LAFS GD1 Session 6 - Assignments
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- 1. Session 6David MullichGame Design 1The Los Angeles Film School
2. 1. Write a Concept Document for the game you areproposing for your class project. Game-Defining Concept: The component, mechanic or otherdesign element that defines your game concept Key Elements: Game Title Game Genre Target Player Core Mechanic (action and purpose) Play Value (why this game will be fun to play) Competition Unique Differentiation Elevator Pitch: One or two paragraphs conveying all the keyelements to a potential client or customer for your game. Itshould be written in an engaging way, and not simply be arecitation of the key elements. 3. Creative Center The Razor: A sentence or two for determining featuresthat belong and dont belong in your game. The Slogan: A catchy phrase that gets potential players(and the marketing department) interested in your game.2. Save your Concept Document as a PDFdocument in the class DropboxAssignment 6 folder.3. Present your Elevator Pitch to the class inSession 7.