Matching experience to the brand

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JAMES MCCONNELL 2013.02.06 MATCHING THE EXPERIENCE TO THE BRAND M-DAYS

description

At the Mobile Future conference in Stockholm, 2012, James McConnell shocked the audience with his innovative introduction to his talk. James walked on stage looking somewhat ill, was dressed poorly, mumbled his first few lines and showed what was possibly the worst first slide ever seen at any conference. After a minute he announced that the talk wasn’t working and walked off stage. The audience, murmured to each other and looked confused. A minute later, the lights went down and traditional Scottish music started to play along with a slide showing an idyllic Scottish scene. James walked back on to applause and many smiling faces. He was dressed in his kilt. James made some specific points in his talk which connected to this dramatic start. Brands should be human, authentic and be true to their values and principles across all touch points. The user experience very much defines the brand. You can read the press report (in swedish) here: http://www.mobil.se/nyheter/mobila-betalningar-och-user-experience-i-fokus This presentation is an adaptation of the original talk that was shown at the Mdays conference in Frankfurt. And yes, he wore his kilt there too.

Transcript of Matching experience to the brand

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JAMES MCCONNELL 2013.02.06

MATCHING THE EXPERIENCE TO THE BRAND

M-DAYS

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SCREEN INTERACTION

KEYWORDS

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ORIGINAL ENGAGING AUTHENTIC MEMORABLE

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EXPERIENCE CHANGES BRAND PERCEPTION. EXPERIENCE SELLS.

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SCREEN INTERACTION

ALIGN THE BRAND INTERNALLY

COMMUNICATE VALUES EXTERNALLY

01 02

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SCREEN INTERACTION

AN INTERACTION CREATES UX

WHICH MAKES US FEEL...

WHICH CREATES MEMORIES,

ASSOCIATIONS & STORIES

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www.screeninteraction.com

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We can make people’s lives easier through the digital products they use.

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Digital experience

We create digital experiences with three main ingredients:

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Interface design

We create digital services with three main ingredients:

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Usability

Interface design

We create digital services with three main ingredients:

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Development

Interface design

Usability

We create digital services with three main ingredients:

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SCREEN INTERACTION

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BENEFIT RECEIVER

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BENEFIT RECEIVER

CUSTOMER

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Impersonal

Complicated

Confusing

OLD BRAND ASSOCIATIONS

Personal

Simple

Usable

NEW EXPERIENCE REALITY

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THE CUSTOMER EXPERIENCE IS THE FULFILMENT OF THE BRAND PROMISE & VALUES.

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THERE IS NO HIDING PLACE FOR A BRAND, THANKS TO MOBILE.

FIND EVALUATE AUTHENTICATE SHARE

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CHOOSERS, NOT USERS

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CASE MOVIE

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CREATING DESIRABLE EXPERIENCES

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SCREEN INTERACTION

STORYTELLING01

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SCREEN INTERACTION

AUTHENTIC02

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THE SMALL THINGS03

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SUMMARY (OR WHY HE WORE A KILT)

1. EXPERIENCE CHANGES BRAND PERCEPTION 2. GIVE THEM A STORY TO TELL 3. BE AUTHENTIC AND HUMAN

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SCREEN INTERACTION

www.screeninteraction.com

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THANK YOU

James McConnell UX & Interaction Designer

+46 7 3333 7216