Game Development Essentials: An Introduction Third Edition

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Game Development Essentials: An Introduction Third Edition

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Game Development Essentials: An Introduction Third Edition. Chapter 4 Player Elements who plays and why?. ■What motivates people to play games, and how does this affect the types of games that are developed? - PowerPoint PPT Presentation

Transcript of Game Development Essentials: An Introduction Third Edition

Page 1: Game Development Essentials:  An Introduction  Third Edition

Game Development Essentials: An Introduction

Third Edition

Page 2: Game Development Essentials:  An Introduction  Third Edition

Chapter 4Player Elements

who plays and why?

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Key Chapter Questions

■ What motivates people to play games, and how does this affect the types of games that are developed?

■ What is the difference between geographics, demographics, and psychographics?

■ How has the player market changed over time?

■ What is the difference between the United States and other geographic markets such as South Korea, Japan, China, and Germany?

■ What are the different generations of players in the United States?

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Player MotivationSocial Interaction

Nintendo

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Player MotivationPhysical Seclusion

iStock Photo

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Player MotivationCompetition

Mortal Kombat vs. DC Universe

Midway Games

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Player MotivationKnowledge

Brainiversity 2

3 Blokes Studios

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Player MotivationMastery

Guitar Hero III

Midway Games

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Player MotivationEscapism

Borderlands

Take- Two Interactive

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Player MotivationAddiction

Playwize Poker & Casino

505 Games

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Geographics

China

South Korea

Japan

Germany

JN JN

JN JN

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PsychographicsVALS Psychotypes

Diagram by Per Olin

The VALS survey analyzes consumers based on psychographic dimensions related to motivation and resources.

(Source: Strategic Business Insights.)

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PsychographicsMyers-Briggs Type Indicator (MBTI)

Diagram by Per Olin

Preferences on each scale of the MBTI instrument combine to yield a four-letter psychological type [e.g., ISFJ, ENTP].

(Source: Myers & Briggs Foundation, Inc.)

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DemographicsGender

Getty Images jn2k108 (Photobucket)

Early personal computer gaming was dominated by boys (left), but adult women gamers (including the Frag Dolls, right) now outnumber male gamers ages 6-17.

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DemographicsGeneration

Diagram by Per Olin

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DemographicsGeneration

Boom Generation (Born 1943-1961)

The Journey to Wild Divine

Magi Tam

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DemographicsGeneration

Generation X (Born 1962-1981)

Lara Croft Gordon Freeman

Eidos Valve

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DemographicsGeneration

Milennial Generation (Born 1982-2002)

Call of Duty: Modern Warfare 2 Puzzle Pirates

ActivisionThree Rings Design, Inc.

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DemographicsRating

Fable II

Reprinted with permission from Microsoft Corporation

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Summary

■ Game Market

■ Player Motivation

■ Geographics

■ Psychographics

■ Demographics

■ Applying Player Markets to Platforms, Genres & Goals