Fun and Usable: Making Better, More Intuitive Games
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Fun & UsableMaking Better, More Intuitive Games
#UXinGames
Catt Small @cattsmall
I am Catt Small and I like video games
O hai!
#UXinGames
I’m a UX designer
#UXinGames
I’m a teacher
#UXinGames
I’m a game maker
#UXinGames
UX?!
Jurassic Park
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People & machines
#UXinGames
Jurassic Park
Good UX helps people to
Get things doneEfficiently and painlessly
Jurassic Park
Tii Shirt
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Removes friction
Good UX Design increases satisfaction
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Jurassic Park
Dots Game, © Betaworks SpellTower © Zach Gage
Good UX Design gets your game noticed
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Good UX Design has ROI
Common frustrations in games
Jurassic Park
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Poor onboardingWhat key is the “Evert button”?
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Eversion, © Zaratustra Productions
Inconsistent interactionsWhy don’t I die? Why don’t I hurt enemies?
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Spelunky, © Mossmouth, LLC
Mazes of menusHow am I supposed to find anything?
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Dota 2, © Valve
Correcting bad UX
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TEST
DESIGN BUILD
Discovery interviews
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Interviews help you
Find an audienceFor your game
The design document
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Design documents help you
Define the visionFor your game
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What is my game about?
What is my game’s core mechanic?
How should my game feel?
Prototyping
UX Design & You
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Jurassic Park
Prototyping helps you
Test hypothesesWithout wasting time
Pseudo-code programs
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GameMaker Studio, © Yoyo Games
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Construct 2, © Scirra
Usability testing
UX Design & You
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Usability testing helps to
Identify problemsWith UX in your game
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Bring your game with you
EVERYWHERE
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Jurassic Park
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FIVE
Are all you needPEOPLE
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DOCUMENT ALL
You won’t regret it.THE THINGS!
Until you feel satisfied with your game
Rinse & repeat
TEST
DESIGN BUILD
Observe good designGet inspired by others.
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Criticism is necessaryHumility is important.
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UX is your friend!Persevere and you’ll succeed.
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Thank you!Questions?
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Tweet me @cattsmall.