Fasa 1626 - Battletech Manual - The Rules of Warfare

94

description

battletech rules of warfare

Transcript of Fasa 1626 - Battletech Manual - The Rules of Warfare

  • - , " , RLiLES OF WARFARE

    TABLE OF CONTENTS ...... ...................... ......... 3

    BATTLETECH .......... ......... ........... ........... ........... ... ............. 5 Compornls ______ ______ ______ ________ __ __ __ ___ __ ____ ______ ____ .6

    Count'" ................... ............. ........... .... ..... ..... , ....... 5 Record ~!S .............. . ........... ... .. .. ..... .. ..... .. , 7

    ~ ... , ...... ,., ... ~ ..... , .......... , ...... ,., ...... , .......... ,8

    Oic& , .......... ....... ........... ....... ....... ...... ......... ....... .... ... 9

    Game Sat-up .... ....... ........... .................. ........... ....... II

    Playing !he Game .... ........... ....... ...... .......... .

    I.IechWiltliors .__ ...... 10

    Sequen:;& ol P\;Iy .......... ....... .... ....... ........... ........... 11

    Mevomoot ...... ......... ....... ........... ........... ..... .. .. ....... . 12

    Canbal ................... ....... ... .......... ... ...... ......... ........ 17

    Heal Bllild-Up ..... ...... ..... ........... ......... ......... ......... . 29

    ... 32

    .............. 36

    OptIonal Rule. . .............. ....... ...................... 38

    Cleating Woods ............................ ......... ......... ...... 38

    Fn ..... .......... ~................. . ... . ............. . . . . . . ..38 ........................................ 39

    .~

    Gun EmpIacomonts and Impoowd PosiIioos ....... 0

    CNgo and Troop Carrillrs

    .Mud! Uftiog ~Iies.

    Night Canbal

    ArtiIlety ....

    lrodir

  • ,

    -

    NIw DWgn _ Dev .... pment

    ..,-...........

    "".-Richanl'M .. ,. , Mike Dorr.y "'" """",

    -"""". E_St." ~""CIwI

    L Ro:u 8abcoc:I< III s..... EdiW

    --, ....

    , ... -

    --T .... Od g ..... _ ... M ......

    rw.a KnurlOf' Gi.,xric DftlQn

    JonIanK.~ CmwM

    ~ ......

    ---.. """"""" -... -M'_ --rmBrDnott T)pneIting IIRd LayouI ..........

    ... ~, Todd Mwlll Dawnw ....

    THE RULES OF WARfARE

    THE BATILETECH MANUAL aattieTech

    ",."

    -II .... T~oI FASA C

  • i~'!

    i J

    mw

    ~

    -

    ~~{ n

    t'~.h.

    z

    . ~hi

    l J;d~

    i'~ :i

    l ~jJ

    ' "'l

    ~ h

    .

    it ;!!

    [~~

    0

    I 'f~

    Wh'

    ~f c

    -~

    . i

    :r

    !"

    .

    .~.

    c f~

    1 'i'

    ~'~l-

    (') "

    I!!~ !H

    -l'i -I

    m

    .

    f'

    'j

    0 ~

    tli.

    !(Ii

    H z

    ~

    >

    T' . fH

    . i

    i~' ~

    .1 ,ii,

    : ~

    ~

    . -I

    : ~!

    <

    i', -

    -I'

    ! i;

    !~W

    m

    m

    ~

    ~ ~ "" ~

    . !. .L.

    I:

    Ii.

    '"

    m

    0 0

    mphU

    rWh

    m

    "

    >

    >

    tEi"

    ~i:Ee:

    ~~ ..

    !I"

    g.!;

    "

    z ~:

    "hH~

    h!h'

    m

    c

    !rU~!j

    fill r

    " >

    >

    ~~!!W,

    -ni h

    "

    -

    m

    ~.

    , ,11'

    ->

    ~.

    H .j.

    lOp ~d[

    I'~ h~

    'H!

    .

    ~ dT-"B,.., ..... ~. It r.." A ........ ~",.,...,.." IhouId IbIbw

    1'IiI~: r .... B",.,... .... 'Mh rINmA __ 'IMch r .... B """"'" /I0IO 'J./eo'If ream A ",.,..,.. """' '/oNd! reM! B _1100 '~ r ....... A m

  • THE RU L ES OF WARFA RE

    MOVEMENT BIottleTecll units chang81heir posltioo onlho mapshoel by

    usinll """ 01 many types of mowmenl Durin; !he Movement Phase oIeact> ~ tum, each player "''''1 chooselhe one form 01 movoment!hal his unit wit ~ durirll/lhal Wm. Wh9n ~ is his ILXII 10 move. !he player m..s1 announce what kiroi 0I1T1OV1t-men! he is making am how """'I' movemoot points he lias 10 spend. Within !he limiIatior1s oIlhfI rules, how a unit move.;" _)'5 Iho plaY"f's d"ioic&.

    MOVEMErff COSTS ~ costs a minimum of 1 Mo"""""" PoinI (or ... ) for .. "",110

    mow """ he. , Ret", 10 Ihe T ... ,aif\ Ell""'" Chart 10 d&t",,,,.... Iho cost to en1e< .. specillc kind 01 tetrain. Some terrain fa restricted lor vohic:Ies, aM oIhors require a PiiO/inQ SkiI AcII tor the MechWatriot. Ched< Ihe appropria1e section in the rules lor II!ese ,ostriclions.

    A unil musl haV8 5Il1'fioienl ... 1eII1O poay the cast 01 enterlng !he .- hex , Tho '"" ... ceptiotI is that . unit can always mov1I Iorward one hex, rIO mall ... whallhe!rain cost. as long as I1>al Os the the only hex Ihe unit orners !hal tum am the terrain """" noIforbid!he op.i'! Hex .... has 4 .... T1w pIa)'fll" decJa, .. thaI !he '1.1""" wit ....... ttr.. 111m. Towalr SII"IIif1!I ahNd .. 10 fJt>x B (I "'1 and !hero ron.wd ~ "1O!he /MIl.,. Woc:ds .. Hflx C (3 ... 1 wiI COSI all 4 oI!he 'MIIchs .... Itwould aJso cost l1li4 ... for !he 'M6ch ro move inro Hex B (I "'1. ~ cI1ant/6l/s lacing (I _I and move inIo!he Ugh! Woods-" HIlx D (2 _I. SimiJarly. It would cost tile 'M:/> 11/4 _ to move.i'!to HIlx E-fo

  • THE RULES OF WARFARE

    MOVEMENT CHOICES

    SUond,,,,, Sill' The ...-II11ay' in the hex In wt'IIo;h ~ SWIed !he 111m. It does

    rot "..,.. al aI. not ...., 10 c:I\Inge i!!I laeinQ. Standing sII gennralftno.-. giwIs no ~ 10 "",rp;>. n.n the unit may t.lndanwilhllCltarg_j".~ Thera .... _ co.IloI S\aIIdW1g lIiI. Walkino'Crul-'ng

    "!he ~ t*:id811C wall (or. lor. V\II'Iide, or ..... ) ~ mJl.V axpMd .. up 10 its WaImG. Of Cn.oitjng, .. fating. WaIHoI .. 'Meehl c.lltljomp. rr-Ihat CM may"..,.. ir*>...,. hIIx that is wimin~. jomprano-. ThlI8mIin !ypeOoell'lOlmatl8r. "'" does !he 'Mtd!'. ~ ''''*'11, The 'Med1 wiI '-"d lacr.g ~dtlClitAl" pIarI< ct.Iaa81.

    A 'MId! canoo! h;woa J\In'4I ... 11''''''''' .... W....-.g .. ,_""" a/MI ~ dIrftIge). ,... '*'. 'Mech jump highIr. in ............ it!'; jomp raIiIv . ........-v a_ . IDI 01 --.tI wsts 1 "-1 poinI for..ery hex jumped. willi. rnirIm.o'ro CO$1 at 3 I1Nt~ , That is , _ 'Meo::!l jumped ~ _ r..x. ~ _ build up 3 haa1 pointI lor lMIun, ~ Ibo makoa limg_lIIll .~.and.iun1Iing'MIdI .11rICQ_ tarveI ..." I'I.O'WWIg Of WJNroo 'Mech.. '"- eIIIcII .... ... . , ~ In ... eomt.I --..

    wt.. . "-dl jumps, iI .... 1nfMI """ '- in q \fiO ..... , lOt -r Jutnp ... ~ hal. " CM ~

  • THE RULES Of WARfAR E

    A 'Moch '" ground""-- will sI rile 'M9d! mo_ to iN" D Piloting SIdI RcII i$ ,/Itp'r9d ~ tIwJ 'M;h lias run ~9f ~ II/dflg c/wIf/6. TI 'M;h lias moVfld Ihr .... hexH. arid "" tt. .. is no rei modi,.. ThfI pGYfK rolls" 10, WId the 'I./ech may icift and """""Y ant 81_10 haw Iwo units p8f he . Th9s

  • THE RUlfS OF WARFARE

    ROAOJ8AlOOE MOVEMENT

    ~_Mo-...nt AI units rlMllinO IIIonO roadsPill' orly I "'PI' he>c f'IIgafd-

    leA of .. """'.ICIUIII terrain. A uriI ill CIIIIIIicIINd 10 be IrIMllinO IIIonO road ~ ~ from. road "X 10 aIICIIh.- fOIId ,-",

    ~ lIddition, r-. nduKI, n wi II I ve/'Io:Ies may ,~. Road l!oDrusolllllJ'Wing"'" ~ her, TOQllin IhiI bonJI, "'- unit ...... l bogin its un on II Road~. In-. ...... """" CansIrucIiDn F...-n (Cf). Only lnlaowy units .., .ahicIoo; thai weighl15 _ Of ... rM'f ..... lJgtC ~. -.... BricIQes can suppon ...... up 10 .0 _ . ....... HN..y 8ri:IgM '*' suppon LIIIII5 up 10 eo ....... ........ ..., __ WIIIII:IIU"""'" lIM road ___ in ... IJridgIId ".., An ...... "1i;I- unit can ..... 111M ~ II using ... bridge ....:I -*"II ~ II> ..... ops9 , TN uniI ....... lib t'ICIn!\II I*Ig dam. 1r0lll1M coIa!>M 01 "" bf~.

    For g;mi)al p.a-poses. Il>oo bridge can be anacked .... I DuiIding. W lis CF it r..:luctd ID O. IhII bridge .. ""'" ositIoIftd III tIa'M c:o'lIPI"; ,

    PILOTING SKILL ROLLS 'Miel .. ,'" 'Mad> 'Mech takaoI 20 dMMge P< CW!opie1l1f ioIartIryOf ........ , ,,'Mech'MII t.1 .... ground and noI!he i'IM-'_unit.

    THE 8,A,TTtETECH MANU,A, l

  • -THE RULES OF WARFARE

    Dele& oomOOr of ........ alien lewis laI\ero, sublrac1 the

    l ... raio loIevation le-c in\ which the 'MocIllails from lhe\elTain ..... vation ko.elolthe ,",x In wtlich;1 baQM its fal. KIhe 'Med\ was on lop of. buikling. the boeginning ........ ation is ~al 10 Iho elevalion IovoI oIlIIe building plus the elevation ....... ot the terrain. ~!his number is negatiYo (!he 't.Iad1lo1 uphill because of a roll on the Facing Tab4eI . !real! .... resuR as O. F.clng Atte. " FaU

    When a 'Moofl falls, its lacing may cI'Iange. This facing ~ is importam bocause ~ also d8tvrmines the I-1it Location TabIoolISed when allocating damage /rom the laH.

    To 001"",""" !he 'Med>'5 f.ong aner the faH, roll 106 and compare the ".s"'" I "'- F..:ing Af191 A Fall T_. _ d9lO1m1Ong damage location, use !tie LiIbIe indica19d

    FACING AFTER A FALL TASlE

    Die RoIl(l D6) Nf:w f acing D ..... ~ LoeJItion

    , Sa"", Dfictioo (on '&COl) ,~, , 1 Haxsido FliQ/11 Right 5O:Ie , 2 HoI .. id ... RighT Right Side

    Opposite DOr8 """",. Usa the _apr .. !, Damage Location Irom the Facing Altur A Fall T_.

