Evony Quick Guide

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50 1500-2500 20 Ballistas 50 for Me 100 3000-4000 50 Ballistas 125 for M 200 Level 8: 7500-8000 170 Ballistas 250 for M Level 4: 400-450 * Level 9: 15000 250 Ballistas 300 for M 750-1000 30000 500 Ballistas 550 for M * Higher for Lakes 3000 Ballistas will lose NPC Min Ballista (Based on Arch & Mil lvls belowl)* HBR* 4 5 6 8 9 Losses Hero Arch* 6 7 8 9 10 1 50 12 12 10 10 0 10/40 2 100 100 50 25 25 0 20/40 3 170 140 135 125 125 0 30/70 4 350 275 225 200 0 30/70 5 550 500 425 0 35/75 6 3000 275 45/100 7 8 9 10 The HBR row above shows the best combinations for no losses *Military tradition is also extremely helpful in increasing attack powe Resources: NPC Total Res Food Lumber Stone Iron Gold 1 215000 100000 20000 20000 20000 55000 2 355000 200000 30000 30000 30000 65000 3 1200000 900000 75000 75000 75000 75000 4 2260000 1600000 120000 120000 120000 300000 5 3990000 3000000 180000 180000 180000 450000 6 5200000 4000000 200000 200000 200000 600000 7 4500000 500000 500000 500000 500000 800000 8 11400000 8000000 800000 800000 800000 1000000 9 16850000 14000000 550000 550000 550000 1200000 10 22300000 19000000 600000 600000 600000 1500000 Only Archers to Valleys: Always send with your archers:1 Worker, 1 Warrior, 1 Pikeman, and 1 Swordsman ? Only Ballistas in NPC's wih no los and MT should both be at least lvl below) Level 1: Level 6: Level 1: Level 2: Level 7: Level 2: Level 3: Level 3: Level 4: Level 5: Level 10: Level 5: Level 6: lvl/ Attack combinations. have casu

Transcript of Evony Quick Guide

Page 1: Evony Quick Guide

NPC GUIDE

Level 1: 50 Level 6: 1500-2500 Level 1: 20 Ballistas 50 for Medal

Level 2: 100 Level 7: 3000-4000 Level 2: 50 Ballistas 125 for Medal

Level 3: 200 Level 8: 7500-8000 Level 3: 170 Ballistas 250 for Medal

Level 4: 400-450 * Level 9: 15000 Level 4: 250 Ballistas 300 for Medal

Level 5: 750-1000 Level 10: 30000 Level 5: 500 Ballistas 550 for Medal

* Higher for Lakes Level 6: 3000 Ballistas will lose 275

NPC Min Ballista (Based on Arch & Mil lvls belowl)* Total

HBR* 4 5 6 8 9 Losses Hero Resources

Arch* 6 7 8 9 10 lvl/Attack1 50 12 12 10 10 0 10/40 2150002 100 100 50 25 25 0 20/40 3550003 170 140 135 125 125 0 30/70 12000004 350 275 225 200 0 30/70 22600005 550 500 425 0 35/75 39900006 3000 275 45/100 52000007 45000008 114000009 16850000

10 22300000* You must have your Archery and Horseback at certain combinations. The hero stats above are lvl/attack - it is possible to use less troops and lower heroes, but you may have casualtiesThe HBR row above shows the best combinations for no losses Remember that you will also need transports to carry food for the trip, add those onto the number listed*Military tradition is also extremely helpful in increasing attack power and should be kept even with archeryResources:

NPC Total Res Food Lumber Stone Iron Gold1 215000 100000 20000 20000 20000 55000 TO BUILD AN NPC:2 355000 200000 30000 30000 30000 65000 Take a Flat. The level of the flat is the level that the NPC will be. Ex: lvl 1 flat will be a lvl 1 NPC3 1200000 900000 75000 75000 75000 75000 Build your city. As soon as it is done, build a rallyspot. Speed it up.4 2260000 1600000 120000 120000 120000 300000 Now Reinforce you real city with all the workers, gold, lumber, ect from you new city5 3990000 3000000 180000 180000 180000 450000 ABANDON it by going to your real city and clicking cities in your Town Hall6 5200000 4000000 200000 200000 200000 600000 That's it. NPC right by you to raid at will7 4500000 500000 500000 500000 500000 8000008 11400000 8000000 800000 800000 800000 10000009 16850000 14000000 550000 550000 550000 1200000

10 22300000 19000000 600000 600000 600000 1500000

Only Archers to Valleys: Always send with your archers:1 Worker, 1 Warrior, 1 Pikeman, and 1 Swordsman ?

Only Ballistas in NPC's wih no losses: Arch and MT should both be at least lvl 6 (see below)

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Capping an LVL 10 NPC

Method 1 Method 2

1st wave - 3rd waves 1st waveHero attack- 170+ Hero attack- 170+93k archers 93k archers3k warriors 3k warriors1k workers 1k workers1k pikeman 1k pikeman1k swordsmen 1k swordsmen1k scouts 1k scouts

Spam the NPC with: 2nd wave 20k Warriors Hero attack- 120+15k Archers 30k archers3k scouts 30k warriors

1k scoutscontinue until capped 1k workers

3rd wave - 39th wave Hero attack-100+10k warriors1k archers

40th wave +

20k warriors5k archers1k pikeman1k swordsman2k workers

Early on in the game you will need to make lvl 5 npcs so that you can farm while you army is small. But as you grow you will see that lvl 5 npcs wont be able to feed you army. And NPC's will be removed daily after initial start of servers. For this you will need to make lvl 10 npcs. Lvl 10 npcs will also be need to train your heroes so they can lvl up and eventually have a hero that can make instant anything. And a final use for lvl 10s is capping them. A lvl 10 npc has all buildings lvl 10 so when capped you will have complete many quest and not have to upgrade most buildings. The down side is that you will have to demolish buildings to make barracks and farms to sawmills/iron mines unless you want a farm city.

