Gl dec 2012
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Transcript of Gl dec 2012
The Danish Model Transforming Public Libraries from Institutions of the Industrial Age to Change Agents for the Networked Society..
Rolf Hapel, Aarhus Public Libraries, Denmark
Denmark 5.5 mill inhabitants 43,000 km2 450 fixed library service points 96 NZD average spending on libraries per capita
Aarhus 310.000 inhabitants 647 km2 19 libraries 78 NZD average spending on libraries per capita
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200
400
600
800
1000
1200
1400
More than 50 % decrease of service points in Denmark since
1980!
Fewer libraries..
.
Libraries
Reinvent the library new ways of professionalism
new products new alliances
new ways of funding
A new library model for the knowledge society Danish Digital Library Partnerships
The modern library
D. Skot-Hansen et. al. Royal School of Library and Information Science
Cognition/information
Engagement
Innovation Empower-ment
Space for meaningful and touching experiences Irrational, emotional and chaotic Communicating a diversion of aesthetic experiences Storytelling or other artistic expressions All kinds of media, cultural forms and genres Stage for events and cultural arrangements Supporting cognition/experience and innovation
Space for inspiration
Space for experience and exploring the world through media and communication Free and easy access to information and knowledge Learning percieved as a dialogue oriented process Based on learning needs of the users Informal settings Playful, interactive and social learning methods Homework café’s, study places, open courses and experiment areas Supporting cognition/experience and empowerment
Space for learning
Open, public space The Great Good Place - between home and work Arenas for encounters between people of different interests and values Encounter opinions through discussions and debate Non-committal, random encounters through lounge décor with newspapers and café atmosphere Organized meetings Chat groups, blogs or other social media Supporting empowerment and engagement
Space for meeting
Users creating new expressions in the encounter with art and culture Access to tools supporting creative expressions Gaming-, writing-, sound- and video-workshops Workshops with professional artists, designers and multimedia developers Publishing and distributing work and products of the users User access to stages for performance and expression Supporting engagement and innovation
Space for performance
Idea
Liberate data and information
Create relations between data
Make the users knowledge visible and useful
Place information in a meaningful context for the users ..by using open source software and forming communities for development
da
ta b
ase
s
Information silos
Concept
The well (data repository)
O
Sources Application layer
O m
Presentation
User transactions
Harvesting and
indexing
TING.community
Library Partners
Mobile
Open Source Content (Coding and consistency)
Vendor Partners
The Well (Meta data repository)
Community Council - - - - - - - - - -
Community Work Group
TING.concept
Ding2 (CMS)
40 12
Mobile Projects E.g. apps
The Net libraries Virtual libraries or subject portals
produced by Danish public and
research libraries in cooperation
Started spring 2000
Editor based in Aarhus, production distributed
Cooperation with nationwide public service TV and radio broadcast (DR)
Also nonfiction: ”Think Pauses” in cooperation with Aarhus University and DR
a series of events and booklets with scientist and researchers on subjects like Freedom, Network, Confidence and Hostility.
’Something Similar’
’Book pieces’
Blogs
Order the book in your library
Video clips
Expert panels
User profiles
Readers Clubs
Ask your librarian
Analyses
Podcasts
Best rated novels
News
Author net Interviews
Latest comments
Write to the Author
Event calendar
Bibliographies
Biographies
All Danish public libraries participate
Universe – basic figures and changing themes – also in the physical libraries
Palle’s Gift Shop
Presentation
Theme
Recommendations
Music Games
Polling Downloads
User comments Library Adds
Watch movies with your borrowers card on filmstriben.dk
Film and movies E-sound books
E-music E-books
m.aakb.dk
Integrated e-content
My loans/account
New media/ services
Recommen- dations
Top 10
News from the library
Events
Search and hold SMS services
General info
Loan Patterns – ”Wisdom of the Crowd”
Others who have borrowed..
Film and movies
E-sound books
E-music
E-books
E-content from
the library:
E-books
E-sound books
Music
Film..
..in Websites from e.g. educational institutions
October 2011
Agreement with primary
publishers covering 80 % of the
Danish e-book market
Build on TING
Technical integration to Fiction
Literature portal
Integration to OPAC’s
Launching ebook-service
Scan point
Remember this book
Others have also borrowed..
Titles by same author
Mash-up library
LOCAL ARCHIVE
ARKIV Archive
YOUTH
MEETING
ROOMS
ANALOGUE MEDIA
SELF SERVICE
LEARNING CENTER
SMS BUSINESS
SERVICE
HOME-
WORK
HELP
COMMUNITY
CENTER
CAFÉ
STUDY SUPPORT JOB CORNER
LIBRARY SHOP
REFERENCE
CONSUMER INFO
NATURE GUIDE E
XH
IBIT
ION
S
FAMILIES
Partner activities
Q AND A
HEALTH
COUNCELLING
LEISURE INFO
NEWS LOUNGE
QUIET AREA
TO
DD
LE
RS
/C
HIL
DR
EN
REA-DINGTRAI-NING
..a structured, obligating, mutual beneficial and dialogue based cooperation between organizations from different sectors who by combining their resources and competences can develop new activities and services
Interaction
Distance
Short term Long term Sponsorships Short duration
Donations, gifts
Volunteers as consultants
Advocacy campains
Co-production R & D
Business development projects
Branding
Sponsorships Long duration
Networks, clubs
Innovation in hybrid organisations
Dialogue on services
Partnership strategy
20122
Thus partnerships..
