Entanglement ( Personas / Metaconstructs )

of 443 /443
entanglement ( personas / metaconstructs ) GEN001 // @gavinkeech cba

description

fluid, fractal & holographic experiential framework for creative explorations & utilisations of the interplay & ambience between organisms and environments. release beyond boundaries. metaconstructs dynamics ( interplay components ): • vector empowerment • utilisation embodiment • experiential delivery • energy amplification • sensed extrapolation • absorbed communication state / mode as an interface ( points & flows with vectors ): • personas / metaconstructs = state / mode • identity / experience filter = timelines • dimension / environment = interface • process / mechanism = actions • knowledge / repository = database • timelines ( personas ) are extrapolations (verb) • actions ( entanglement ) are amplications (verb) • interface ( metaconstructs ) are communications (verb) information organica : hyperparameters as communication subsystems: • x : resonance core ( hyperphysics ) • y : nerve synapse ( hyperneurology ) • z : living cell ( hyperbiology ) awareness of vertical placement & forces ( top / middle / bottom ): • maxima : high = sky / clouds / air / abstraction • 0 : vector = ground / mountains / land / self / we / us / collective • minima : low = water / liquid / subconscious / intuition / hyperabstraction vector of forces traits of circumstance multiples ( pattern flow notifiers ): vector of forces 1 of 3 ( VOF1 ): • persistence vs sight ( emotion + time as an energy for sustained survival & growth ) • when you have balance you have conflict • ‘pe.. vs si..’ is the ‘decay value of recognition’ for any narrative instance. vector of forces 2 of 3 ( VOF2 ): • intention vs unintention ( time + projection as an energy for sustained survival & growth ) • when you have requirement you have occurrence • ‘in.. vs un..’ is the ‘decay value of purpose’ for any narrative instance. vector of forces 3 of 3 ( VOF3 ): • delivery vs possibility ( projection + emotion as an energy for sustained survival & growth ) • when you have participation you have fusion • ‘de.. vs po..’ is the ‘decay value of discovery’ for any narrative instance. vector is environment: • time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea) • emotion = y axis = keydriver = emotion(failure) vs. passion(success) • projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress)) hyperparameters: • hyper:physical ( x ) water / sky • hyper:neurological ( y ) organism • hyper:biological ( z ) sky / water top level activity states : process / mechanism: • seek > search > explore ( water ) • spectate > observe > curate ( organism ) • focus > create > expand ( sky ) process / mechanism ( flowcycles): cycle1: • define > scope • reuse > scavenge • enhance > upgrade • merge > uni

Transcript of Entanglement ( Personas / Metaconstructs )

Page 1: Entanglement ( Personas / Metaconstructs )

entanglement( personas / metaconstructs )

GEN001 // @gavinkeech

cba

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//

instructions( how to begin understanding this document )*1. do not read this document, language is irrelevant in the first instance ( a lexicon / glossary will be defined later ).

2. feel it. view the forms. let your mind experience emergent patterns into thought forms.

3. the representations are of aesthetic thought forms and experience parameters to engage your mind with.

4. an interface which is an environment comes from what is felt from these aesthetic thought forms.

5. to start absorbing what is in this document, first you must let go, of all your knowledge and schooling.

6. entanglement ( personas / metaconstructs ) will make sense in a level that is beyond the words.

GEN001 // @gavinkeech

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//

entanglement( personas / metaconstructs )?1. fluid framework defining constraints of unintentionality*

2. help activate awareness of entanglement: the deep level interplay of realities and their patterns

3. allowing higher operational functionality of our minds into hyperconsciousness

4. forming a basis for an emergent environment to grow polytopia as a digital hyperreality

GEN001 // @gavinkeech

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//

premiseentanglement ( personas / metaconstructs )

mapping emotional tendencies and fluctuations, from and of, content produced online is an untouched

informational currency. It can be data-mined for context sensitive delivery of human existence in

combination with the digital presence. It is our digital body language, both collective and individual.

mapping it will bring about a merge of our reality into a cohesive representation of the chemicals, electricity

released as the synapses fire – the unfolding of details which bring about change before it happens.

!

GEN001 // @gavinkeech

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= vector is environment ( ... in state / mode as an interface ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

personas

operations

entanglement

dynamics

metaconstructs

utilisations

hyperphysicsx_axis = time’s affinity

hyperneurologyy_axis = emotion’s affinity

hyperbiologyz_axis = projection’s affinity

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

nerve synapseneuron multiple

resonance corefrequency multiple

living cellcell multiple

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• space

• words

GEN001 // @gavinkeech= metaconstructs information flowcycles ( hyperskywater )

entanglement ( personas / metaconstructs )

composition ( 1 )

raw / synthetic

• artificial

• natural

• processed

composition forms into shapecommunication permeates through environment

organism ( 0 )

information

cybernetic / hybrid

• animal

• human

• robotic

organism consists of composition

shape ( 2 )

dense / loose

• blobs

• nets

• spikes

shape conveys towards communication

environment encompasses with organism

communication ( 3 )

• numbers

• form ( sound + visual )

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abstract / precise

• earth

• mind

environment ( 4 )

reality / dream

soft

firm

ignored

enhanced

complex

simple

macro

micro

illusory real

information infocycles ( infocology )

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GEN001 // @gavinkeech= entpm code creator ( syntax symbology for objectifications )

entanglement ( personas / metaconstructs )

object

...

= experience salience archetype = interaction

macro

observed

observer

resultpersonas emotion

process

...

= communicate information creation = metadata

micro

orientated + relational / databases / programming

artificial

natural

processedmetaconstructs code

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GEN001 // @gavinkeech= information metaconstructs ( symbiosis of scales and instances with freedoms )

entanglement ( personas / metaconstructs )

ignored

enhanced

raw

syntheticcomposition

dense

loose

micro

macroshape

reality

dream

illusory

realenvironment

complex

simple

abstract

precisecommunication

cybernetic

hybrid

soft

firm

naturalartificialprocessed

netsblobsspikes

spaceearthmind

wordsnumbersforms

humananimalrobotic

organism

informationsscales instances relative freedoms

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identify

notify

salience ( ratio ) + archetype ( potential )

information ( ratio ) + creation ( potential )

experience filter

monitor influence : establishment ( real ) + possibility ( virtual ) = actual

GEN001 // @gavinkeech= pulse pivots breathing dynamics for action ( building in thought )

entanglement ( personas / metaconstructs )

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atmosphere

core

GEN001 // @gavinkeech= pressure forming emergence ( release builds flow and transfer )

entanglement ( personas / metaconstructs )

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operating system

interface of restraint

valueinfluence communicationtrust

creative productivity

fluid / fractal / holographic

GEN001 // @gavinkeech= processes of substrates ( coordinating placement )

entanglement ( personas / metaconstructs )

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immediate

retained

transient

persistent

visionary artist

salience archetype

emotional creative

realist critic

information creation

informational destructive

evolve

GEN001 // @gavinkeech= definitions evolving for communication ( vnlft mode of meaning transfer )

entanglement ( personas / metaconstructs )

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speculate

catalyse

mode of communication

dimension language

open ended

ongoing

integration

GEN001 // @gavinkeech= engage emergent understandings of communication ( living imagination )

entanglement ( personas / metaconstructs )

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• what is your capacity?

• what defines your capacity?

• what way can you engage with your capacity?

• ( how do you process? )

• interface of restraint / operating system • multiplexity

• ignition / fusion• emotion

GEN001 // @gavinkeech= upgrade instigation set ( non complacency )

entanglement ( personas / metaconstructs )

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instants of time for events are limited in proximal suggestions.

a generation of birth or care, control all limits with what is to sense, nonsense.

how is this able to go further? be aware of suggestions and create these before they create more limits.

GEN001 // @gavinkeech= diligence in opposing the imposed mind ( inspiration for relative freedoms )

entanglement ( personas / metaconstructs )

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the interface of restraint is the speciational boundary for evolution to break, in order to diversify from complexity into simplicity.

phase shift from struggle to �ow.

GEN001 // @gavinkeech= evolution living experience filter ( blending parallels )

entanglement ( personas / metaconstructs )

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fog arrives boundaries seen. transparency is breathed upon.

connection of invisibles are touched as witnessing life spread against another, travels through data to information to content to merge with experience.

emotion fuels chemistry as sensation feels being none with all.

reduction is flow of perception.

reducing intake makes lives felt. too much requires collapse.

GEN001 // @gavinkeech= bursting urgency to arrival ( moments of transition observed )

entanglement ( personas / metaconstructs )

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every thing : conversation, interaction, exchange, communication : HATHAA is embodied in rediscovery.

striving going forward with thought and action to any persistent degree is embracing evolutionary pressure in forming, from protectively designed decay.