    H the fal occurs dumg !hoi r.IoverrIet11 Phase, resolwJ the damaogat time. H ttIe !alI """"'" &x!O the III" or rigtlt of the direction that ~s feet are poi!1l""". Trois r'IIIIW aiignme

  • THE RUlES OF WAIIFARE

    COMBAT

    ""'" .... ''*'b''g .. Uo ... , I'tIaH 01 II1II ........ ~ Degin ICI ~ in ....-. Ttw .... _ IormI 01 combiII. W~AtIacks n Physical AIIa(:Q. Wl iIIll-' At 1KIIIn'II>aI rules IDf .1IhideI. irII .. lry. ancI ........ found In IhIiir ~ __ "" ............. .

    Oumg ... W6aporw Fn f'twIM. ,.,... UN the ...... . _01 ... ..... lOinIia ~cntaroN. Fotone ri 10 In .. 8tIOIher, ~ IIIUSI ~. clear -.o/.1ighI ",1hI18fgeI._ hIlIVI' mulll tlewilhin ..... ..-.gII and IIri'V areal 11M ,., II ItIa1 ~ _ICI ..... ThIo IiIIeWIaod otalhat hiding "WVI' it '*' ~ _ en .. '...-0-. """"""'" 01 the ~ and firer, in-*'o _ . ..,.., _ 1acIan.

    ~ 1ft INd\ weapon ~Iy .... Coal' 1ft .. "*'Y or .. lew oIlhIir .... 1; II as !hey WISh. wiIhrI !he r9llrictlonl

    --It" ~ hila a \algot. thlldarna(le Ioca\ion" diU .. "," I8d ard the darnaOt l1.,_dIId on 1Il8 appropia18 rlCord __

    LlNE.oF-$lGHT ....,...,. ~ __ to non" unit. "-_1irlI~

    ""*"- 1II1101"'\O'IiIca'I_iII inlaidld\alV'll. V..w. .... INIurw eanluotf or pII'1iIIIIy bIoe~ halno-":" overlhe ooi!I ...... IIion)p!u11he ....... Iion IewI 01 the building (I tho unit i&.., lop 011 ~). BIooklng !etf.,u,,, llqUallII Iheo ... .abon ""' .. atlheo *rain P'U' lIMo twigm 01 any buildings ,.. woods in the n. .

    HNYy..-.d LightWoodsdo no! bIockllMo Q.cI..;ghI ..... ~. fIao.ogh Ny do Idd two .... alita, ....... 1II ...... aiion ...... 01 lIMo ~ _lin. ~. puliIIM 10""" inIo WId Iiwougn wood he>:es.1OIIhough Ny modify !hit To-Hit,...,... E....-di""' ........ Q.cI.sigII: mere ~. U t.III buIf;t.. ingln ........ I6It.nI c.n block ........ -lighI COl $' I I) .

    "'* .... .- bIockJiN-.ol~ ... .. Oru .... ~ _ cIswo .. .-d bbNv ......... 1IWy .",."... c:hIod< tile cae. below II> ~ ill .-ct .., .......,.

    -.

    ~.Iet .... iIng Y_ EIM.1Ion 04 One 1.1 ..... om.

  • -THE RULES OF WARFARE

    InIoH ...... 19 Wood. Hun nn. Of _ hII ... of 10.,. ____ ."" Light worm MI I ,

    .... bIcIdl~ ....... _ ... ;uanElewlion_ ...... ""DI*hn ... Nghwl.ftlIb'NanIry-''''''**)Of_ ...... hiOI'* ....... riGI* ""' (lor 't.!iK:ht)_ "",.,.,. ... woodI.

    ~lVda'ld-...,., _IWu"""''''Ihe'''' ,. .ot ... ... .... OOQ.IPII. "** ....... ,... hwIs musI t.. ........ 0 : L .. , naI ocnlJied br .... .nt. 0Iv ... _ io~ .,IiI .. Light Woods "..... 01....... : .1iII8d _ al'IKI 1M To-Hi! NI.mber I_hi To-HII M;dln.r,Mdon)_

    II ~ ..... PM&M ttvwgh """ Heavy Woods hII_. _ on .... Elwalion _ ...... J'iOht! hn !he I>IghesI '"' (lot infantry I It. 'UedII in HuM B. D. E. F .xl G. w ....... err.cto

    Wa'. lie'" hII ....... Iia .. lewis CI6Id doopIhIlhat ... 0 below. 1_1 lhedllplh runtIer as. oooatMtwllM1 figumg 1M .... allon differ..-.ow ""~, n!We units.

    A 'MilCh I~ ... Depth I _ 110. is partially o;on-cealed, receM'lg a Partiel CoYer modifier!O ItIa To-HIt Number, an:! only part olIN 'Medl is considuii,,

    lto.oah and ~ naYalvesseIIln ... _ he at o.ph t Of grN" ar. co".d .. .,! '" be III 00IpIh 0 lor ~ . .... ..-

    ,,,''''-P..tiaoI eo-- ...... '1oIIch hIInII< III hit, btI!..,. _ 11M __ Nt iI ....,. III hiI .-.. crtIIcaoI _ . Only 'MIO;h o;an ....... ParIiIoI eo- benIIit """' ...... Toqwlll)o lor ~ eo--. "MedI musI be ~K 11),,,,,, .... It _ .... atiOI, ..... hig/IIi" ~ his ........... ...., ..... "" ~ bebe! " a, him lind Iht~ ...... ThilleIIl aliof,o;an III. hiI, 1IIIikIrG. 01 ~

  • THE RULES OF WARFARE

    A BattleMec!> wiIM kIg-mounlad weapons 1M)' not lifo hough a hex!llat provides that 'Uech wi'" Partial Co_.

    Vehicle weapons mounted in the front may fire ()dy 't>Io!he forward arc. Weapons """",led on the right side or left side may

    I~e only intolhe righ1 and left arcs, ~_ Rear-rTIOOI1t8d weapons lire into"'" rear arc

    Inlil/lIIy do not ha ..... any fimg arc rastric1iorls. Rotlting FIring .I.rct

    Eac:h BaIti&M-FIRING WEAPONS

    Aftar a player has deteormioed that a tatoet is within thl! ftriflg arc of /lis weapOOl and lllal Ihoro is a cI9ar 1ioe-olsighI to !he f.at99I. his unit rna y Iiru. The poIaye< coont. !he ranoe 10 detenn;ne IfltI ~ To-Hit Numbai'. GIJcatJs/iI Itr

  • THE RU L ES Of WA RF ARE

    Afo-.tt JkJdIIiMs In e.ru. T eeh , ITIOY8IIIfII1I of attadd II total '" 4 OOH (.1 modifi). AI II _vii. IIHI ~ mocJlIi9r J$ 1 w9/I(/8d Ii)' thfIlIj>jJfOjJfi-ate weapons .ystem, One of the tarvets is dfIsionaliod as !he primary laroo' AM _!argots are conslderoo secondary tar gats and have 1 . 1 To.Hit t.IodiIier added 10 them. Thia modiliw noI cumulative; i.a" ItMo modifier for ItMo third taroe! slit 0f1Iy .1 . 0r0pShip0 ignore Itw muItipIo taroet mcdill.

    FIr1ng m..n Dc>wn A ' t.Iech thai hal fallan Of lhat hal dr"flll"'d 10 Ihe ground may

    firaits wm w~ as long asbothlts wmsarolunclioning. en. arm wiI 1>1 u ..... 10 suppor1ltw .t.Iech as ~ !~"" and so its weaps1 a pronoo 't.Iech from an ~ h8JC has a-2To.HitIolodffier, .... _ atlad

  • , , , , ,

    " $

    MOOFIERS TO FIRE TABLE

    ....., ... ., pili' 1IIIdM'. a...w.y

    $IoiII..- ...... -1 1* lIIIKIWa Go.rnwr $kiI..- .... I'IWI 1.INnum~ .1 .. 0'I'IirIin'un 'a'IO' pIw &'I

    ad ........ 1 pili' hex .... ItI8tI -..... '..-0-

    --.1 per 1n"'''_1(1 He>: ., ~ Iargo8t _In lIghI WoaOI

    ~,

    HN"YWooOt .2per~"', .2 ~ ~ II In Hu."Y Woodl

    ~,

    Wm .... , +2 1_11or~ 1 W .......

    c ~ two"....,. .. ~ 1.2 Uini-_~ .. 'IJ .. }. __ ,.... ... dJW.,.Woodr~hI' Ctuudet _I r ........ __ J. n,.,WII'IIImmer WlII/I1 (. 1 ..,....".... MOdifier). and the Phooiioi>c HawIc prrp.I (.,

    ~ oWQ:::1l'iow) 5/)( /lues (.-2 ~ 1oIo6Iier). "* rnriHtheModilifld rf>-NiINumblJr I4 (4 .2.4. I ~ 1 .2. 14A w/Iic:>'I INkH the sno/ ., "/MIa",, mi55.

    0 , W A , , .. ,

    t_tRoll _ .. To-Hi! RoI willi 208. " ... """"'* f{IIed;,;

    -10 or greaJar IIwI .. ModiIIId To-l4I Numbw, 1M ~ It ............. M _ _

    WhIrl .... wlUl ..... ~ lINd< It ..... !hi darnaQI' d8pe0odl on "-"'~ 1ItId miIsiIeI-...,. read'! II-.. -

    n.. ~ TO-Hit Number It c.lc:ulilIId.,.;l .. To-H~ rdI ~ jusl as wiIh 0!t>It welPG'"'. tlUIltleoombal~. t.as one extra ~. " ~ ~ ._ I'IitI ill \arget. lIMo atl8Ckl1g player mu.'1Mn roll 206 am consu" !he _ below 10 lind

  • THE RULES OF WARFARE

    o.I",,"1Ing Hli ~Iion TodlollO" ...... uadlc:lcMion ............. __ _

    roI 208.,..,....- 1I'MI _ ........ COlIfm of .. _ Hi! l.ocaIiDn T_ ... V_ Hi! L..ocHat Arm , Co, '" RighlT_ ... '" ,

    ""- """"-R9lI Torso

    c..-T..-IO "',- '"'"'- Right leno "' .... ""-" --

    ""Nm '" -

    " AigN Lag

    '" -.......

    " ..... ..... .....

    Vehk:Ie L.ocation TabIM ..... tound on !he V,1I1des !II>CbOn.

    TMA,cIW hils lis with ifI medi:.m IM. n. sJraighl ~ "-""'1'" Uadr 5 bIIirv~",,*,* rhollJllQM's lflii ... n....JUIOIting'*""nlIflOdII .. j, ... fIIt~_gIIN .... ~".C>;ll.omtIIDt"'-MJe_ ". coomon {o.rr..q. V .... lOA ./argooI'" (~ Va/w 8). and fWD f1tO 10 /Ili'~ ~.Ioo/I"o /1M loll """" '" '" """., """'" V .... at 20. 71lf cannon M _ fha Almer V ..... /of "'. andlO"'o:Wt:iIN.,.~"". 71lf ... hIf/utod

  • THE RULES OF WARFARE

    The kx::ttion of !he Oamagoa determines 1M exact nalUl'o of IIle ailicai! hit Each .... " 01" 'Mech's body has" dill......" set of possible cri!ical hits . F.mhermoMit>iB 10< the 'Med11O lire any 01 its

    ~. __ Off

    This hiI kill the r.lechWarrior ..,.; puIS the BattklMllch oul 01 commission lor the Jusl 01 the Q.ame. This oc:o::o.n on a roll 0112 on the CrItical fiit Effects Table.

    " hip aiIicaI hitlf"" .... the aHIIC!ed log in .. straight ~iIion. The BatdllMed1's ... dow"""" Is CUI in 1laII, rourdod YP, Tho 'Mecn has .. ~2 modifier for a SUCOItSslu! Piloting SI

  • THE RULES Of WARFARE

    """ n.. BMIIeI tach',gyro;'0

  • -tHE RULES OF WARFAR E

    AUMUNrllOH EXPENDITURES r.IisIiIe~ . .....::NnI goN ..., ............. . __

    seulimolllll amtIUI1Is "' ............... The R.cotd St.M .... e;IdI 8a~ ~ftIc8Ie 1M AUII'Ibef "' ....... given weapon can life bItIora ~ is out or ammuniIIan. Tho pIayrd ~. making c:hedI mark.-y lime "" ~ is Iimd. Whoon IhfI ""'"*'- 01 dlo:IOk ~ uquaa. tr.f IImOIKII of........., e&r!'iad, thewupon iaOV1 01 ammunltion_ cannot b& fimd lor the rflI '" 1M game.

