How was Fauxtopia Built

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A GUIDE TO F F u u l l l l C C o o l l o o r r M M a a p p I I n n c c l l u u d d e e d d Making the Most Believable Place on Earth Understandable F F u u l l l l C C o o l l o o r r M M a a p p I I n n c c l l u u d d e e d d

Transcript of How was Fauxtopia Built

Page 1: How was Fauxtopia Built

A GUIDE TO

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Submitted to the faculty of theSchool of the Arts at VirginiaCommonwealth University in partialfulfillment of the requirements forthe degree, Master of Fine Arts inVisual Communications

Matt Woolman, Acting Chair, Associate Professor, AdvisorDepartment of Communication Arts and Design

Sandra Wheeler, Assistant ProfessorAdvisor, Department of Communication Artsand Design

Ron Keller, Associate ProfessorReader, Department of Theater

Dr. Richard Toscan, DeanSchool of the Arts

Dr. F. Douglas Boudinot, Dean

School of Graduate Studies

Raymond William KampfBFA - 1986Kutztown University Kuztown, Pennsylvania

MFA Creative Project DocumentationOral Defence - May 4, 2004Virginia Commonwealth UniversityDepartment of Art and Design

© Fauxtopia

Cover Image of Brainstorm by Ray Kampf© Copyright 2004

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How to use this GuidebookTravel is an adventure to foster memories. An excursion into Fauxtopia can be an eye opening experience or it can be miserable if you are not properlyprepared. So if you are traveling, then this book will help you plan your trip to Fauxtopia, the most believable place on earth!

ContentsThis guidebook is broken into three major chapters signified by thumb tabsand the color of the pages;

White pages with orange edges offer a history and broad overview of Fauxtopia.

Blue pages are the most practical to use during your trip, as they explain each attraction along with a map of the area

Orange pages are for further reading and Fauxtopia official merchandise

A fold out map has been inserted at the end of the book.Throughout the book, informational tips are offered by Blank, the Fauxtopiamascot.

HierarchyThe headlines on each page are relatively self-explanatory.Each map is marked with icons for restrooms, restaurants, ATMs and otherservices for ease in locating them.

WarningAlthough this is an official publication of Fauxtopia, things change: prices goup, schedules are altered, and illusions are shattered. Although the author andDeviant Heritage Inc. try to make the information as accurate and authenticas possible, we accept no responsibility for loss, injury, or inconvenience sustained by anyone using this book. However we do take responsibility forenlightenment, education, and entertainment.

Fauxtopia is a wholly owned subsidiary of Deviant Heritage Inc. and is a product of Mudozvon.

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To all who come to this fictitious place:

WELCOME.

Fauxtopia is your land. Here, age relives

distorted memories of the past, and here,

youth may savor the challenge of trying

to understand the present. Fauxtopia

is made up of the ideals, the dreams and

the fuzzy facts which have re-created

reality... with the hope that it will be a

source of edutainment for all the world.

Ray KampfFauxtopia DedicationApril 1st, 2004

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Fauxtopia is made up of the ideals,the dreams and the fuzzy factswhich have re-created reality...with the hope that it will be asource of edutainment for all theworld.

A group of creative types got together

one day and pondered the topic of

faux reality. There was a graphic

designer, an interior designer, a

display artist, an illustrator, and a

communication designer; an actor, a

set designer, a storyteller, and a stage

manager; an urban planner, an

architect and a landscaper; a

musician, a wordsmith, and a chef;

a comedian, a politician, a religious

leader, and a cultural critic. Each was

a master of one trade but realized that

their own skill set overlapped with

others in the group. The architect, the

urban planner, and the website

developer worked with navigation.

The comedian and the cultural critic

looked at the world very similarly but

responded differently. The chef and

the musician realized they created for

sensorial effects. The storyteller and

the historian discussed narration and

point of view. Each designer crafted

their message what and how they

were to express it, but when they

came together they realized that they

had a certain “collective power” that

allowed them to create realities

spanning time and generations. Some

created realities to delight and

entertain the public, while others

created realities to fool and deceive

the masses.

The culmination of their various art

forms is what led to the creation of

this new comprehensive visionary

world that they called “Fauxtopia.”

Fauxtopia is a 40-acre theme park

based on the wonderful world of

“faking it.” Broken up into four main

areas: Hyper Reality, Perceived

Reality, Simulated Reality, and the

catalyst and backbone of the park,

Story Street. Fauxtopia allows guests

to explore and experience, and

even re-experience environments

created for pleasure and trickery. Fauxtopia is your land.

The Who of Fauxtopia

The What of Fauxtopia

Here, age relives distorted memories of the past, and here, youth may savor the challenge oftrying to understand the present. The Why of FauxtopiaMany people seek the truth. And

many people find the truth. But truths

are complex, multi-faceted, and

sometimes contradictory - messy,

even. Fauxtopia could never be a place

that shows all that is true, but to make

things cleaner and easier, Fauxtopia

neatly examines and presents

“untruths.” It is a place that

challenges belief systems; it questions

authenticity; it makes you wonder if

what you have always experienced is

real or if you only assumed or believed

unquestioningly. And only by

knowing what is “not real” or rather

“faux,” can people start to investigate

their own truths.

