Lecture 1 Intro to MM

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    11/19/2012 1

    Chapter 1

    Introduction to Multimedia

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    Objectives

    Students should be able to:

    1. Define multimedia and related terms.

    2. List and describe four elements to consider

    when making a multimedia project.

    3. List and describe multimedia platforms.

    4. List and describe the four Multimedia

    Presentation levels.

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    Definitions

    Multimedia is a combination of text, art, sound, animation,

    and video.

    It is delivered to the user by electronic or digitally manipulated

    means.

    A multimedia project development requires creative, technical,

    organizational, and business skills.

    Multimedia becomes interactive multimedia when a user is given

    the option of controlling the elements. Interactive multimedia is called hypermedia when a user is provided

    a structure of linked elements for navigation.

    Multimedia developers develop multimedia projects.

    The software vehicle, the messages, and the content together

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    A multimedia project shipped to end-users with or without

    instructions is called a multimedia title.

    A project can also be launched on the Web. Multimedia projects can be linear ornonlinear.

    Projects that are not interactive are called linear.

    Projects where users are given navigational control are called non-

    linear and user-interactive.

    Authoring tools are used to merge multimedia elements into a

    project.

    These software tools are designed to manage individual

    multimedia elements and provide user interaction.

    Definitions

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    When creating Multimedia packages or

    software, there four factors need to be consider

    : Hardware.

    Software.

    Creativity Organizational skills.

    Making Multimedia

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    Hardware

    A Multimedia computer is an ordinary computer with some built-in

    features that can read and manage sound and image data. To develop Multimedia content and applications, you will need a

    fast, multimedia capable computer system incorporating some of

    the following:

    High-resolution graphics and a large monitors

    A Video display card

    Sound cards

    A CD-ROM or DVD Drive

    Stereo 16-bit sound capabilities with amplified speakers

    A high-speed modem

    Making Multimedia (cont)

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    RAM (Random Access memory)

    A removable large-capacity storage device, such as a CD-ROM(CD-RW),

    Zip drive

    A CD-ROM or DVD-ROM burner for creating your own master CD-ROM or

    DVD-ROM

    A flatbed scanner

    A good-quality digital camera

    A video capture/video printing card

    A good-quality computer microphone

    Making Multimedia (cont)

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    Software Multimedia software provides specific instructions to the

    hardware for performing tasks.

    Software tools are divided into production tools and authoring

    tools.

    Examples

    A Graphic design photo-editing application

    A 3D modeling and animation application A digital sound editing application

    A nonlinear digital video editing application

    Multimedia authoring application

    Web-page authoring/design tool

    Making Multimedia (cont)

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    Creativity

    It is difficult to learn creativity, but the better you know

    your medium, the better you are to express your

    creativity.

    In a multimedia project, being creative implies

    knowledge of hardware and software.

    Making Multimedia(cont)

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    Organization Skills

    It is essential to develop an organized outline detailing the skills, time,

    budget, tools and resources needed for the project.

    Assets such as graphics, sound and the like should be continuously

    monitored throughout the projects execution.

    A standardized file-naming procedure should be followed for precise

    organization and swift retrieval.

    Making Multimedia

    (cont)

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    The most significant platforms for producing and delivering multimediaprojects are :

    Apple Macintosh OS Mac OS X, Tiger, Leopard

    Microsoft Windows OS Windows XP, Vista

    These systems provide an easy-to-use graphical user interface (GUI).

    The Macintosh as well as Windows PC offers a combination of

    affordability, and software and hardware availability.

    The Macintosh platform is better suited for multimedia production than the

    Windows platform. The hardware platforms provided by Apple are better

    equipped to manage both, sound and video editing.

    MultimediaPlatform

    M l i di P i

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    A computer-assisted presentation are divided into four differentlevels :

    Slide Presentations

    Linear presentation (one slide after another) developed using

    primarily text, graphics, and pictures. No interaction or

    branching

    Multimedia Presentations

    Developed using text, graphics,, charts, sounds, digitised

    video, computer animations and/or pictures in which no

    interaction between user and computer has been incorporated

    Multimedia PresentationLevel

    M l i di P i

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    Interactive Multimedia Presentations

    Developed with the same elements as previous category but

    incorporate built-in interaction between user and computer. This

    interaction can be in the form of data-entry, multiple-choice or true

    false, interaction with screen objects and other possibilities. This type

    of format is appropriate for information kiosks and computer-assisted

    education program

    Multimedia Web Pages

    It is initially developed using the above mentioned tools but it needs to

    be compressed using specialized tools. These tools allow the

    application to be playback through Web Browser.

    Multimedia PresentationLevel

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    Where to Use Multimedia What are some examples of multimedia

    applications

    in society?

    Business

    Schools

    Home

    Public Places

    Wh t U t d

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    Business - Business applications

    for multimedia include

    presentations training, marketing

    presentations, advertising,product demos, catalogues,

    instant messaging, etc

    Schools - Educational software

    can be developed to enrich the

    learning process.

    Home - Most multimedia projects

    reach the homes via television

    sets or monitors with built-in user

    inputs.

    Business

    Home

    School

    Where to Use omputers andMultimedia

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    PublicPlaces

    Where to Use Computers andMultimedia

    Public places - Multimedia will become

    available at stand-alone terminals or kiosks

    to provide information and help.

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    Summary

    Students should be able to:

    1. Define multimedia and related terms.

    2. List and describe four elements to consider

    when making a multimedia project.

    3. List and describe multimedia platforms.4. List and describe the four Multimedia

    Presentation levels.

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    11/19/2012 18

    The End