    AIMED SHOTS No _4 . .. buI ..... 1ai.nc:t'lerl1U)' lake aimMj shors III

    . ..... .-. '-. 'o'IIhide, or 1>.IIcIing . ....,..", nv on .. ~ unit, twllllad

  • -THE I1ULS or WAIIFARE

    A Iotwatd kic:Ic iI'*I 1M nex in front I h 'Uec/'l1\aI1 BaM To-Hil""""" aU Thil8aseTo-Hil __ be" ,-,. I boI ___ ..:I ....... jua .. ____ IiN. KIo;q,,- 0.,.. v ...... 011 !of....., S IOn$ _ Ihoo ~ BallI&-u.m ..-gI'I& II W.1f1I&'nme(s luck ~ inIIic:I , .......

    ~!). Foteach leg __ ~. '""' aan..g. v ... CUI iI ~. """" ... tII:ts being CUIIIUIaJift (~ up). Oet....-.sam.ge location by KlIng 106 and consuIIi'og'"

    --. A 'UIoc:I1 It\at 11M --. 1111( J 1$IuIy IUcQd _ m ..... ~ SI\jI Aol " 'MIK:M _ misHd , kick m~Sl ~ , ~ Skill Roll.

    A kick ill the on/)' I)'piI 01 physical am.ct. allowed .... ' a prone Of fallen '''*''' (~ prone or fallon 'MGdl!TIII~ ~nd1 !he !itsI 'I.Iech). AI root .... To-Hit Modifiers arr u.-!. ~ Iho -2 lor lnac:I

  • THE RULES OF WARFARE

    ~ a lIIlit c:harges a target that is On B 1x>il.3 modifier in addition to the Building modi! ... to avoid taking damage !rum 8I1t..mg !he building. Th8 talQ&l unit must also make !he &ame roll ~ irs displacomoot causes ~ 10 cross walls.

    For example. "" Arc:her mews /our nex6S and chllf98" .txwe attack on a VTOL alltomatlcaay M.!he rotOf. Infantry tarvet. have an additional.3 To-Hit """"foeing mowment 0/ the attack", and the normal IIIOY8IT\ef1t 01 !he wgeI), but no! !at torrain. ~ II>e nit Is I ' 1OCfi8fuI, both '_ IaII&. D8I&rmino t!>o he .. itIe nit as though !he anack has bMn from the charging 'MIIch', starling hII . Then. cSelermille !he hit location 0/ each 5-po;m group by rolling 1 06 and oonsutf ;-,g the PundI HI! Location T able Icr each group. RecOfd damage as usual.

    Ve/1ic19 rargets tak9 damaQ11lO their fr.txwe attack is Sl.lCC(ll5s!uI and the target Os a 'Mectl. the target is pvsher:I """ hex In lhII dirltCliDn DjlpOS.iIe of the anad

  • THE RULES Of WA R FA R E

    Phy~ AtlltCk, by ,",one MedI. PtTyIlical attad..-. !he 1_ Mech ilforced cut of !he he. In the s.ame dir9Ction. ~ must Ill"" make a PiIaIing Skill f\QIt Ie avoid tal5ng down. Thi$(Iorn4no e"8ClwiI """" ...... aslong as thete ... e 'Mach!; a

  • THE RULES OF WARFARE

    HEAT BUILD-UP

    mJemal heat bIJikj-lCl tn ~S per tum

    Noto that ~ u .... more heat than wal

  • THE RULES Of WARfARE

    The MechW.nor .....,. ~ _ to woiIIlhiI elltd ~ he ca'I o .. ,;de ... tusion readOt' ... 18Iy shIIdown 1'fOCIIdO'# ... IMltMdIO .. '-IOCM. bo ....... IN/OUI 10 I . TlllpIIyrlrmusl"" ",_on2061O r-oidlll....,hiJ 'UidI ', f\Isjon I'IUJCIDt ~ E ...... tllII ..... IhI r/Iut. -'IhIWam.mn-.. _~ "'".-..Jfly2...ti1 .. '-' ....... t.iDw 10 on IhI Hut ScIIII. 1/I'Id" do.; b .. In rih 2~IO"'&$II To-Hi/MJrnIwunlillhl,..fM/s /loW 13.

    BUILDINGS

    BatlleMoclIs fWOIv9d oul oj tn. .- lei< a l1ighIy.nlOb

  • - lH E RULES Of WARfA RE

    BUILDINGS MOVEMENT I. FIRE STARTING MODIFIER TABLE

    "" " M' PillinQ Skill Fire Stalling

    Modilier Modllier

    "'" '-"

    , , , M-.m ,~ , ., .,

    "" 41 _90 ., " ~- ", , " "

    In rIlis Wlample. a lO-rm Aicher wallIS to /I!OVlI /hrougIl Jf mt1dium IJich is _ 01 a Hr!.ooy BuikJin1I with II CUlfenl CF 0182. 11>9 Rillo"narr, c/amag6 to the Hurrchbad< is rtJduotJd by B OOcauSB ,,/ IhB proI9COOn 01 rhB 1>uiIr1inQ. 11>9 Marauder ', dam-ag. F1-WI1. a ...:I T a-f-lit modiIioor /or Partial Cover Is 00d0d because allot the tar",,! might no! be vWbIor. Thera are no miromum ra""" modif""" used in ttn case. It a shot hits an 1Inenl1 '1.Iec/I. crse the SpecIal Hit location Tat>les beIow". 0Iherwi .... use Ihe r"", ode location. Remember tt\at both vnits O'Itthe pmI9Cticn of IIwI building. NorM! of thuse rnodifi&r. are us.ed whoo ID1g at IIfits ~ the same level of a OOiIding .

    THE 6ATT l ETECH MANUAL "

  • , " , '" "

    ,

    SPECIAl HIT lOCAT1ONTABlES

    Shol From AbO ... T_ DIe Roll (IDe) HilL_lion

    , ""-, F.IIn1iAMr loti! Torso

    , FronVANt ConI ... T.,..,., F,OI'IVI\ea( AigIl1 Torso , Aigh1 Arm ,

    -ShoIl,om __ T_ Die RoI (1 06) HIlL_lion

    ,

    "'''' ,

    ,,'" '" , FrontlRur LeI1 Torso FronttRNr AighI Torso ,

    .... '" ,

    ... '" DAMAGE TO BUILDINGS

    $hoi. Iha1 ""'" .,., \a/!;IOIltii de dam""" 10 t .... building --BuiIdings .... ,epo III lledon'" mapbyu-c:e and numbef- IhII Grcund ,~ Stancjing Up ,~

    .-

    --""

    MOVEMENT AC1lONS UtiLE

    S\aIIdWlg SliII .. COII_. tor 'Ito!ch', """'

    eru.;ng SpB.,;I -... ,,'1'. waImg -'''''-

    AInI Speed Med!'11I.IIII'Ong

    -Ground ylthlde .... ......m

    Ground .... oidw II, IImIIed in ". !ypII 01 lItfalr1 1ha11hey """ crou. See !he T ...... Ellects Chan aboYt'!or. list of ~

    ~ . ...... "*. __ ~ '*' d'IAnge .......... , ....... at (lOll of 2

    _ ". .... rd .... r d\a'ige ..,., ........ ". I'll ... ....." l.r4I ct\ar'IgM ~ POIititlle In IIuIoIin;I

    " IOI'lQIe ground ':I8Ncle ....,. _. ". _ I'll. wiIII_ ""* playing poeoII;' 'lAech." w..-my "",", 01_ veNdI.

    A grClU'ld _ ._"'~! t1y!urnIng ill luO'lal. ~ ~ I\a _ . The IO.nII """ bllIIO'Ied 10 IIoe ..,.. "'QidII.

    I ....... uall_ .. Wiler "'_III dN' EIIIIIion Cllltfain.

    " TIiE 8ATTLETECii MANUAL

  • THE RU t ES Of WAIIFA ll f

    VTOl Movemen t VTOL mo"ement is a bit ~"'\Iu.~\l.K ..

  • THE RULES OF WARFARE

    Sid "\1 I 'll A _ vessellIaI" moYIng at Rank Speed and ~

    10 mov9.net a lacing charoge musI mak ~ SIUI Act. K !he ret~.!hera it P'ODe/I:I. II Ihu roll 'ail, IN lhipwil Ud8tIip ;,ID !hoi 00. hi ~ WOIoIId !\;Iva """""1)' rr.ov.d in!O had

    ~ I'lOl made Iht lace dIaroge, In !he ",me manner as a VTO!. lid :,,-Ig.

    .;. pos""..,1\aI p' 'h og in IIlis mannIf wi cause Ih8 IllipIO 1lI'I~; I. __ poc/llliled _ lip,

    --Ounng "_OM iI. ot1ipI 111m ..-a ",01 .. 1-.1 _air;I he>

    ....... run 1IQ'l' .. iI* .. 'MII

  • THE RULS OF WARfARf

    Tl!6 VTOt in rllB JitUSIT arion:>bow ;$011 Elevatioce thQ VTOL kII. Tr.", a l water he." as Ellwation O.

    Plly$l~1 Atr.ck .. .. tplnl! VTOL.f Y""""" may 'am cn/y""""'" VTOLs. 'Medii may m .....

    normal physical attadIIIy destroys the VTOL's rolor. Rams !rom vehickts aru rosotv9d normally.

    THE 8ATTlETECH MANUAL

  • IH[ R UL ES OF W A IIFARE

    A __ is on ., ...... ...., l "Iacing" VTOt .,." Is 21 ~2.m".hu""'''''/llinol~O. n.. .......... diIIwi .... I>olh ,II 'MId'! III'Id II VTOl. .. . , {2 - l }. TrIe

    '~may _ ,,!!ade ll VTO!.. ,,11 VTOl. -."t..,E.tIlItJon 013, tn.n the......"tJon dir,.,,,o

  • THE R UL E S Of W"RFA.R (

    COMSAT ~ ... ..., IO-I'it prOC1I01J'" are .... _ as !of

    'u.:;.. and I'III\odes. n. CJ:1Iy Md. FoIow, og'" _ of inlanwy AI $ an:! .... BaM To-Hi! ~ by 'a/9I.

    T(l.HIT NUMBERS OF INfANTRY WEAPOHS

    WH,..,

    '''' RlngpIhalO_ no poIItIYe To-HiI moo;IibIion. In ilia! case. doI.tIIe .. dImage clone 10 IhI unII.

    El1I''M buildlinglbIod< .......",.sq,t. no diNa ... at Inf ...... try inside a building ~ fIIoo

  • -lHE RULES Of WAIIFAR{

    OPTIONAL RULES The ~ rules "xpand .., acIII ""'" !lava 10 a e.t

    lIeT.ch o;wne. BetOte ItI9 SIar1 01.0 .... rough he. or _ tip Smell ...... ~ 11""'. .Iocr.!, AC!i, ...., SRIoI ... _ be uNCI 10 dear woods.

    ~. pIa)'flf wants his 'Mech!O clear. wood3 he. , he aMOlillCel the tar(/81 he. oomg II-. Combat Phase ..ro thoIon a1UlCka!he Ilex. n.. T.,.H~ NUI'I'Ib8r Is modified by la,..... II!ld .... ""' lallOnlry Iwll"l IIIt101 an;)cldl as",'" 's, "" """""" "". ill ID'_1OId

    TERRAIN COHVERSION CHAAT

    FIRE

    FonMI'T .... in

    """ ..,., H-Hvy Woods LJohI Woods

    ACCIOENTAl FIRES

    NtwT ..... n ... "-lJgI'II Wood. .....,

    " . ~..-... 10 da;u WOCI mI$SM and "" ...-pan CIW1 boo used Ie l\art ~ or converI .......... !he

    B~ pIa)'9t muSi roII2061O _wt.ellwl or no! hisanackhas acdOentarly set a Tire Of

  • -THE RULES

    FIRE IN THE CITY 1'" ..... ,.., cify Is l/X1Iemety I\Mty lucIUIy, ~ if; ....... dif!lc:ull

    10 SIaJI r.m 1tMv. When buiItIing _ ~ ..... JIIl 0 "tn, "." a.....c..01~ burnO'ig Ral208_ consuIlhe ....... '11 ...

    STARTING FIRES TABLE

    DIe Roll To 81M f l

    Modifiers 10 flo. Ron

    LighI Building Medium BlliIcIWIg Hel.y SuildW>\!