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?How wasFauxtopia Built

In the BeginningIt all started with two things – a blank piece ofpaper and the minds of the designers. From themeeting of their minds, a grand list of terms wascreated. Each item dealing with the “faux” in oneway or another. Then the terms were grouped intosimilarities.

It was discovered, that in order for something-anything - to be believable, consistency in the storymust be maintained. As the storyteller in the group pointed out, “If someone is telling you about themselves… if they say that they are married andhave two brothers and a half an hour later say theyare widowed with a brother and a sister, you mightsuspect that they are lying to you” And the setdesigner added, “and the story must be the samehowever it is presented. If Joan told you she is married to Bob, but her Christmas card is signedfrom Joan and Jack, you may wonder to whom sheis married! And if she is always saying she is poor,but lives in a lavish home, that would also cause youto doubt her story.” Then the communicationdesigner summarized what the politicians and thereligious leaders already knew, “It is important keepyour story straight and make sure anyone who istelling the story is telling the same story.” And itwas agreed amongst the group that THE STORYwas to be the foundation of their creation.

The terms on their grand list were grouped intosimilarities, and three main categories emerged -

First, Perceived RealityTerms that dealt with control, where the faux reality is used for power and deceit. For the most part, the masses truly believe (or believed) these faux realities to be true and act (or acted) accordingly. To them their perception is (or was) their reality.

Second, Simulated RealityTerms that dealt with the guest's willingness

ACTADVENTURE

ADVERTISINGALLEGORYANECDOTEARTIFICIALASPERSION

ASSUMPTIONSBELIEBLUFFBOGUS

BRAINWASHCALUMNIATION

CANARDCHEAT

CHRONICLECLICHÉ

CLIFFHANGERCON MANCONCEAL

COUNTERFEITCROOKED DEAL

DECEITDECEPTIONDISGUISE

DISHONESTDISTORT

DOUBLE CROSSERSATZ

EVANGELISMEXAGGERATEFABRICATION

FAÇADEFAKE

FALSEHOODFANTASY

FIBFICTION

FLIM FLAMFOLKTALE

FOOLFORGERY

FRAME UPFRAUDULENCE

FUDGEGAG

GRIFTERGUILEGUISE

HISTORYHOAXHOKEYHYPE

HYPERBOLEKNAVERYLEGEND

to enter into a fiction through an interface where the faux reality was obviouslynot real because people had to deal with some sort of instrument to interactwith it. It could be as movie or television, but it could also be online communities and gaming. This is a simulated reality. However, there were someinstances where the interface itself became part of the faux reality and could beused for deception, delight, or simply to confuse, such as Reality Televisionshows or the acts of a conman who would have you believe the swampland inFlorida is a good investment.

Third, Hyper RealityTerms that dealt with the fantastic: where the reality could hardly be believed,because it was so exaggerated and embellished. This was where reality becameabsolute to the point of becoming hyper reality. This set up the major areas forFauxtopia.

The Group’s first Mind Map

The realization of Fauxtopia

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LIKENESSMAKE BELIEVE

MALIGNMASK

MEMOIRMISREPRESENTATION

MOCKERYMYTH

PARABLEPARODY

PERFORMANCEPERJURYPHONY

PLACEBOPLAYER

PLOYPOTBOILER

PREVARICATIONPROPAGANDA

PUBLICITYPUPPETPUT-ONQUASI

RECORDREPRODUCTION

ROMANCEROUTINE

RUSESAGASCAM

SCHTICKSEMBLANCE

SEQUELSERIALSHOW

SIMULATEDSNOW JOBSOFT-SOAP

SPIELSPURIOUS

STRATAGEMSTEREOTYPE

STOOGESTORY

SUBTERFUGESWINDLE

SYNTHETICTALL STORY

TRICK UNNATURAL

UNTRUTHVENEER

VERISIMILITUDE WHITE LIEWHOPPER

Sketching it outThe next step was to flesh out the kinds of attractions that would showcase the various types offaux realities. The group went back to the blankpiece of paper and started sketching. Should it be acity, with all the realities existing on top of oneanother? Should it be a single, big, dark, ride? Or amuseum? There were many ideas in the brainstorming session - and the communicationdesigner noted that this eruption of ideas should bememorialized. The architect agreed saying, “ it represented the transition from having the story tohow the story was applied.” Thus the Brainstormbecame the centerpiece for Fauxtopia.

In an early brainstorming session, the architect doodled a sketch of a tilt-a-whirl ride. The culturalcritic found an image of the US Capital in a magazine that he was reading during the meeting.The comedian put the two together and said it was aride called the Political Spin.

At this moment the group saw what they were goingto create – a theme park built on the concept of fauxrealities. It was the website developer who conjuredthe name Fauxtopia after viewing a website dedicated to Utopian societies. With this, workbegan bringing Fauxtopia to life.

The urban planner layed out the park in the shapeof a club from a deck of cards, saying that, “Theentrance is at the base and the stem represents thestory. The point where it all comes together is whereThe Brainstorm would be situated. The three mainareas would be loops that always come back to thestory in someway.”

“The design is not unique, but it follows the layoutof classic theme parks” pointed out the communication designer as he presentedDisneyland, Tragedyland, Itchy and Scratchy Land,and Kings Island.

