Global Gincana @ Mobilefest '09

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Global Gincana @ Mobilefest ‘09 by Ronald Lenz

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Transcript of Global Gincana @ Mobilefest '09

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Global Gincana @ Mobilefest ‘09by Ronald Lenz

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Research head Locative Media @ Waag Society

Ronald Lenz

Creative Director @ 7scenes

Strategist, technologist and researcher in location-based mobile services and experiences

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Amsterdam based Medialab

Waag Society

Creative technology for social innovation

Education, Healthcare, Arts&Culture, Sustainability & Public Domain

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They have histories, invoke behavior, are personal, physical & virtual

Places - more than geography

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Ever growing adoption of phones

Mobile technology trends

Multi-functional devices

Always connected & context-aware

Mobile web is the new internet

Strong distribution platforms for applications

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Active participation and collaboration

Learning trends

Everyday life scenarios

Teacher as inspiration, coach and expert

Situation and experience based learning

Reflection: process, material and behavior

Donation: share, present to and create for

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Creating new learning experiences on location

Creative Learning Lab & Locative Atelier

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We have a new design challenge and need new tools!

The City is a Learning environment!

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A new platform

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Mobile and online platform for creating, publishing, playing and sharing GPS games and tours

7scenes

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Create & Publish

All web-based, easy drag&drop interface

Select & configure templates such as role-playing, trading, treasure hunt & interactive story

Add tasks, photos, videos, sounds, notes & rewards to locations on a map

Publish for events or to everyone

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Navigate places live on a map

Play

Location-based interaction: view media/content, perform tasks, upload photos and notes, pick up rewards

Multi-user gameplay: confrontations & trading, message with players

Collaborate with web-player

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Navigate places live on a map

Play

Location-based interaction: view media/content, perform tasks, upload photos and notes, pick up rewards

Multi-user gameplay: confrontations & trading, message with players

Collaborate with web-player

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Set up scene pages for your project’s communication

Share

All interaction can be broadcast live

All player interaction is archived for playback later

Share your project with widgets

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Designed for use by organisations such as schools & universities, museums, tourist boards, event organisers, publishers and more

Project

Use for any kind of purpose and content

Full administration control to manage content, editors and users

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Some examples

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An educational mobile game blending mediaeval history out in the Amsterdam streets

Frequency 1550

Navigating a historic map, meeting historic characters

Multi-player competition with web-based players

Proven educational value

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Mobile Learning Game KitA full set of production tools

Full toolkit to create mobile ‘lessons’ with

Mobile Learning Game Kit

First in its kind

collaboration UvA and Medialab Amsterdam

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Learn by creating and playing mobile games

Games Atelier

Full educational program

Available in all Dutch schools

To be used for any curriculum

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Photographic treasure hunt exploring Hong Kong’s architecture

Re-architect

Think like an architect for a day

Collaboration HK Design Institute and Polytechnic University

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Role playing game about Dutch roots of NYC

Fort Amsterdam

Strong theatrics and physical gameplay

Lasting experience

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Role playing game about Dutch roots of NYC

Fort Amsterdam

Strong theatrics and physical gameplay

Lasting experience

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Urban game on shared trading history of Amsterdam and NYC

The Island

Connecting the two cities in real-time!

Players trade like merchants did 400 years ago

Respond to the changing market values determined by historic facts

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Urban environment as inspiration, context and trigger: historical, social, cultural, personal perspective

Urban gaming principles

Storyline: meta narratives vs micro narrative and blackbox structures

Gameplay: games rules, social interaction, collaboration

Problem solving: just in time & on-demand info, skills as strategies, realworld situations

Theatrics: dark players, actors and props, create settings

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Global Gincana

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Global GincanaAn international collaboration

Exploring new uses of mobile technology in society

A logical collaboration

Seeing the city as a playground

Big city opportunities and challenges

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Connecting young people in two multi-ethnic cities: SP and A’dam

Global Gincana

Exploring culture exchange using next-generation mobile tools

Researching a new educational format

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Global GincanaCombining traditional Gincana with mobile gaming: Mobile Gincana

Creating cultural games for students in another city

Playing cultural games made by students from another city

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Take a cultural theme: food, language, arts&culture, music& dance, ...

A Mobile Gincana game

Pick your favorite national, personal and local examples

Find and create expressive media to illustrate them

Add a Gincana activity: object search, social interaction, cultural match or artistic expression

Map these as 7scenes tasks to city locations in the other city

Give your game as a cultural present to students in the other city

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pilot, workshop and presentations

Results phase 1

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Avenida Paulista: language, architecture and art & design

Pilots

Villa Madalena: Street Art / Gra!ti

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Avenida Paulista: language, architecture and art & design

Pilots

Villa Madalena: Street Art / Gra!ti

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Avenida Paulista: language, architecture and art & design

Pilots

Villa Madalena: Street Art / Gra!ti

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students and teachers working in teams

Workshop

creating Mobile Gincana games

Great creativity and local traditions & scenarios used

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Presentations of results

Campus Party conference Sao Paulo

great feedback

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first results are in...

Results phase 2

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first results are in...

Results phase 2

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New technology in education festival

Picnic Young

Part of Picnic festival - largest crossmedia festival of Europe

Connected pilot - Play Mobile Gincana games

Live video stream connecting SP & A’dam

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Facilitate more exchanges between students

What’s next for Global Gincana?

Research learning e"ects and explore embedding in schoolsystem

Connect more cities & countries

Strengthen relationship with Mobilefest

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7scenes ♥ Mobilefest

Partnership

O!cial Brazilian reseller and project partner

Paulo Hartmann

Marcelo Godoy

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Major design updates

The very near future

iPhone app

Mobile browser app

Open API

Portuguese translations

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A design toolkit for mobile location-based projects

What could 7scenes be to a university?

A new way to publish educational content

A development platform for IT students

A way to promote learning outside building walls and schooltimes

Multi purpose: interactive media, game design, information technology,theatre, social studies, geography, biology fieldwork, architecture, photography and more.

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We have only just started with location-based mobile apps

So how about the future?

Augmented Reality - just a hype?

A new mass medium & design paradigm

The City will have an API and it will be realtime

Exploring Cities, but also connecting Cities

Social Play will make the di"erence