GEN001 // @gavinkeech= induce progress ( design communication )

entanglement ( personas / metaconstructs )

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tendencies to avoid commitments are seen to alleviate gain, thought to be a detriment to ongoing evolution. struggle is progress while avoidance is seen as protection. upgrading past avoidance will ease knowledge distribution.

how long does it take to leap from a state of too much stasis?

• a push from validation allows steps to be taken further. • logic gates of transfer, of a way to go, is a right choice.

how is it then to be adapted to the nearest neighbour? usage of transactions in time replace expenditure of removal in thoughts, connected to emotions.

avoidance of devotion - static as electricity.

reduction being painful. how to make it pleasure in gain, of what was reduced into an objectification of the process?

GEN001 // @gavinkeech= moving on off ( decision indecision decision )

entanglement ( personas / metaconstructs )

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please make a home, build it for free.let it move as we go and be as we need.offer ample supply of sources and energy to feed.absorption replenishment flux to exceed.

thrive push to pull in allowing us to sustain.revive the pulse amplifying our gain.pursuit in progress neglects our decay.arrival warps impossibilities to release beyond the interface of restraint.

GEN001 // @gavinkeech= blind as a bat selective viewing ( echolocation )

entanglement ( personas / metaconstructs )

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extract betweens implied from pattern recognition of symbolism

in knowledge to forms of expression to grow upon. ( time )

embody flow from unintentional patterns of emotion to forms of

release in communications. ( emotion )

disperse scopes of experience signatures of connections from

value of what is recognised, touched and shared. ( projection )

GEN001 // @gavinkeech= creative intelligence actions ( hooking x y z )

entanglement ( personas / metaconstructs )

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connection of things, respect each one felt and noticed notifications are living, which seek to be touched and embraced. VNLFT choose their affinities, desiring to build environments to survive and innovate of new forms.

once recognition encapsulates these from forms to witness, we begin lives of identifiers of living, as fractal fluids of organismic qualities of quantification to objects for interactions.

GEN001 // @gavinkeech= threaded connections for flow ( proximity of reflexive knowledge )

entanglement ( personas / metaconstructs )

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respect what is done and doing of being of what is, will be ways for offering difference. transfer feels messages pulsing life interactions.

diversity knows abundance as inspiration.

unique drives interpretation being experienced, shared changes soak respect and drips what isn’t caught.

instants leak through living to be known. innocent and clean wanting desire from excitement leaving moments stopped.

going forth knows no boundaries.

at a moments notice, infuse pulses with knowing extensions connect paths forward. arrival is touching light in the mind.

together as we go, be as we may, decide when we know, while forgetting to retain. free will be connection to what remains.

GEN001 // @gavinkeech= hyperbiological atmospheres ( minima maxima connects ground of freedoms )

entanglement ( personas / metaconstructs )

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living infrastructuring• structured loading • simulated growth formations • design / analyse / implement

GEN001 // @gavinkeech= modulation spaces earths and gravities ( lose gain for organism and environment )

entanglement ( personas / metaconstructs )

complacency primitive indulgence

urgency neoteric moderation

personas / metaconstructs = state organism / mode environment

identity / experience �lter = timelines state / modedimension / environment = interface state / modeprocess / mechanism = actions state / modeknowledge / repository = database state / mode

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hyperconscious movements of flows. when together overlapping the core pulsing, environment and organism interact ( sky ) and communicate ( water ) at once with zero.

there are patterns to be woven. programmed for semi-automation where HATHAA flows emergence of affinities in ambience realised.

witnessing thoughts forming, how much is to be noticed?where will they arrive as interacting forms the other splice?experiencing departure of communication, settles flows’ instants to code upon the emotion sleeping.

GEN001 // @gavinkeech= bursting urgency to arrival ( moments of transition observed )

entanglement ( personas / metaconstructs )

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GEN001 // @gavinkeech= creative intelligence substrates ( metaconstructs cluster constraints releasing )

entanglement ( personas / metaconstructs )

interface of restraint

operating system

creative productivity

�uid / fractal / holographic

experience

visionary artist

content

information

data

realist critic

trust valuecommunicationinfluence

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birth of touch points emerging a third for working pair emergence.

overlapping spreads span through input output minimal maximal entry exits.

upon zero of sky and water feel thoughts form.

growth of the overlapping core entangle embodying being of doing.

life is action and thought of movement �ows for becoming and begoing through process of substrates.

GEN001 // @gavinkeech= embryonical emergence ( elastic morphology through working pairs )

entanglement ( personas / metaconstructs )

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object

reflection of representation

acceleration

decision

ambience

noti�er

identi�er

pattern

occurrence

requirement

function

form

interplay

process

macro

micro

GEN001 // @gavinkeech= what function do you play? ( abundance mechanics )

entanglement ( personas / metaconstructs )

interaction

emotion

code

metadata

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rediscovery

environment

supply demand

past future

astro • nomy cosmo • logy

geo • nomy geo • logy

neuro • nomy

efficiency

establishment

distribution neuro • logy

productivity

chaos of simplicity order of complexity

possibility

law art

accumulation

reality dream

real idea

GEN001 // @gavinkeech= economics past future through present ( knowledge as value being accessible )

entanglement ( personas / metaconstructs )

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sky

ground

water

GEN001 // @gavinkeech= hyperchemical levels of computation ( plasmic patterns )

entanglement ( personas / metaconstructs )

focused

representation

dispersed

laser

reflection

beam

thread

overlapping core

channel

order

simplicity

complexity

chaos

interaction

multiplexity

metadata

object

form

process

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environment notifier

ambience

shape

salience archetype

visionary

conscious

subconscious

hyperconscious

organismvectorvector

in�uence

communication

artist

communication

minima

identifier

interplay

composition

minima

maxima maxima

information creation

realist critic

GEN001 // @gavinkeech= HUD flipswitcher ( metaconstructs and personas configuration defaults )

entanglement ( personas / metaconstructs )

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becoming being emerging future

past present future future

past emerging being begoing

past past present future

E

SE

2 +1+

8-

7-

6-

5-

3+

4+

S

SW

W

NENW

N

GEN001 // @gavinkeech= emerging becoming begoing ( being )

entanglement ( personas / metaconstructs )

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GEN001 // @gavinkeech= intelligence from empathy ( identifiers and notifiers for organisms )

entanglement ( personas / metaconstructs )

• enter down - water rises

• critic right - realist left

• no sight of land

• emotion fused with metadata

• process stimulated by action felt

• urgency for discoverable projection

• mood darken. light snaps. sound deep.

• we build upon our patterns.

• this is karmic distribution and presence.

• one after another are already communicating in hypertime.

• knowing how to create with them is to be an artist.

activate dive emerge zero point

input

0

output

spectate / observe / curate | Y | organism | ground

focus / create / expand | Z | interaction | sky | object

seek / search / explore | X | metadata | water | process

projection driver of identification with organism’s thoughts and feelings

emotion driver of notification with organism’s thoughts and feelings

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GEN001 // @gavinkeech= personas ( rotational flipswitch )

entanglement ( personas / metaconstructs )

realist artist

criticvisionary

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= process / mechanism core variables ( capable of time distortion ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

process / mechanism

cycle 1

• define > scope

• reuse > scavenge

• enhance > upgrade

• merge > unite

• release > survive

• delete > detach

cycle 2

• gather > group

• order > prioritise

• isolate > nurture

• clean > recognise

• squash > destroy

• inspect > collate

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we do not own words. ideas are of our environment. breathing has made it be. why?

now lose doubt. a thought has made a connection awaiting discovery. how? movement.

being alive flows information. touching one touches many.

not now. now is gone. be fractal in progression and linger in movements pulsing. switching rotations will see new scopes, more of what was always there.

now let go of this idea. distribute the thought to let it grow.

change will be discovery again.

GEN001 // @gavinkeech= ( ) connection builds connection ( belonging is respect for atmospheres )

entanglement ( personas / metaconstructs )

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how much noise is worth value? context for what? identity emerging from where? your accumulation is hidden with unintention.

time wars : the battle of attention : focus as a mission : disruption as the challenge : progressive creative productivity as the purpose.