Kings Island Park, Cincinnati, Ohio c. 1972

Tragedyland, National Lampoon c. 1986

Disneyland, Anaheim, California c. 1955

Itchy & Scratchy Land, far from Springfield c. 1994

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Layout of FauxtopiaNavigating Fauxtopia is quite easy. Infact, most decision-making has beenalleviated for the visitor. The layout ofFauxtopia is a classic hub and spokecity plan – much like that of Paris orAtlantis. A magical corridor at Timeand Place Square at the entrance ofthe park prepares guests for theirjourney. Story Street includes all thenecessary tools to be able to see andinterpret each constructed story. Forit is in the beautifully, seamlessly,consistent story that the audience canfully succumb to the seduction of thereality.

The Miracle of VerisimilitudeThe hub allows the visitor to exploreand never get lost because all roadseventually lead back to it.

Verisimilitude is the appearance ofbeing truthful and relies on the consistency of storytelling in order toattain credibility. This requires craftand guile on the storyteller’s part andtherefore Brainstorm is at the center,showcasing the wit and cleverness onemust possess in order to be plausible!

The RealitiesThe Realities are broken into threemajor areas: Perceived Reality,Simulated Reality, and Hyper Reality.These areas hold all the excitementand drama associated with each fauxreality. With area development limited only by one’s dreams, the layout of the park allows for futureexpansion.

The CrossoversIt is important that guests ofFauxtopia move from one Reality tothe next seamlessly. The results are

the amazing Crossovers. These smaller areas act as a bridge to jointhe larger areas together while maintaining a consistant story line.The areas contain attractions thatwould fit well in one Reality or theother. For example, The Senses – canplay a part in Perceived Reality orthey can be utilized in part ofSimulated Reality. Note, as visitorswalk around the park how they makethe transition easily from one attraction to the next!

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The Story of Blank“Ionly hope that we don't lose sight of one thing - it was all started by a blank piece of paper.”

Ray Kampf

According to Webster’s dictionary a blank is:a. Devoid of writing, images, or marks: a blank page;

a blank screen. b. Containing no information; unrecorded or erased:

a blank tape; a blank diskette.

In other words, a blank is a possibility. A place to create and make up.That is what Blank is.

Blank is the official mascot of Fauxtopia, for he embodies the basicnothingness on which a story can begin. He is a piece of paper that hascome to life and longs to be embellished with marks or costumes sothat he can be anything.

His ancestors are Jim Henson’s AnythingMuppets; puppets that were clean slated simplebodies that allowed for decoration that wouldturn them into ferocious animals or everydaypeople in your neighborhood, like the milkman.

Much like the Anything Muppet, Andy Warhol’snightclub of the 1980’s AREA was nothing morethan a blank space that was transformed throughembellishment and decoration. It was a black box theater, that withthe right lighting and set designs, helped to tell the story for the event.One week it was a salute to Suburbia with giant Tide detergent boxesand riding mowers and the next week it was a celebration of OldHollywood with silent movies being projected on the walls. The spaceallowed itself to be transformed, just like Blank!

Today Blank has a legion of fans throughout the world. Many seehim as a fresh start. They call themselves Blanketeers as apart of theBlankety Blank Club. He has become an international symbol of newbeginings. Look for Blank around the park. He fits in anywhere.And look for Blank t-shirts at our various gift shops.

This talking, huggable little toy is full of Fauxtopia information and isn’t shy about sharing it. Pal Blanklets you in on insider tips (like what’s real and what’s not),provides questionable facts, plays mind games, and more.

With Pal Blank, you’ll experience Fauxtopia like never before.Rent or purchase one at Story Street, Who Block, The SlantedNews Stand, or Merchantainment Mall.

Look for the icon on the map!

*also available in Spanish

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The Golden Gate BridgeThe Blur Building

The Crystal PalaceTeen Titans HeadquartersRow homes of Amsterdam

Woolworth'sEntrance to Luna Park

Oil Rigs in the North SeaThe ABC Studios in New York

One Arm BanditsThe Eiffel Tower

Temple SquareSt. Paul’s Basilica

Notre DameThe Brandenburg Gate

Propaganda Posters Trump Tower

The US Capital DomeDulles Airport

TWA Terminal at JFK AirportThe Spy Museum

Times SquareNew Orleans

Tivoli GardensBusch Garden’s The Old Country

Freedom LandSaur’s Flavorings

Atari 2600Hollywood Walk of Fame

The OlympicsTylenol Bottle

Circus TentsSideshows

Las Vegas StripThe Pacific Palisades Building

Mall of the AmericasBass Pro Shops

Mills Corporation MallsThe Alamo

Storybook LandFlemington, NJ

Petting Zoo’sSmithville NJRoadside AmericaWall DrugPhilip Glass’ AT&T BuildingMichael Graves’ Dolphin HotelI.M.Pei’s PyramidRobert Venturi’s Best BuildingEd Debevic’s Mel’s DinerDick Clark’s American Bandstand GrillLettuce Entertain You RestaurantsThe National Holocaust Museum Googie ArchitectureRandy’s DonutsZinn’s DinerColonial WilliamsburgMedieval TimesCivil War Re-enactmentsPlymouth PlantationRenaissance FestivalsTombstone ArizonaNational Park AssociationBig Texan SteakhouseBush Gardens The Old CountryHighland GamesWorld of Coca ColaCelebration FloridaSunrise FloridaWest WorldFuture WorldTrader Vic’sKona KaiBuca De BeppoColorado Fondue CompanyCasa Bonita South of the BoarderBrown’s Warf Boothbay HarborPenny LaneChina Town San Francisco1939 World’s Fair

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Starting your Day The Fauxtopia Way

The Suspension Bridge of Disbelief Start your day by suspendingyour disbelief and crossingover from the FauxtopiaParking lot. You will find theticket windows to your left.

