Future Technologies What tomorrow’s marketplace will want Dr James Bellini6 November 2008.
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Transcript of Future Technologies What tomorrow’s marketplace will want Dr James Bellini6 November 2008.
Future TechnologiesFuture TechnologiesWhat tomorrow’s marketplace will want
Dr James Bellini 6 November 2008
Future TechnologiesFuture Technologies
What is the future business/social context?
What technologies best serve this future?
Brain Map of the FuturistBrain Map of the Futurist
Key knowledge areas
History
technology
psychology
Arts
Energy
geographysociology
Geo-politics
science
statistics
2020: Key Concepts2020: Key Concepts
The future is size-neutral
The future is Big◦Big Shift◦Big Switch◦Big Information◦Big Technologies◦Big Baby-boomers◦Big Networks
A Doom Scenario A Doom Scenario DRIVERS OF A 2030 MELTDOWN
Depleting oil suppliesNuclear proliferationClimate changeGlobal water crunchEconomic disproportionDemographic revolution
Colin Mason The 2030 Spike
The Future Business/Social ContextThe Future Business/Social Context• Tomorrow’s Workplace• Wealth of Networks• Digital Natives
Where/How Will We Work?Where/How Will We Work?
The successful company of 2020 will have no HQ and no CEO, will own no IT and will have one-tenth the fixed assets it has today
It will be shaped by enterprise mobility technology, collegiate management and networked business ecosystems
Shifting Networks Model
Metcalfe’s Law: ‘Value of a network is proportional to the square of the number of users’
A Free-Agent FutureA Free-Agent Future
0
10
20
30
40
50
60
70
80
90
UK Germany France
Telework
FreE-work
% total 2020 workforce
Source: Telework Association
Back To The FutureBack To The Future
‘‘In time the tools for leading a nomadic In time the tools for leading a nomadic business and social life will become cheap business and social life will become cheap enough for everyone’enough for everyone’
‘ ‘The biggest lifestyle change for 10,000 years The biggest lifestyle change for 10,000 years -- since humans settled down to farm -- will -- since humans settled down to farm -- will be delivered to most people in the be delivered to most people in the developed world’developed world’
Makimoto and MannersMakimoto and Manners
Digital NomadsDigital Nomads
The Wealth of NetworksThe Wealth of Networks
The networked information economy is replacing the industrial information economy
The aggregate effect of individual actions creates a new and rich virtual information universe
A Networked WorldA Networked World
In 1965 there were 10,000 people for every computer
In 2015 there will be 10,000 connected devices for every person
Building Collective Building Collective Memory Memory
In 2000 some 100 million devices were connected to the Net via RFID
By 2010 there will be 14 billion connections
“ The Internet is a far more speech enhancing medium than print, the village green, or the mails.... The Internet may fairly be regarded as a never-ending worldwide conversation”
US Federal Judge ACLU v Reno
Gutenberg 2.0Gutenberg 2.0
0
100
200
300
400
500
600
700
800
900
1000
2006 2010
Total Digital Information Created Per Year
exabytes
1 exabyte = a trillion big books Source: IDC
A Worldwide A Worldwide ConversationConversation
0
5
10
15
20
25
30
1998 2000 2005 2010
Trillions per year
[ Includes p-to-p, spam and alerts ]
Instant messaging
E-mails
Three Phases of the WebThree Phases of the Web
1960 2010
Arpanet
WWW
Rich broadband
Kilo – 103
Mega – 106
Giga – 109
Tera – 1012
Peta – 1015
Exa – 1018
Zetta – 1021
Yotta – 1024
I page, one site
100 million sites, 8 billion pages
The Promise of Web 3.0 The Promise of Web 3.0
Semantic Web: everything fused into one database – ‘mashups on steroids’
Searchable in natural language
Machines do the thinking◦ Sharper web-based marketing◦ More efficient customer building◦ Compliance, tax and reporting
Re-inventing The WheelRe-inventing The Wheel
‘to build a car using the collectivecreativity of the Internet community’
OScar Manifesto
Enter The Digital NativeEnter The Digital Native
Connected
Creator-generators
Communicators
Completely digital
Drivers of Creator Economy
Web 3.0rich contentSecond Life
YouTube
vloggingringo
vodcasting
Web 2.0
flickr
snapfish
photobucket
webshotszoomr
wireless networking
Educating The Digital Educating The Digital NativeNative
10,000 hours playing video games
20,000 hours watching TV200,000 emails sent/received500,000 commercials viewed
5000 hours reading books
Digital Natives Are Digital Natives Are DifferentDifferent
Holistic entitySharing cultureMultiple identitiesVirtual mentality‘Connected’ empathyPost-mass market‘Dream’ consumers
Digital Natives:Digital Natives:
Demand information fastParallel process and multitaskDesire graphics / screen drivenWant random accessExpect frequent, instant rewardPlay games
Digital Native Digital Native TechnologiesTechnologies
Quantum computing?Cloud/virtualisationVideo-to-mobileSaaS
Digital Native Digital Native TechnologiesTechnologies
Anything convergentAnything network-supportingAnything RFID-basedAnything logistics/inventory