This method is best for npcs close to you city. And you only need one city.

Hero attack- What ever hero you want 2 take over that city

For this you will need to time each attack to land withing 5 seconds. And you will also need 5 cities or be in an alliance where your alliance members can help you cap the npc. This method s best for when

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NPC GUIDE

Scout Range Scout Range

Level 1: 700 Level 6: 3800 Few 1 - 24 Swarm 500 - 999

Level 2: 1300 Level 7: 5200 Pack 25 - 49 Zounds 1000-2499

Level 3: 1800 Level 8: 9000 Lots 50 - 99 Legion 2500 - 4999

Level 4: 2400 Level 9: 16000 Horde 100 - 249 Bulk 5000 - 9999

Level 5: 3200 Level 10: 22000+ Throng 250 - 499 Giga >10,000

Transports ATTACK w/

(based on Logistics) Warriors

0 1 2 3 4 5 6 7 8 9 10 Max prestige43 40 36 34 31 29 27 26 24 23 22 250071 65 59 55 51 48 44 42 39 38 36 6000

240 219 200 185 171 160 150 142 133 127 120 13000452 411 377 348 323 302 283 266 251 238 226 22000798 726 665 614 570 532 499 470 443 420 399 30000

1040 946 867 800 743 694 650 612 578 548 520 35000900 1237 750 1047 643 907 563 800 500 716 450 55000

2280 2073 1900 1754 1629 1520 1425 1342 1267 1200 1140 800003370 3064 2808 2593 2407 2247 2106 1983 1872 1774 1685 125000+ ?4460 4055 3717 3431 3186 2974 2788 2624 2478 2348 2230 Not Recmd

The hero stats above are lvl/attack - it is possible to use less troops and lower heroes, but you may have casualtiesRemember that you will also need transports to carry food for the trip, add those onto the number listed

*Military tradition is also extremely helpful in increasing attack power and should be kept even with archery

TO BUILD AN NPC:Take a Flat. The level of the flat is the level that the NPC will be. Ex: lvl 1 flat will be a lvl 1 NPCBuild your city. As soon as it is done, build a rallyspot. Speed it up.Now Reinforce you real city with all the workers, gold, lumber, ect from you new cityABANDON it by going to your real city and clicking cities in your Town HallThat's it. NPC right by you to raid at will

Only Warriors to Valleys (for max Prestige and Experience)

Vague Reports

Vague Reports

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Early on in the game you will need to make lvl 5 npcs so that you can farm while you army is small. But as you grow you will see that lvl 5 npcs wont be able to feed you army. And NPC's will be removed daily after initial start of servers. For this you will need to make lvl 10 npcs. Lvl 10 npcs will also be need to train your heroes so they can lvl up and eventually have a hero that can make instant anything. And a final use for lvl 10s is capping them. A lvl 10 npc has all buildings lvl 10 so when capped you will have complete many quest and not have to upgrade most buildings. The down side is that you will have to demolish buildings to make barracks and farms to sawmills/iron mines unless you want a farm city.

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Medal Farming Guide

Cross Medals: Title No. Cities RankAttack any level 1 valley with 50 archers. Civillian 1 --

Attack any level 2 valley with 100 archers. Knight 2 LieutenantBaronet 3 Captain

Rose Medals: Baron 4 MajorAttack any level 3 valley with 200 archers. Viscount 5 ColonelAttack any level 2 valley with 100 archers. Earl 6 GeneralAttack any level 1 valley with 50 archers. Marquis 7 GeneralAttack any level 4 valley with 400 archers. Duke 8 GeneralAttack any level 1 NPC with 50 ballistae. Furstin 9 General

Prinzessin 10 GeneralLion Medals:Attack any level 3 NPC with 250-300 ballistae RanksAttack any level 4 valley with 400 archers. LieutenantAttack any level 3 valley with 200 archers. MajorAttack any level 2 NPC with 125-200 ballistae ColonelAttack any level 5 valley with 750 archers. General

Honor Medals:Attack any level 4 NPC with 300-400 ballistaeAttack any level 3 NPC with 250-300 ballistae

Attack any level 6 valley with at least 1,500 archers.

Attack any level 5 valley with at least 750 archers.Attack any level 2 NPC with 125-200 ballistae

Courage Medals:Attack any level 5 NPC with 350-500 ballistaeAttack any level 4 NPC with 300-400 ballistae

Attack any level 7 valley with at least 3,000 archers.

Attack any level 6 valley with at least 1,500 archers.Attack any level 3 NPC with 250-300 ballistae

Wisdom Medals:Attack any level 5 NPC with 350-500 ballistae

Attack any level 7 valley with at least 3,000 archers.

Attack any level 8 valley with at least 7,500 archers.

Attack any level 6 valley with at least 1,500 archers.

Freedom Medals:Attack any level 5 NPC with 350-500 ballistae

Attack any level 8 valley with at least 7,500 archers.

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Attack any level 7 valley with at least 3,000 archers.

Nation Medals:After completely wiping out a level 10 NPCAllow 40,000 warriors to regenerate.

Justice Medals:

-----------

ALWAYS - ALWAYS - ALWAYS !!!

Sending Transports for looting is optional

Attack and defeat the level 10 NPC with 40,000 warriors regenerated.

Attack any level 10 NPC with at least 90,000 archers and a few thousand warriors, pikemen, and swordsmen.

Do this at your own risk, and only do it if your hero’s attack is very high.