EntranceOnce you purchase your tickets, proceed to theentrance, which can be foundin the fog in front of you. Thiswill help you blur the linebetween reality and world ofFauxtopia.

Main Entrance

Naïve LotGullible Lot

Susceptible Lot

Know Before You Go Time and Place SquareGetting toFauxtopia

Fauxtopia is located anywhereand everywhere. Reaching it isnot as complicated as it wouldseem. In fact, you could verywell be there already. And notby your own volition: moreoften then not, some one elsehas brought you to Fauxtopia.

ARRIVING BY AIRDenial Airlines is the officialcarrier of Fauxtopia. Flying withDenial will put you here fasterthan you can imagine.

ARRIVING BY CARFauxtopia is located within driving distance to other majorattractions.

PARKINGLike everything else atFauxtopia, parking is subtlydesigned for your easy access.Just follow signs and friendlypeople directing you and youcan't go wrong. Make sure you jot down which lot you areparked in for easability in finding your automobile at theend of the day.

Parking Lots

Helpful Hints

GUEST RELATIONSFauxtopia Guest Relations isnear the entrance park. Consultyour map or ask a CastMember if you can't find it.Here you can:

*Make restaurant reservations.

*Make reservations for the special Fauxtopia tours.

*Get park information. *Get foreign language

brochures. *Handle any other

difficulties, including requesting a refund if you are dissatisfied.

*Get freebies, such as CD-ROMs, Promotional Items and other paraphanilia for new releases.

KIDS*Measure your child's

height and skepticism level before you visit, and check the Fauxtopia ride descriptions so you'll know which rides they can go on. It could save a temper tantrum.

· Fauxtopia is a great place for kids: they are so damn easy to fool.

STAY COMFORTABLE*Wear comfortable shoes,

and bring warmer clothing for evening. Even in summer, evenings can get chilly. Rose Colored Glasses will also serve you well.

*Don't carry too much baggage. You have to drag every ounce of it around with you all day. Preconceived notions are the exception: those will come in handy through out your visit.

*Got a headache? Blister? Upset tummy? Leg got pulled? Don't suffer. Stop by the Placebo Medical Center in Perceived Reality.

LOGISTICS*Don't let morning clouds

alarm you. In summer, an overcast morning doesn't usually mean rain. It's probably low fog that will be gone by noon, but check the weather forecast just to be sure. Of course low visibility will enhance your experience in Fauxtopia.

*In case you split up or someone gets misplaced, plan where to meet. Walk to your meeting place together so everyone knows exactly where it is. We suggest Here and Now Square.

*Smoking in Fauxtopia is subject to advertising and The Truth Campaign

Blank Buck$are the fun currency of

Fauxtopia and workjust like real money. In denominations of $1, $5, $10 and $20, Blank Bucks look justlike legal tender of the

US and can be usedinside and outside the

park. They can be purchased at any shop

on property. Collect‘em, spend ‘em or

trade ‘em!

While visiting Fauxtopia, see if youcan find what was influenced by the

following during your vacation.

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AttractionsTime and Place SquareThe Plot Line Subway Stop How do you get there fromhere? Just jump on the PlotLine. If you stay on it, it is themost direct way to get any-where.

Here and Now ClockTo stay on schedule during yourtrip to Fauxtopia. Because it’seasy to get lost and confusedin the There and Then sync upwith the Here and Now Clock.

What BlockMission Statement To MarsYou are about to embark on anew enterprise. Your assign-ment is to clearly and conciselytell the story for the new frontier of Corporate Planet.Once told, stick to it to ensurethe success of your mission!

ShopsWho BlockEmpathy’s Costume ShopEver wonder what it’s like towalk around in someone else’sshoes? Here you can! AtEmapathy’s you can be fitted for the bodice of a barmaid orthe armor of a knight. Seewhat it’s like to be a matadoror a mermaid. Be a saint or asinner. Live the part andbecome someone else for awhile. See the world through anew set of eyes.

Traits R UsIt’s all in the details. Find outthe nuance of the characters orpick up a nasty habit for one.There are thousands to choicesfrom shifty eyes to snappinggum.

Why BlockPlotters FieldThat rotting smell in the air iswafting from Plotter’s Field -the old cemetery where tiredand over-used stories are laid to rest but surely dug up andretread for a new audience.Highlights of this not-so-finalresting place are The Rags toRiches Crypt, the Fish Out ofWater Memorial Reflecting Pool and the Three’s CompanyBurial Mound.

Motivations ModelingAgencyOnce you pick up a nasty habitat Traits R Us, you can figureout why you did it here. Ourmodels will help you get to theheart of the matter.

Where BlockThe UnReal Estate AgencyLooking for that perfect homein Mayberry? Some acreage in Oz? How about a cottage inMiddle Earth? Our UnRealEstate agents will help you findthat perfect location and willhelp you understand the rulesand laws of your new environment.

The Map ShackFrom globes of Earth to mapsof the Sea of Tranquility toschematic plans of great worksof architecture such as thePyramids and Brasilia.