    ~""'i8d Building

    _o.....-Miod ..... Lalla Righlol Duw' .... id Cn::IISir'G SInIeI

    ,. ,.

    o . , ., .,

    8uiIdings IaI

  • -THE RU L ES OF WARfARE

    GUN EMPLACEMENTS AND IMPROVED POSITIONS

    IMPROVED POSmOHS Gfvoo~ time, a detfindj"ll u .. t is capabklol OnproWlg

    the 1\3lUCARGO AND TROOP CARRIERS

    CARGO CARRIERS WNIe crea!ifIg a '''''''''' a 'fflhk:Ior, plllye< mooy _ u

    Iomage Ie cargo IIPI'C". Thio tomagu is oonsidered eodosod and prot8CI9d b)ltho! armor 01 the 1'thIde. The Yftt1icIe may carry any cargo " elghlt.g lip to 1M Iomage without any penalty.

    A 'fflhk:Ior a 'MIICh rnay also caIr'/ unptoillClOd cargo lirI sling trawoo to tho lop. irllighIweigh1 COIIIainer5, and "" 00) oquaI to its l000a0e. A Y\WdII canyifIg an e ......... 98da by-.MIT.

    Nf'I suo::essTui attacl

  • tHE R U LES O f W A RFARE

    INFANTRY CARRIERS A plalOOllotloctinbnryW. .. up_lOnIoI ~!IjI3oOII.

    A platoon 01 jI.mp infantry 1M" up lour lOllS 01 cargo &paC8. 1.4oIotiz..:l1nl~ !Me up .oc 10lIl 01 (;II. -c:hIiOf'II_""*' ._ .. /'iI on ..-ov __ _. la' cNighl.aqoipped...tlidlill fill In fie ~ Of 110M, roll 206. On a roll 01 7" 1he ... archlight ill dasll"'fed .

    ARTILLERY

    wt8IoI MIIing up .baIIIe. IN pIIyws may WISh for.",. or bach lilies 10 t.a.... oII-boaId in

  • -THE RULES OF WARFARE

    TARGETING Doring !1>8 T argating PhaM, a poIayer willi Ofl.!lo ... d Artillery

    selects and ,ecordII !he map he. rlUmben IIlat th9y wish !hoHr artiIery to lire"". orr- Board ArtiIIery~" Os direded only al he,,,,, , rot individual tarvet . Each ardIe!y piece that a playif cont,"" may boJ tar9"lod SIlIWale1y. NOIe I1l8 tum !hal th& atriIIIfy firod, th& larQll1 110. , and the 111m in whid11he shell winland. The tum lllat the shell willand Is equal to the cumII"IIl\Im pOJs the time in IIiI/tl! tOl' the shell. The time in 1\tgIlt!Of 1In)'''''''' is 00 the table

    ""'" SHEll TINE IN FLIGHT TABLE

    Di, .. nco. 01 Flrtng Piece Tln.ln AI~t(Turn.) F,om SIoI1lelIeld ("'p Sheets)

    ,~ ,... ,

    ~ ,

    ~" 1 t~12 13--14 1$--16 17_ 18

    ,~"

    , , ,

    " Artillery that II eitt'oer tar from Ih& tigh!ir'lg or I'lOl pre-

    reg;$i ... 9d haslitd8 chanco 01 dc>irlij much damaQe. During the orrBoard F~. Phase, artillery fI)O,It\(f$landing in

    that tOOl "''' , ......... "" and ItIei< t~ .. is msoIvod. Artillery fire may 0( may nor land in the he. that ~ was designated to hit. N !he target he. is being obseNed b)' the ........ lrieFor """" poi'" 01 the artillery pieceg" .......... Gun'*YSkiII orooa1 ... 1t1an

    For e.ery two poin1s 01 the obs8rving unir. Gunnery SkI ..... tNin (~ clown)

    For I1WKy two points c/ the ,I _ 's Gu"""", Skill /lfNler thM 4 (raund9d clown)

    Adjusting fire rr.o t subs8quen1 round lhallhe ~ pkK:e fires at !he samII target hoi. (~!he targe1 hoi. is nQ! in !hoi _-s.igt1t 0I1he samoo obsoMng unit dvring any tum, !his modifier may nQ! be U""',j

    ~ !he rol is equal to Of 8.088eIwise, !hoi silo! ~ed. To determinll-..1hII !ICal!",ed silo! lands, rol! 206. The red die gives IhII dio~iot, 0I1hII SC8f1111 as pet< the SCDfIIII diagram, IIr'Id the whilo die gives IMe number 01 he.es away from the Iar""t he. ,

    Once an artillery un~ I'jIS its iI11911ded \ilfg9I1'rtr. , ~ will be _ to hit Iha1 he. aulomalicat,r ther ... lIo

  • -THE RULES Of WAR f ARE

    ARTILLERY CAMPAIGN RULES n. Millry !rain gj ..,. rniitay ~ II po\'nII "'OM lot ~ Iftts, _1Irikes. _ ClU1I8r ban.y"" H p&a,... wWl. '"'" 1I\ItJ ..... !he _og MIlS'" md """'. fMIiIm 10 USII'Ig ......,. in 8at11eTKh

    Ao~flghl ... N lhepllyws .. """II AeroSpaooIl' 0IIflv.IIi0nII F"oor-s

    "011_ aniIefy. 1htI F"oghter$ ~!he opportUnItylO ...... ard bomb !he .tIeIy as _ as !he """" blltleIIeId. The bIInleliekl map II conso:IItrod 10 be in !he oom .. gj 1M Aero T tcI\

    M~l The coot,06''oCI ~I"'" ""'" ...... (town IIw Ioc.IIian gj ..... eftbOard Millry by COng 1M roumbe< ot heX" north! SO\Jth ..-.:I easvwotSl tf1.al 1h11 bailer)' is 1rC)M !he m., blltlleIieId. Once !he aniJleQ from bu1 roo! its iXact location.

    The enemy Fighlo Iar Ihe an....,. piIetil a The pIIIy .. mult CIeCIar. I'o::>w many 00mb5 he iI doOI'P"1I and """,I ,eso/Ye NCh 1!Iad< Mll""31efy_ fIesoMo.1Iac:b IIOn'NIIIy Seal .0 ~ and".... do no ...... and 0l"I\l_ he. "'II' be alIId

  • -T HE RULES OF WARFARE

    UNDERWATER OPERATIONS

    MOVEMENT Only 'Mochs and submarines may move untlofwaj ... and

    only d they ",e in 09pIh 2 Of deeper wateLINE.QFSIGHT Cak:ulatu Iin&-o!.sir,;ll normally, trNling the depth numbers

    asnegatiVes,lt'o.I$,a Depthlllvolot 1 ;'8 -1 Elevation ~ and is 2 _lions below an Elevation 1 Hil (1 - ~ - 1) 2). In unc\erwaler combat, , Iioo-ot-sight canno4 be established be-_ units. IOOsu units may ~ ,,!lad< one anoIher.

    lIMs that ara above the wrtace 0/ the wate< '" on land may ~ firu al """""""lor """So Conversely, uniI$ that ar .. unde

  • THE RULES OF WARFARE

    SPECIAL WEAPONS n.. ,+ -... do 'OpoitUd~lO-''''''aa:upy. Ing !he'*' ...:l 4 poitU '" ~ Ia Nd'I ..... 1n...,.1Idjadd2101hIIaIg.l'.hHt"""bll'lat Cornma-ld dIoicNollid fields may t...~ ortt once !10m. ,_!han ~ IWOpoinIs '" datniige. during'!jaIIIe.

    n.. """"{IfIoWI1n BaIlleTech is." -*0 _1IaI Con...entlor\lll "'"'" .. no "" .......... .,plasmaGtill tu.oon..-. V_ AI"" 5I3It "'!*y. !he .-. __ '11 pay. deIignatM . HI mounIOCI ~. ' 111 ,obIio'll ~ IIiIfnIoIhoOA"'. are __ 01 ""'-_10 be I ~".,.,....., WI. "'_ q lIII5O .....,., n.. venions ar ......., Ir\eItIcIenC COIT1par8d Ia unillII'lIIIn!he hI~ , ~ II auIom...,.,. att.;Md. The artadc iI tuSlCll>-PO'W'i'lIld F\amera. ,_ and ~ .-ell"'" _.Ihe YI'OI CCII1Iinues its

    -I I ~""""do6po;m oldam liM, Do.rnaiJe ShorI Medium Long Ton. Shollton .10'" fn::nI 01 ... unit _ i >g i. t.l!. V~~ 3 Z 2 3 5 20 UN ... Kid< T .... 10< .~. Unlike .. e.'c-"''''::cc''-____________________ J 0Itw two kirm 01 mont4ie11:11o, .. ~ - aon.I ~ ......... .,.. 8fII cal make q INFERNOS

    In/etnOS "''' apedaI.p.orpose misMes o:\ftIgrIlO affItCI!he tlht level 01""""'1 .MItc!ts. 1r-s18itd 01 m PICIWlg on !he larQltl. .... 1n1emo round .ptxIH In miSaif. disperIir\O II"IigtlIy ftItm. r..- 111.1101 0YIIf 1IIt1atgltl . ....

    My ....... wi!h .. SRM 2-pad< or SAN .... ,iR*I inIarWry (;In

  • -THE RU LE S Of WARfARE

    SMOKE ROUNDS iosl&ad 01 convenlional ,11M., arlitlor)' ""',. may lire smoke

    rounds. WOOnaamoke round hits, thelarger 1>&, isamok9d, and. i! ~ artiIIQry unit ""'maWr kx:ks line-oh'ght

    Smoke from artiiery roonds is d;spIIfS(Id throe turns "' g hurry. hili can use his c:odo.piI ejection system. Once !he system is actio valod. "xpk>siv9 bolts blow away !he, CCIdqIit canop)', and !I!iJ

    ~ is rodMATERiAL AVAI LABILITY During Ih6 a8ation of 'Mad> urits. player, r'NIy o>cquir.

    slOdper TirrHI Required period. A tailed r..pair roll lea_theMach in tho $3-me co"ditio" as iI waspri0l'10 Ih6 aHompt. TI"onI, ~ a 'Mach with an engine criIicaIl'Iif fails its repair roll. the Mach could still operate. but wooIr:I cootinulilO ganoral1l 5 po;nts 01 t"roa1 per tum. and woold have only 2 poa;nts 01 shielding 1011.

    To determine !he 1Q1a1 amount of time roquir9d 10 repair a 'Med>. simply add up the lime requirements lor "'""'" repair ..- (no1oI1ha1 ~ lI"roIoro are thr .. 'ModI sections that need "'"""" ""lOfation or two ""I>"Iral0 engine crfficaI ,.;u, an equal amount of lime wojl bo rlOQUired lor "'""'" I. f'I.o\'OfS and~ tenI should ,1IIII8ITlbor that 8 repair _ the ........ amount of time _Iller iI SlXXliKId. or not.

    Roll 206 on 10 del .......... ~ Ihe part 11M

  • , " , II U L E , o , WARfARE

    REP .... R OIFfICUl TY TABLE

    """'""" ""'-_ ...

    Body 5egmeoI Dn1roved n. Body SegmonI EIbwn 011 IrMmooI StrUClurfl o.maoe .. C

  • -I

    "

    THE RULES OF WARFARE

    ~ ~

    THE BATTLETECH MANUA L

  • -THE RULES OF WARfARE

    THE BA1'lETECH M A NUAL

  • THE RULES O f WARfAIiE

    COMPONENTS ...... OTKh "'I"" .. c:omblI r:.- .... ~

    FlghiIJn: . .... ' .. oIioo .. ~ FoghIer$. and Or~. BeIuw ... ~ of .. ~ corrbiII unD !rom !he MfaTIOCh 1:.io1~ lf r,. ~ wiII'I a delcilplio" oIlhe reccrd -"-I and maps I--"'d 10 pi..,- It oame.

    COUNTERS

    AEROSPACE fIGHTERS ...... oSj)aol F.gIlIIf' ara space-boo;n9 ..-.aIogiI. 01 'WechI. HN~_IIdNICI~W1"~..-ybilasdNdly as a '1to!edI'., '-Cfall _ *"""" at home in either IntetpIaN-tawy sp;IIOI 01 ... ~ of planet. A Iirge AeroSp.oo Fout-. usong iIs~"'" malliwelirepowlf, hils ....... ....,. proud 'Mef;h __ inlD M"d aIcw It.... 10 opIfBIIo M ~ /Qrwt'licl\ 1IIey _. no! buill, prop and jOII-lU~ '*N1 ....... 11M on !hi Fogro .... operatlOl1. 0rIy ...... oSpaol Fogfiten 11M tt'Iis Heat s.:.. Becausoo ot """' flimsy _ . eon. iIoo 0Ii Fogto .... c.JIfI dII'~ft _ ftXC8S11 '-I ","'- by .....,.:on finng .

    e~ 0.0I.a oonIaino to.. MC:dciN IMwing __ .... co. and ~ '*' beSlCif! on. FoghW. and 'ChI Ioonon!I ...... II1II wIIdo IirnlJ arc Nd>.......,on --. _. wupon iI dMIro)oid .. _ all iIIarmorl'lll_ char::ked all in one IoCaIion. IhI all led .... Of wupon illIIiftPIY o:rou.I all and '*' no longer be used.

