Games of Simplicity - Pozzi; Molinari - Codemotion Milan 2016

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Games of Simplicity Matteo Pozzi & Claudia Molinari MILAN 25-26 NOVEMBER 2016

Transcript of Games of Simplicity - Pozzi; Molinari - Codemotion Milan 2016

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Games of SimplicityMatteo Pozzi & Claudia Molinari

MILAN 25-26 NOVEMBER 2016

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HELLO

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WE AREWE ARE MÜESLI

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Game & Visual DesignerCLAUDIA MOLINARI

MATTEO POZZIGame & Narrative

Designer

CORE TEAM

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SIHEYU4N

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Architect @ IS A&DFABRIZIO GURRADO

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SIHEYUAN =COURTYARD

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SOURCE: BEIJING DESIGN WEEK

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SOURCE: WIRED.COM

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SOURCE: S M LEE @ WIKIMEDIA COMMONS WHEELS OF AURELIA, SANTA RAGIONE, 2016

CAVE! CAVE! DEUS VIDET., WE ARE MÜESLI, 2013

VENTI MESI, WE ARE MÜESLI, 2015

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> WORK AS AN ON-SITEINSTALLATION

> OVERCOME LANGUAGEAND CULTURAL BARRIERS

> TACKLE THE SIHEYUANARCHITECTURAL ISSUE

BRIEF}

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SOURCE: S M LEE @ WIKIMEDIA COMMONS SOURCE: RED WALL GARDEN HOTEL, BEIJING

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SOURCE: S M LEE @ WIKIMEDIA COMMONS

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SOURCE: MRBAGGYPANTS @ PLANET MINECRAFT

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BEIJING STREET PING PONG STORIES, WE ARE MÜESLI, 2011

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SOURCE: MRBAGGYPANTS @ PLANET MINECRAFT SOURCE: RAPHAËL OLIVIER @ NOI PICTURES SOURCE: LUCA VASCONI

SOURCE: SOUTH CHINA MORNING POST

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WE’LL MEET AGAIN, WE ARE MÜESLI, 2015

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1 COMMUNAL AREA4 INDIVIDUAL

AREAS+

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> WORK AS AN ON-SITEINSTALLATION

> OVERCOME LANGUAGEAND CULTURAL BARRIERS

> TACKLE THE SIHEYUANARCHITECTURAL ISSUE

BRIEF}

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4P ABSTRACTLOCAL CO-OP

}

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SOURCE: INDIECADE

Game MakerARAN KONING

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BEAK BEAK, ARAN KONING, 2014

KNIFE TO MEET YOU,KONING, GIBSON, VAN HOVE, BAUMGARTEN, 2016

ON THE HUNT, ARAN KONING, 2016

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WELLTRIS, ALEXEY PAJITNOV & ANDREI SGENOV, 1989

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COMMUNAL

AREA

INDIVIDUAL

AREA #1

INDIVIDUAL

AREA #2

INDIVIDUAL

AREA #3

INDIVIDUAL

AREA #4

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REDUCE

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CONTEXT

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SOURCE: PIETRO MILICI

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THE GREAT PALERMO, WE ARE MÜESLI, 2016

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SOURCE: BEHINDDREAMING @ WIKIMEDIA COMMONS

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SOURCE: AVOID OBVIOUS ARCHITECTS

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LEARN

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TIME

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BUGS

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VARIATIONS

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EMOTION

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ORGANIZE

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> BUGS> LANGUAGE> STORY

>>> GAMEPLAYVARIATIONS

>>> ABSTRACTION+ SUBTLE MOOD

>>> CO-OPEXPERIENCE

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SIMPLICITY}

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JOHN MAEDAAmerican designer

& technologist

“I believe art and design are poised to transform our economy in the 21st century like science and technology did in the last century”

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LAWS OF SIMPLICITY [2006] – JOHN MAEDA

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GAMESOFSIMPLICITY}

>>> LAWS OFSIMPLICITY

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REDUCETHE SIMPLEST WAY TO ACHIEVE SIMPLICITY IS THROUGH THOUGHTFUL

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DESERT GOLFING | CAPTAIN GAMES, 2014

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ORGANIZEORGANIZATION MAKES A SYSTEM OF MANY APPEAR FEWER.

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LINE WOBBLER | ROBIN BAUMGARTEN, 2014

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TIMESAVINGS IN TIME FEEL LIKE SIMPLICITY.

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SUPER HEXAGON, TERRY CAVANAGH, 2012

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LEARNKNOWLEDGE MAKES EVERYTHING SIMPLER.

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PROMISES | INCREPARE, 2012

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DIFFERENCESSIMPLICITY AND COMPLEXITY NEED EACH OTHER.

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REIGNS | NERIAL, 2016

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CONTEXTWHAT LIES IN THE PERIPHERY OF SIMPLICITY IS DEFINITELY

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SPL-T | SIMOGO, 2015

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EMOTIONSMORE EMOTIONS ARE BETTER THAN LESS.

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THREES! |SIRVO, 2014

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HTTP://ASHERV.COM/THREES/THREEMAILS

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TRUSTIN SIMPLICITY WE TRUST.

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CANABALT | ADAM SALTSMAN, 2009

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FAILURESOME THINGS CAN NEVER BE MADE SIMPLE.

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LIBRARY OF BLABBER |IVAN NOTAROŠ, 2015

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THE ONESIMPLICITY IS ABOUT SUBTRACTING THE OBVIOUS,

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LAWS OF SIMPLICITY [2006] – JOHN MAEDA

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THANKS

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[email protected]

www.wearemuesli.it