New resources and skills in the library Knowledge and inspiration from others Increased network
Increased diversity and quality in service production
Enhanced communication and marketing Legitimization New ambassadors
Innovation Strategy
What is innovation?
Innovation
Value – for the users
New
Phases of innovation
Known non-
knowledge
Know-ledge
Unknown non-
knowledge
Divergent Phase
Convergent Phase
Goals and aims
Action plans
Vision Fullfillment
The Groan-zone
Davenport and Pruzak, 1998 Viscositet of Knowledge
Self service
The intelligent building..
The hybrid library
• Multiple user interfaces
• “Intelligent” user support from the
environment
• Web-services: embedded elements in the
physical library connecting items and data
from the Internet (recommendation, something
similar, author portraits)
Inspiring physical spaces for learning,
searching, reading
Winner of Danish Design Award 2004 i-floor
Info Column, proto type
Pick up of digital material The cell phone collect the web address
Bluetooth transmits address to pc
Info Galleria
The Climate Scene
E-tables
Lib-Phone RFID tags and Blue Toth connected to content server
Early version…
Story Hat PDA equipped Reacts with rfid tags
The Laundry Game
”Rocking sheep”
The Story Chair
Interactive Wall
The Quibbler
Low Tech Book Table
Innovation!
From Information searchable anywhere
To What is only possible to experience in the library
Space for media The space as a media
On-line On-site
Information Meaning and significance
Facts Reliability
Encounter with information Encounter with people
Well informed Eksperimental
Visitor Resource
Neutrality Sensuous
Serious Playful
Arrangements Events
The library as a space
Ivar Moltke, Create
From Space for Media to Space for People
Libraries are low intensive meeting places and creators of social capital and trust..
Ragnar Audunson, Oslo University college, Dept. of
Journalism, Library and Information Studies, Oslo, Norway
World Café 3-4 consecutive rounds of discussion A new question posed at each round Participants change – the host of the table stays an picks up the essence
Library as percieved
by others
Dialogue and oral
competences involved
Opportunity to
examine the library’s
own attitudes and
ideas
Groups of people forming visions. Everyone gets a camera and has to answer in photos: What is it like to
be a user and what is it like to work there?
A great variety of
competences involved
Using pictures
communicates well
Starts discussions
and reflections
Photo typing
Users and staff introduces ideas and projects and participants elaborate and develop those
ideas
The library space is used for ideas and projects A channel into user thoughts and ideas Test-space for development topics Access to user networks
Village Square
Mindspot: Target group from 14-20. Events inside and outside of the library. Hiring young people –
Mindspotters - on a short term basis to create events and develop ideas
for this user group Using user competences
Construct a universe
Access to new network
and user groups
Changing the image of
the library worker
Lead Users
Children’s lab: A week’s workshop with children btw 9-14 prototyping a library. The results were used as part of the competition programme
for UMSA
Direct access to
children and not just
to children’s adults
Children carries large
networks
In 2014 these children
are between 16-21
User driven design
LESSONS LEARNED
Make partnerships
Co-create and co-produce
Integrate user generated knowledge in services
Liberate the library from analog media - gradually!!!
Think value chains, formats and ”universes” in service
production
LESSONS LEARNED
Make space for prototyping in the physical library
Increase ties between other public sector activities and
libraries
Think relations rather than transactions
Advocate and campain
Be where the users are
Analogue media..
..digital media..
..music..
..serendipity..
..events..
..exhibitions..
..play for adults..
..picture books..
Bogklubber ..puppet theater..
..chess club..
..imagination..
..playful togetherness..
..book start programmes..
/wEPDwU
..and story telling!
Tuition..
..structured courses..
..informal learning..
..consultation..
..individual help..
..homework help - primary school..
..homework help café - immigrants..
..edutainment..
..word bingo..
..guidance..
..self learning..
..and self service
Meetings..
..talks..
..discussions..
..public debate..
..voting..
..politics..
.hanging out..
..dating..
.. concentrating!
Writers workshops..
..navigating..
..rap performance..
..building the future library..
..poetry slam..
..creating toys..
..workshops for lead users..
..creating the future..
..method development..
..play for children..
..hacker labs..
..necessary rest!
City Floor - level 0
Central escalators Reading room
Project rooms
Study cells Entrance, level 1
Citizens Services
Readin
g r
oom
Cafe
Learning and meeting
Multi purpose halls
The entrance – level 1
Media Ramp - level 1
Media Ramp - level 2
Children and Families
Learning and meetings
Media Ramp
Learning and meetings
Central escalators
Rental Spaces
Hanging Garden
Book shelves
Mirror Room Exhibition
Loudspeaker
Dynamic Surface Wardrobe
Breastfeeding space
Blackboard paint
Eating space