Learning. n The process by which experience leads to changes in knowledge, attitudes, and/or...
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Transcript of Learning. n The process by which experience leads to changes in knowledge, attitudes, and/or...
![Page 1: Learning. n The process by which experience leads to changes in knowledge, attitudes, and/or behavior. n Learning is relatively permanent. n Learning.](https://reader036.fdocuments.in/reader036/viewer/2022083009/5697c0101a28abf838ccb1f8/html5/thumbnails/1.jpg)
Learning
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Learning
The process by which experience leads to changes in knowledge, attitudes, and/or behavior.
Learning is relatively permanent. Learning can be incidental or
intentional.
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How We Learn
Three Different Schools of Thought– Cognitive learning– Behavioral learning– Vicarious learning
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Cognitive Learning Theory
Emphasizes role of memory and thinking--result of information processing.
Emphasizes problem solving, understanding relationships.
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GoalGoal
AchievementInsight
PurposiveBehavior
Cognitive Learning Theory
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Behavioral Learning Theories
Stimulus-response theories– Making connections between a stimulus
and some response to it. Focus on external world of learning Two basic types of behavioral theories:
– Classical Conditioning– Instrumental conditions
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Classical Conditioning
Pavlov Pair a stimulus with another that already
elicits a given response. Learner is reactive. Repetition of exposure to stimuli pairing
results in conditioned response. Conditioning also depends on ability to
generalize stimuli.
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ConditionedStimulus(Brand)
UnconditionedResponse
(Feelings ofPleasure)
UnconditionedStimulus
(Scenes of love, happiness, etc.)
Step 1
Step 3
Step 2
Associated with (in ad)
Comes to be associated with(in consumers’ minds)
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Unconditioned StimulusDinner Aroma
Conditioned ResponseSalivation
Unconditioned ResponseSalivation
Conditioned Stimulus6 o’clock news
Conditioned Stimulus6 o’clock news
After Repeated Pairings
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Optimal Conditioning Occurs When:
The CS precedes the US--forward conditioning, contiguity
There are repeated pairings of CS and US The CS and US logically belong together The CS is novel and unfamiliar The US is biologically or symbolically
salient
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Stimulus Generalization
Consumer makes same response to a slightly different stimulus.
Applications:– Product line, form, and category
extensions– Family branding– Licensing– Generalizing usage situations
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Stimulus Discrimination
The ability to select a specific stimulus from among similar stimuli.
Marketers use this principle to help consumers distinguish between their product and a competitor’s.
Applications:– Positioning– Differentiation
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Instrumental Conditioning
Operant conditioning. Skinner. Consumers learn new behavior as the
result of reinforcements of earlier trials; the appropriate behavior is an instrument by which consumers can attain goals.
Learner is active.
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StimulusSituation
(need good-Looking jeans)
TryBrand A
TryBrand D
Try Brand C
TryBrand B
Unrewarded
UnrewardedTight in seatt
UnrewardedBaggy in seatt
RewardPerfect fit
Repeat Behavior--Reinforcement
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Reinforcement
The strengthening of learned associations between stimulus and response.
Positive reinforcers increase the probability of repeating behaviors.
Negative reinforcers decrease the probability of repeating behaviors.
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Reinforcement, continued
Schedule of reinforcement
Shaping
Extinction
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Observational Learning
Vicarious learning, modeling.
Consumers develop patterns of behavior by observing the actions of others.
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Marketing Applications
Use spokespersons to model behaviors we want consumers to learn.
Modeling works best when:– Model is physically attractive.– Model is credible.– Model is successful.– Model is similar to the observer.– Model is shown overcoming difficulties.