Online Music Appreciation: Bringing Awareness Through Interactivity.
Music for interactivity Instrument Structures of Music Interactivity Anders-Petter Andersson,...
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Transcript of Music for interactivity Instrument Structures of Music Interactivity Anders-Petter Andersson,...
music for interactivityInstrument
Structures of Music
Interactivity
Anders-Petter Andersson, Interactive Sound Design, Kristianstad University, 4 Sep 2012www.musicalfieldsforever.comwww.RHYME.nowww.interactivesound.org
what I do Composer in interactive art group MusicalFieldsForever.com
Teacher at the Interactive Sound Design BA Programme at Kristianstad University, interactivesound.org
PhD student in Musicology at Gothenburg University Researcher RHYME:
Improve health for persons with severe disabilities, through use of empowering “co-creative tangibles”RHYME.no
overview What do we listen to in music? What is the materials of music? What is it made of? What are the structures of music? How can we use music when designing interactivity? Conclusions Links
what do we listen to in music? Do I know the song? Do I like it? Why? Why not? What do I do when listening to the song?
what do we listen to in music?
∙ Mamma Mia∙ Original Abba, http://www.youtube.com/watch?v=unfzfe8f9NI&feature=fvsr
what do we listen to in music?
∙ Mamma Mia∙ A-teens version:∙ http://www.youtube.com/watch?v=rZhaIWBTAfA&feature=related∙ Punk: ∙ http://www.youtube.com/watch?v=9Y7m9bx7M14∙ Allan Braxe Remix2009: ∙ http://www.youtube.com/watch?v=TW8e2pjgY38∙ Electric-K hard tech edit:∙ http://www.youtube.com/watch?v=iGS7bCnUeME∙ Black Ingvars:∙ http://www.youtube.com/watch?v=gG7th1-1N4U∙ Sydney youth orchestra:∙ http://www.youtube.com/watch?v=isy7iDoI3rA
what do we listen to in music? What are the instruments playing? Has the song a rhythmic beat or not? Who is singing? What do they sing about?
what do we listen to in music? Can you expect what will happen next in the music? How is that possible?
instrument Idiophones
∙Xylophone, Mbira, produce sound by vibrating themselves ∙Sachs-Hornbostel musical instrument classification system, 1914
instrument Chordophones
∙Piano, hurdy gurdy, guitar, which produce sound by vibrating strings. Pluck, bow, struck, blow (Aeolian harp)
instrument Aerophones
∙Pipe organ or oboe, produce sound by vibrating columns of air. Wind, Brass, Free (bull roar).
instrument Electrophones
∙Electric actions, Electric amplification, Radio electric oscillation in synthesisers, Theremines, Computer programme circuts
filtreringer.dk
instrument Electrophones
∙Sequencer, drum machines, step sequencers, interactive environments Max/msp
instrument Ensemble
∙Rhythm section, Accompaniment, drums, base∙Solist∙Chord instrument (piano, guitar, horns, choir)
∙Register∙Soprano, alto, tenor, base
structures of music Fundamentals
∙Attack, sounding body, ending
∙Melody, melodic theme, figure
∙Scale, Mode/Modality
structures of music Fundamentals
∙Genre, Socially constructed, cultural∙Style in music∙pop, folkmusik, techno, jazz +++
structures of music Nomad foot bells, Namibia
∙Music instrument, dance, status/identity, mobile money
interactivity What can I use from music when designing interactivity? How can I re-design linear music for interactivity?
interactivity Interactive music composition model
∙ Sound Node∙ Composition Rule∙ Narrative structures∙ Interactions
interactivity Bop-IT
∙ InteractionsBop It, Flick It, Spin It, Pull It, Twist It
∙ Narrative structuresVerse, refrain (Pass It!), stick
Vox Bop, Beat Bop, Solo to a beat, Pass It, One-on-one
interactivity Bop-IT
∙ Composition Rule
Pull It melody up, if interaction then melody down
Bop It basedrum, if interaction cymbal
Flick It feather, if interaction feather + voice
Spin It spinning low, if interaction high
Pull It whistle up, if interaction down
Twist It rattle, if interaction rattle + base
Feedback voice over “you win”, “you loose”
Increasing tempo och Pulse with use
interactivity Bop-IT
∙ Sound NodesBasedrum, cymbal, feather, voice, spinning wheel low, high, whistle up,
down, rattle, rattle base, voice over
interactivityElectroplanktonInteraction with hanenbow plant
∙Change angle of leaves, launch speed of planktons
Narrative structure∙Minimalist rytmic patterns, puls from “plopp” sound in water, plant blossom life cycle
Composition Rules∙Marimba sound, color, timbre change with activity Green/soft, yellow/harsh, red/base tone
Sound node∙Marimba, pentatonic scale, hard, soft, base, water “Plopp”, blossom sound not pentatonic
interactivityElectroplanktonInteraction with Volvoice filters
∙Record sound, play
Narrative structure∙2 bar loop, graphical form illustrates sound effects
Composition rule∙Blow up-record, release-erase, filters: pitch up change, down, backwards, cut up, flanger, distortion, chorus, ++
Sound Node∙User recorded sound
interactivity Electroplankton Interaction with Sun-animacule
∙ Place and move plankton eggs
Narrative structure∙ 2 bar loop, grow plankton, emit light, night-dawn-day-dusk
Composition rule∙ Sun’s low pitch if Left, high pitch if right
Sound node∙ Bell sounds pentatonic scale
interactivityTenori OnInteraction
∙Step sequencer, time: left-right∙”Free painting”vertical-amplitude, horisontal-pitch ∙Bouncing mode∙Push mode, pads∙Instruments: base, drum, melody∙Light on back for audience!