Send with your Archers: 1 Warrior, 1 Pikeman and 1 Swordsman

Send with your Ballista: 1 Warrior, 1 Pikeman and 1 Swordsman

* Please Note: it takes several attacks to earn Evony Medals, you will not earn a medal with each and every attack

- a High Intel (70+) Hero will earn more medals than a Hero with low Intel

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Prestige Gold Cross Rose Lion Honor Courage Wisdom Freedom Justice Nation

1000 20000 10 52000 40000 10 54000 60000 10 58000 80000 10 5

16000 100000 10 532000 200000 10 564000 300000 10 5

128000 600000 10 5256000 1200000 30 15

Town Hall2 100006 30000 58 40000 5

10 50000 5

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Face Book Gifts

Civilian Gifts:~Minor Food Pack: 2.500 Food~Minor Gold Pack: 625 Gold~Minor Iron Pack: 2,500 Iron~Minor Stone Pack: 2,500 Stone~Civilian Reinf. Pack: Gives 10-100 Workers~Minor Wood Pack: 2,500 Lumber~Minor Exp. Pack: Anabasis (increases hero's xp by 1000 or 8%)

Knight Gifts:~Lesser Food Pack: 5k Food~Lesser Gold Pack: 1,250 Gold~Lesser Iron Pack: 5k Iron~Minor Speaker Pack: Gives 1 Speaker~Lesser Stone Pack: 5k Stone~Knight Reinf. Pack: Gives 10-100 Warriors~Lesser Wood Pack: 5k Lumber

Baronet Gifts:~Medium Food Pack: 10k Food~Medium Gold Pack: 2.5k Gold~Medium Iron Pack: 10k Iron

~Minor Lumbering Pack: 1 Arch Saw (+25% lumber production for 24 hrs)~Minor Speed-Up Pack: 1 Beginner's Guidelines~Medium Stone Pack: 10k Stone~Baronet Reinf. Pack: Gives 10-100 Scouts~Medium Wood Pack: 10kLumber

Baron Gifts:~Normal Food Pack: 20k Food~Normal Gold Pack: 5k Gold~Normal Iron Pack: 20k Iron~Minor Mining Pack: Iron Rake (+25% iron production for 24 hours) ~Minor Stone Pack: 20k Stone~Baron Reinf. Pack: Gives 10-100 Pikemen~Normal Wood Pack: 20k Lumber

Viscount Gifts:~Minor Farming Pack: Plowshares (+25% food production for 24 hours)~Greater Food Pack: 40k Food~Greater Gold Pack: 10k Gold~Greater Iron Pack: 40k Iron~Greater Stone Pack: 40k Stone~Viscount Reinf. Pack: Gives 10-100 Swordsmen~Greater Wood Pack: 40k Lumber

Earl Gifts:~Superior Food Pack: 80k Food~Superior Gold Pack: 20k Gold~Superior Iron Pack: 80k Iron~Superior Stone Pack: 80k Stone

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~Earl Reinf. Pack: Gives 10-100 Archers~Superior Wood Pack: 80k Lumber

Marquis Gifts:~Major Food Pack: 160k Food~Major Gold Pack: 40k Gold~Major Iron Pack: 160k Iron~Lesser Speaker Pack: Gives 3 Speakers~Major Stone Pack: 160k Stone~Marquis Reinf. Pack: Gives 10-100 Calvary~Major Wood Pack: 160k Lumber

Duke Gifts:~Super Food Pack: 320k Food~Super Gold Pack: 80k Gold~Minor Hero Pack: Gives 2 Hero Hunting~Super Iron Pack: 320k Iron~Minor Merchant Pack: Gives 1 Merchant Fleet~Super Stone Pack: 320k Stone~Duke Reinf. Pack: Gives 10-100 Cataphracts~Super Wood pack: 320k Lumber

Furstin Gifts:~Grand Food Pack: 680k~Grand Gold Pack: 160k Gold~Minor Redistribution Pack: Gives Holy Water ~Grand Iron Pack: 680k Iron~Grand Stone Pack: 680k Stone~Furstin Reinf. Pack: Gives 10-100 Ballista~Grand Wood Pack: 680k Lumber

Prinzessin Gifts:~Minor Fortune Pack: Gives 1 Aries Amulet ~Royal Food Pack: 1360k Food~Royal Gold Pack: 320k Gold~Royal Iron Pack: 1360k Iron~Royal Stone Pack: 1360k Stone~Prinzessin Reinf. Pack: Gives 10-100 Battering Rams~Royal Wood Pack: 1360k Wood

NOTE: Still a work in progress, not 100% accurate yet...

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Zep's Top 70 Historical HeroesHero Name Politics Atack Intel Leadership TotalHenry IV 40 99 95 139 333Vasco Nunez de Balboa 50 99 94 139 332Pachacuti 56 97 90 133 320Aretes III, King of Nabata 55 97 90 133 320Saladin 45 97 91 131 319Genghis Khan 50 97 91 130 318Antipater 51 96 89 130 315Beowulf 56 93 87 132 312Napolean Bonaparte 60 97 85 125 307Galileo Galilei 46 89 96 126 311Vlad the Impaler 43 98 81 126 305Canute the Great 72 90 86 128 304Nadar Shah 65 98 75 128 301Vlad Dracula 60 94 81 125 300Richard the Lionheart 50 97 78 125 300Hannibal 60 97 76 126 299George Washington 51 90 82 126 298Mehmid II 51 91 81 126 298Edward IV of England 70 91 80 126 297Henry V of England 65 91 80 126 297James Cook 60 93 78 125 296Gao Guiying 55 96 75 125 296Vladamar II of Denmark 67 93 75 126 294Eric IV of Denmark 34 88 85 120 293

Gaius Julius Caesar Augustus 75 91 75 126 292William the Conqueror 70 95 73 124 292Horatio Nelson 65 96 70 126 292Sejong the Great 68 92 76 123 291Robin Hood 57 97 69 124 290Murad II 35 89 80 120 289Olga Prekrasa Kiev 40 88 65 131 284Wang Cong'er 43 89 79 115 283Granuaile 70 99 60 123 282Marquis de la Fayette 32 89 78 115 282Leonardo Da Vinci 65 80 90 111 281Simeon I 35 87 75 115 277Lord Thomas Howard 25 83 77 115 275Gaius Marius 32 85 75 113 273Manuela Beltran 50 85 75 112 272Godfrey of Bouillon 45 88 70 112 270Girart 50 85 70 114 269Louis the Pious 36 84 75 110 269