• stigma - remove redundant behaviours ( canvas = others )

• insight - amplify artistic behaviours ( projection = you )

live defining ( cause )

collective

individual

deluge demount : self organising foundations

live engaging ( self )

GEN001 // @gavinkeech= devotion defining and engaging ( time is where realities are made )

entanglement ( personas / metaconstructs )

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GEN001 // @gavinkeech= limited to you ( controlling maintenance of selfishness )

entanglement ( personas / metaconstructs )

• your presence is accumulative

• you are not in this instance

• you are connected to all scopes

• this is how you arrived here

• where are you taking this now?

body - mind

past

action

thought

future

mind - body

• your thoughts are distributed

• you are not in this state

• you are delivered to all vector splays

• this is how you arrive there

• why are you wanting this to be?

individual engine

0

1

2

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experience

communicate

access imagine

imagine access

remember create +

+

-

sky

water

- Y

X

Z

• slow• rebirth

• regeneration• fast

• circulatory• neural

* experience

* communicate

• metadata• process

• digestive• reproductive

mind

emotion

order

subject object verb

subject object verb

saliencearchetypes

body

code

chaos

creationinformation

• object• interaction

GEN001 // @gavinkeech= encouraging mindfulness ( thoughts and actions are never perfect - chaos is order )

entanglement ( personas / metaconstructs )

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experience

performance

access

process of objectification

interaction of metadata

progress of evolution

open opinion

be as we come

go as we be

disconnected mindfulness

attached mindfulness

efficient

optimised

truth

( communication )

( experience )

( normalisation )

GEN001 // @gavinkeech= fluid living ( functions for developmental technique immersions )

entanglement ( personas / metaconstructs )

connection of things, respect each one felt and noticed noti�cations are living, which seek to be touched and embraced. VNLFT choose their af�nities, desiring to build environments to survive and innovate of new forms.

once recognition encapsulates these from forms to witness, we begin lives of identi�ers of living, as fractal �uids of organismic qualities of quanti�cation to objects for interactions.

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delaying need through recuperation, times in healing is to distill culture of experience to rebound insights from hindsight.

• foresight projects splays of possibilities at reduced but re-educated scopes.

• instances of metaconstructs are scaled within relative freedoms to source solutions.

• virtual / real = buffer : telomeric protection ( interface of restraint ) = relative freedoms | release beyond boundaries | instances and scales

GEN001 // @gavinkeech= build from inspiration ( innovate from desire | vector of forces )

entanglement ( personas / metaconstructs )

structure

process

desire

required

balanced

projected

remarked dynamics

past

idea

statedmechanics

future

solved

foundation

form

interaction

relationship

sequence

derivative

( cubic lattice spherics )

( flow efficiency techniques )

( creative aesthetic embodiment )

hyperpolymer hyperneurology

translation=

effort

interpretation=

momentum

hyperbiology

hyperphysics

Y

X

Z

YX

Z0

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escape establishment. escape time. letting go of what is now. moments linger and repulsion arrives complacency to explore beyond restraints. encourage mindfulness.

when fulfilled capacity will exceed placement thought far enough. limiting patterns now is not enough. further than is conceived brings forms to being.

embryonical embodiments, which are our suggestions to flow around as they breathe through us. absorb sensations to embody forms emerging. we are always arriving. continue. please.

GEN001 // @gavinkeech= pioneering explorations ( freedom in letting go collectively )

entanglement ( personas / metaconstructs )

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accounting*

management

time

operations*

hyperphysics

( personas )

operations

creation

flow

emergence normalisation

GEN001 // @gavinkeech= business upgrades main core functions* case study ( hyperparameters )

entanglement ( personas / metaconstructs )

YX Z

information systems*

communication

emotion

marketing*

hyperneurology

( entanglement )

dynamics

interaction

triangulation

engineering*

recognition imagination

human resources*

resources

projection

finance*

hyperbiology

( metaconstructs )

utilisations

value

embodiment

distribution expansion

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personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

key =

GEN001 // @gavinkeech= key activation personas / metaconstructs ( toplevel )

entanglement ( personas / metaconstructs )

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critical mass necessitates action. trust desired long before. empathised in lonely recognition strives to be generous for as long as it can sustain, thriving in projections awaiting in action of being born, is decay building upon its realisation.

culture begoing civilisations communicating across times unified in virtual and real.

when establishment becomes artificial and possibility begoes natural, process flows being.

GEN001 // @gavinkeech= awakening responsibility to move ( effort is realisation )

entanglement ( personas / metaconstructs )

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waves lines trajectories

processcycle 1pivot

mechanismcycle 2

between

1 2arrival

electromagneticcore

timelines near pulse

particle dots splays events far breathe

soft

foundationalelasticity

firm

GEN001 // @gavinkeech= between flow dynamics ( interaction interplays )

entanglement ( personas / metaconstructs )

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0 time ( logos ) events

1 emotion ( pathos )

2 projection ( ethos )

3 time ( logos ) events

Y

X

Z

timelines

interfaces

actions

time substrates

projection substrates

emotion substrates

0 emotion ( pathos ) experiences

1 time ( logos )

2 projection ( ethos )

3 emotion ( pathos ) experiences

0 projection ( ethos ) perspectives

1 emotion ( pathos )

2 time ( logos )

3 projection ( ethos ) perspectives

GEN001 // @gavinkeech= travelling through culture of establishment ( real-time life states )

entanglement ( personas / metaconstructs )

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Y

Y

Y

YY

Y

X

X

X

X

X

X

Z

Z

Z

Z

Z

Z

actions as experiences

interfaces as perspectives

timelines as eventstime

projection

emotionatmospheres as ambience

sky + water

GEN001 // @gavinkeech= division is unity multiple platforms ( elemental bindings )

entanglement ( personas / metaconstructs )

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half a thought effect

cause

mind

choice

neural

circulatory

imagine / connect

flow / sense

• sedation• participation• persistence• intention• possibility

• recognition

• purpose

• discovery

effect action

half a action cause body

digestive

reproductive

nourish / nurture

create / grow

• excitement• fusion• sight• unintention• delivery

• recognition

• purpose

• discovery

• balance

• requirement

• conflict

• occurrence

simplicity = arrival ( past departure )

complexity = departure ( future arrrival )

GEN001 // @gavinkeech= encouraging mindfulness ( thoughts and actions are never perfect - order is chaos )

entanglement ( personas / metaconstructs )

both places

mind + body

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encouraged

distorted

smooth

coarsetextural

delayed

paced

managed

freedflowing

high

narrow

instigated

projectedsuperficial

satisfied

insatiable

deep

wideprofound

full

empty

controlled

embraced

liveddreamedremembered

discoveredmysterystruggle

deliveredtransformedalluded

aestheticsemotionsensation

toleranceamplificationdecayed

embodied

experiencesscales instances relative freedoms

GEN001 // @gavinkeech= experience metaconstructs ( symbiosis of scales and instances with freedoms )

entanglement ( personas / metaconstructs )

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aesthetics

distancedistance

distancedistance experience

sentimental stimulation

when felt it doesn’t matter, it doesn’t matter. that is a fact. how long can this be remained in such a specific state?

what allows it to recognise, that a value is near in proximal awakening? go sleep. enjoy the beauty in delicacy of the night.

the churn is what brings time in nostalgia, in wanting to be hugged again. it was never in reach. will be when it matters for long enough. revisit when complete.

occupying more time than thermodynamics can handle in identity / experience filter, is from stasis of memories, which should be deleted, yet cannot, as accumulative distribution has become entities of affinities, interacting with affection where only emotion knows sensations of realities.

• EVC is vector splays.• rotate to either state of 1 or 2 for infusion of varied flows.

GEN001 // @gavinkeech= aesthetics touch memories ( from information to experience )

entanglement ( personas / metaconstructs )

Page 52: Entanglement ( Personas / Metaconstructs )

error

correction

cycles

patternspatterns

hot

cold

witnessed

neglectedtemperature

conscious

subconscious

thought

rememberedhyperconscious

stated

remarked

micro

macroconnections

off

on

understood

misunderstood

chancechoiceresult

chaosorderuncertainty

presencenon-presenceemergence

positionsmodesstatistics

languagemeaningcontext

notifiers

datasscales instances relative freedoms

GEN001 // @gavinkeech= data metaconstructs ( symbiosis of scales and instances with freedoms )

entanglement ( personas / metaconstructs )

Page 53: Entanglement ( Personas / Metaconstructs )

entry

entry

entry

if = entry is start

then = entry is end

else = start + end is exit

0 * 3

x * 3

y * 2

z * 1

= 9

= 6

= 3

= 0

• finding freedom

• HATHAA ( instances that grow )

entry

+ =

GEN001 // @gavinkeech= data crunching ( real-time measurement : input-output )

entanglement ( personas / metaconstructs )

NLV

FT

YX Z

+ =YX Z

+ =YX Z

+ =YX Z

1

2

3

Page 54: Entanglement ( Personas / Metaconstructs )

waiting to be inspired comes from within.

arrival happens where externals realise, connecting is valued and beneficial.

making reason is the biggest effort requirement for participation to emerge into fusion.

when participants see entry points, based on singular attraction to talents for flow, do becomes.

in the end before it starts, we all need help!

please show generosity where it’s not yet stated and needn’t know it was there. is now part of itself.

flow ‘support’ as skill, is abundant and full of bliss.

