Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014.

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Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014 SpeedTree for Unity 5

Transcript of Michael Sechrest President & Co-Founder, IDV Inc. GDC 2014.

Michael Sechrest

President & Co-Founder, IDV Inc.

GDC 2014

SpeedTree for Unity 5

Agenda

What is SpeedTree?

How does it help?

How does it work?

I’m convinced, how can I get it?

SpeedTree for GamesSpeedTree is a vegetation modeling and rendering system used in many of the best games since 2002

Coming soon

Recent releases

SpeedTree for Visual EffectsSpeedTree is also popular for film and TV visual

effects

SpeedTree in Unity 5

Procedural modeling

Hand drawing

Wind

Smooth LOD transitions

360 degree, normal-mapped billboards

Branch intersection blending

Ambient occlusion

SpeedTree models work “out of the box” in Unity 5

Workflow and Live Demonstration

Asset Store

Modeler

Unity 5

Automatic import Place models manually Paint models on terrains

Models

Upcoming OfferingsModels on the Unity Asset Store

SpeedTree for Unity Modeler on speedtree.com for $495 US

You can sell your models on the Unity Asset Store

AvailabilityNow for Alpha testers

Full version with the release of Unity 5

Frequent updates

Dedicated forum at speedtree.com/forum

Support

Contact

For more information please contact us at:

[email protected]