Matthias Corvinus of Hungary 34 88 70 111 269Hartmann von Heldrungen 34 88 70 111 269Tokugawa Ieyasu 21 84 60 125 269Alexander Suvorov 41 88 69 110 267Montcalm 40 88 65 113 266

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Margaret Corbin 46 85 70 110 265Burebista (King of Dacia) 34 89 65 110 264Angeliue Brulon 46 86 66 111 263Canute VI of Denmark 37 87 70 106 263William Tell 35 83 68 111 262Stephen III of Moldavia 46 85 65 111 261Sophocles 70 65 90 102 257Sonni Ali 45 85 60 111 256William VIII, Duke of Aquitain 32 79 76 100 255Mahmud of Ghazna 50 88 56 110 254

Mestwin II, Duke of Pomerania 23 81 70 100 251Queen Aliquippa 25 80 70 100 250Macbeth 25 84 64 100 248Gaius Cilnius Maecenas 32 63 84 100 247Thomas Cromwell 93 72 72 102 246Sviatopolk II of Pomerania 32 81 65 100 246Oliver Cromwell 84 80 60 105 245Ogier the Dane 30 81 60 100 241Caesar 94 75 63 102 240Quintus Fulvius Flaccus 45 78 55 105 238Henri I de Bourbon 35 75 60 100 235Manuius Curius Dentatus 21 80 54 100 234Shah Jahan 85 70 55 100 225

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Disclaimer:I am not responsible for your HHs stats if you capture it, I reserve the right to make mistakes! Some leadership, or base stats may be off by 1 or 2 stat points, since some bases were done at level 1, and others at level 0.The algorithm I used for these rankings is very simple:ATK+INT+LEADERSHIP, I then arrange them by who has most!This is, of course, an updated Attack Effectiveness Ranking System.They are arranged best, to worst. Since I do not have a complete list of every historical hero, I can't make it 100% accurate.

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I am not responsible for your HHs stats if you capture it, I reserve the right to make mistakes! Some leadership, or base stats may be off by 1 or 2 stat points, since some bases were done at level 1, and others at level 0.

They are arranged best, to worst. Since I do not have a complete list of every historical hero, I can't make it 100% accurate.

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Delicate Gems Used Flawless Gems Used Attribute Bonus

1 2 3 4 1 2 3 4 Current LevelLvl 0-1 65 75 85 95 70 85 100 115 0Lvl 1-2 60 70 80 90 65 80 95 110 0.4Lvl 2-3 55 65 75 85 60 75 90 105 0.75Lvl 3-4 50 60 70 80 55 70 85 100 1Lvl 4-5 45 55 65 75 50 65 80 95 1.32Lvl 5-6 40 50 60 70 45 60 75 90 1.74Lvl 6-7 35 45 55 65 40 55 70 85 2.3Lvl 7-8 30 40 50 60 35 50 65 80 3.04Lvl 8-9 20 30 40 50 25 40 55 70 4.01

Lvl 9-10 10 20 30 40 15 30 4 60 5.29Lvl 10-11 5 15 25 35 10 25 40 55 6.98Lvl 11-12 0 10 20 30 5 20 35 50 9.22Lvl 12-13 0 5 15 25 0 15 30 45 12.17Lvl 13-14 0 5 15 25 0 15 30 45 16.06Lvl 14-15 ? ? ? ? ? ? ? ? 27.98

Star Levels for Equipment (Odds and Benefit)

Hero gear has a cool down time after you upgrade, to skip the cool down, you can take down your workshop one level and rebuild then it will be refreshed and you can upgrade without the wait time

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Attribute Bonus Gain Failure Results Star Set Bonus

Next Level from Risk in Level Current Bonus * 150.4 0.4 0 0

0.75 0.35 0 61 0.25 0 11.25

1.32 0.32 1 151.74 0.42 2 19.82.3 0.56 3 26.1

3.04 0.74 4 34.54.01 0.97 5 45.65.29 1.28 0 60.156.98 1.69 0 79.359.22 2.24 0 104.7

12.17 2.95 0 138.316.06 3.89 0 182.5521.2 5.14 0 240.9

? ? 0 ?

Hero gear has a cool down time after you upgrade, to skip the cool down, you can take down your workshop one level and rebuild then it will be refreshed and you can upgrade without the wait time

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Defense types

5k Defense

Preferred Wall Defense (well for me)16100 Ats2k traps2k abatis100 DTs50 logs

Preferred Troops

low layeringlarger amount of archers

400k archers1mil wars600k scouts400k swords20k pike10k cavs5k phracts

(these are the important troops)

Strengths:Effective against cav, phract and ram waves when layeredproperly.Lower Food Upkeep

Weaknesses:Sustainable to Archer and mech RBsNot so stable when offline

Breaking Defense

Best way to break a defense with 5k settlers is a mech wave or an archer RB.

Now that you know how the battle works you will need to set up you city. But since The cottage/barrack ratio depends on your hero attack I wont bother. But your walls do play a role on how battles go.

This is the most used type of defense in evony. Typically you are suppose to have each type of wall fortification on your wall.

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5k defenses are weak to these attacks as the defending troops march to attacking opposing army depending on there speed. This forces defending troops to spread out allowing archers to pick them off 1 unit at a time.

NOTE: the fact is that this is a very nuanced game and saying 'the best way to generally tackle this generic situation is x' will never be true because very small details can very significantly alter results

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Compact Defense

Preferred Wall Setup (well for me)

18k ATs250 rolling logs

Preferred Troops

Heavy LayeringArchers aren't needed as much as in a 5k defense but always good.

300k Archers500k wars600k scouts100k pike500k swords100k cavs50k phracts4k pults*

Strengths:Very affective against Archer RBs and mech hitsForces enemy to use more troopsSturdy even when player is offline

Weakness:Troop Upkeep can get more expensive do to heavy layeringOpen to cav and phract smacksSustains massive damage from a ram attack

Breaking Defense

Now that you know how the battle works you will need to set up you city. But since The cottage/barrack ratio depends on your hero attack I wont bother. But your walls do

The key to a Compact Defense(CD) is 0 traps abatis, and defense trebs. as this forces the enemy to fight your entire army at once instead of 1 at a time.