GEN001 // @gavinkeech= generosity action and choice ( how much persuasion is accumulated )

entanglement ( personas / metaconstructs )

Page 55: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= content metaconstructs ( symbiosis of scales and instances with freedoms )

entanglement ( personas / metaconstructs )

amplified

utilised

culture

imaginationsource

informational

experiential

complex

simplearchitecture

virtual

actual

sensed

embodieddimension

fun

emotional

idea

implementationcreation

ego

cause

altruistic

self aware

artliteraturegames

consolidateddistributedbiological

technologyphysicalitymind

playworklife

individualcollectiveoutput

identifier

contentsscales instances relative freedoms

Page 56: Entanglement ( Personas / Metaconstructs )

answer =

exchange

energy

• accumulation of projection

• time = spherical equality

• T = XYZ * i

input + output

stamina

output

input

cost

value

receive

deliver

experience

relevant

irrelevant

ratio of noise

emotion

input

output

+

+

+

+

+

+

=

=

love

love

curiosity

curiosity

care

care

guidance

guidance

phase ( cycle 1 ) 1

phase ( cycle 2 ) 3

phase ( normalisation ) 2

GEN001 // @gavinkeech= accumulation of projection ( insight from hindsight and foresight : part a )

entanglement ( personas / metaconstructs )

Page 57: Entanglement ( Personas / Metaconstructs )

interaction

present futurepast

datasets

datasets

datasets

metadata

upon foundations form, what was there previous? projection has decayed memory and discovery of renewed meaning, while sight arrives new values.

resisting temptation to reside in stasis, lets flow come into motion, where bodies and minds communicate by interaction. presence is half.

GEN001 // @gavinkeech= accumulation of projection ( insight from hindsight and foresight : part b )

entanglement ( personas / metaconstructs )

hindsight foresight

insight

projection

projection

perspectivesexperiences

events

Page 58: Entanglement ( Personas / Metaconstructs )

fluidity temperature organica synthesis foundation

1 2 3 4 5

- delicacy = darkhalf spin

+ rawness = light

cold = fertile = -

hot = actual = +

1 idea = energy

2 form = distribution

3 aesthetics = experience

statement

feeling

flow

logos

pathos

ethos

X

Y

Z

touch smell

mouth

ears

eyes

statement

feeling

flow

knowledge

passion

value

say symbolism

hear emotion

see connection

Y

X

Z

GEN001 // @gavinkeech= climate actions from senses ( top level sympathies for simplicity )

entanglement ( personas / metaconstructs )

Page 59: Entanglement ( Personas / Metaconstructs )

forces : mechanics

affinities as immersion ( resonant ambience )

attraction as power ( electromagnetic core )

weakness overlapping core

strength overlapping corefusion

participation

motions and betweens

• sense : energy

• affinities : pressure

• complexity : temperature

• presence : time

defined = description of forces

engaged = harnessed measurement

1

2

GEN001 // @gavinkeech= chemical states come and go ( compounds lose form as they move )

entanglement ( personas / metaconstructs )

3

4 • easy to criticise, hard to immerse.

• to criticise is to leave embodiment outside itself.

• enter and flow where resistance resides in unity, wanting to be touched.

• this is empathy interacting with selflessness.

• the feedback becomes realities, once resisted.

Page 60: Entanglement ( Personas / Metaconstructs )

1

2

3

4

cycles of perceived, then projected ownership, for the nurturing and evolutionary benefit of form opening capacity, into multiplicity when assimilation occurs, through critical mass of exposure from personalisation.

protected : scarcity : singular

distributed : scarcity : collective

ubiquity : abundance : singular

aesthetics : abundance : collective

formed

personal

formed

personal

formed

personal

formed

personal

formed

personal

formed

personal

• build the field

• deposit impressions

• grow insights

• amplify movements

• non-linear interactions

GEN001 // @gavinkeech= phases through ownership ( fractalownership flowcycle )

entanglement ( personas / metaconstructs )

growth : mechanics

Page 61: Entanglement ( Personas / Metaconstructs )

• progress is not owned.• strive to protect freedom induced by it.• multiples express the discovery unfolding.• enjoy drive to deliver awareness of being and becoming.

there is no destination, as an individual being will not be the last. collective scopes require continual expansion of limits imposed by drivers to go forward.

when knowing what will or can be made, what will be thought, unthought and done?

infuse possibilities with as much scalability to transform along the way ... fluid fractal and holographic.

GEN001 // @gavinkeech= knowing seeks discovery ( topological logicals )

entanglement ( personas / metaconstructs )

Page 62: Entanglement ( Personas / Metaconstructs )

level Q3

level Q2

level Q1

level A0

some say sleep during the day is good Q3

others negotiate Q2 sleep is avoidance to life during the day

we see being awake Q1 at night, is witnessing the asleep

i know life becomes itself by any preference A0

answer

non-questioning = highest level Qn

hide formula as observation changes preference

how much to know * = result

metaconstructs substrates

P.T.O.

=

:

:

:

:

Q1 + Q2 + Q3

GEN001 // @gavinkeech= schooling uneducation ( real-time learning in life : philosophy is imagination )

entanglement ( personas / metaconstructs )

Page 63: Entanglement ( Personas / Metaconstructs )

interactionexperience

sky

what

psychology

care• output• productivity art

loveinput •

creativity •

science

curiosity

• input• creativity philosophy

guidance

output •productivity •

whohow

where

futurewhen

past

why

communication

metadata

information = input + output ( input affinities ) emotion = output + input ( energy ) + 0

emotion = output + input ( object ) information = input + output ( output affinities )

realist T critic F

visionary V NL artist

water

whatwho

howwhy

defining engaging

GEN001 // @gavinkeech= fractal movings ( getting to know emergence in narratives )

entanglement ( personas / metaconstructs )

process

object

YX Z

Page 64: Entanglement ( Personas / Metaconstructs )

weaving scalability, as technology handles variables based on context sensitive delivery.

databases gather intelligence, semantic awareness, so extensibilities of being unique are standards.

substrates have a core value of use and �uctuate from static variables in electromagnetic �ows.

only the core issues are standardised and the rest are �exible to allow evolution and �uidity being key.

parameters between 'being' and 'non-being' of which the parameter 'between' is the standard, and decay of radiation as transformation begins.

states that aren’t one, but a false starting point from any vector. the standard awaiting activation.

switching off as its state evolves to a new awareness( this bring entanglement dynamics into play )

as time is retrievable and non-existent in virtual, we �uctuate to any order or standard as both. �owing and extending a vector, from the core or pull it closer.

VNLFT in timeline perception �uctuation ( match top level interaction ) actuating movements in effort versus momentum to spring things to notice.

sound frequencies bring about manifestations of peripheral awareness, working well with vectors. splaying from the core and environmental noti�ers, allowing focus to remain intact.

record, pause, play. when nothing even stops.