EatsCafé GenreOur tales are served up right inany style you wish! Start yourmeal with a Romance and thenhave a hearty Thriller or nou-veau Science Fiction for yourentrée. Leave room for a Farce for dessert. Our chefs alsoexcel in fusion cuisine ofDramedies and Infotainment.

Who Where What and Why

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AttractionsThe BrainstormThere are those who wouldthink that a journey into yourimagination is a pastoral tripbut when your mind is activated, the brewingBrainstorm is a fierce beast ofideas and calculations. Whatcomes out of this thoughtprocess can be a delight or aruse for the world to see. Youmust be at least semi-con-scious to ride.

The Architectural Tour This self-guided walking tourof Verisimilitude Plaza willallow you to examine thestructure of The Brainstorm.From the base of the oildrilling platform, symbolizingthe drilling for ideas, to theinfluence of chance as shownin the one-armed bandit, to thelight bulb atop Fauxtopia, youwill get an insiders look at theworkings of this magical park.

ShowsStrokes of Enlighteningin the SkyAt some point during your visitto Fauxtopia, you will say toyourself, “Now I Get It!”That’s when the show begins!Strokes of Enlightening is apyrotechnic spectacular thatgoes off anytime a guest has arevelation that the whole parkis fake! Souvenir photos ofyou being thunderstruck areavailable at the FauxtoStudio located inSimulated Reality.

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Behind theScenes Tours

What to know what’sbehind the façade of

the Realities ofFauxtopia? The best

way is to READ! Findout all you can about atopic, from a variety ofsources, then you will

be able to judge foryourself what is real

and what isn't!

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Political PowerSomething to Believe In

AttractionsThe Propaganda CircusWhen the circus rolls into town,it doesn’t do so quietly. It comes with shouts and musicand lots of noise, so let yourself be mesmerized by theshow of it all.

The BrainWasherTake this amazing journey tosee if you come out unscathedand not dripping wet withsocial, political, or religious ideologies. Splashing is encouraged to get othersdrenched in the doctrines.Beware of the Baptismal cannons!

The Political SpinWas it a war or a pre-emptivestrike? Is it a tax increase or isit budgetary right sizing? Eitherway you will develope aheadache, stomach ache and an all-over queasy feeling.

The Triumph of theWill Sky RideSeparate yourself from thecrowd, rise above the massesand then look down on thosewho are not of your ilk. Thisennobling adventure will letyour spirits soar. One way rideto Ethnic Tapestry of CulturalStereotypes.

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AttractionsThe Hall of PresidentsPuppet ShowCreated by the theatrical troopThe Party, these master puppeteers magically bring tolife leaders of the world. Unlessthe spotlight happens to catchthem pulling the strings of thelife like marionettes, however,you would never know thatthe players in this show are not real!

Placebo Medical CenterFor first aid, spiritual healingand plastic surgery.

The Crusade CarouselHere, you are righteous andyour god is the only God! It isyour duty to convert thewicked or kill them for beingnon-believers. Mount your steedand join the Crusade Carouselto vanquish the evil. Comingsoon, adjacent to the CrusadeCarousel will be the JihadCarousel!

The Dogma & Pony ShowPraise the Lord! Nothing ismore uplifting and charismaticthen an old time revival. Let thespirit move you to the Dogma& Pony Show where an energetic cast will have youbelieving in a higher power.Have Mercy!

The Red ScareImagine you have been accusedof a crime against America andeveryone believes the PowerfulPolitician that is accusing you.You know the truth, but yourcareer and life are about to fall out from under you as youplunge 20 stories down to your fate!

The Camouflage ForestThings here are not as theyseem.

See P.T. Barnum's Egress!You may be surprised by whatyou find.

ShopsGet Framed! Anything can look surprisinglydifferent when surrounded bythe proper border! Make sureyou stop by the garden walkand take in our lovely Evidence Plants.

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AttractionsKFOH RadioFill your ears with the soundsof KFOH – UnReal Radio! Disc jockeys spin the latest fromcover bands to tribute bands.Catch the latest from Weird Aland Bob Rivers. Airings of old

time radio shows and theMercury Players’ The War ofthe Worlds are broadcast daily.(KFOH is sponsored byMemorex: Is it Live or is itMemorex?)

Trompe l'oeil TowerThe skyscraper is just an optical illusion only a few feet tall!

The Blind Man’s ZooSome would say that an elephant is a tree trunk. Otherssay that it is a big fan, while a few think it is a rope. Put ondark glasses and decide foryourself. Determine what is an elephant by touching justone part of it.

EatsMake ScentsThis unique restaurant chemi-cally alters and baffles yoursenses of smell and taste as itproduces meals that are con-cocted to look, smell, and tastelike food that they simply arenot. Artificial has replaced thereal and we think you will findthat you enjoy it more than thereal thing.

EatsThe Trojan Horse Internet CaféSince you may have receivedsome important email duringvacation, feel free to checkyour account for important

electronic notices about Viagra,low cost car insurance or FREEHOT PICS. You may have alsoreceived an attachment withsomething special — and whodoesn’t like a surprise?

ShopsThe Slanted News StandAll your misinformation needscan be found here. See Englishtabloids covering royal familyscandles, doctored photos ofOJ in Newsweek or investiga-tive reporters that just makethe stories up.

