Garbage In, Garbage Out: Optimizing Design Inputs for Successful Prototypes
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Transcript of Garbage In, Garbage Out: Optimizing Design Inputs for Successful Prototypes
G A R B A G E I N , G A R B A G E O U T
Optimizing Design Inputs for Successful Prototypes
Kamaria Campbell @kaccampbell
• I N F O R M AT I O N A R C H I T E C T • W E B A N D M O B I L E U X • W I R E F R A M E S • P R O T O T Y P E S
!!
A B O U T M E
M O T I VAT I O N
Why do some prototypes turn out better than others?
S E S S I O N G O A L S
• Exchange tips for managing the prototype creation process
• Shift mindset from Prototyper to Prototype Facilitator
L E T ’ S G E T I N T O T H E W E E D S !
T I P # 1 : C O N F I R M B U S I N E S S N E E D
W H Y A R E W E D O I N G T H I S ?
T I P # 2 : I D E N T I F Y S TA K E H O L D E R S
P O T E N T I A L S TA K E H O L D E R S
• Who is going to use it ultimately?
• Who is going to use it or sign off on it before it goes to the end-user?
T I P # 3 : D E T E R M I N E T H E T I M E L I N E
M A N A G I N G E X P E C TAT I O N S
• Scope
• Milestones
T I P # 4 : C H O O S E T H E L E V E L O F F I D E L I T Y
W H I C H I S T H E B E S T F I T ?
• Sketches
• Annotated Wireframes
• Clickable Wireframes
• Interactive Prototypes
T I P # 5 : M A N A G I N G R E Q U I R E M E N T S
G AT H E R I N G R E Q U I R E M E N T S
• Formal Document from Business Representatives
• Collaborative Session with Post It Notes
• Assign a Single Notetaker
• Time-bound
T R A C K I N G R E Q U I R E M E N T S
• Original Requirements
• Change Log
• Backlog
T I P # 6 : S E L E C T P R O T O T Y P I N G T O O L S
T I P # 7 : E S TA B L I S H R O L E S & R E S P O N S I B I L I T I E S
C O R E P R O T O T Y P I N G TA S K S
• Gather requirements
• Keep the project on track
• Get or create content for the prototypes
• Build the prototypes
D R E A M T E A M
• Project Manager
• Business Analyst
• Subject Matter Expert
• Prototype Builder
• Visual Designer
T I P # 8 : C R E AT E C O N T E N T P L A N
I D E N T I F Y C O N T E N T
• Type
• Screen
• Source
• Widget Library
T I P # 9 : C R E AT E C O M M U N I C AT I O N P L A N
C R E AT I N G A C O M M U N I C AT I O N P L A N
• Who needs to communicate?
• What needs to be communicated?
• How often will you communicate?
• What will you use to communicate?
• Where will you store and post information related to the prototype?
• How will you indicate different versions or changes to posted content?
T I P # 1 0 : R E F L E C T O N P R O C E S S A N D S H A R E L E A R N I N G S
K E Y TA K E A W AY S
• Prototypes are only as good as the process, thinking and content behind them.
• Every role on the team has the opportunity to facilitate the creation process in a way that will increase the prototype’s success.
T H A N K Y O U ! A N Y Q U E S T I O N S ?