Fall 2006 1 CS-EE 480 Lillevik 480f06-l1 University of Portland School of Engineering Senior Design...
-
Upload
owen-welch -
Category
Documents
-
view
213 -
download
0
Transcript of Fall 2006 1 CS-EE 480 Lillevik 480f06-l1 University of Portland School of Engineering Senior Design...
Fall 2006
Lillevik 480f06-l1 1University of Portland School of Engineering
CS-EE 480
Senior DesignLecture 1
IntroductionsCourse objectivesWhat is design?
Let’s design and build a house
Fall 2006
Lillevik 480f06-l1 2University of Portland School of Engineering
CS-EE 480
Introductions
• Instructorhttp://faculty.up.edu/lillevikQuiz
• Students– Name, home town– Major, technical interests– Hobbies– Team?
Fall 2006
Lillevik 480f06-l1 3University of Portland School of Engineering
CS-EE 480
Our overall goal
University Professional
Practice,
Graduate School
Senior design facilitates the transition
Fall 2006
Lillevik 480f06-l1 4University of Portland School of Engineering
CS-EE 480
Senior design is weird
• Many courses: lecture, homework, exams, projects, “turn the crank”, standard grading scale
• Key differences– No exams– Problems open-ended– Grade based on schedule, technical contribution
Fall 2006
Lillevik 480f06-l1 5University of Portland School of Engineering
CS-EE 480
What is the likeness in industry?
• Grades: paycheck, promotions, reviews• Exams: crunch time, interviews, reviews• Homework: meetings, on call, email, work
load• Textbook: standards, resources, data sheets, • Instructor: boss, customer, stakeholders• Students: peers, coworkers, underlings,
interns
Fall 2006
Lillevik 480f06-l1 6University of Portland School of Engineering
CS-EE 480
Course objectives
1. Design a technical solution to an open-ended problem subject to constraints
2. Apply a product development cycle in a cooperative team environment
3. Use modern productivity tools to document, manage, and communicate a project
Fall 2006
Lillevik 480f06-l1 7University of Portland School of Engineering
CS-EE 480
What is design?
• Process
• Create something
• Org a thought into a transmutable idea
• Solving a problem
• Concept to reality
• Spec and refine
Fall 2006
Lillevik 480f06-l1 8University of Portland School of Engineering
CS-EE 480
Thinking skills
Fall 2006
Lillevik 480f06-l1 9University of Portland School of Engineering
CS-EE 480
Design
• It is NOT– Connect the dots, paint by numbers– One solution fits all
• It is– Process– Technical solution (requires creativity)
Fall 2006
Lillevik 480f06-l1 10University of Portland School of Engineering
CS-EE 480
Let’s design/build a house
• House specs, blueprints
• Survey
• Permits
• General contractor
• Raw materials, tools
• Foundation
• Frame
Fall 2006
Lillevik 480f06-l1 11University of Portland School of Engineering
CS-EE 480
• Roof, siding, windows
• Electrical, plumbing, HVAC
• Insulation
• Drywall
• Paint, flooring
• Cabinets, doors, trim
• Carpet
Fall 2006
Lillevik 480f06-l1 12University of Portland School of Engineering
CS-EE 480
Product development cycle
Define Design Prototype Evaluation Production
Milestones/
Approvals
Product
Approval
Design
Release
Prototype
Release
Beta
Release
Product
Release
DocumentsFunctional
Specifications
Project
Plan
Debug &
Evaluation
Plan
Theory of
Operations
Qualification
Report
Not in class
Manufacturing
Report
EOL
Final Report
Fall 2006
Lillevik 480f06-l1 13University of Portland School of Engineering
CS-EE 480
Expectations of the instructor
1.
2.
3.
Fall 2006
Lillevik 480f06-l1 14University of Portland School of Engineering
CS-EE 480
Rumors on the street
1.
2.
3.