15.053 Network Simplex Animations Network Simplex Animations.
Graphical Representation and Animations of CERN Physics and Technologies
Transcript of Graphical Representation and Animations of CERN Physics and Technologies
Graphical representation and animations of
CERN physics and technologiesRolf Landua
CERNPH-EDU
IPPOG Meeting, 4 November 2011
Guide lines
Logical and consistent use of ‘metaphors’ for particle properties
Same representation in 2D- and 3D-graphics
PART 1 :
GRAPHICAL REPRESENTATION OF “INVISIBLE” OBJECTS
Object library for use in future graphics / animations
Appealing appearance - (even) for non-physicists
Example: Many ways to represent a proton
....without or with gluons
how to represent electrons, neutrinos?Strong vs weak, electromagnetic charge?Spin 1/2 vs Spin 1 ?
....quarks visible or not
....without or with sea quarks
New scheme used for animations *** draft version - not quite ready yet ***
UP QUARK
Electric charge (+1, pink)
Spin 1/2
Colour (blue)
Weak charge (“up”)
Blue colour Green colour Red colour
Quark declination in ‘colour’ space
Weak and electric charge
Weak charge (“up”)
Weak charge (“down”)
Electric charge (+ pink)
Electric charge (- cyan)
UP QUARK:
DOWN QUARK
Quarks versus Leptons
UP
DOWN
Electric charge 0 Colour charge 0
E-NEUTRINO
Electric charge - Colour charge 0
ELEKTRON
Three families of leptons
E-NEUTRINO
ELEKTRON
M-NEUTRINO
MUON
T-NEUTRINO
TAU
1 1I I1I
Anti-Quarks
UP
DOWN
obtain by ‘hue inversion’
ANTI-DOWN
ANTI-UP
Anti-redRed
Anti-Leptons
E-NEUTRINO
ELEKTRON
E-ANTINEUTRINO
POSITRON
Field particles: PHOTON
Spin 1 Electric charge 0 Colour charge 0
M = 0
Field particles: ELECTROWEAK
Photon
massless
Electric charge - Electric charge - Electric charge +
W- W+Zo
massive
Field particles: GLUONS
Spin 1
M = 0
Colour charge:Red - Antiblue
All gluon colour combinations
.... finally, the (elusive) HIGGS
Spin 0Electric charge 0 Colour charge 0
massive
COMPOSED OBJECTS - THE PROTON
PROTON: ANIMATION*** Low resolution version ***
PART 2 - CERN WORKING GROUP ON ANIMATIONS
Goals
Produce a consistent set of (3D) animations needed for
- press office / media- new CERN movie for visits service- visit point project and exhibitions
Composition (communication, education, ATLAS, CMS)
D. BarneyS. de Gennaro D. DominguezS. GoldfarbR. Landua
C. MarcelloniL. McCarthy J. PequenaoC. Pralavorio
Topics ranked according to priority
1) Matter and forces
•the main components (u,d,e,v)•forces: strong, electromagnetic, weak•how to build protons/neutrons/nuclei; atoms; transforming particles•heavy quarks, leptons; Higgs
2) The Higgs mechanism
3) Producing a Higgs particle in a p-p collision
4) How an LHC experiment ‘sees’ invisible particles
•Higgs•Missing energy/momentum (‘SUSY, extra dimensions, etc’)
5) Evolution of the Universe
•Matter-Antimatter (a)symmetry•Quark-Gluon Plasma •Nucleon formation•Nucleosynthesis•Recombination and CMB•Star and galaxy formation - role of dark matter
Topics ranked according to priority (2)
6) “Virtual tour of the CERN accelerator network”
7) “The World-wide LHC GRID - what it is, how it works”
8) “Computing - from the experiments to the discovery of new phenomena”
9) “How the LHC works - the main components and their function”
OTHER TOPICS (priority to be defined)
Matter-Antimatter asymmetry in Bd decay
Energy becomes mass - particles and antiparticles at CERN
Extra dimensions and black holes
Dark Matter - how we know it is there, how to find it at CERN
Supersymmetry: what is - and why we think we need it
Particle detectors - how they work, how they are used(Si strips, pixels, tracking; calorimeters; RPC, drift tube, CSC, alignment/calibration)
Gauge symmetries and heavy bosons (old and new), Z’Compositeness (preons)Technicolor (composite Higgs, techni-particles)4th Generation
ANIMATION GROUP : Work flow
PHASE 1 - DEVELOPMENT: Conceptualization (brainstorming), script
PHASE 2 - PRE-PRODUCTION : Story board, animatic (rough animated version), design chart
PHASE 3 - PRODUCTION: Modeling, materials, shaders, textures; layouts, animations, lighting
PHASE 4 - POST-PRODUCTION: Final rendering, compositing (layers), editing, sound, credits
Structure of matter (part 1: conceptualization)
ANIMATION GROUP : Work flow (example)
Story board (beginning ...)
That’s all for now ... watch this space.