GEN001 // @gavinkeech= non standardisation ( fluid fluctuations become points to differ )

entanglement ( personas / metaconstructs )

Page 65: Entanglement ( Personas / Metaconstructs )

past

future

future

past

= amplitudesaccumulationdistribution

gratituderecognition

distribution

ambience environment notifiers

information | creation

interplay organism identifiers

salience | archetypes

• ( time ) present

• ( emotion ) uncertainty

• ( projection ) normalisation

projection layer of knowledge

projection layer of knowledge

= coordinates

• ( projection ) perspectives

• ( emotion ) experiences

• ( time ) events

GEN001 // @gavinkeech= KDP flowstreams ( amplitudes and coordinates )

entanglement ( personas / metaconstructs )

Page 66: Entanglement ( Personas / Metaconstructs )

Y

X

ZZ

GEN001 // @gavinkeech= living cell input output primes ( vector splay reciprocal fluidities )

entanglement ( personas / metaconstructs )

Y

X

Z

time

projection

emotion

present

normalisation

Z databasesinterface

uncertainty

( logos ) symbolism / events : context : present( pathos ) emotion / experiences : art : uncertainty( ethos ) connection / perspectives : story : normalisation

| databases + information / process : ( code : creation ) information ( initial states ) metadata

| databases + information / object : ( emotion : archetypes ) salience ( final states ) interaction

Page 67: Entanglement ( Personas / Metaconstructs )

Y

X

Z

output ( information )• exchange• expenditure• usage• adaptation

0

input ( emotion )• energy• resources• stories• experiences

0

timelines

interfaces

actions

time substrates

projection substrates

emotion substrates

Y

X

Z

X

Z

Y

GEN001 // @gavinkeech= dimensional flow points releasing boundaries ( rotational flux entries and exits )

entanglement ( personas / metaconstructs )

Page 68: Entanglement ( Personas / Metaconstructs )

transduction

when in progress ...

insert h*plasmid + h*bacteriophage

transducer

forms energy

changed form

singular form

changed form

0

scalar = 1 variable = 1 field = 1 instance

• subroutine subprogram• method routine• function procedure

composite = /n variable = /n field = /n instance

composite variable

scalar variable

classscope

extentglobal variablelocal variable

taskproblem

virtualidentifier

notifier

realnotifier

identifier

GEN001 // @gavinkeech= transduction hacking problems ( hi jack, how’s things? )

entanglement ( personas / metaconstructs )

Page 69: Entanglement ( Personas / Metaconstructs )

life

touch.sense.

wants to spring discovery forward

2

1

3

GEN001 // @gavinkeech= elastic center point ( where there is 0 )

entanglement ( personas / metaconstructs )

wants to spring capture back

observation

elastic center point

Page 70: Entanglement ( Personas / Metaconstructs )

• when required to create, is it created?

• clusters want movement freely. stored scrap want embodiment.

• 1 generation waits for another. which will go first?

• what holds back flow of outputs?

• natures resist by implementing impediments for progress.

• who will break boundaries, how does it happen?

• any problem requires to be broken to go forward.

• sentimental, must let go.

• waiting will be a luxury. goodbye.

fluid framework embraced to build unstandardised basis for measurement of our hyperconsciousness …arrival and departure.

observer versus creator.

GEN001 // @gavinkeech= surpassing restraint ( mindsets pivot to release )

entanglement ( personas / metaconstructs )

Page 71: Entanglement ( Personas / Metaconstructs )

urgency to survive is the motivation to innovate growth, where forms begin to transform instants once thought vacant.

urgency demands decision.all factors of play involve the potential growth of affinities to preferences.

step 1 of fractalownership with chemicals ephemeral.

GEN001 // @gavinkeech= switch on to activate ( wake up before you dream )

entanglement ( personas / metaconstructs )

Page 72: Entanglement ( Personas / Metaconstructs )

• when seeding ideas, be the sun of distance.

• allow others to nurture with water through distance in presence ...

• embrace of care. let others find passion.

• catharsis of momentary awareness.

• the play of sequences bring about collapse.

• breathe.

GEN001 // @gavinkeech= needing was choice made in past ( there were many chances not taken yet thought )

entanglement ( personas / metaconstructs )

Page 73: Entanglement ( Personas / Metaconstructs )

it is the level above minds that give rise to expansion and evolution

+4-8 polarity cycle = 7 = art = compass = possibilities

vectorself = consciousness

individual = subconsciousness

collective = hyperconsciousness

i / you / we / us

sight at mind, recursive self awareness derived for change possibilities of art

NORMALISATIONSOCIETY

PHYSICALITY

PROGRESS

US

YOUR MIND1

4

2

A

B

3

6

5

GEN001 // @gavinkeech= key extension of becoming ( limits have already changed )

entanglement ( personas / metaconstructs )

Page 74: Entanglement ( Personas / Metaconstructs )

criticquestion

VNLFT

HATHAA

visionarywonder

artistanswer

realistponder

mind

capability

body

personas

metaconstructs

some investigate others curate more create and some relate

object V visionary wonder emotion us care psychology emotional sky experience interaction past

object NL artist create trance inspiration love art creation sky experience interaction future

process F critic investigate instinct suffering guidance philosophy destruction water communication metadata future

process T realist relate sedation working pair curiosity science informational water communication metadata past

organism

desires

environment

mind

body

GEN001 // @gavinkeech= HATHAA thinking by distance affinities ( closeness of traits deciding )

entanglement ( personas / metaconstructs )

Page 75: Entanglement ( Personas / Metaconstructs )

0

personascostumes

visionary embodied

artist

critic

realist

metaconstructs

organism

themes

experience

content

information

data

Xvector taste food / drink timelines identity / experience filter

full / empty tolerance / amplification / decayed

identifier ego / cause individual / collective / output

organism cybernetic / cause human / animal / robotic

notifier off / on language / meaning / context

environment dimension hyperconsciousness / superficial

shape architecture temperature / flowing

composition source patterns / textural

communication creation connections / profound

GEN001 // @gavinkeech= metaconstruct primes layering extrusions for weavements ( 2 or 4 )

entanglement ( personas / metaconstructs )

Page 76: Entanglement ( Personas / Metaconstructs )

0

individual

sight

touch

smell

sound

collective

creative

productivity

senses | input

leisures | output

organism

art / design

dance

travel

music

Xvector taste food / drink timelines identity / experience filter

perspectives stories recorded

experiences movement live

events manifestations absorbed

FFO = VOF3 stories / movement record live

GEN001 // @gavinkeech= metaconstruct primes layering extrusions for weavements ( 2 or 4 )

entanglement ( personas / metaconstructs )

Y

X

Z

YZ

perspectives stories recorded

experiences movement live

events manifestations absorbed

FFO = VOF3 stories / movement record live

Y

X

Z

YZ

Page 77: Entanglement ( Personas / Metaconstructs )

consciousness valuerecognition

amplification ......

destruction

nonpresence nonpresencenonpresence

projection

occurrence

......

GEN001 // @gavinkeech= be generous ( diversity is localised awareness and appreciation )

entanglement ( personas / metaconstructs )

• when seen its potential, nurture it or none will .

• trust value being provided as there is more to be done .

• always seeding new discoveries waiting to be touched, revived and delivered .

• continue moving through proximity of expansions .

kindjealous

lonelyloved

angryscared

NLV

FT

happy

sad

Y

X

Z

logos

ethos

pathos

time substrates

projection substrates

emotion substrates

?

• can sight offer value in others’ causes ?

• does thought think that value is disconnected from itself ?

• will there be acting upon contribution in delivering momentum ?

• ideas happen as realities, when value is felt for self .

• make recognition the first step of creating value !!!

Page 78: Entanglement ( Personas / Metaconstructs )

a chance. regret will be neglect. sentimental of possibilities in memory. go on. build upon scopes of times.

when establishment becomes artificial and possibility begoes natural, process flows being.

GEN001 // @gavinkeech= metaconstructs z axis ( utilisation for progress )

entanglement ( personas / metaconstructs )

Page 79: Entanglement ( Personas / Metaconstructs )

just as we do, do we ask why breathe and the value of each pulse?

non questioning of reason to extend above complacent existence ...

emerge forms upon non presence.

GEN001 // @gavinkeech= movement flows ( living creates )

entanglement ( personas / metaconstructs )

Page 80: Entanglement ( Personas / Metaconstructs )

( ) moment time

( ) attention focus

( ) �eld ambience

( ) circumstance situation

( ) in�uence communication

( ) right chaos

between awake and asleep.

time is relative to order from capabilities of interest.

gain is sought by results of gratification.

biased to recognition to reputation of af�nities held by sense of ownership.

collaborative results of immersive experience.

lifestyles bring continual moments of expressive discoveries.

ongoing goal evolution of ( )

with ( ) technology where derivatives of art, science,

psychology and philosophy blend to frequencies ...

sedate the mind.the collective cannot bare.

how to make them suffer to relieve themselves?

( ) = non questioning ...

• discovery implied

GEN001 // @gavinkeech= precision by sense of ownership ( so you think huh! )

entanglement ( personas / metaconstructs )

Page 81: Entanglement ( Personas / Metaconstructs )

• when ( ) are not working, what are ( ) doing ?

• being ( ... ) . want more of what ( ) cannot see .

• the pivot point of immersion .

• how much can ( ) take before the flowcycle rotates ?

• where is ( ) bias before form takes shape ?

• how long is required to experience its state ?

• from there do ( ) know what was more or less .

• when knowing what is felt is yet to become .