    IHE BAITL ETEC H MANUAL

  • THE RULES OF WARFARE

    _

    _ --, _ _ , TERRAIN Tho! _ typeS 01 .... thtI .. ill In hi .. (It in ~ ar

    ----_.

    :>:-"- ---~-.

    MAPSHEET

    ThIt AetoTIICh MapsMM is a gri:I "' ... oidIod .. _ eaIId he .... n-"..es .. usedlOregu\aIe_.ndcombal. "'"" FighIets and o.opStoops"..,..;"g /rom "*' 10 ..... He> .... I>eIp ....... .....,......... """ realistic boK:auM !hey pt'CPYide POlSbie rnovvmen1 dioK1l .. ins_ oIltw lour JIOII'IlII wiII'I square grids,

    Each he. on IhI Sj)ace!.ideo! the m~ is ro\IItII)' 1 ,500 kikmell!e

    -Planetl F"\.anM ancI maan he .... alO the only type 01."..., lllal wi bIod< linoH>!-sight and .... ,,,: .. lira. To land on a pIanetaIy he. teQUQI _Ii .... rob, H car. II not ... duMg Iwding. hi "_III,,, ......... eMI>I. in~ ,*,1>8 rMal.

    ...... T_ .- """ aIar'IdIod, 1i>:1IdId dice. I:l\PIg ... ~. ""I_onIy_".~(I06). __ i""'i" -. .. (206). tiIhIr __ _ Of bofIlUgOIII_ .

    GAME SET-UP

    TO $!a~ ... game, ~y OUlthe ~ "'~ on .. ta!IIo or _ otho< ""'ace \ha1 oMer, aI ... ~ NIl, act:8M_ Nflt', fill out Fogh\8f Roctvd SIwfI, kif HC:h Fognlef ir'MIIvId Inlhll bailie. Th& pia,..,. can uSOI IhII "",!ls1lcl kif IhII .. ~ F9'WM IypM duaIbood .. AafoTICh 0('" TIChnIal RHdout:102$, Of1lwy ..., create ",.,. own dooIIigM ~ ",. l)'Own Iound in It. eo...lruC_ .n.c-.

    an.:. ... pIayoerI ttav. _ .. , ...,. ""'"' ~ ... obfodi_Ior ..... -. n-~'~_drMngollan -.nyloncltlgfolCelOlending.numbltol '_", DrtJpShips "". 0III1a0n~"". HrMgo.odld ..... oI;IjKIIwts.MCh

    ~ 01 playIorl pia

  • -T H E RU L ES Of WARfARf

    PLAYING THE GAME PILOTS

    Tho human soldiers who contmI AeroSpacu FighTers, Conventional Foghlers , and OropShips are caUed POol . n-

    ~, play an impo! is killed Of .... ioosly injured. 11 craft wiI .be knocIe des9n features aim cralt. wen a. when ont..nng the atmosp/>lii IhoI crall"' weaponry. These two skill. aro cIi!CU.sed in 0etai1 in IIwI Mo_ ...... t and Combat ...ctiorIs. Piloting Skill Rolls

    PiIofing SkI Rob ar .. ffiSO/vvd in th9 same mamer as in B'tt" T.ch. Tho! play'" adds Iho inc!icatod modifiers to I'i$ pilof I Piloting Skill Level (oormaly S). The resulting roJmbor is th8 PiJotingSkil RoI Taroet numt>e&llOor gr@a! ... ItIanIhoMdiIHld f>ilotinQSkiII LOMII, the action was successful. and r.::> adverse etloct occurs, H !he roll is los. than th8 rroodOfoed PiJo6ng Skil19 ..... Ihoo Iho iMicaIed IlffOO lai

  • T HE RU LE S OF WARfARE

    H1!l1>-Th""t Maneuver DI~ Wheoe ... the piIoI appIiIIs !htusl !hat a.ceods to aa~.

    51NC1urai integrity. he mU$! """'" two PiJt>bt>Q Skill Rolls: """lor Str>ICIUrai Imegrity l.o$$ and one !(I( f'ilot BI.lded in the Mov .....,' $Oldion. The Pilot BI&do.OU1 roll Is based on PiJolirJg Skill lever and !he loIrow;ng !lie"

    BLACKOUT TABLE

    Thrutl Spent Pilot ConditlolIrtg camille point. Modi/ie .. ~

    , -,

    , -< , -<

    ~ , ~ , ~ , 0 -,

    " 0

    , , .,

    " .,

    "

    , .,

    "

    "

    .,

    " .,

    "

    , .,

    AS shown on too tabki, the Pilot'. Skill""'" is modili8d try both the !MIst oIlhe manouvor and lhoI Pik>!'. COO_I.

    II the BIackauI flail Tail!!. !he piIo!ls oooonsciou . Conscious ness canbe regalnod in the """"alway. H ...... POol has noI-' any damage, !I\er1 !h91 01 oamaoe and must"""'" !hoI1ICI/TTIaI roI againsI !hoi ~ Table.

    f'" lJxampIe . .. lt6aJthy pilot mlIkH .. 13 fMIsl ma~" """ hlJx ~ IIi$ ~~ This uClHlds hi5 Cfiilft" C

  • -TH~ IIUl~S OF WAIIFARE

    e. WNponI ,...11 retOIved _Clan al.1ime ...... oombaI II~ ~.lheooo. or rmg doM Il0l ...... ""-1hiII .... " , _lI'foneIr cnfI .. ,esoMId.

    1. Oamage 110m "'111 __ ..... .n.ct. ~ oam.oe .. _ .. ..-..l. buthdarrlagedoe. rIO! aIIecI !head unIiI.IIef ALL .apccll ~nad

  • THE RULES OF WARFARE

    VELOCITY Actual _1 in space is simply a ma1l8r oIchecICIs 01 gravity. I'1anelS and moontI .. ert .ary;ng Q,aYitalional forces at .arioos dislanalS, as 00100 by Ihu arrows on the Space M~. The arrows force cIlanges In facing and oilier movement disIocaIions !hal Pilot. must IIiIhor counl ... act or lake """ant"ll" of. G, avlly Arrow.

    There ate two Types 01 gravity arrows: _ and grey, Gro~ arrows ailed only It>o$a craft !hal....:! !IlK movement in a gr8)' arrow hex. n a aalt oods ~s movemenl in a grey IJIf~eate< !han the number 0111>8 ~rrow, tt.ere ;s no eIfecI.

    Slue arrOWS have ...... u"'"' eIfIlCI lIS 11'''''' am>WI, wit!! _ addiIioro . ..........-- a crall eOlJwK f-.p chaiI(1tI Is mquImd. 1M rimoJ. r1IfI Pik>l goes wirh ""'''-ry and I1JmJ toward HIlx E. sp6fIdin(I," I9fIrh hex of ~ II:> _ ro NBx E /I /he Pilot ~ In fvm h

  • " E '"

    , E ,

    Po ... ed FlIgM nlty Pouaooftighlillhe uIeIr .... y ID"'- .... n''''''II .... To

    ...... powIHOId 1IighI....,. . gall ..... sr aIoc.Meencvgh Ihrusl poWlIIlO make a r.,.;,g c:I\anoI at its currIN'll vtoIocity III1d ""_ the all'llO&phoric ring 04 he . ... This can bII 1h """'VI dor.I11Oyl cl (no _POints leI!)m.;ooynor ...... !hIaIIniISfII Ant FlgIotw Ilal _..,.~ .... ...,......A RghW\iiilhroonou8ddl .. 1IcIciibonII . 2rooo I f lor .. "**'llSIUII Roll; required in .. 11II'ICIIIptM1. This irrttudK~, ~ ,lUicbonflCOW/Y. i\IId 1IndifIg. In ..:IdiIon, .. ~ ,aNa II ... ~ .,. 1IIoIvId.

    ThI runberl in !hi P_ 1Id Entry ond 0eItI Slid< Entry ooiurTonf .... mocIifiilol 10 IhII Pi>tinQ SkI Ret. H !hI1IIi1I roI '" .. _IvI. "*' 1hII cnII .. ":II'-oIy ...... IhiIIIr'nOIIlIlIrI ond bUkII up. smaI _ of '-! ......... 10 '0 ......... diIIIo ... tIM e IhII "- raI .-.d ..... SkI RoI r __ In .odioIion .... r:rafI. may c:n.rv-_1acF9 to &'I\' diolCtioo. dlSired. N ....... rallaill. c:onsuII .. FIiiIId Atn"roIpIlIrir; EnIfy r .....

    -

    o , W A R F A , E

    FAILED ATMOSPHERIC EHTIlY TABLE DIfI __ M_

    '"'" SkIn 1'1011 Targel_ ... c, .... , Nu ....... Rolled

    , EnIty S!IcotIsM TaIw 5 pcOo1t1 Q/ damllgeon Ihe Iron!~. III1d 8dd 15 .... -. , ...,- dUI. T ..... l0~of d..- "'" on !he Iron! ...... ..-.cI1dd 20 ...,-, EnIry So 'lui. Takoo15poon1101 darmIge on !hoi 1r""'!abIe . .,.., Idd 25 lIN! POIrU.

    Bounced oII.~ . r .... 5 poin~ .

    ....... dncIY 11>" ' .... III1d 8dd to'-poin ... , BoorooId 011 ........... .,. ..... 10 fDIlIS III ..... (\jrdy II> ... : ' ~ add 12 heM POirII:I. , BounoId oIIl\mosjlIlOrl. TaIw IS poin" DI dat'rIaQe 0011)' 10 the lu ..... ,..-.I odd " Mal ",*,15 . , Bounced 011 armo.pheo . '-- 51 poO'Il, 10I'I*1II 0I~. and 8dd ""-point..

    lIounr;...:IoII .......... _ . '-- 2$/ poinII. 10 ~ 01 h .... >.,.,,_ 1 8~point. .

    , BouIlcecI 011 at"""Pt* . Lou 3 51 pootltI. 10 pQoIs 01 ~.1II1d 8dd 20 Mal points .

    " . Crall butnI up ... ,.....-y .

    A ,;,." 1haI hal bar.onc>Id 0II1hII MIl ~"'I wIII...:I iU I!IC'4nWII inlhll SI* hu pro 'Pi'd beIor. _'.v 1J'rIry . ThI Cfllt _ bo lao:irV .... ay 11'"," IhII ~ ...:I III wiod1y wi boO.

    EMering tt.o I1mosp/1e

  • -THE RULES OF WARFARE

    A FighttN wilt> a....,r".,;ty 0/ 15 d6o1y oj , . To r&mamal highallituoo, the de . ,. vulnerable 10 lift! from any OIhef Cla l! "' "!"'

  • T HE RULES OF WARfARf

    In IdcIiIion to IN AetoSl*e SpociaI~. COi' __ IionIII ..-o-aft may _ SpecialMar-. 12 Ihru I., """ STOl-f11ed lWt:tah may liii0 ..... ~ ~ 15

    SPECIAL MANEUVERS TABLE

    .......

    -Tlwult Required ........

