I Formation Playbook by Sean Webster

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I Formation Playbook by Sean Webster F S C W M S C V V V V Pro/Con I 25/24 FB blocks weakside linebacker HB follows FB LT blocks RE LG and C block nose tackle and middle line backer RG blocks DT RT blocks the strongside linebacker (unless the SAM blitzes outside the end, which in that case, he is left unblocked) TE blocks LE F S C W M S C

Transcript of I Formation Playbook by Sean Webster

Page 1: I Formation Playbook by Sean Webster

I Formation Playbook by Sean Webster

F S

C W M S C

V V V V

Pro/Con I 25/24 FB blocks weakside linebacker HB follows FB LT blocks RE LG and C block nose tackle and middle line backer RG blocks DT RT blocks the strongside linebacker (unless the SAM blitzes outside the end, which in

that case, he is left unblocked) TE blocks LE

F S

C W M S C

V V V V

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Pro/Con I 25/24 Counter Based off of 25, FB blocks weakside linebacker LT blocks RE LG pulls to block LE C blocks NT RG and RT block DT and MIKE TE blocks strongside linebacker HB takes counter step, receives inside handoff, follows LG then cuts it up or bounces

outside

F S

C W M S C

V V V V

Pro/Con I 26/27 Used to set up play action LT blocks RE LG and C block NT and WILL (WILL is not blocked if he blitzes from the outside) RG blocks MIKE RT blocks DT TE blocks LE FB blocks SAM RB follows his FB

F S

C W M S C

V V V V

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Pro/Con I Zip 25/24 Run against a zone defense to get an extra blocker Blocking for the offensive line is all the same Z receiver (flanker) goes in long motion (Zip) to the opposite side If the corner stays man-to-man with the Z motion, then after the Z motions across the

QB, he should motion back to his original spot because the play will not work against man coverage (if this happens, a regular pro/con 25/24 is ran)

F S

C W M S C

V V V V

Pro/Con I Zap 26/27 Crack-back play primarily used to set up play action pass Z receiver comes in short motion (Zap) and blocks SAM FB blocks CB Blocking for offensive linemen is the same as regular 26/27 HB follows his FB

F S

C W M S C

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V V V V

Pro/Con I 25/24 (Counter) Pass Can be used off of 25/24 or the 25/24 counter, designed to attack the WILL with the

play action and then an underneath route (FB) and an over route (TE) FB does a flat route at 2-3 yards The X receiver (split end) does a skinny post at 12 yards The Y (tight end) does a 8 yard drag route slowly gaining depth The Z does a deep drag at about 15-16 and does not cross the middle of the field After the fake, the QB’s read progression is:

- FB flat - TE drag- X post- Z drag

F S

C W M S C

V V V V

Pro/Con I 24/25 Boot/Naked FB blocks RE in Boot to protect naked, fakes the 25 in a Naked (QB isn’t protected but

supplies a better fake) Y hits the end and does a 5 yard out The Z does a fly on the outside hip of the CB The X does a drag at 10 After the fake, the QB’s read progression is:

- TE out- Z fly- X drag

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Pro/Con I 24 Pass Designed to attack the SAM with an underneath route (FB) and the hitch to the outside

(Z) Z receiver does a hitch at 10 yards Y does a fly FB does an outside hitch at 4-5 yards X receiver does a fly with an inside release, trying to distract the FS After the fake, the QB’s read progression is:

- Z hitch- Y fly- FB hitch- X fly

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C W M S C

V V V V

Pro/Con I Zap 24/25 Pass Designed off of Zap 26/27 FB does a swing route

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Z does short motion (Zap) and does a 10 yard out Y does a 5 yard drag X does a 10 yard dig After the fake, the QB’s read progression is:

- FB swing- Z out- Y drag- X dig

Pro/Con I Zap 24/25 Pass “Switch”: - Z does the drag and the Y does the 10 yard out

F S

C W M S C

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Pro/Con I Zip 25/24 Smash Based off of the Zip 25/24, designed to attack zone defenses Just as in the Zip 25/24, if the corner stays man-to-man with the Z, then this play will

not work. In this case, after the Z motions pass the QB, he will motion back to just outside the Y and the play will be automatically audibled to the Pro/Con I Zap 24/25 Pass (although the Zap motion will not be needed because the Z will already be in position)

X receiver does a 7 yard hitch Z receiver does a 10 yard corner Y does a 5 yard drag After the fake, the QB’s read progression is:

- X hitch- Z corner- Y drag

F S

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C W M S C

V V V V

Pro/Con I Zap 22 Reverse/Fake The fake to the Z allows the RE to be left unblocked, allowing the FB to block the FS LT blocks the WILL LG blocks the NT C and RG block the MIKE and DT RT and TE block the SAM and LE FB blocks the FS HB looks for the cutback

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Pro/Con I 90 (GO) Three-step-drop pass designed to get the ball away as quickly as possible Z and X receivers do 5 yard slants Y does a fly HB blocks the SAM if he blitzes; if he doesn’t blitz, then he does a swing route FB blocks the WILL if he blitzes QB reads the SAM: if he drops straight back, look to hit the Z slant; if he blitzes or

drops back in the flat, look to hit the Y; if they aren’t open, make a quick look to the X and if he isn’t open, drop it off to the HB on the swing route

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On a “GO” call, the Z and X do slant-and-go’s. QB takes a 5 step drops (he can pump-fake if necessary at 3rd step) and looks to hit the Z, Y, or X (HB is checkdown receiver)

Use the “GO” call against defenses that are playing Cover 2: the strong safety will have to choose between the Y and the Z. Whoever he chooses to cover, the QB will throw to the other.