ShowsThe Jingo JukeboxA salute to all states, but theBible Belt. Feel your heart swellwith pride as you hear our veryown Voices of Freedom Singerssing out the history of the USin song.

Screen and Screen AgainMixed Media

AttractionsThe Reality TelevisionStudioIt’s more than a studio — it’sthe home of the PR-EDITOR!Half producer — half editor —He slices together bits andpieces of film and videotape to tell a better story with dramatic effects. Allow yourself to be manipulated ifyou dare.

The Rialto Movie HouseNow Showing: TheMockumentary Film Festival.Check newspapers for times.

The Computer Interface &WWW ArcadeJoin the electronic communityand project yourself into theInternet and endless arenas andbattlefields of the World WideWeb. You will meet people fromaround the world or maybe nextdoor, all without ever leavingthe comfort of the chairs infront of a computer screen.

Total Virtual RealityOPENING SOONImagine a world that has beenvirtually constructed for you toenjoy and explore without thecumbersome headgear or wired-up gloves. Although it has beenin development for decades, itshould be ready for the publicat anytime.

Flight SchoolFlyboys, get your wings ready!At one time it was used for military training, but now TheFlight School is open for fun!You’ll have your chance to seewhat it’s like to handle one ofthe big birds in this realisticflight simulator. Take the controls and pilot a 767 overthe skies of New York City or Washington, D.C.

ShopsThe Infomercial Gift EmporiumWhen it takes a half hour to tellyou about the product you seeon a night you can’t sleep —it’s a must have!

Treat the Senses

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ETOCS - Ethnic Tapestry of Cultural StereotypesSituated on beautiful Lake Cliché, ETOCS brings together food from around theworld, but mostly those nations that agreeing with American politics or have a sig-nificant number of immigrants living in the US.

ETOCSThe Theater District

AttractionsThe Broken 4th WallIn this Broadway-style theater,you will be treated to a showlike you have never seen before– and most likely never willagain. That's because you areone of the actors. It’s as real astheater can get!

The Play HouseThis interactive kids’ play-ground sets the scene for livinglike a grown-up. Little girls willstruggle with taking care oftheir dollies while trying tomaintain a career. Little boyscan armchair quarterback whileavoiding any real emotions.

The House of MirrorsLife is reflected and distortedas you move into the lookingglass. Finding your way out ofthis maze of what is real andunreal is your challenge.

Ceci n’est pas une RideOur salute to René Magritte isneither a ride, nor is it really asalute. In fact it's not RenéMagritte at all. This the mostperfect surreal attraction!

The Artificial GreenhouseEverything is in bloom all thetime!

EatsImmerse yourself in our versionof a foreign culture’s habitatand devour the adapted nativecuisine along with the ambi-ence. You will find each dish ispeppered with a dash of in-authenticity and exaggeratedto meet your expectations.

Der Kampf HausGerman/AustrianHappy Bavarians serve up Schnitzels and Beir.

The Pint and Dart PubEnglish/Irish At least the Fish and Chips are good, and served in an English Tabloid Newspaper.

The Swan ButcherMundozvon/Russian/KosherExotic swan dishes prepared fromthis interesting nation.

The Salty Dog ShantySeafood from any oceanIf it swims, it can be cooked and served.

Zorba'sGreek, or that iffy area whereit’s almost the Middle EastBreak (pita) bread and a fewplateswith us. Belly Dancers Nightly.

Casa de Taco Anywhere south of the Rio GrandeHome to the spicy “TacamoleGuacamole” which is a FauxtopiaOriginal Creation!

ChopstixChinese/Vietnamese/Etc.Fare from the Far East where they don't have flatware.

Café Oui OuiFrenchWhere the pretension of a snotty waiter is part of the atmosphere.

Mama's

ItalianOver a 100 dishes, all made exclusively from tomatoes and garlic.

The Fondue Chalet Swiss, or anywhere it snowsA romantic alpine get-away for a slow meal you cook yourself.

Tiki Luau CoveSouth PacificEverything comes flaming to your table.

AttractionsThe Swiss Skyway toPerceived Reality.

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Had enough of boring International Style? Tired of every skyscraper and buildinglooking like a sterile glass box? Ornamentation comes back into vogue and is celebrated here at Post Modern Mountain. Buildings once again have character and flair while telling their own stories.

Post Modern MountainKitsch Gardens

AttractionsLand of Big StuffHow do farmer’s across the USgrow such incredible fruit?They get their seeds at KitschGardens — home of really bigfruits, vegetables and a wholevariety of American icons. Our farmer’s motto is “More isMore! The Bigger the Better!”

Shows/EatsBBQ Barn Dinner TheaterThe Live Stock Rock Band willentertain you in BBQ Jubilee.Join the audioanimatroniccows, pigs and hens for someold-fashioned music — you'llhave a foot-stompin’, handclappin’ good, finger lickin’good time while you enjoy afeast of Beef, Pork andChicken. From the Stage to thePlate — it’s all good.

ShopCrap for Your Lawn ShopA variety of lawn ornamentsare waiting to go home withyou. You can make neighborswonder how flamingos landedin your yard or who that fatwoman is bending over in yourgarden!

AttractionsThe Outdoor ExperienceStep inside and explore theoutdoors in this interactivegym, complete with rock walland wave machine in the pool area.

The HumanizerThe ride that makes anythingcome to life and gives it humantraits. Make sure you meet all the zany characters createdin the Humanizer today!