    ......-

    ""-....... ....... ,

    , .,

    ,

    , ., , , , .,

    , , ., , , , .,

    , .,

    ,

    , .,

    , , .,

    , , , .,

    '" , ,

    " , ,

    " " . ,

    " " .,

    " " , .,

    15(STOl) "

    .,

    There If. many rnoteclilleo.~ forceI, acIinO on. craM in .. ~. ~. play ... must ....... 51 rch lor IWy OM"' 1\Jm in whod'I1h8 IOI.IIII'IruII """'" doR!g 1M _ un eXCftdlthe ~ """'" S I. A PiIoI who bI8doJI igh -.dol. 1'-, "*"'" 0l'Il tum Ir.......o-.g 10 low -'!i1ude. The craft must IpetId one ..... i". ... tum '" low -'Illude (_iNlhI wm IM~ onIr ..... --an no! DIII! ........... hogh aIIiIUdoo un). FlnMy." F"out- _ be ~ onIr _ hH and ................ . "**'" Ski! Rollo lard. The ~ SIIiI AlII iI hOlj'nld by IIddiI'Ig _allacIorI, . rIOIId in ............. ,oI.iIbIft;

    TH( 8ATTlETECli MAN UAL

  • '" 'vnN .... V'I H:l313 1LL lfQ ]1
  • -THE RULES OF W .... RfARE

    STRUCTURAlIHTEGRITY IKlOIFlER TABLE

    SUlning 51 Currant 51

    , , ,

    ,

    , " " " " " " " " , ,

    , , , , , , ,

    , , ,

    ,

    , ,

    , , , , ,

    , , ,

    , , ,

    ,

    ,

    , , ,

    ,

    , , ,

    , , ,

    " ,

    , , ,

    , , , ,

    " " ,

    , ,

    , , , ,

    " " , ,

    , , , , ,

    " " , , ,

    , , , , ,

    " " " , ,

    ,

    , , , , , ,

    " " " ,

    ,

    , , , , , ,

    " " "

    ,

    , , , , , , ,

    " " " " ,

    ,

    ,

    , , , , , , ,

    To _!he SI "iOdiIiwo "'!he Ianc:Iing PlltJbnQSkiI li0ii, limply ""*'~ ............ cnII ..wng and CU'NI'II 5_"~""" __ 011""""-.

    LANDINO MODIFIERS TABLE

    ... ,'" Craft CordIion " " 'v.

    Cfalt ....... noo. __ ~ ... W aatr. !lOW.....or it ",",bur" .2 IIaan hask>ll l l2l1wu1:1 c~ .2 "noIhruSlisa. ;, . .., H no Ihrust is available Q'l LI'Iion 01 Overlotd DropShipl . 8

    r.,.ain t.4odi/iItrI; CrallIandirog in ...".,.." 1ntrd'I- 2 Ctalllanc:ling ;".............,. 1IW"cIy ~ . , Crall Iandirog "" '* 01 _ pawd ....t_ 0 Crall landing on ..... .., __ .t Crall Iardng WI open, dNt ~. .2 Cralt .....,;.,g in waler 118. .3 C.alt landing iI'IMvl!

  • -TH[ RULES OF WAIIFARE FAIlED L.AH'DING TA9l

    DI" .... oce 11M" ... . PUoIIntJ SId. Roll

    T~ end AelUIiI SkIll Roll

    ,

    ,

    ,

    ,

    ,-NoM Iat"odi'1g 0- ooIlIPS" , T 10 damage poinu on IN "CII'II .... L.ard01g goM' eru ..... r ..... 10 cIamago pc:Oms on 1M /ron! tItIII and t 0 dam. pShip 01 20e lor NCto 'Mech. 1\ rllSUlil a 2$ Of ~12. 1N 'Mec:n Is des1rova

  • -rUE RUL[S OF WARfARE

    COMBAT

    The otIjIct 01 ~ b;Vde .. 10 '"*" !hit '"*"Y hom obIaItWIg nil CItIjwe1i _ In moll _ . !hoi .. aox:ompis/"oDcj by Ir)'InII 10 diHVD)' IhII """"'I' In ...... oT_ . Ihe cornbiitanll usualy _I 01 Fighl8t$, 0

  • ----------- I HEll U L E S 0 F W A II F A II E -----------

    RANGE Range Is 1M dlstanoe between 1M attadC/r.er ... fN>x A IThe Base To-l1;l Number TOf all W$lIpO1est P'Oth and COUI'IIing the IargM'. hot, but not 1M anad9cause!he tarpltts "'. cIhIn \/Iou-"""", 01 kiIcmoIter$ away, 'oquiring!he """ 01 more scpIIi$ti_ ca19d Tiru-Sphrlric fooIx aosS8d by Ihe-" of-sight). Gtound Alr.ck Modlrillrs

    There is a ----3 To-Hi! Modil'" t..- all Foghter and DrcpS/i!l attad

  • -IH[ RULES OF WARfARE

    ""_~Modi""" Comb;ot.....,. """ .-.:1 no! .... - . c.kuIahllhe MOdrIiecI To-Hi! Nu_ and m.o hi To-Iii! roll jUll." Tar _~. bullflIt missilll comb;il p!""*,,,,~ hilt one ",., s'''''' H ........ 1aI>rdl8r an""" hill KI lalget, !he ~ ","Y'" must '*' f

  • -TH E RULES OF WAR F ARE

    HIT LOCATION TABLE

    DIe Rotl {2D6) , , , , , ,

    " " "

    Table E~pIIon"lonl:

    Front

    C(I

    eIfecI. The defending play ... choosas thoo weapon te be desk

  • T HE RULES OF WARFARE

    ...... ,

    ,

    ,

    , ,

    "

    "

    "

    ENGINE CRfTlCAl HfT TABLE

    ,-Erog;.. D bOJed. CnIII /IIOWS s\la.gh! at c:un ... ~ ~ On spaao. Lose onIl\a~ CUtI'1I!IIII'IruSI

    ~. Coni". """ace hit lose onIlhord amen! thrust

    ~. Con~ llUr'face hit. lose onIto..onn cun .... II'IruSt .....-

    ~IS 11M pootrIS. -1 0 kNI pcanII -1 S IUeI poira

    .5_~l*lI,II'n.

    . 5 t.M poinIs per 1UIn. control maca r.. .10 heal poonIS "'" 1Um, """If .. StJrlJlCtl """ Engine ExpIodoe. Crall_oyvd.

    TIvusl ~ Ir;Jcses i.~.Ior~". ""shouIO .... "'" !uIow'I\j fYS1InL

    TM Dirac! SJS*n reduces II [)rq)Ship - I F .1011 01 ' O-poin!lirwt.oclots. In""."... . ..... [)rq)Shipsimply ~ .. nwIi'Iy /Ire __ .. dNO-IId. fHOIIIkIg each '()-poinI shOIlno;Ij.

    ~. """ shOIlhat hits wIII!IO '0 1Iam. pain" 10 one hit IooaIIon ..-.d !luIShiP'1 slllliSllcl gNelhll!ring .0",," _ .. 1_. 1hI.angoo for DropShip lire IacIOfI ..... _

    DROPStIP FIRE fACTOR RANGES

    THE S .... TTLfTE C H M .... N U .... l

  • ----------- 1 H [ II U L E S O f WAR FAR E -----------EIdI DropSh;p carriIH """"IIh ....... 10 Wavel from "';.0"'1)

    poO'IIlO "'Il

  • T HE RUL ES O F WAIlFA R{

    c

    A

    ., I!Iis ' c.m. r"' .... Right Tor .... Nt'" glOl)ll(l eom. ,,~ . The Sca_ TIIbIt" used """" ""'" """"

    to Iiod !hill location. Tlw bomb wYI explode (It!(! (10 ,

    ...,"'" -.., -"'"

    -.. nonn.aIy In .. _ lid hit. ,

    '" "'" .... "'"

    -"'" A Figh .... may dive bOmb only ... 1IIgM '*' p.-

    '" .., RighI T 0tICI -.., un. buI can _ 10 make .. manr di .. w .ob , "',- -,- RighI lOtIO dld

  • -THE RULES OF WARfARE

    To o:Iam'Iinot 1M dlrldion 01 .... min 01 , 011 .-.d COII$I,III 1M _ioog ciagfam.

    n.. "-Prim _ IN _ oI.fIec1 01 ~ dio ....

    For ... .".... "diw bomb .tI8d< Of!"'" 05f)g mitwr/. n. play lab , 91l1"1 "'" sc,,1ItI'~. 1he Ioca,*", 01 IN '-

    ~ tip WI;U:I' N 1'2, NId-' ~ lriendw>d". . .... bOI .~ by"" bomII.

    """sI Lo ... ...."." F"oghI'" car". heavy bomb __ ~ 10M .........

    _atIiIity This ............ as Ioog .. "bomb" .nachId 10 1M FV-. ,. FignIIr'" IoN IhnISt _tli"lIlO me _0""

    """

    80mb RMlIlII ..

    " ~

    " .,

    '"

    THRUST lOSS TABLE

    TTl"'" PoInb l os.

    " " , . " " "

    Bomb _ can lie mi .3 ..,.; .... !d'oId .. !hot pIayI _. _ caICuIaIinCt tneQ.llnOl1lW 10 bomb ~ rotn::I all Ir;actions uP. " F"0QIlIfII m." "*' III mlfl)' bombI as desi''' ItS kw>g as one ~ 1hnII, pa;nt .........

    FOf ... ~ Fig'"erwi/h" IhtlIIt "titIQ 0110 CfiOHrI '" carry _ '00-, two.w-. _ ..... ~poi1I botnbI. TIle rou/ 1IrusI",., with IflilIIiI /wtd -.old N 8 rMnJ pM/J. (3 If 2 "" 11 100~) + (2 }f ., let It. J~) _/I}f U. II 2Opomw} * B.,.,." ponti. 17>M __ IN F~ woutt",..... II I'InJsI "'lingo 012 IIIId ill! ~, taflng aI :J ..,1It ". ~ INd. "'*' ",...., lOO-poi'II_ II '*'M*1 ",. _,... fD 4-1l'w IIn!st r~ ""conIIi'w '" liN,",,'" prfIt*Iis d....."..t

    Fog/*rs can "'tIP as mII1J tIOn'lM .. ""1Id 1\ ...,. ..... during_ ...... . """"lhanonelDnb."'IIIII*'6.JrII'Ig __ ,,*,,-.-por_ To.HiI ..... _ be"- lor _ incIMckoII _ . E.Ioo:h _110 doliiii*' must '- .... _1IfVII __ .............

    no. ..",.,.. __ II .. ". high " ._ ItId inIIcII

  • THE >tUlES OF WARfARE

    In Ihis p""'. a F'fIh1lK is sualiflg tI>fl shadiId row 01 ItBJlr.;, Anygroundomit ~ a shM16d h6x JJI1d IiI'inQ nthB F/f1IIItJ( ~ 1M -4 To-Hit Ma6/i$r. Any uniI outside oIlIIe sI!aOIJd ""~ """" fitinQ al rIIfI FIIJh"" doe:o,." rfICeive My!ld itsweapons tire less accurate. ~ Its 1mem' heat reach8s too I'Ii(;l a """", ammunition carriod by Iha FogIl1", may 1UpIodo. Its fusion ,eactor may shu! down, causing the Cia" 10 drift In $p3COI untilltMl _ lew! is ,""-'mpUI8rS to OY9I"I"oea.t and mal!I>ncIion. Because 0I1nIs mal-!unction. the craft will _ 'andomI)r until the Pilot IIithoJf causes th

  • TH E RU LES OF WARFAR E

    EngI .... SlIutdown At ""~ high 19mp9t'alU'''', the magnetic jar contain-~ !he Iu$klIl reactiorl becooF>es unslabkl and may uxpiod&. As a &alel)' dorwic:8, the I'uslon ,_ shuts down aIl1mallcally.

    lXll~ Ihe P*>c restail.!he ,eactor, the ""alt m8y rW)! ... ea'e any tmJ"t ()I fire any woopons.

    Thoo Pilot may boo! able to Mvoid shuIdown tot overriding the fusion ,1OaCIOr'" safety _ prslon is hancIko:j in IIMI QIl'IfI mama< ... in B.ottleT_. For """'Y tum _ reac:hng!tVs point, ilia most destructiveammooitOon rad< for a ~_apon aljllodft. The Dilmage V_ en the amrr".In/!"'" ~. all '" one typ8 goes .... at tho! """'" 1im8. W a Foght ... carri&s """ Ion of LRt.4 20 amrnurVtion and ~ explodes. tho! (:tall's fuseIaOe lal",. t 20 damaQoI poirrts (20 datrIirO& poirrt$ 6 shots or ct\arg961*" \on t20damagopOinls).

    ThIll Pilol ma1 avoid tt1is effect by pure luck. a. indicated by !he A,..,;,j Number _ T a determ .... whelhar IhII arTIIl1! _ sul'lar damago. lie must It!an make a ConsOouBt\9U ReI and sulfar any~.

    "W ......

    00

    "' ~ 00

    ~

    " " " " " " " " " " "

    " H

    " " ~

    THE HEAT SCALE

    ~~~.,"'~ .,-Random t.4ovement. avoid on 5+ No additional ""oct No additional ""1ICt .t To--H

  • THE RULES OF WARF A RE

    FIGHTER RECOVEIlY To _. F~. 1hf OoopShiJl_ F"vn- must"

    ....,. ...... in Iht ..... he . """' ..... _......,.:;ry...t ... ediDn. CIurIniIIhI nut Ium, IhII F..,.PiIaI_ ...-. PIloting SkJI

    AoI~ .... Juluwiorg "oodillc:alito .

