Gears of war
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Transcript of Gears of war
Salford City CollegeEccles Sixth Form CentreBTEC Extended Diploma in GAMES DESIGNUnit 73: Sound For Computer Games
Game Title Gears of war 3 carmines death
Keaton bradley Provide detailed descriptions from chosen examples of sounds that establish…
Clearly state what production technique(s) you think have been used to create specific soundtrack elements
Setting the game is set in a post-apocalyptic time where aliens are taking over the world there for all the building are destroyed. You can tell its aliens invading because the un
human scream at the end of the video and they sounds really armoured so it can’t be an easy war.
Mood
the mood at first is cheery because every ones ok but as soon as that sniper shoots they get serious and take cover so they don’t get shot.
To get the ominous sounding violin they could have bought the sound or paid someone to recording it for them.
Game genre
The game sounds to be a war game you can tell this because they talking about their guns and then a sniper shoots.
To create the sniper sounds they would have had to either get an actual sniper shot recorded or they could of made it their selves with editing software
Narrative The story to this cut scene is about a guy’s gun which keeps jamming and he then get shot by a sniper, then the other guys state that it was a sniper who shot him then tell the rest of the people to take cover.
Again they the voice actors would have got a script to learn and then recorded it, then when they made the cut scenes they would have put the sounds on the right time to make it sounds good