Best way to break a CD is a ram attack, cavsmack or phractsmack. The closer you are to the defending city the more effective you can make the hit. Adding 1 archer, 1 ballista, and 1 pult will give your attack 3 extra rounds free from fire from enemy archers. But at the same time will increase march time. So very important to know when to add them and when to hold off adding them.

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CD have no traps or abatis leaving them weak to these attacks as they get in range of all troops in 1 round doing serious damage.

NOTE: the fact is that this is a very nuanced game and saying 'the best way to generally tackle this generic situation is x' will never be true because very small details can very significantly alter results

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Historical Cities:

Level 12 Cities

Location Every 18 miles on the x-axis and the y-axis starting from (9,9)

Scouting ReportWarriors 1120000 There is a level 100 King/Queen in each Level 12 HC. They have an estimated 300 Attack/Intelligence. Swordsman/Pikeman 162666 You cannot capture the Kig/Queen. There is no known variance between a King/Queen.Archers 42807Cataphracts/Cavalry 108404Ballistae/Catapults/Rams 14640

Rolling Logs 6000Archer Towers (AT's) 6666Rockfall 5000Traps 22000Abatis 11000

Abilities of a Level 12

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

VERY IMPORTANT: This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams. Attacking w/ 200 Attack hero (at least 100 leadership)

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1- 100k Warriors. This wave will clear ~10k Cavs, which is necessary with a low attack hero.

Wave 2: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, and ~25k Swordsmen.

Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 80k Swords.

Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears remaining Swordsmen and 85k Warriors

Wave 5: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

Wave 6: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

Wave 7: 98k Archers, 2k Warriors. Clears remaining troops/fortifications

Total Troops needed: 800k Archers, 500k Warriors. 574k Archers and 100k Warriors in your spearhead city.

Capturing a Mini-Capital City (Level 12) will give you the equivalent of colonizing everything within 374 square miles of you. With a Mini-Capital City you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 374(22x17) square miles of you. You also get a lv 12 Farm, Ironmine, Quarry and Sawmill, with the ability to build level 12 resource fields(you need a mich script to get to lv 10, but you do not need one to upgrade to lv 11/12)

Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a Historic City from attack levels from 200-500. That way, everyone is happy.

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 7 200 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

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Attacking w/ 300 attack Hero

Spamming Waves: Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1- 100k Warriors. This wave will clear a small amount of Cavs that is necessary with a low attack hero.

Wave 2: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavalry, Archers, and ~30k Swordsmen

Wave 3: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swordsmen, and 100k Warriors.

Wave 4: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

Wave 5: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

Wave 6: 97k Archers, 1k Warriors, 1j Pikemen, 1k Swordsmen. Clears remaining troops and forifications.

Total Troops needed: 650k Archers, 450k Warriors. 473k Archers and 100k Warriors in your Spearhead city.

Attacking w/400 attack Hero

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, 50k Swordsmen

Wave 2: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears swords and 75k warriors.

Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears 400k warriors.

Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 400k warriors.

Wave 5: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears remaining troops/fortifications.

Total Troops needed: 650k Archers, 350k Warriors. 466k Archers in your spearhead city.

Attacking w/500 Attack hero

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, and 140k Swordsmen.

Wave 2: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swords and 450k warriors.

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 6 300 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will give you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 5 400 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 4 500 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Page 23: Evony Quick Guide

Wave 3: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears 450k Warriors.

Wave 4: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears remaining troops/fortifications.

Total Troops needed: 550k Archers, 350k Warriors. 376k Archers in your spearhead city.

Attacking w/ Mechanics

Wave 1: 121k Archers, 1.25k Swords, Pikes, Warriors. This will clear Cavs, Archers, and ~90k Swordsmen.

Wave 2: 120k Ballistae, 1.25k Workers, warriors, Pikes, Swords, and Rams.

Preparation: Before you attack a lv 12 w/ mechanics you must first prepare a bit. First your going to need to have at least 2 450 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot. Only use this method if you already have a lv 12 conquered.

Spamming Waves: 5k Warriors. You'll need at least 30 of these. This is a very important step because you don't want to cut down Ballistae losses as much as possible, and DTs will hurt your Ballistae pretty bad.

Page 24: Evony Quick Guide

Every 18 miles on the x-axis and the y-axis starting from (9,9)

There is a level 100 King/Queen in each Level 12 HC. They have an estimated 300 Attack/Intelligence. You cannot capture the Kig/Queen. There is no known variance between a King/Queen.

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

VERY IMPORTANT: This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams.

Attacking w/ 200 Attack hero (at least 100 leadership)

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1- 100k Warriors. This wave will clear ~10k Cavs, which is necessary with a low attack hero.

Wave 2: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, and ~25k Swordsmen.

Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 80k Swords.

Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears remaining Swordsmen and 85k Warriors

Wave 5: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

Wave 6: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

Wave 7: 98k Archers, 2k Warriors. Clears remaining troops/fortifications

Total Troops needed: 800k Archers, 500k Warriors. 574k Archers and 100k Warriors in your spearhead city.

Capturing a Mini-Capital City (Level 12) will give you the equivalent of colonizing everything within 374 square miles of you. With a Mini-Capital City you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 374(22x17) square miles of you. You also get a lv 12 Farm, Ironmine, Quarry and Sawmill, with the ability to build level 12 resource fields(you need a mich script to get to lv 10, but you do not need one to upgrade to lv 11/12)

Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a Historic City from attack levels from 200-500. That way, everyone is happy.

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 7 200 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

Page 25: Evony Quick Guide

Attacking w/ 300 attack Hero

Spamming Waves: Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1- 100k Warriors. This wave will clear a small amount of Cavs that is necessary with a low attack hero.