    RECOVERY MODIFICA T10N TABLE

    FJeh ... Condition _ Ifioor Craft"'~I~' .3 Cnln .,.. 1osI1J2 Ihn.rtI ~ ..2 Craft ... bsI aIIlhvII ~ ..

    OropShlp Condition .... u_ H ts 01 damage 10 rooM and IS pointIlO 1icIe.

    I ~ 1aiIa. 1'IgI.- jamrI-.d in door,""" lOS ............. FIQhW .un... 30 pcints 10 side. No atrnoIpheIIc.wy pO" ..... ..nil F'IIh* II ,,,.oowd.

    1. Rec:overy faiL FoghIIr d;:wnages DrS A 'MIichcan IN4I DoopSlilp 111_ painII::i'I....,...

    high __ or on'" graund .. b DrapStip .... landed. To ctrop"Uld"ll aaullllily. 1000000001llUll ..... SQIIion.

    Ii')" _ .. drt;: .. for IWO lui UN (not ~ .. un durIrcIwNch .... DrtopSnpI ... I.....-ed 1nIo1l-..drt;: her). AI. high 1IIiIuo;Ho. b pIaytor can mM1IIin IIIIion by _ .. ", 1 IIYuII poIroI. In epII:8. 11-.. 0r0pS/"ip "'11111_ ... ay from .... ~, anc! IhIon apend Itw"usIIO oI!'" Itle PIlI oj gr."'Y. AI.,.. 8IId oIltle Mo._ Ptoase 0111-.. IMiOO

  • - , " ,

    " , , ,

    For 9x~. "Urion Class DeeI. No O\her movemenl ill poss.ible.

    AlIfNbeingdroppBd~IIhtI_Q(tlwJMo''''''''''''Phas801tum 7, rhfI '/hd> IlJt7I.tins in !hit drop h6x IJfltiI tIwJ ."., of tum S'. ~ Ph8H .. hen~,.,.,....., to ftwJ ~"'high.1titudtJ /Iol.w. At fhB ..-.dot""" 9 ', MowmIirtIr f'h

  • THE RULES OF WAR FARE

    LAND-AIR 'MECHS (LAMS) Lo;I-..... . ~ Of l.AM$, ..... jadeHtIgnIing.....::l'W>ll can ~_oan/igurarionlD 11131011 a'Mec:h.' FVW-. otahybrid ...,.,. willi _ -... eI boIII. lAMs --' as hIgI"IIr II'IOIliII ,IICOII andlgt( ......... Ior II Slar League., ...... """"'ptwith .. ~9 moditkn. wtwn!!yWIg, !he LAM ill treallu jumping 'Mechbolh tor T~ W>d ~ To-Hill.Iodifkn. When firing III ., M'MIdI an Ihe IJ"'Io'Id. ~ .......... ""VIl Wh.-I ~ 1I1IyrG . ...... _1 To-10M Mo!iIiIr on aIIIoCkI ..... groo.nl~ F\gI'IIBrs. .......

    When !..AM

  • THE RULES OF WARFARE

    """''''' II lAM Foghler'. comba1 capabiffOO5 am "'IIW to its -_ slats. When in f'OOh1. !he lAM's heal sIMs tHocoma 8.1I1W!191y eIIicienI. This is moslly duoIlO Ih& large amount 01 air passing over Ihe hea1 sink surlaoes. This phenomonon aIows all """'g)' woapaos to finI at greatly leOOed range. but building up only Ihe rKlfrllllll amoum 01 heal

    AIm wwpon!I booome wing ~, leg-mounted weap-

    LAM ._ Loc:allon

    -,-w.."

    '"-,--.

    Si(IoIT",so Cootef Torso

    "'" When Ihe LAM', """'" is l>9fl'Jlrated. damage Pl'SM$IOIhe

    intamaI slrUClUr . Wh9n !hi! """t

  • THE RULES Of WARfARE

    wr....1here ... _"-'_...nfiltlling, k. ~ '*'tor I c:hMI 01 ...,., 10 t:.. IaiIing ..m oI'Iw. By tIoIIowIo 'II ... c:to.in fRm ffonIlO bad

  • THE RULES OF WARFARE

    THE BATTlETECH MAN UAL n

  • THE RULES OF WAllfARE

    BATTLEMECH CONSTRUCTION

    ""'_;' IQ~"""'blMrersIO_""'own 81:11'1 t ' . ~ ... ""*V ......... CIIIpIIed. _ . and -...-wy theV 1IMh. n-. IIwy can PI Nir -v- agaiftIt 0IhIn on .... bolin's' ' t

    To cIMIgn a '-. .... pa.y.. wi r...:l. piece CIIICrIMdl papIt. II*", IhII W-" T_. and ""..........0 Banler.lech I'Ieoord Sheet Tho! pracedurl ill .. 1oIows.

    1. CIIooM T 0I'f'0IIQe 2. Dele", ... Ef9o'II RaliO'lg 3. Add CoradCO' ...... '1O 4 . """' .. TOO'ftI(IIt Iof ........., SIrucIln $. 0."""", .l.mp CIj""., &. Add Extl HM1 SW'IkI 1. _Armot 8. Add WeaponI and Ammunition Ii. CompIoM E~T_ 10. ~ Anrtof V ......

    II . CoI,.:'m~sr-

    CHOOSE TONNAGE

    Ba!lleMec:hs...-lgh be1' "" 10 and ll)O len I;' Inct_ 01 S 1QnI). Within __ 1IonI\I, III"Iy IOnnIIO& ~ 0. ~.

    ~ hi 'MectI 1ON'IIOI M 1hII1Op '" ... __ oIlCfIdI;h PfIPI". Tlw..,...,..;ghIoI .... 'Mech ..-.gInoI, ..... g 11._ . ...,

  • -TH E RULES OF WARFARE

    INTERNAL STAUCTlJRE TABLE

    ... _ S"""",,-8o ... ..., .o~

    .- """" mo .- .-

    'M .... _ ... ,- ,-- '"' ..

    ,

    , , ,

    " ... , , , ~

    " , ,

    ~

    " ~ , . "

    , , . , ~ ,.,

    " ~ " .. ..

    .. ., " "

    , " ~ ,.

    " " " " " " " " m

    " " " " M . , " "

    .. "

    " ,.

    " " " " "

    ...

    " " " " "

    " " " " " " " " " "

    " " " " "

    ~

    " " " ,,. 10.0 " " " "

    The "'-"" -V- 101M 01 (J() _ .1M ImiImIII Smocn.n T~f/IOWf lhar In. 'l0i1I). Thi; ptII'dIilH ..... prOYIde a 'IIlI'fhg .... rrber o! lhoIlI , depending on Ihi IaunctIiI ...

    --. TIle Merlin ""'"- ' .""-P'DjK;/

  • T H e R UL ES O~ WARfARE

    The ''''lid!". 1Jpptr, '--. Of ~ II" .... ....,. t.. ,.,iQWd 10 ~ iCi ass ............. 01 "'*'" hiI_ in .. _ . FIemowI of ...... Of" 01 __ Wi, ...... ""..u.s .. 'Medo't; .., 10 purdllD varying dego-. A ....... must "" ... upper 8IId ~ .... acIUa1CQ in 0f0er 10 pundt

    The t.4efIin " ~ po o;.aa canntwI /I pI;IoBd '"" ;,. rigII/ IOrIO. "'"' 01 ill rfHIdum I.s8rJ ocaplellrll rtJhf..,." IItId /he 0fIwIr oca.r ill '-It 1M MerIio1', J1*J/< Icqr-,~ mIuJIe

    ~ IJOIII' 10 /If riQ/IllOr3O, ,.;ow. .. '.w.ctI'. 1fIIIdWne gun and ........ occ.." It. /Ill! _ Of !he 18"..., lin/(&, g ... not ~ and g must be ~ /0 t::rifj(;W lit ~'*"'--0rIIy _ 01 !he -_ 'r 10 .rr.. tIIr>III _ 001 ~1M11O Ctitica/ /III ~"""*" ALLOCATE ARMOR

    OMOe!he!CUI """"" V .... CMfIod by IN 'MIlch among the ......" CIIIIeo .. ~ Iocaliot'$ sMwn on !he ''''..::h Reocrd """""

    ~,Tho.AdArmor ValueyHdto PfOIIdIgr..n ill'" iI 111ft 10 ... ~. _ion. tM ... """"" v ...... may not boo

    ~ ..... ~ IN .......... 01 inll _,..tt. _ .l1li. Wld rigN_ ...... 1 ~ It*> __ b \oOtIt.,., __ . The arn'IOI.-ocatIidlO& Iron! secliQncpIQI ~~~IO'" 'Hi ., ... rod .w_ ...

    UMm. A.rmor Diagram on'" Recofd s.-- 10 Indica'" IhII Armor V_cam.! on ..,npwlollhl 'I.4ecI'I'lbod)' . Te \1$01 1M .a...- . ~ I*Id< /lUI any ""eeded c:irdeI.

    COMPLETE RECORD SHEET FlI OUI ... ..,;ord _ br '-"'10" 'Nech', ... ~

    __ f po;r-. ........

    VEHICLE CONSTRUCTION n. ........ " sy-.. allows ~ "'.",......,. ..... own

    .......... ut5ng q ..... 01 spMOd. _ . &"Id - ' Ill? 0'....,. cIeIQ. Then, ....,.

  • -THE RULES OF WARFARE

    NaY,1 V.tHde1 11ydo_ MuiTII.rn TomIQI

    Siuooji"" F_ ""-,-01-10 ".., "."

    " ... " ..

    '"'' 61-10 ".,

    81 110 91 , ' 00

    " " '" '" '" '" ..

    '" ~

    '" ..,

    W_haxesol o.p.., ........ ...

    "'-1!1% 01 ~ydIokIII ....,.

    eon 'IIoi ... ..... CNfI Mel ~ MaDTun TOf'l'tAOI 300 IOnI SUtpenIIon FacIO< 30 TIf18In Reslriclianl W_ heX" 01

    0epCh , 0( dMper ...

    s..tomarIn& DMng EquipnMII 10'4 01 ~

    ...-, ..... ,.,-

    ,-01 10 1120 ,,~

    ' .....

    '" lift F_

    " " '"

    DETERMINE ENGINE RATING

    A """"",~ dasQd ~...t ~""" 0/ till! oiWIg IacIor d'' ...... itt ~ 1lIIirQ. 1.IuIIpIy'" ...,..,.. ........ by ill

  • THE RULES OF WARFARE

    FIGHTER CONSTRUCTION The following I YSIolm allows ~Y"'" 10 a>nWUc1 It1eir own

    ..... oSpace or ~ Fogtot.a using..". mill ~ speed, atmaf, and WI! ,"oy 1h9y dIIsU. Then, Ih8y """ pillhair designs agains1 0Ihera ooltle banlefilold.

    To 00sign . Foghmr, IhII poIa)'(lf will _ a pieoo 04 sa3ld1 paper.' P8",1hII Wwpons r ..... _ .... unusod Figh1'" Ro" THE BATTlETECH MANUAL

  • 'H~ lIl)lES OF WARFARE

    ADD HEAT SINKS

    ,.., ~ F"ogI'IIa' neQ IINI ...... IO~. t..t produced by

  • TH E I!ULES or WAR F ARE

    DETERMINE INTERNAL STRUCTURE TON-NAGE

    A building'. internal structu", toooag8 15 the weigI11 ctltl6 marenal. """""""y 10 support !he walls, Il00.JrTi1>91 c/.IoII:) .200 2,000 PIlI" """" DY8I" 10 , 0,000 TOOl '" Armor ""r w~ Price U$l (Waapone CO,II + Strudu.-e Cosl)' .75

    (Slructur .. + Weapons .. lAM Cosl) [1 + (Tomage.IfOO))

    AEROSPACE FIGHTER COST

    Th8 cost in C1Ws for a custom-

  • , " , '" "

    ,

    AEROSPACE FIOKTER COST CHART

    -FomHJl&

  • THE RULES OF WARFARE

    INSTALLATION COST

    To dol"""",,, ItIecost o!. custom-design8d .... laIIation. add the cost 01 all """""""'Ill togeIhei """",dH 0;110 Ih8 formulas below. AIIl00nages ..... thai !or ItIe compoo,,"W ~1. 8.e&pI for ". power plan! and !he final cost multiplier, to< whict'o "'-building". Construction FaC101' is used

    tNSTALU,T1ON COST CHART

    "-Fusion

    '" Heat Sinks

    r""81

    --W ...... Fonai Inslallalion Cost MuIIipIie<

    INFANTRY COST

    Formul.lCo .. IC-BIII) Intomal Struclunt T""""II'"

    10,000

    15,000 ~ Rating CF}I75 11,250 x Rating CF)/15 2.000 per each OIl$( 10,

    ~ Fusion 2.000 NCh, diCE 10,000. Total ArToot-

    TOfOlaIIIIlCF + Too81 -I

    5,000. TLK'''' TOMaIl" 20,000. Amp T"""'I/

  • , " , R U l ~ S o , WARFARE

    WEAI'OMS TABLE

    "'.,. ,,"W CrtIIaI Hit! ~" ~..,. Minimum ,- ~Ium Co." Ton. 'M ""at .. Millry Ur!iC .....,. ....