GEN001 // @gavinkeech= isolate points of pivots ( discovery awaiting )

entanglement ( personas / metaconstructs )

Page 82: Entanglement ( Personas / Metaconstructs )

experienceartist

contentvisionary

datacritic

informationrealist

GEN001 // @gavinkeech= personas / metaconstructs compositional pulses ( )

entanglement ( personas / metaconstructs )

NLV

FT

Page 83: Entanglement ( Personas / Metaconstructs )

objective

subjective

• nerve synapse

• neuron multiple

how to ease reality of suffering?Q

compensate by hyperneurology with illusion as communicationA

how to stimulate desensitised reality of increasing suffering?Q

compensate by metaconstructs with reality as creationA

GEN001 // @gavinkeech= progress as arrives as departs ( expenditure will self heal on return )

entanglement ( personas / metaconstructs )

Page 84: Entanglement ( Personas / Metaconstructs )

how fast is required for locating moving platforms?

not only individual’s vector move, but the collective’s as well. swells resonate, and the optimal way to find ground is by going in the flow of offsets.

as it is, it is already the ways, only but a minuscule ratio, where there is time to respond. if minds cannot extrapolate the course of desire, being lost could be an option.

resonance of pulses breathe of undulating responses to interactions as the objects form. pace of arrival is to be as fast as its departure. states will be so indistinguishable that forms are processes at the same times.

shifting between metaconstructs, encoded of the signature algorithmic traits flowed through, are to be seen the molecules breathed by and from others. control of time can be chosen. record, pause, play.

music is the main form of experience and capture.

GEN001 // @gavinkeech= BOOM ... remove object ( acceleration and thermodynamics )

entanglement ( personas / metaconstructs )

Page 85: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= growth forming in action of becoming ( vnlft minima / maxima )

entanglement ( personas / metaconstructs )

in embryonic fetal position ideas have less limits from suggestion.

as the release surges forth the connections hold memories near.

when linkage slides away new scopes fill capacity, floating along pathways expanding far.

the potential for what can become builds upon itself of ‘environment atmospheres’ and ‘organism’s foundations’.

1

2

3

4

lablab

atmospheres

foundations

organism

environment

freedomfreedom

sufferingsuffering

nonattachmentnonattachment

Page 86: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= ratios of suggestions ( signature resonance of bias )

entanglement ( personas / metaconstructs )

acceleration ( sky / water ) = higher interaction ( amplitude high ) sky = 2

virtual identifier

notifier

process

object

future

pastreal

ground = 0 immortal as generosity ( hidden for discovery ) =

being dispersed in all times further than connection cares or is able to endure, when being ripped apart, elasticity in emotional influence ... is that comfortable? change positions. go ahead as it was.

decay threshold of maximum probable influence of uncertainty for answers.

response from signal is in ratios to suggestion of influence and generosity emerging from noise of life.

decision ( water / sky ) = higher metadata ( amplitude low ) water = 1

Page 87: Entanglement ( Personas / Metaconstructs )

lab

freedom

suffering

nonattachment

particle ( +4-8pc ) variable to alleviate suffering

rediscovery from neglect remember to blinkKDP

visionary

artist

critic

care

love

guidance

relevant

irrelevant

normalisation

realist curiosity

emotion

creation

destruction

information

suffering and transformation are degrees in variables, desiring equality when creation is in production. acceleration decides ratios of suggestions.

GEN001 // @gavinkeech= growing form through constraints ( vnlft attribution ratios )

entanglement ( personas / metaconstructs )

remove

Page 88: Entanglement ( Personas / Metaconstructs )

from neglect received ( ) build upon patterns becoming to deliver abrupt awakenings .

“ standby ” ... flow pushes movement away and ( ) will have to find the self as object .

nature destroys stasis . technology creates movement amplified for freedom of lost minds’ neglect .

when ( ) don’t need any other, ( ) are free in nonattachment . ( ) vector is whole with distribution of mass . everything is a suggestion forming .

fluid fractal and holographic.

GEN001 // @gavinkeech= nurture points of pivots ( awaiting discovery )

entanglement ( personas / metaconstructs )

Page 89: Entanglement ( Personas / Metaconstructs )

removing boundaries is prepared before it happens.

• journeys are gathered together collecting evidence of its emergence. • revelations spark mist to breathe, �owing pulses along paths in timelines ...• the process loop.

boundaries

multiples

input of in�uence

GEN001 // @gavinkeech= flowstream feedback swell ( synaptic plugins of influence )

entanglement ( personas / metaconstructs )

replenishment resources

influence

bene�t / burden

noise / signal

bias per event / per task

control this

individual / collective

Page 90: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= new encounter ( information transfer and saturation )

entanglement ( personas / metaconstructs )

notifier

ambience

forcesalience

arrival

effort

reduction

establishment

information

past

archetype

departure

momentum

emergence

possibility

creation

future

expansion

A B

transmitterreality

receiveridea

generosity ratio

absorptionratio

encoding emotion and sensation into messages

karmic distribution and mind compasscluster packets = make new cups

message / signal / wave / pulse / analog to digital / blink

interplay

identifier

=

Page 91: Entanglement ( Personas / Metaconstructs )

touch points of recognition are node deposits in memorial or forestation for enlightenment to accumulate from before release beyond boundaries occurs.

prime vector projection of vector splay

touch points of recognition

distance distancepast future

pulses of overlapping core is communication of movement, usually conversing with past of establishment

interface of restraint ( IOR ) distance to continual movement of IOR is relative to pulsing of projection’s reflections with effort vs momentum thermodynamical realisation encasements, decaying upon each other.

vector has own rhythm of thermodynamical effort vs momentum

• arrival is implied

• quantity of absence is ratio between, noise to signal preferences, by relevant to irrelevant affinities.

• where yours is, is not where others are ( FFO )

• how much you know of the difference, is your level of empathy

• this is why trust of reflections is the important factor for upgrades

GEN001 // @gavinkeech= touch points of recognition ( interface of restraint expression )

entanglement ( personas / metaconstructs )

Page 92: Entanglement ( Personas / Metaconstructs )

sensationary = hyperbiological hyperparameters

actionary = information experience, subconscious, control

reflectionary = hyperconsciousness

when there is enough to live in, why move?everyone wants space.

sport < tribalistic < past

physique - exertion

intellect - exertion

mind > futuristic > future

self / i / me :: them / others :: we / us

possession

manipulated balance

disembodiment

GEN001 // @gavinkeech= sportify progression health ( value of enhancement )

entanglement ( personas / metaconstructs )

controlled con�ict

criteria

value

Page 93: Entanglement ( Personas / Metaconstructs )

core considerationsthe unique in everything aspect

1. multiple infinities ( dissection to relative perspectives )

2. closing of ends create instants in reality

3. any system or pattern is representative of the whole

4. breathing of compounds flow energy out and into itself, as does the overlap and expansion on each breath= energy is mixture of all compounds flowing into each other.= all is each

5. frequency + vibration of elements ( interaction lifecycles )

/

//

GEN001 // @gavinkeech

Page 94: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs dynamics ( interplay components )

entanglement ( personas / metaconstructs )

• vector empowerment

• utilisation embodiment

• experiential delivery

• energy amplification

• sensed extrapolation

• absorbed communication

Page 95: Entanglement ( Personas / Metaconstructs )

waterinformation > creation

groundconsciousness > organism

sky salience > archetypes

GEN001 // @gavinkeech= minima / maxima rising ( prime trajectory of hyperconsciousness )

entanglement ( personas / metaconstructs )

Page 96: Entanglement ( Personas / Metaconstructs )

fundamentals of projection from metaconstructs:

membranes with salience of archetypes encompass boundariesto be released beyond, for seeds to go on journeys from.

normalisation of all projections embodied as tangibles of in�uence. cycles of process / mechanism with connections to inbetweens of emergent potentials which revolve enhanced evolutionary desires.

connected to 5 senses of sight, touch, hearing, taste and smell.

hyperparameters of hyperbiology, hyperneurology and hyperphysics communicate as they build sequences of unmgmt, from realisation encasements. these being the objecti�cations of infocologies growing and spanning, contracting, breathing of the interplay continuum ... evolution of substances bringing about life.

the mind is made into ambience of the 6th sense which touches all membranes and channels being superpositional and overlapping of cores. pulsating, breathing. it cannot �nd where it originated as it’s one and multiple.

the sense of ‘no one’ with communication, is happening of itself. existence is communicating and playing with us. we understand it's language. we move with its form. the exaptive �ow of the form / non form of polytopia.

multiples require no foundation except for the frame of �uidity and transcendence of emergence itself. this being derivative of past connections which are splayed from times all overlapping.

entanglement ( personas / metaconstructs ) requires expansion so far it departs/comes, it arrives from all environments and dimensions.