Wave 2: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavalry, Archers, and ~30k Swordsmen

Wave 3: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swordsmen, and 100k Warriors.

Wave 4: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

Wave 5: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

Wave 6: 97k Archers, 1k Warriors, 1j Pikemen, 1k Swordsmen. Clears remaining troops and forifications.

Total Troops needed: 650k Archers, 450k Warriors. 473k Archers and 100k Warriors in your Spearhead city.

Attacking w/400 attack Hero

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, 50k Swordsmen

Wave 2: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears swords and 75k warriors.

Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears 400k warriors.

Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 400k warriors.

Wave 5: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears remaining troops/fortifications.

Total Troops needed: 650k Archers, 350k Warriors. 466k Archers in your spearhead city.

Attacking w/500 Attack hero

Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

Wave 1: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, and 140k Swordsmen.

Wave 2: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swords and 450k warriors.

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 6 300 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will give you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 5 400 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 4 500 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Page 26: Evony Quick Guide

Wave 3: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears 450k Warriors.

Wave 4: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears remaining troops/fortifications.

Total Troops needed: 550k Archers, 350k Warriors. 376k Archers in your spearhead city.

Wave 1: 121k Archers, 1.25k Swords, Pikes, Warriors. This will clear Cavs, Archers, and ~90k Swordsmen.

Wave 2: 120k Ballistae, 1.25k Workers, warriors, Pikes, Swords, and Rams.

Preparation: Before you attack a lv 12 w/ mechanics you must first prepare a bit. First your going to need to have at least 2 450 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot. Only

Spamming Waves: 5k Warriors. You'll need at least 30 of these. This is a very important step because you don't want to cut down Ballistae losses as much as possible, and DTs will hurt your

Page 27: Evony Quick Guide

Historical Cities:

Level 14- Green Flag

Location Every 66 miles on the x-axis and y-axis starting from 33,33.

Scouting ReportWarriors 2,800,000Swordsman/Pikeman 406,666Archers 171,288Cataphracts/Cavalry 271,111

Ballistae/Catapults/Rams 36,600

Rolling Logs 6,000Archer Towers (AT's) 6,666Rockfall 5,000Traps 22,000Abatis 11,000

Abilities of a 14

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

VERY IMPORTANT: This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams.

Attacking w/ 300 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1- 100k Warriors, Clears 15k Cavs

Wave 2- 100k Warriors, Clears 15k Cavs

Wave 3- 100k Warriors, clears 15k Cavs

Wave 4- 100k Warriors, clears 15k Cavs

Wave 5- 100k Warriors, clears 15k CavsNote: These waves can be sent from a non-Historical City.

Wave 6- 119k Archers, 3k Pikes, 3k Swords. Clears 90k Cavs

Wave 7- 150k Archers, 3k Pikes, 3k Swords, Clears Cavs and 40k Archers

Capturing a Sub-Capital city, (this is what I call them), will give you the equivalent of colonizing everything within 4356 square miles of you. With a Sub-State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 4356 square miles of you. You also get a lv 14 Farm, Ironmine, Quarry, and Sawmill.

Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a level 14 Historic City from attack with levels from 300-500. That way, everyone is happy.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 22 300 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Page 28: Evony Quick Guide

Wave 8- 125k Archers, clears 35k Archers

Wave 9- 125k Archers, clears 45k Archers

Wave 10- 125k Archers, clears remaining Archers

Wave 11- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 12- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 13- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 14- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, clears remaining Swordsmen and 150k Warriors.

Wave 15- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 16- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 17- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 18- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 19- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 20- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 21- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 22- 121k Archers, 2k Swords, 2k Pikes, Clears remaining warriors and Battering Rams

Attacking w/ 400 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1- 100k Warriors. Clears 15k Cavs

Wave 2- 100k Warriors. Clears 15k Cavs

Wave 3- 100k Warriors. Clears 15k Cavs

Wave 4- 100k Warriors. Clears 15k Cavs

Wave 5- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears 100k Cavs

Wave 6- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 50k Archers

Wave 7- 125k Archers, clears 50k Archers.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 400 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Page 29: Evony Quick Guide

Wave 8- 125k Archers, Clears 65k Archers

Wave 9- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears Archers and 140k Swordsmen

Wave 10- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 140k Swordsmen.

Wave 11- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, clears Swordsmen

Wave 12-17- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2.4 million Warriors.

Wave 18- 152k Archers, 2k Pikemen, 2k Swordsmen, clears remaining troops/fortifications

Attacking w/ 500 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1: 100k Warriors, Clears 22k Cavs

Wave 2: 100k Warriors, Clears 22k Cavs

Wave 3: 119 Archers, 3k Pikemen, 3k Swordsmen, Clears 115k Cavs

Wave 4: 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 55k Archers

Wave 5: 125k Archers. Clears 55k Archers.

Wave 6: 156k Archers, Clears Archers.

Wave 7: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 180k Swordsmen

Wave 8: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 180k Swordsmen

Wave 9: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears Swordsmen and 500k Warriors.

Wave 10-13- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2million Warriors.

Wave 14- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops/fortifications.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 14 500 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.

Page 30: Evony Quick Guide

Attacking w/ 600 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary

Wave 1: 100k Warriors, Clears 25k Cavs.

Wave 2: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears 140k Cavs

Wave 3: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs and 60k Archers

Wave 4: 125k Archers. Clears 80k Archers.

Wave 5: 125k Archers, Clears Archers and 210k Swordsmen

Wave 6: 116k Archers, 3k Pikemen, 3k Swordsmen, 3k Warriors. Clears swordsmen.

Wave 7: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

Wave 8: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

Wave 9-10: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 525k Warriors.

Wave 11: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops and fortifications.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 600 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.