FoodThe Retro DinerIt’s back to poodle skirts andgreasers! Don't worry aboutthe Bomb, the Korean War orthe fact that segregation isstill practiced throughout muchof America. Just kick up yoursaddle shoes and rock thenight away!

The Revolving RestaurantWe believe food tastes better when you’re in 5th gear,so join us as we whirl youthrough a 7 course meal in 4rotations of this fine exampleof animated architecture.

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Hitch up your Jackalope and see all of Road Side America in one location! You canget your kicks here at the home of California Crazy and Urban Eyesores and it’sonly a few states away from Wall Drug! The fantastic and the wonderful are justpart of this magical realm in Hyper Reality.

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Modern LivingYe Olde Towne

AttractionsThe Colonial CivilRenaissance Reenactment Festival Faireand History TwisterThe History Twister has ripped apart a history book and put itback together in a new order.General Lee is dueling with SirWalter Raleigh! Knights andPilgrims are courting Southern Belles. What kind of festival is this? Falconrydemonstrations, The Virginia

Reel and Witch Dunking showshappen hourly. Check daily show schedule for times.

The Wild West That Wasn’tThe mythology of the Old West comes to life in The Wild WestThat Wasn’t. Every bar servesRed Eye and every man isrugged. And the women arewild and ‘purty’er than polecats!’ In this inauthenticversion of the of the most col-orful period in America’s histo-ry, you can rub shoulders withWild Bill Hickock, CalamityJane, Daniel Boone, AnnieOakley and The Lone Ranger. It don’t matter none that thempeople didn’t really meet (orsometimes even exist) in history, because we bring ‘emall together for a whoop andhollerin’ good ol’ Cowboy andInjun Time!

FoodTurkey leg CartsSituated throughout Ye Olde Town

Merchantainment MallIt’s more fun to spend moneywhen you get a little extrawith it — like ambience and astory! At MerchantainmentMall, you can find all thosethings you need and want butin a setting of whimsy andguile. Here, fantasy worlds mixwith modern commerce. Buyinghousewares is a delight whendone in a Fairy Tale Castle.Stop by our Outdoors Man’sLodge to pick up your fishingand hunting gear. And the kidswill love our Big Pyramid ofToys!

McMansion AcresSomeone once said that Gothicarchitecture created after the1400s was vulgar, but that’sjust not so at our planned community where we improveupon the housing structures ofthe past. Modern materials areused to simulate characteristicarchitectural details fromTudor Cottages to DutchColonials so that they seemjust like the real thing. Paintedin authentic reproduction colors appropriate to the styleof each home and landscapedin traditional ways, this neighborhood is an enclave of the best taste money can buy.

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Hear Ye,Hear Ye

To speak in the the king’stongue while in Ye OldeTowne, simply add ‘YeOlde’ in front of every

noun. You will be blending in with the

wenches immediately!Huzzah!

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Fauxtopia will never be completed. It

will continue to grow as long as there

is imagination in the world and people

who like to manipulate other people.

Can Fauxtopia be improved? Of

course it can and it will. We are com-

mitted to making your experience in

the most believable place on earth

even more believable. The fog

between reality and simulacra is

getting denser and with new

technologies that replicate so well, it

will be only a matter of time untill the

world is a Fauxtopia. And we know

you are gonna love it because in the

absence of the original, a fondness

grows for the newly created.

Coming Soon!Lyin’ Country Safari

This expansion of Fauxtopia,

scheduled to open early next year, lets

you be the adventurer who goes after

the big game! Coming home with the

best stories of your trip. You will camp

out in Tall Tale Woods, on the bank of

Big Fish River, with a group of folks

just like yourself, eager to learn the

craft of telling great stories. Every

night you will get to practice around

the campfire.

Port Distortion

Just 12 steps from the entrance of

Fauxtopia, this nighttime

entertainment district has been

designed for adults and those with

fake I.D.s. Alcohol and other

controlled substances allow for reality

to be recreated in your own mind.

You'll think you are sexier, wittier

and a helluva lot more charming

than you really are. And those

around you will get prettier and

friendlier. The centerpiece of

Port Distortions is Cirque

D’llusion; the whimsy of

magic mixed with the

spectacle of the finest female

illusionists.

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Get into the spirit ofFauxtopia by dressing likeone of the Blanketeers.

Fauxtopia CapThe authentic head gearfor Blanketeers. Name canbe stitched on the back.

Blank T-ShirtsIt’s everyone’s favoritepiece of paper as a T-shirt.This Fauxtopia officialBlank T-shirt is only available in the park. No other Blank T-shirtwill do!

Fauxtopia T-ShirtsThe classic logo tee thatsays to the world, “I’vebeen to a place you’ve only heard about!” Ribbedcollar. Comes in a varietyof colors Screen art in blue or yellow. 100% cotton.S, M, L, XL, 2XL, 3XL

Be a Blanketeer!

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No vacation would be complete without a

final stop at The Gift Shop, so a visit to

Fauxtopia should be no exception. Here you

will find a plethora of logo merchandise

and one of the best selections of books on

the topic of Fauxtopia. These are some of

our featured items.

Borrowed Design

Use and Abuse of Historical Form

Steven Heller and Julie Lasky

Steven Heller and Julie Lasky closely

examine the fine line between homage and

plagiarism in the series of chapters that

make up this helpful book, for any designer

that is interested in the topic of a mimicry

field of art.

