of Class and Object
“Class” refers to a blueprint. It defines the variables and methods the objects support
“Object” is an instance of a class. Each object has a class which defines its data and behavior
Class MembersA class can have three kinds of members: fields: data variables which determine the
status of the class or an object methods: executable code of the class
built from statements. It allows us to manipulate/change the status of an object or access the value of the data member
nested classes and nested interfaces
Sample classclass Pencil {
public String color = “red”;public int length;public float diameter;
public void setColor (String newColor) { color = newColor;}
}
Fields – DeclarationField Declaration a type name followed by the field name, and
optionally an initialization clause primitive data type vs. Object reference
boolean, char, byte, short, int, long, float, double field declarations can be preceded by different
modifiers access control modifiers static final
More about field modifiers (1) Access control modifiers private: private members are accessible only
in the class itself package: package members are accessible in
classes in the same package and the class itself
protected: protected members are accessible in classes in the same package, in subclasses of the class, and in the class itself
public: public members are accessible anywhere the class is accessible
public class Pencil {public String color = “red”;public int length;public float diameter;private float price;
public static long nextID = 0;
public void setPrice (float newPrice) {
price = newPrice;}
}
public class CreatePencil {public static void main (String args[]){
Pencil p1 = new Pencil();p1.price = 0.5f;
}}
Pencil.java
CreatePencil.java
%> javac Pencil.java%> javac CreatePencil.javaCreatePencil.java:4: price has private access in Pencil
p1.price = 0.5f; ^
More about field modifiers (2)static only one copy of the static field exists, shared
by all objects of this class can be accessed directly in the class itself access from outside the class must be
preceded by the class name as followsSystem.out.println(Pencil.nextID);
or via an object belonging to the class from outside the class, non-static fields must
be accessed through an object reference
public class CreatePencil {public static void main (String args[]){
Pencil p1 = new Pencil();Pencil.nextID++;System.out.println(p1.nextID);//Result?
Pencil p2 = new Pencil();Pencil.nextID++;System.out.println(p2.nextID);//Result?
System.out.println(p1.nextID);//Result?
}}
1
still 2!
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Note: this code is only for the purpose of showing the usage of static fields. It has POOR design!
More about field modifiers (3)
final once initialized, the value cannot be changed often be used to define named constants static final fields must be initialized when the
class is initialized non-static final fields must be initialized when
an object of the class is constructed
Fields –Initialization
Field initialization not necessary to be constants, as long as
with the right type If no initialization, then a default initial value
is assigned depending on its type
Type Initial Valueboolean falsechar ‘\u0000’byte, short, int, long 0float +0.0fdouble +0.0object reference null
Methods – DeclarationMethod declaration: two parts
1. method header consists of modifiers (optional), return type, method
name, parameter list and a throws clause (optional) types of modifiers
access control modifiers abstract
the method body is empty. E.g. abstract void sampleMethod( );
static represent the whole class, no a specific object can only access static fields and other static methods of
the same class final
cannot be overridden in subclasses
2. method body
Methods – InvocationMethod invocations invoked as operations on objects/classes using
the dot ( . ) operator
reference.method(arguments) static method:
Outside of the class: “reference” can either be the class name or an object reference belonging to the class
Inside the class: “reference” can be ommitted
non-static method: “reference” must be an object reference
Method - OverloadingA class can have more than one method with the same name as long as they have different parameter list.
public class Pencil {. . .public void setPrice (float newPrice) {
price = newPrice;}
public void setPrice (Pencil p) {price = p.getPrice(); }
}
How does the compiler know which method you’re invoking? — compares the number and type of the parameters and uses the matched one
Methods – Parameter ValuesParameters are always passed by value.
public void method1 (int a) { a = 6;}
public void method2 ( ) { int b = 3; method1(b); // now b = ?
// b = 3}
When the parameter is an object reference, it is the object reference, not the object itself, getting passed.
Haven’t you said it’s passed by value, not reference ?
class PassRef{public static void main(String[] args) { Pencil plainPencil = new Pencil("PLAIN"); System.out.println("original color: " + plainPencil.color);
paintRed(plainPencil);
System.out.println("new color: " + plainPencil.color);}
public static void paintRed(Pencil p) { p.color = "RED"; p = null;}
}
another example: (parameter is an object reference)
plainPencil
plainPencil
plainPencil p
plainPencil p
color: PLAIN
- If you change any field of the object which the parameter refers to, the object is changed for every variable which holds a reference to this object
color: PLAIN
color: RED
color: RED
NULL
p
- You can change which object a parameter refers to inside a method without affecting the original reference which is passed
- What is passed is the object reference, and it’s passed in the manner of “PASSING BY VALUE”!
The Main Method - Concept
main method the system locates and runs the main method
for a class when you run a program other methods get execution when called by
the main method explicitly or implicitly must be public, static and void
The Main Method - Getting Input from the Command Line
When running a program through the java command, you can provide a list of strings as the real arguments for the main method. In the main method, you can use args[index] to fetch the corresponding argument
class Greetings { public static void main (String args[]){
String name1 = args[0]; String name2 = args[1]; System.out.println("Hello " + name1 + “&“
+name2); }
}
java Greetings Jacky MaryHello Jacky & Mary
Note: What you get are strings! You have to convert them into other types when needed.
Modifiers of the classesA class can also has modifiers
public publicly accessible without this modifier, a class is only accessible within its own
package abstract
no objects of abstract classes can be created all of its abstract methods must be implemented by its
subclass; otherwise that subclass must be declared abstract also
final can not be subclassed
Normally, a file can contain multiple classes, but only one public one. The file name and the public class name should be the same