Ending note: A big problem with this guide is the fact that most people have a wide range of heroes. Ex. I have HenryIV at 500 attack, and some regular hero at 400 attack. Well that's a problem of course. What you have to do next actually requires some brain power, so bear with me. Use the kill rates of the heroes and form your own battle plan. So let's say you have all 500 attack heroes, and 1 600 attack hero. Use one of the waves mentioned in the 600 attack hero section, and plan your attack accordingly.

Page 31: Evony Quick Guide

Note: (99,99), (297,297), (495,495), (693,693), Are all skipped, and replaces by a lv 12.

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

VERY IMPORTANT: This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams.

Attacking w/ 300 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1- 100k Warriors, Clears 15k Cavs

Wave 2- 100k Warriors, Clears 15k Cavs

Wave 3- 100k Warriors, clears 15k Cavs

Wave 4- 100k Warriors, clears 15k Cavs

Wave 5- 100k Warriors, clears 15k CavsNote: These waves can be sent from a non-Historical City.

Wave 6- 119k Archers, 3k Pikes, 3k Swords. Clears 90k Cavs

Wave 7- 150k Archers, 3k Pikes, 3k Swords, Clears Cavs and 40k Archers

Capturing a Sub-Capital city, (this is what I call them), will give you the equivalent of colonizing everything within 4356 square miles of you. With a Sub-State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 4356 square miles of you. You also get a lv 14 Farm, Ironmine, Quarry, and Sawmill.

Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a level 14 Historic City from attack with levels from 300-500. That way, everyone is happy.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 22 300 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city

Page 32: Evony Quick Guide

Wave 8- 125k Archers, clears 35k Archers

Wave 9- 125k Archers, clears 45k Archers

Wave 10- 125k Archers, clears remaining Archers

Wave 11- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 12- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 13- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

Wave 14- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, clears remaining Swordsmen and 150k Warriors.

Wave 15- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 16- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 17- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 18- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 19- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 20- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 21- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

Wave 22- 121k Archers, 2k Swords, 2k Pikes, Clears remaining warriors and Battering Rams

Attacking w/ 400 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1- 100k Warriors. Clears 15k Cavs

Wave 2- 100k Warriors. Clears 15k Cavs

Wave 3- 100k Warriors. Clears 15k Cavs

Wave 4- 100k Warriors. Clears 15k Cavs

Wave 5- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears 100k Cavs

Wave 6- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 50k Archers

Wave 7- 125k Archers, clears 50k Archers.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 400 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city

Page 33: Evony Quick Guide

Wave 8- 125k Archers, Clears 65k Archers

Wave 9- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears Archers and 140k Swordsmen

Wave 10- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 140k Swordsmen.

Wave 11- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, clears Swordsmen

Wave 12-17- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2.4 million Warriors.

Wave 18- 152k Archers, 2k Pikemen, 2k Swordsmen, clears remaining troops/fortifications

Attacking w/ 500 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

Wave 1: 100k Warriors, Clears 22k Cavs

Wave 2: 100k Warriors, Clears 22k Cavs

Wave 3: 119 Archers, 3k Pikemen, 3k Swordsmen, Clears 115k Cavs

Wave 4: 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 55k Archers

Wave 5: 125k Archers. Clears 55k Archers.

Wave 6: 156k Archers, Clears Archers.

Wave 7: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 180k Swordsmen

Wave 8: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 180k Swordsmen

Wave 9: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears Swordsmen and 500k Warriors.

Wave 10-13- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2million Warriors.

Wave 14- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops/fortifications.

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 14 500 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k

Page 34: Evony Quick Guide

Attacking w/ 600 Attack Heroes

Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary

Wave 1: 100k Warriors, Clears 25k Cavs.

Wave 2: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears 140k Cavs

Wave 3: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs and 60k Archers

Wave 4: 125k Archers. Clears 80k Archers.

Wave 5: 125k Archers, Clears Archers and 210k Swordsmen

Wave 6: 116k Archers, 3k Pikemen, 3k Swordsmen, 3k Warriors. Clears swordsmen.

Wave 7: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

Wave 8: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

Wave 9-10: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 525k Warriors.

Wave 11: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops and fortifications.

Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 600 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city

Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you

Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k

Ending note: A big problem with this guide is the fact that most people have a wide range of heroes. Ex. I have HenryIV at 500 attack, and some regular hero at 400 attack. Well that's a problem of course. What you have to do next actually requires some brain power, so bear with me. Use the kill rates of the heroes and form your own battle plan. So let's say you have all 500 attack heroes, and 1 600 attack hero. Use one of the waves mentioned in the 600 attack hero section, and plan your attack accordingly.

Page 35: Evony Quick Guide

Historical Cities: Evony has 16 states. The 16 states of Evony are Friesland, Saxony, North March, Bohemia, Lower Lorraine, Franconia, Thuringia, Moravia, Upper Lorraine,

Level 16- Blue Flag Swabia, Bavaria, Carinthia. Burgundy, Lombardy, Tuscany, Romanga.

Location Each state has its own "state capital city" which is a level 16 HC.Co Ords Capital City State(100 100) Washington D.C Friesland(100 300) Prague Low. Lorraine(100 500) Paris Upr. Lorraine(100 700) Ottowa Burgundy(300 100) Bejing Saxony(300 300) Berlin Franconia(300 500) Rome Swabia(300 700) Jersalem Lombardy(500 100) Loyang North March(500 300) Vienna Thuringia(500 500) Athens Bavaria(500 700) Canberra Tuscany(700 100) Moscow Bohemia.(700 300) London Movaria(700 500) Cairo Carinthia.(700 700) Islamabad Romagna Scouting ReportWarriors 7,000,000Swordsman/Pikeman 1,016,665Archers 428,070Cataphracts/Cavalry 677,777

Ballistae/Catapults/Rams 91,500

Rolling Logs 6,000Archer Towers (AT's) 6,666Rockfall 5,000Traps 22,000Abatis 11,000

Abilities of a 16

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

A State Capital is the equivalent of colonizing the whole state. Maybe not as good as Atlantis, but still an amazing prize. With a State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the state. You also get a lv 16 Farm, Sawmill, Quarry, and Ironmine.

