Look development with Blender Cycles
Transcript of Look development with Blender Cycles
Dr. Tobias Guenther@elaspix
Look Development with Cycles
elaspix
Customer Case
Model „LivingRoom Sala04“ by Guilherme Vanzan
Naive approach: Fix it in the post
Masking the couch not easy because of blurry contour failed brightness adjustment (highlights lost)
to create the look of imagery you have to master 2 steps
Definition Look Development
1. discovery & definition of the artistic look
2. technical implementation to achieve the look from first step
Solution: Compositing of Passes
Mixing of passes for combined image
https://www.blender.org/manual/render/cycles/settings/passes.html
Live Compositing of Render Passes
https://www.youtube.com/watch?v=hadVXNd3HL4
Project progress
Icons (Sonne, Palme, Kamera) by Freepik.com
agreement
agreement
agreement
agreement
agreement
Shape Development
Clay Rendering for discussing the shape ignoring material / texture / light / camera / environment / color grading
Project Progress (reality)
Icons (Sonne, Palme, Kamera) by Freepik.com
agreement
elaspix 3D Product Configurator
https://youtu.be/LmqoAo6od_o
Light Development
affects● Object color● Position, size and
number of highlights
● Visibility & contrast of object form
● Perception of preciousness of the product
Material Development
with reflection (realistic) no reflection (fake)
Environment as Size Reference
Trees, Ground-stones, ReflectionsTableau with Scale
Look up tables elaspix.de/luts
coming soon: Manual on Color Management & Color Grading with Blender
www.elaspix.de
[email protected]+49/621/58679921www.elaspix.de www.xing.com/profile/Tobias_Guenther15www.twitter.com/elaspixwww.linkedin.com/in/tobias-guenther
Dr. Tobias GüntherElaspix 3D Product ConfiguratorsSchliffkopfstraße 2568163 MannheimGermany