Funativity CS 426 Fall 2008. Outline Team members Tools Overview Programming Art Game Inspiration...
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Transcript of Funativity CS 426 Fall 2008. Outline Team members Tools Overview Programming Art Game Inspiration...
Funativity
CS 426Fall 2008
Outline
Team members Tools Overview
ProgrammingArt
Game Inspiration Game Description Demo
Team Members
David Smits – LeadChintan Patel – ProgrammerJim Gagliano – ProgrammerAshleigh Wiatrowski - Artist
Programming Tools
Visual Studio Express 2005XNA Game Studio 2.0SVNTracN unit
Visual Studio Express 2005
- Free IDE for C# development- Built in debugger- Auto-complete- Works easily with XNA
XNA Game Studio 2.0
- Library for building games for Windows and XBOX 360- Large Community Base- Takes care of sound loading,
texture loading, model loading
SVN - Subversion
- Version Control system- use TortoiseSVN wrapperfor Windows- allows developers to see who made changes
Trac
- Bug Tracking System- Enables effective trackingof bugs with priority values- Logs who fixed which bugs and how
Nunit
- Unit Testing framework for.net languages- uniform interface for testingcode- enables quick changes
Art Tools
Maya
Maya
- 3d modeling package- exports file formats thatXNA can load
Inspiration - Bloons
www.addictinggames.com/bloons.html - Simple Concept: Pop balloons with darts- Simple Controls: Forceand angle- Fun!
Idea – Bloons 3D
- Same concept – pop balloons- Controls – force, vertical dir., adds horizontal dir.- Fun? Hopefully.
Demo of Tools
Presentation of a simple game coded in XNA