Page 36: Evony Quick Guide

Evony has 16 states. The 16 states of Evony are Friesland, Saxony, North March, Bohemia, Lower Lorraine, Franconia, Thuringia, Moravia, Upper Lorraine, Swabia, Bavaria, Carinthia. Burgundy, Lombardy, Tuscany, Romanga.

Each state has its own "state capital city" which is a level 16 HC.

Note: You must be an Earl if you want to impose policies on other cities.

Methods on How to Capture

A State Capital is the equivalent of colonizing the whole state. Maybe not as good as Atlantis, but still an amazing prize. With a State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the state. You also get a lv 16 Farm, Sawmill, Quarry, and Ironmine.

Page 37: Evony Quick Guide

Historical Cities:

Level 18- Gold Flag

Location Evony is an empire with Atlantis ( 0,0 ) as its capital city.

Scouting ReportWarriors 14,000,000Swordsman/Pikeman 2,033,330Archers 856,140Cataphracts/Cavalry 1,355,555

Ballistae/Catapults/Rams 183,000

Rolling Logs 6,000Archer Towers (AT's) 6,666Rockfall 5,000Traps 22,000Abatis 11,000

Abilities of a 18 Atlantis is the equivalant of colonizing the whole server. That's how amazing this city is. With Atlantis you can Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the server. You also get 1 lv 18 Farm, Sawmill, Quarry, and Ironmine.

Page 38: Evony Quick Guide

Atlantis actually borders 4 states.

Romagna Burgundy ------(0,0)------Bohemia Friesland

Atlantis is the equivalant of colonizing the whole server. That's how amazing this city is. With Atlantis you can Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the server. You also get 1 lv 18 Farm, Sawmill, Quarry, and Ironmine.

Page 39: Evony Quick Guide

Guide to quickly colonize 400 cities

Here is what I suggest:

Seems like an overwhelming pain, but the achievment buff reward of 10% increased item drop rate is more than worth the effort and can/should be done in the early stages of the game. With an organized system, it's really not so bad.

1. Search around your cities within a 100 mile radius or so, looking for any player cities with 2k or less prestige that are NOT in beginner status and that aren't already colonized. 99.9% of the time these are abandoned accounts. If you have the time, try to find at least 50 or so.

2. On a sheet of paper, write down the coordinates of each one you find, declaring war whenever possible (it has a 5 minute cooldown). To make things simple, you should mark a W next to each city you declare war on.3. Set up 1 or more of your cities to have a feasting hall full of junk heroes, except maybe your mayor. The more heroes the better. The reason you want junk heroes is because you don't want to risk any loyalty drop/capture of your good heroes in cases of failed attacks.4. After you have entered war status with each city, send a junk hero with 1 scout to colonize. (mark an A or something next to each city you attack to keep track) Most of the time, your colonize report will be successful with no defending troops found. The ones that fail, you should either scratch off your list or create a separate list as they can still be farmed with a small troop of warriors or archers etc. Though depending on how far away it is, it might not be worth the march time required.5. As soon as you succesfully colonize each city, immediately recall your troops to ensure they do not successfully suppress the city. If they do, you will have to wait 8 hours suppression time, plus 24 hours colony abandon time before you can hit them again. Otherwise, you can hit them every 8 hours as soon as suppression period ends.

With proper timing, you could attack each colony 5 times during the 48 hour war period. With a list of say 50 colonies, that is 250 colonies in only 2 days. That alone is enough to get you the 8% increase item drop buff. Keep in mind, after each server reset a few of the cities on your list may get deleted, just search for more if your list gets too short. Don't be discouraged if you don't see the number on your achievement list increase right away, it only seems to update for me when I reset evony. After you have gone through your list, the job only gets easier. Assuming you are still in war status, set up your attack for the first city on your list, and simply change the coordinates on the attack screen for the rest of the heroes in that city as you go down the list. Once you have confirmed which cities have "no defending troops" you can go ahead and send your good heroes too if they aren't busy.

Page 40: Evony Quick Guide

Guide to quickly colonize 400 cities

Here is what I suggest:

Seems like an overwhelming pain, but the achievment buff reward of 10% increased item drop rate is more than worth the effort and can/should be done in the early stages of the game. With an organized system, it's really not so bad.

1. Search around your cities within a 100 mile radius or so, looking for any player cities with 2k or less prestige that are NOT in beginner status and that aren't already colonized. 99.9% of the time these are abandoned accounts. If you have the time, try to

2. On a sheet of paper, write down the coordinates of each one you find, declaring war whenever possible (it has a 5 minute

3. Set up 1 or more of your cities to have a feasting hall full of junk heroes, except maybe your mayor. The more heroes the better. The reason you want junk heroes is because you don't want to risk any loyalty drop/capture of your good heroes in 4. After you have entered war status with each city, send a junk hero with 1 scout to colonize. (mark an A or something next to each city you attack to keep track) Most of the time, your colonize report will be successful with no defending troops found. The ones that fail, you should either scratch off your list or create a separate list as they can still be farmed with a small troop of warriors or archers etc. Though depending on how far away it is, it might not be worth the march time required.5. As soon as you succesfully colonize each city, immediately recall your troops to ensure they do not successfully suppress the city. If they do, you will have to wait 8 hours suppression time, plus 24 hours colony abandon time before you can hit them

With proper timing, you could attack each colony 5 times during the 48 hour war period. With a list of say 50 colonies, that is

Keep in mind, after each server reset a few of the cities on your list may get deleted, just search for more if your list gets too short. Don't be discouraged if you don't see the number on your achievement list increase right away, it only seems to update After you have gone through your list, the job only gets easier. Assuming you are still in war status, set up your attack for the first city on your list, and simply change the coordinates on the attack screen for the rest of the heroes in that city as you go down the list. Once you have confirmed which cities have "no defending troops" you can go ahead and send your good heroes