Last Ace of Space Postmortem
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Transcript of Last Ace of Space Postmortem
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Post-MortemBrian StabileCo-Owner/Executive Producer, Astro Crow
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■ Brian Stabile■ UCF Digital Media (Comp Sci Minor) Graduate■ Worked for UCF on Serious Games■ Worked on ‘Three Dead Zed’ for PC■ Plays drums in Yogurt Smoothness (www.yogurtsmoothness.
com)
Who Am I?
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■ Released April 7, 2011■ iPhone, iPad, and iPod Touch
■ Company created and game conceptualized in one day■ Development cycle: ~8 months■ Number of Sales Worldwide: *insert sad face*
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What Went Right
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Excellent Presentation■ High-Quality Trailer (http://www.youtube.com/watch?
v=fpQAKUV46zY)■ Great Artwork / Sound Design■ Humorous
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Unique Take on Existing Model
Jump Jump, Collect Jump, Slide, Turn
Jump, Slide, Flick, Pop, Shoot, Collect, Run, Fart!
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Continued Support■ Constantly updating game to improve the overall experience■ Past updates included
■ Game Center Integration■ Tutorial Overhauls■ Retina Display Support and native iPad Support■ New Enemies
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Tons of ‘Ground Work’, Positive Press■ Press Releases■ Promo Codes■ YouTube Reviews■ Generally Positive Reviews
■ “…one of the more interesting variations on the runner genre I’ve played” –Destructoid
■ “purr-fectly addictive!” -iFanzine
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Physical Ad Materials■ Small and large promo cards■ Great conversation starter■ Adds credibility/ No longer creepy.
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What Went Wrong
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Positive Reviews Did Not Translate To Sales■ Large number of iPhone casual gamers do not read game
blogs/materials aimed for hardcore gamers.■ Front Page of Destructoid■ 1,300 views■ Only averages 1 sale a day
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Lite Version Not Limiting Enough■ Full game minus a few enemies, no iPad or Retina support.■ Updated:
■ Incorporated Ads■ Added Nag Screen■ More limiting updates to come!
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Tutorial Not As Foolproof As We Thought■ Only tested amongst our gamer friends■ Bad design made obvious through further testing■ If not 100% obvious, some players just don’t get it – even
when it is 100% obvious!■ Improved in updates■ More improvements to come!
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ZERO Advertising Budget / No Love For Indies■ Too broke to ‘gamble’ on an ad campaign with no guaranteed
return.■ Hot dogs and peanut butter sandwiches.■ Friends unwilling to help■ Consumers can’t distinguish between our title and EA’s titles■ Piracy (Unavoidable, but still annoying)■ Search function sucks!!■ Misjudged Twitter
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Tools Updated Too Quickly■ 4 different tools issuing updates at almost monthly pace■ No deprecation – very time consuming!■ Incorrect installation instructions!
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Remember: They Can Only Buy Your App Once!There’s Room For Us All On The Market!
■ How to help fellow indie developers■ Tweeting■ Sharing on FB■ Downloading, Rating, and Reviewing■ WORD OF MOUTH
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■ Brian Stabile■ [email protected]
■ Twitter: @AstroCrowGames■ www.facebook.com/astrocrow■ www.facebook.com/lastaceofspace
Feedback and Suggestions Welcome!
Thanks! Keep An Eye Out For Future Astro Crow Projects!