Narrative structure∙Sound and light animations
Composition rule∙Light and beat synchronised to beat
Sound node∙Midi, samples, synthesised
interactivity ORFI
∙ Inspired by traditional music ensemble improvisation
Interaction in the Jazz genre∙ Interaction with tactile mobile soft cushions in three groups
Narrative structures∙ 10 bar jazz blues
Composition Rules∙ Synch to beat, variation and modulation in horn riffs, if
overlapping interaction then growling, if breaks then soft nodes in Dorian mode, if synch to beat variation in horns
Sound Nodes∙ Saxophone Dorian mode, growl outside Dorian, pads, horns
riffs, walkingbase and drums
interactivity ORFI Interactions in Mini genre
∙ Interaction with tactile mobile soft cushions in three groups, sound play when activated
Narrative structures∙ Minimalist generative melodies
Composition rules∙ Melodies have identity (instrument, melodic, behaviour),
mutates and synchronise when played together with another node
Sound node∙ Marimba sounds, pentatonic scale
interactivity ORFI Interactions in Tati genre
∙ Interaction with tactile mobile soft cushions in three groups
Narrative structures∙ Film scenes, the loby, restaurant, beach
Composition rules∙ if overlapping interaction then high pitch, harsh timbre,
imperative spoken language, if breaks then soft nodes
Sound node∙ Spoken language, sound effects, environmental sounds,
music
46
bend sensorslighting
speakers & transducer
dynamic graphics
microphones
Wave
accelerometers
touch
camera
projector
Wave
47
bend sensorslighting
speakers & transducer
dynamic graphics
microphones
Wave
accelerometers
touch
camera
projector
interactivity Wave
∙ Crossmedial (tactile, generative music, dynamic moving visuals, game) environment for social play in families with children with severe disabilities
Interaction (SuperCollider, atmel ”arduino” micro controller)
∙ Interaction with 7 soft arms with sensors (touch, microphone, camera, projector,
accelerometers, bend), lights, speakers and transducer/vibrator
Narrative structures∙ Dynamic beats (BPM), Delay loop, 3 slot Recording buffer/env (FIFO), Synch to
moving graphics projection
Composition Rules∙ Mic with ring modulation, Mic to buffer, big Accelerometer arm pitch down,
small arm pitch up, Bend speed up beat, Camera switch on grapichs, Touch lights in bubble field play melody low-high notes, audiovisual rules moving up-down for pitch up-down
Sound Nodes∙ Melodic marimba sound, drums, noise, user recorded sound, sound effects
(delay, ring modulation, reverb), sound translated to tactile transducer vibrations
Conclusion Music is structured in time! Music can mediate other interaction gestures in time. Music can increase experience of identity, co-creation,
collaboration Traditional linear music can be re-used in interactive
media
links Interactive art group www.musicalfieldsforever.com
RHYME research project: improve life quality for persons with severe disabilities, through use of “co-creative tangibles” www.RHYME.no
Interactive sound design www.interactivesound.org(and at www.facebook.com/interactivesound)
Open source hardware platform for creating sensors, joysticks www.arduino.cc
Max/Msp music programming environment www.cycling74.com
Pure data (Pd) open source music programming environment www.puredata.info
Lady Ada DIY community and manual for programming arduino www.ladyada.net
Toshio Iwai’s Electroplankton www.youtube.com/watch?v=28UDxIQiaIY
Iwai’s Tenori on www.youtube.com/watch?v=_SGwDhKTrwU
Sergei Jorda’s ReacTable interactive music instrument (Björk) www.reacTable.com
www.RHYME.no