    '" , AlllETECH M ANUAL "

  • , " , , , , , ,

    , W A , , A

    "

    ENGINE TABLE ENGINE TABLE

    .... l.Ianufac!vr9< ' ...... .... ManufactuJ&<

    ''-'-

    '" ""'" ,., ~ ~, . ,

    " OM ,.,

    ''" G" . ,

    '" ,- ,.,

    '" Corll Tok . , ~ 0m0

    " m

    ''" 10.0 ~ Hissan , ., = '0' 10.0 " '0' " ~ -- 10.5 ~ G"

    " '" G" 11 .0 ~ G" ,., ,~ ,- II .$ ~

    '" " '" .... 12.0 ~ '0'

    "

    ,., ..... 12.S

    .,

    """" " ~, ,- 13.0 ~ Ni ...., ,., ,., .... 13.5 ro 0m0 ,.,

    '" '"' 14.0

    " G" ,.,

    '" G" 1 . 5

    '" '0'

    " '" Cor. Took 15.5

    " '" " "" ,~ 115.0

    '" "" " '" ,- 16.S

    '" --

    ,., ~ ""'"

    17.5 '00

    - " '" G" 18.0 ,~

    '" " ~

    '"" 19.0

    ''" G" ,., .. G" Ig.S

    '" G" . ,

    ''" ....

    "" '"

    G" " '"

    G" 21.5 ,~

    '"' .. , = ,-

    '" ,~ " 'OM . , '"

    '0' "., '" --

    . , ~ '0' U.S ,~

    -- " ~,

    --

    ~,

    '" 0m0 ,.,

    "" '0' 27.0 '"

    G" "

    ~, ,", ~., ,~ G"

    " ,~ .... ~.,

    '''' '" . , ~

    '" 31.5

    '" ". "' "" -~- ~., H' '"

    . , '" -

    ~,

    H' OmO ,., ,ro .... ~., ''''

    OM ,., '"

    a" M.' '"

    G" " ""

    G" 41.0

    '''' '" " '" eN 43 .5

    '''' Niisan . ,

    '"' "'OM ~., ~ ....,

    "' '" "'-49 .0 ~

    '" ~.,

    .. THE 8ATTlETfCH MANUAL

  • ~.

    ..

    -

    -'- _.-

    ..

    --- - -,- 0

    -,- - " -'- 0

    -'- " - r-_ .....

    --11."

    -" ... ,

    --" --..... __ .

    --

    .-r __

    " ---...

    --

    ,

    --

    , 0 .

    ....... .-, .. ,- 0 --- " -

    . - .-

    """"" _ ... T_ 0 ---

    - - "

    Coou_. __ - -

    0 ~,-"

    Coo "_""",, ,_

    -

    0

    " --

    " -,- 0 ,- , --

    " - " - ..

    ---

    00_ .... __ ._

    -- ..

    -- ""'--_,_

    " --

    " --

    0

    --

    --." ..

    --

    ..

    -

    0

    ... .,

    " -

    0 0-.. _,_

    0

    -- ..

    -'-0 c-.o ... '_

    - ,

    -" -,- '.'

    -

    ~ " --

    -~ 0 -

    -'- --

    --

    -..

    - "

    -'- -,-n

    --

    ." -

    ,0, -

    n --

    --

    ..

    -"

    -- ,.

    - 0

    -" '. - ---

    --

    -- .-- 0

    -- ~ _.- ..

    -,- .. -

    ..

    -""-- - ,T . V ,- 0 - " --

    ..

    -

    -

    --

    --

    -

    "

    - " -

    0 -

    "

    --

    --

    --

    " -

    --

    --

    0 ,

    --- ~

    -- ..

    -- ~- 0

    --

    .- -

    n.

    -- " _ ...

    " --n'

    -14."

    --

    n ~"_T_ ,-- --

    - .- -

    -

    -

    --

    -

    .. -, .. .....,.-" T.,,_

    -

    -.-- "

    ,- 0 --

    ---

    --

    ~ -

    .. "-1-"-

    - " .. ..

    -

    .. '- ----

    .. ~ -,-

    --

    "

    ... _- ..

    --

    --

    0 ~- " --

    -'- ,-- " -,- " -,- , -_.

    -

    -'-

    , ..

    -

    -'- -

    _0.-,,'_

    -'- -- " -,. -,- -

    " .......

    .*.

    -

    ---

    "

    -" --~ ,

    --"

    ---

    " -

    --

    B_,,,,,,,_ -

    - ,~

    -,- R - " 0_

    -,- --

    -- " -'- "

    -- _.-

    " --"

    -- -" V

    --- " _.-

    " -

    -

    T', " -~ " ~L; , - " _T .....

    " --

    -

    "

    -'- - " .... " -- " """'" --

    " -" .- V

    -- ."

    -'- " ~- ._' .44_

    -,.

    --" ---

    -- -,,- " ._--,-

    , -_ .. , ..

    -

    , ,_,-T_ V -

    ,

    -

    r __ T_ 0

    -

    - ,- ,~ ,.

    -"

    --

    -,.

    " -

    '-'-- " --

    --

    "

    --

    - -~

    " '-- - " - .. " -- --- " ,~ ._- " -- " ---

    --

    " -

    ,

    -

    -

    V -

    -

    -"

    --"

    " -

    " ---_ ... --_' .... T_ --_ ... '--- " -,- " ." --

    --- "

    -'- -'-,

    -"

    -'- - "

  • "

    -, -

    --

    ... _-

    --"

    -,-

    --

    -- --

    o.

    --"

    -,- ~. --

    " ' .. - "

    :..:-- -- ~- 11._ O' " _.OH_ -

    --,-

    - -,-

    -

    0

    - ---

    .... _'-

    - ' .. -

    -

    --"

    -,- --

    -

    -- " ---

    -

    ... ....-'- -~.

    --. -'-

    M

    --- " - -

    ,--"

    - "

    " .... " ,-- "

    --

    - ,-

    " -

    --

    -

    -...

    - ~- .....

    --".-

    -

    _t __

    -

    -'- ~'- -- 2>...:_ --

    -

    -'- - ~

    -'- " - _L, ,., '-- --~ -

    "

    -'" --.

    -"

    -

    o. -

    -----

    0 _,a

    '"

    0

    ---" ~- -_. 0

    --

    --

    0 - ,. .. -

    , 0

    "":_-0 _ .... -

    " =.: --

    --

    o. "

    --" "

    -,-"

    -

    -- .. " " "

    - ... ~.

    --

    -,- ." - " "

    -'- 0

    -

    " ---

    "

    -"

    -

    --- " --

    "." -

    .. - ",," "

    -

    -- '- ,~ "

    --- .- "

    --.. ~ '" --

    _ . ..-,,-

    --

    o.

    -

    --"

    - "

    -

    " '-

    M -

    n. " --

    -

    ... , "'0'

    - ~'

    -".

    --

    --

    o.

    --

    0

    - ,

    .... , " --

    _.- "

    --

    - t-".- ... "

    --

    ,

    '- --

    " " ~,

    - "

    -_ .. "

    --

    .,

    ---

    , ",1.

    -'- -'"-,- :::... o. --

    ,

    - "."

    .:::. " --

    11. 1' '" "

    - --. :...:- -- "

    -- ,--

    -'-M

    " ---

    --

    "

    -'- _c

    --, -'- " --

    ,

    .. " ---

    ,

    --

    --

    --

    --

    -"

    -

    ,

    --,-

  • - ,-- " ~'-T_T_' -,. -

    --

    " --- " -

    -- " --"

    - - ,--

    --

    '- - " -" --

    " -" -,-

    -

    -'. " " -

    ---

    " --

    " -- "

    --

    --"

    --" ~~ " --

    --

    -

    -

    -'-0

    ,

    - " -'-,

    -- " --- " ---- " -- -,-

    --

    --"

    .. t __

    -,. 0 0 --

    -

    " " "

    -

    --- "

    " - "

    - " " -,. " --

    --" -

    ' . 0

    -- "

    " -

    --" "

    -

    0

    --

    ...

    - ..

    -

    ..

    --

    0 "

    -

    ..

    --

    0 " .. ,

    -"

    ,--."

    --..

    ---

    0 ..

    "

    __ eo. ..

    --

    " --

    --

    , --. "

    -,. 0 " ,

    -- -'. " ,

    - " ---,- ...

    --

    ... ---

    -,. "

    -,. -

    .,

    --- " "

    --

    " 0

    -- "

    -_. "

    -- " ---

    " -

    -

    , .,

    ---

    0 . __ ...

    ,-- .. --

    " -

    ,-- " -

    -

    "

    __ ,- -~ ,

    --

    ..

    --- 0

    -- --" " -,. 0

    --" " -,.

    " -.

    To. It

    --" -

    "

    ,

    -

    " -

    --- " --"

    -- "

    ---

    -

    -'- ,- " " -,. -'. -

    - ~-

    " "'""'_o... .. r_.

    --

    , .. -_ ... -

    .

    AO

    --

    -' .... -~

    --

    -

    --"

    --

    - ..

    ,

    -" ...

    " -

    --

    O. ... " - " ---

    "

    " -- " ---

    " ~ -

    " " ... - " -'- " -,- " "

    -- --"

    -'. " -- " ~ " ,-- " -,- " " -- " "

    ,-"

    --- "

    " -,. _r .... _

    " " ----..

    -" "

    " -"

    - "

    -

    - ,

    -

    -

    -

    _T ... _

    ,. --

    -, -

    " " ,

    -

    " -~- .. ... O.

    -- - " "

    --

    "

    --

    '-- --

    "

    -

    --

  • ----. _. __ T_

    ------__ T_

    --~-----------------------,-

    " ,

    " " " " " " " "

    " .,. " ,

    " " o o .. ..

    " o " .. .. o

    -"

    ,- , ,- .. 'O.

    -,~ "

    -- -,~ ,

    - " '''''-,-""'" " ,..,-- ,..,,",_c.-" T.., ... _ '>. ,.

    '-- " ~-- --

    " ~ "

    -

    ..

    --

    0 I_~- .. ' _ _ T_ ,. ,---,~ ,..-- .. --

    ,

    --

    .. .. ,~ ...

    -

    ..

    -

    ..

    --"

    --

    .. ~ ... --.,

    --

    ..

    -

    --

    - ,- --

    ..

    -"

    --

    --

    ..

    -'-

    --

    -.- ... _.-"

    -

    -

    ..

    -

    ..

    -

    --" 'O.

    --

    ..

    ~ ..

    . - " ,- .. ,- , , .... '- H . ,. ,--

    - '

    ,~--,~ .. ,- .. -,- .. '_c._

    ' ...... - ,-- -,~ "

    -,- , " ,- ,-- " " 0-__ ,

    "

    ---"

    ,

    ...... _-- " ..

    V ........ ..- .. -,~ " -,~ ..

    "

    ---"

    --""'" 0 W_

    " --

    ,

    --

    ,

    ---

    ,

    --on

    --

    ..

    -...

    _T_ ." C ,r S ., .. .- "

    --

    .. -

    ..

    --

    --

    ..

    ,-- ---

    ,

    ---' " -- -- " .. - --

    " --

    -

    .. --

    ..

    --

    -

    ..

    --

    --

    ..

    --" -- -

    -

    --

    -- --.

    --

    ..

    ---

    --.-

    -" .

    -'-0

    -- " --

    '-.. ,-- IO,," ,- .. ,--

    '- ,-- " --

    ..

    --

    ..

    -

    --0 - ... " .... ~ .... ..

    -

    ---"

    -

    ---"

    --

    .. --, .. 0 =-~:!' , -'. " ..

    --

    ,

    -

    ..

    --

    --..

    --

    --..

    -

    J