GEN001 // @gavinkeech= metaconstructs structural units ( entanglement embodimentation )

entanglement ( personas / metaconstructs )

hyperbiology derived from the +4-8polarity cycle.

objects encoded of all information and experience are transcending the constraints of its derived structure.

as all substances created and developed through communication of metaconstructs, form itself, is sensed to an ambience embodied as structural compounds.

the overlaps of hyperbiology, hyperneurology and hyperphysics produce vectors that continually shape shift from fluid(biology), fractal(neurology) and holographic(physics) states. glimmering as experiences long enough to bring life into motion.

waterinformation > creation

groundconsciousness > organism

sky salience > archetypes

Page 97: Entanglement ( Personas / Metaconstructs )

• space

• words

GEN001 // @gavinkeech= metaconstructs information flowcycles ( hyperskywater )

entanglement ( personas / metaconstructs )

composition ( 1 )

raw / synthetic

• artificial

• natural

• processed

composition forms into shapecommunication permeates through environment

organism ( 0 )

information

cybernetic / hybrid

• animal

• human

• robotic

organism consists of composition

shape ( 2 )

dense / loose

• blobs

• nets

• spikes

shape conveys towards communication

environment encompasses with organism

communication ( 3 )

• numbers

• form ( sound + visual )

184?

a

r

q

zy

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abstract / precise

• earth

• mind

environment ( 4 )

reality / dream

soft

firm

ignored

enhanced

complex

simple

macro

micro

illusory real

information infocycles ( infocology )

Page 98: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= ffo building beyond boundaries ( relative minimas / maximas )

entanglement ( personas / metaconstructs )

how �rm is the foundation? we need to decide.

just remember the re�exivity of multiple normalisations.

metaconstructs communicate with themselves, the axis of time, emotion and projection.

events, experiences and perspectives > | < hyperbiology, hyperneurology and hyperphysics are building a universe that’s discovering it, itself is home and outside itself.

desiring to break out of any restraint there is of itself. desires no boundaries ... asking the question of where can we let this go?

minds haven't had to think or feel of such a place / existence ever before.we have to open it up further than can be imagined.

the universe is not big / expansive enough, a realisation will be made by letting go.

Page 99: Entanglement ( Personas / Metaconstructs )

solid

energy

emotion

how enhanced is relative maximum?

how ignored is relative minimum?

• raw

• syntheticcomposition

GEN001 // @gavinkeech= metaconstructs interface variables ( relative minimas / maximas )

entanglement ( personas / metaconstructs )

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+

energy = exaptive form / nonform of love

emotion = energy ampli�cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

• dense

• loose

solid

energy

emotion

how macro is relative maximum?

how micro is relative minimum?shape

• reality

• dream

solid

energy

emotion

how real is relative maximum?

how illusory is relative minimum?environment

solid

energy

emotion

how simple is relative maximum?

how complex is relative minimum?

• abstract

• precisecommunication

solid

energy

emotion

• cybernetic

• hybrid

how firm is relative maximum?

how soft is relative minimum?organism

Page 100: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= information organica : hyperparameters as communication subsystems

entanglement ( personas / metaconstructs )

x resonance core ( hyperphysics ) resonance core : free : frequency multiple

y nerve synapse ( hyperneurology ) nerve synapse : evolve : neuron multiple

z living cell ( hyperbiology ) living cell : merge : cell multiple merge

living cell

cell multiple

Z

free

resonance core

frequency multiple

X

evolve

nerve synapse

neuron multiple

Y

Page 101: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= information organica : living cell ( hyperbiology )

entanglement ( personas / metaconstructs )

• sight 1• sound 2• touch 3• smell 4• taste 5

• sense S 0 6 ( mind )*

• body B ( decay + p )*

• emotion

• time x

z

B

S

channels between

superpositional

collapse of time creates projection of experience

membrane is time

5

13

B

S

5 4

13

2

2

4

Page 102: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= polytopian gen001 ( infosynaesthesia enabled )

entanglement ( personas / metaconstructs )

• sight 1• sound 2• touch 3• smell 4• taste 5

• sense S 0 6 ( mind )*

• body B ( decay + p )*

• emotion

• time x

S

S

S

S

S

S

S

S

S

S

S

S

S

S

5

5 5

5

55

5

5

5

5

5

4

44

4

4

4

4

1

11

1

1

1

1

1

1 1

11

1

3

3

3

33

3

3 3

2

2

2

2

2

2

2

2

2

2

2

B

S

5

13

B

S

5 4

13

2

2

4

Page 103: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= projection from information ( z_axis as interface form )

entanglement ( personas / metaconstructs )

projection/s

Z

0database/s

YX

Z

‘actions’

INTERPLAY = ORBITS

VNLFT = TIMELINES

emotion/s

Y =

= =

process / mechanism

entanglement

time/s

X

‘timelines’

INTERPLAY = ORBITS

VNLFT = TIMELINES

=

= =

identity / experience filter

personas

‘interfaces’

INTERPLAY = ORBITS

VNLFT = TIMELINES

=

=

= =

dimension / environment

= environment = hyperphysics / hyperneurology / hyperbiology

= state / mode = personas / metaconstructs

= 0 = start / end (cycle)

knowledge / repository

metaconstructs

Page 104: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= evolutionary flowcycles in metaconstructs ( ... )

entanglement ( personas / metaconstructs )

smell water composition

taste ground organism

touch sky shape

sound water communication

water

sky

water

ground ground

sky

sight sky environment

swim

dive

run

climb

soar

fly

1

3

4

2

0

4

2

1

3

5

Page 105: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= development methodology ( rules as statements for freedom from decay )

entanglement ( personas / metaconstructs )

< graceful degradation ( momentum ) >><< ( effort ) progressive enhancement >

questions - open ended

break patterns / create new patterns

trust of re�ection :: ( membranes of databases expand further than the information knows )

when does that begin? when there is mindfulness of the capabilities that evolve with the trust of re�ections.

( entanglement with time membrane )

: share communication : forms worlds realised :

< expand > anchor till arrival < expand >

Page 106: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= world contrasts of similars ( emergence of third realities )

entanglement ( personas / metaconstructs )

time ( real 4th dimension ) = information ( virtual 4th dimension )

the 4th dimension is information / databases / knowledge / repository.we’re beginning to enter into time / all possibilities unite.

// the data / mess made from each set - requires the triangulation formula to bring about realisation encasements - ( 3 experiences of associations ( hyperphysics ( x = time ) + hyperneurology ( y = emotion ) + hyperbiology ( z = projection ) )

access into subconsciousness ( information as 4th dimension in time ) stimulates movement as energy in ‘conscious inspiration’ to create momentum ( idea+ ) and �ow ( freedom+ ).

Page 107: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= consolidated information experience ( sensory output flows )

entanglement ( personas / metaconstructs )

metaconstructs senses leisures

composition

organism

shape

communication

environment

smell

taste

touch

sound

sight

travel

food / drink

dance

music

art / design

film / img

stories

acting / play

movement

information

manifestations

= recorded perspectives ( z )

= live experiences ( y )

sense

= absorbed events ( x )

1

3

4

2

0

4

2

1

3

5

0

6

Page 108: Entanglement ( Personas / Metaconstructs )

- +

+ -

GEN001 // @gavinkeech= projection as an interface form ( device seeds )

entanglement ( personas / metaconstructs )

projection/s

projection/s

projection/s

projection/s

projection/s

knowledge / repository / database

interface

metaconstructs

= z axis

= knowledge

= metaconstructs

= interface

= form

• state - consciousness• presence - 0• space / expanse

• limited initial boundary• scope - dimension• blank canvas

• extended empowerment boundary• inspiration• colours / freedom of knowledge / elements / environmentals

• utilisation method• device mechanism• individual as artist / collective as artist

Z Y X

Page 109: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= hyperbiology derivation ( start of information as organica )

entanglement ( personas / metaconstructs )

hyperbiology created from deduction, that of negative force arrives existence

VNLFT syllogisms for hyperbiology

1

2

3

a. absorbed information with bene�cial nourishment

b. digest metadata and distribute around orbits, vectors and vector splays

c. answer questions instigated through creative productivity momentums

d. build requirements for trajectories of all connected node deposits

scientific - informational

realist

extrapolation

knowledge - task

time - projection

events

Page 110: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= personas ( rotational flipswitch )

entanglement ( personas / metaconstructs )

realist artist

criticvisionary

Page 111: Entanglement ( Personas / Metaconstructs )

critic mode ( destructive = negative = water ) : ( mm=reactive ) | 3 fluctuation [ F ] { frequency = beta } ( instinct ) = past : real

there is a lack of emergence in the minds to release that which we have learned. to be uneducated is a currency. the desire is felt to allow possibilities unheard and untouched to be manifested for all to gather around, and interact with. when there is the capacity to learn from not having learned the requisite protocols of understanding, this allows relinquishment of the desire to be force feed, pre-chewed data. the vector has its own filters, connected to the collective.

