Research Prediction Games in Infinitely Rich Worlds Omid Madani Yahoo! Research.
Games research -
description
Transcript of Games research -
Larry McCalla UGA/COE/CIS/LDT 2nd yr
Humble Games for Improving Online Learning
…not required to possess an intimate
knowledge of video game history or
to devote weeks or months to play.
At the same time, many players of
casual games show a dedication and
skill that is anything but casual.
- Jesper Juul
Program for
the
International
Assessment of
Adult
Competencies
(PIAAC)Literacy, Numeracy, and
Problem Solving in
Technology-Rich
Environments Among U.S.
Adults: Results from the
Program for the International
Assessment of Adult
Competencies 2012.
(2013, October 18).
Retrieved February
27, 2014, from
http://nces.ed.gov/pubsearch/
pubsinfo.asp?pubid=2014008
* learner control of media
* promote student reflection
Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review of Online Learning StudiesU.S. Department of EducationOffice of Planning, Evaluation, and Policy Development Policy and Program Studies ServiceRevised September 2010
Evaluation of Evidence-Based Practices in Online Learning: A Meta-Analysis and Review of Online Learning Studies (2010)
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• J.M. Carrol (MIT) – Minimalism
• Sweller/Merrienboer (AUS/Twente)
Cognitive Load Theory
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• Online
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Games
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Leaderboards
Debriefing
What game mechanics or combo of game mechanics…
Can help players through a debriefing – reflection – process?
?
Fiction – Story - Narrative
Can we use narrative to make this game more engaging?
What fictions are already established by gameplay?
How can we build a story?
Give players tools to build their own story??
?
Campbell, J. (1993). The hero with a thousand faces / Joseph Campbell. London : Fontana, 1993.
Dickey, M. D. (2005). Engaging By Design:
How Engagement Strategies in Popular
Computer and Video Games Can Inform
Instructional Design. Educational
Technology Research and
Development, 53(2), 67–83.
Source: Kheel Center, Cornell University, Creative Commons
Source: Kheel Center, Cornell University, Creative Commons
games.chiensolutions.com
Source:
Bernard
Kassoy, Artis
t; Kheel
Center, Corn
ell University