Welcome To Twin Peaks

Access Guide to the Town

Lynch,Frost & Wurman

David Lynch and Mark Frost, with the help

of graphic designer Richard Saul Wurman,

utilize the visual and semantic language of

the renowned Access Guide to inform and

delight tourists to this sleepy hamlet.

Travels in Hyper Reality

Umberto Eco

More than any other author or cultural

critic, Umberto Eco is an honorary

Blankateer. His insight into the workings of

Fauxtopia and the social ramifications of

those who visit and stay too long are

remarkable. Traveling with Umberto is the

best way to have your own enlightenment

outside the park.

Understanding Comics,

The Invisible Art

Scott McCloud

The mysteries of the rather pedestrian

medium of Comic Books are unraveled and

shown to be a dynamic force of communica-

tion design in this opus by Scott McCloud. In

a format that would be easily digested by any

comic book reader, Scott marries high brow

academia with low brow of what has been

deemed as kid’s stuff.

Vinyl Leaves,

Walt Disney World and America

Stephen M. Fjellman

Fauxtopia could not exist without the prede-

cessors who laid the groundwork for elabo-

rate entertainment resorts. Fauxtopia could

also not exist without the predecessors who

critiqued the elaborate entertainment

resorts. In this book, Professor Stephen E.

Fjellman explains how the grand daddy of all

resorts, Walt Disney World in Orlando,

Florida, has had an effect on the American,

and also the world’s, psyche.

You Are Here

Katherine Harmon

Subtitled “personal geographies and other

maps of the imagination”, Katherine

traverses many landscapes in this odd atlas.

It would seem most likely that these exam-

ples of “would be cartographers” would

welcome Fauxtopia into this volume.

Form Follows Fiction

Charta

An unusual book that visually explores how

“what is fake” has become “what is real” -

people become sci-fi characters, little girls

become beauty queens, and lifestyles, not

just products, are for sale. It is a reflective

look at art and pop culture and how they

are influencing each other. Examining

works of Duchamp and de Chirico, artists

from the not to distant past, to today’s

Gregory Crewdson, Tim Noble and Sue

Webster, this book allows the reader to

draw his own conclusions as to what is real

and what is not.

The Michelin Guide to

Euro Disney Resort

A guidebook in the form of a map that

unfolds and helps plan your trip to the

magical kingdom on the outskirts of Paris.

When real chateaus are not enough in the

French countryside, Disney brings fairytales

back from where they originated, and

makes them more real than the historic

castles only miles away. This wonderful

map is the best way to orient yourself

before you get there, or even if you are in

the middle of the Main Street U.S.A.

Souvenirs From Fauxtopia

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Coming Soon!The Most Believable Place on Earth

is soon to beThe Most Believable Place

on the Web!

All the fun and fiction on-line! * Plan your vacation * Purchase Tickets* Make Hotel and Dining reservations* View Live Web Cams * Play interactive games with Blank* And So Much more

It's as much fun as actually visiting Fauxtopia!

Whether you're an expert or an independent traveler, you'll discover all you need to know about thisrather broad topic for a creative project – from chaoticpolitical double speak to oversized, overused clichés – with this indispensable introductive guide.

* 15 detailed maps including a full color fold out map for easy reference

* critical views on political, historical and cultural information

* helpful advice about maneuvering through unreality

* useful “where it all began” chapter

©

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Kitsch GardensLand of Big StuffBBQ Barn Dinner TheaterCrap for Your Lawn Shop

Post Modern MountainThe Outdoor ExperienceThe HumanizerThe Retro DinerThe Revolving Restaurant

Ye Old TowneThe Colonial Civil Renaissance

Reenactment Festival Faire and History Twister

The Reality Television StudioThe Rialto Movie HouseThe Computer Interface & WWW ArcadeTotal Virtual RealityFlight SchoolThe Infomercial Gift Emporium KFOH RadioTrompe l'oeil TowerThe Blind Man’s ZooMake ScentsThe Broken 4th WallThe Play HouseThe House of MirrorsCeci n’est pas une RideThe Artificial Greenhouse

The Hall of Presidents Puppet ShowPlacebo Medical CenterThe Crusade CarouselThe Dogma & Pony ShowThe Red ScareThe Camouflage ForestSee P.T. Barnum's Egress!Get Framed!

The Propaganda CircusThe BrainWasherThe Political SpinThe Triumph of the Will Sky RideThe Trojan Horse Internet CaféThe Slanted News StandThe Jingo Jukebox

The Suspension Bridge of DisbeliefThe Plot Line Subway Stop Here and Now ClockMission Statement To MarsEmpathy's Costume ShopTraits R UsPlotters FieldMotivations Modeling AgencyThe Un Real Estate AgencyThe Map ShackCafé GenreThe BrainstormThe Architectural Tour Strokes of Enlightening in the Sky

The Wild West That Wasn'tTurkey leg CartsMerchantainment MallMcMansion AcresETOCS - Ethnic Tapestry of Cultural Stereotypes

Der Kampf Haus The Pint and Dart PubThe Swan ButcherThe Salty Dog ShantyZorba'sCasa de Taco ChopstixCafé Oui OuiMama'sThe Fondue Chalet Tiki Luau Cove

ToDoChecklistToDoChecklist