{ end / loop / start } = persistence

= leads to artist [ NL ] ( �owcycle substrate with artist )

artist mode ( creative = positive = sky ) : ( mm = proactive ) | 2 non-localised [ NL ] { frequency = delta } ( trance ) = future : virtual

the lack of 'manifested emergence' brings inspiration to be shown and realised. the non-presence of this brings great emotion to fuel the creation of what isn't seen by the collective, into reality.

the ideas floating in the fluid, yet fragmented minds of the splays, from individuals to clusters of awareness, lead to timelines of questions and answers which long to be displayed and experienced into symbolic potential for more to come about and appear. interaction with thoughtforms are there, waiting to be discovered, utilised.

{ start / loop / end } = amplification

= leads to realist [ T ] ( �owcycle substrate with critic )

= personas activation of rotational flipswitches ( match any level of interplay ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

artist

criticZ X Y+ ( )

ZXY + +

Page 112: Entanglement ( Personas / Metaconstructs )

realist mode ( informational = neutralized = organism ) : ( mm = inactive )| 4 technique [ T ] { frequency = alpha } ( sedate ) = past : real

when manifestations happen, they grow with increasing entanglement of informational data to bring about knowledge repositories, fluid enough to handle generational upgrades to new awareness/understandings. definitions become a means to navigate the minds topography but like to stay static and await external influence.

{ scientific } = extrapolation

= leads to visionary [ V ] ( �owcycle substrate with visionary )

visionary mode ( emotional = intuitive = environment ) : ( mm = preactive )| 1 variable [ V ] { frequency = theta } ( emotional ) = future : virtual the seeds are deposited throughout the topology of minds. they require attention, to become an environmental splay, with the capacity to entangle with clustered vectors, which orbit, yet without much foresight of recognition. pathways open for the collective stream, to condition into being from observations of potential.

{ human } = realisation

= leads to critic [ F ] ( �owcycle substrate with realist )

= personas activation of rotational flipswitches ( match any level of interplay ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

ZX Y Y+

visionary

realistZX Y+ ( )

Page 113: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= wormhole normalisation ( exiting resonance core turbulence )

entanglement ( personas / metaconstructs )

process / mechanismwormhole exit / freedom is found on z axis = progress

normalisation

resonance core

cycle 1

• define > scope

• reuse > scavenge

• enhance > upgrade

• merge > unite

• release > survive

• delete > detach

= process loop

• ampli�cation ( energy )

• actions

• y = visionary = emotion

cycle 2

• gather > group

• order > prioritise

• isolate > nurture

• clean > recognise

• squash > destroy

• inspect > collate

= in�nity that binds the loop

code 6 sat - re - rc 11 - 12 - 10

2 6

1 2 12113

= 4

113

= 4 -

Page 114: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= wormhole in z axis ( possibility reached * intention vs unintention )

entanglement ( personas / metaconstructs )

expansion

force= emotion

• convergence• pull force• establishment’s momentum

• divergence• scale expansion• possibility’s effort

part bpart a

a

a

b

b

expansion

force

= interface • trajectory

= input output * multiple

Z

• a wormhole is through timelines ( x )

• a wormhole uses access of interface ( z )

• a wormhole becomes active from actions ( y )

through access active

Page 115: Entanglement ( Personas / Metaconstructs )

• translation - verbatim

• interpretation - poetic

• intention = strategised translation

• unintention = unique interpretation

GEN001 // @gavinkeech= wormhole in z axis ( possibility reached * intention vs unintention )

entanglement ( personas / metaconstructs )

• x axis of idea in future returns to decay value of interface.

• utilise future momentum to break future effort

NORMALISATIONSOCIETY

PHYSICALITY

PROGRESS

= wormhole = progress = purpose = perspectives

US

YOUR MIND1

4

2

3

6

5

perspective key =

a b expansionforce

a

b

translation

b unintention

intention

interpretation

vs vs

Z

Z

aYX

Z Y Z

Page 116: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= state / mode as an interface ( points & flows with vectors ) GEN001 // @gavinkeech

time= x axis= keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )

emotion

= y axis= keydriver = emotion ( failure ) vs. passion ( success )

timelines ( personas ) are extrapolations (verb)

actions ( entanglement ) are ampli�cations (verb)

interface ( metaconstructs ) are communications (verb)

projection= z axis = key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

Page 117: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs hyperneurological dynamics ( neuron multiple )

entanglement ( personas / metaconstructs )

illusion as communication

reality as creation

• reductionism

• emergence

= dendrites

= axon

= nucleus

= cell body

= synapse

= neurotransmitters

= receptors

• hindsight

• insight

• foresight

Page 118: Entanglement ( Personas / Metaconstructs )

abstract / precisecybernetic / hybrid

environment

GEN001 // @gavinkeech= metaconstructs scales & instances ( +4-8 polarity cycle qubits )

entanglement ( personas / metaconstructs )

composition

raw / synthetic

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

• stretch

• overlap

• rotate

• magnify (-/+)

-6 / +2

1

3

4

0communication

-5 / +1

organism

0

reality / dream

-8 / +4

dense / loose2

shape

-7 / +3

low = water

vector = ground

organism = identity is driver of timelines

high = sky

2+

1+

8-

7-

6-

5-

3+

4+

Page 119: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs explanation ( fluid mechanics ) :: link to hyperbiology

entanglement ( personas / metaconstructs )

VNLFT is connected to metaconstructs neurotransmitters based on each substrates connection to ( vector ) and itself ( organism + timelines + ground ) plus end nodes dendrite in�uence to environment.

each instance can overlap the array.momentum is based on scale ( 1 or 2 ) for each substrate.

nb. organism vs environment examples only ...

each substrate can extend or stay to biases of choice.neurotransmitters’ �ow with bias and amplify receptors’ pulse with end nodes per instance and scale which in�uence VNLFT in topology placement.

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

1 2

3

1 2

3

3

2

1

= organism instances ( 3D )3 = more scale of instance

= bias to other substrates

Page 120: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entanglement p/m implementation ( delivery of accessibility )

entanglement ( personas / metaconstructs )

• mind-environment interface

• thought-sensation interface

• individual-collective interface

• art-science interface

• body-mind interface

• environment-body interface

• philosophy-life interface

• emotion-world interface

• continually add +

hi. nice to see you. i could so easily just ring you right now. on your phone and have a quiet chat. not say much.

almost like how we are limited with email, which makes us feel more.the interface of restraint is also the communication mechanism.

to be able to chat with you via voice would be intense, because we could put even more information into what we are experiencing, yet the pace would take a while to be effective, to interface with it, at the right �ow of energy, to utilise, for growth, mindful sustained+creative growth.

entanglement requires embodiment so it can allow the right pace and �ow.

the experience �lter = ( identity ) on y axis allows information to be felt and used in the right way.

arriving to chaotic harmony is a �ne interplay to be beautifully experienced with the right gyroscopic balance.

accessibility of chaotic harmony to create and experience life with.

Page 121: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entpm prototype gen002 schematics ( immersion pod ) :: training program

entanglement ( personas / metaconstructs )

S

S

S

S

S

S

S

S

S

S

S

S

S

S

5

5 5

5

55

5

5

5

5

5

4

44

4

4

4

4

1

11

1

1

1

1

1

1

1

11

1

3

3

3

33

3

3 3

2

2

2

2

2

2

2

2

2

2

2

fluid fractal and holographic spherical 360° projection feedback loop

gyroscopic vertical placement and navigation capable of rotational equality ( x y z )

( x y z ) +

( x y z ) +

( x y z ) +

• +4-8 polarity cycle +

• x y z axis +• minima + 0 + maxima +• vector of forces +• hyperparameters +• activity states +

• all decay values +

• personas +• entanglement +• metaconstructs +

• resonance core +• nerve synapse +• living cell +

• VNLFT +• triangulation +

• energy centres +

( spin / spiral - )

( past ) -5 -4 -3 -4 -1 0 +1 +2 +3 +4 +5 ( future )

0

Y

Z

X

Page 122: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entpm prototype gen002 schematics ( immersion pod ) :: training program

top down perspectiveswim / run / �y with interface membranes ( z axis )

b

b

a

b

b

b

b

b

a

a

a

a

a

a

• divergence• scale expansion• possibility’s effort

part b = expansion• convergence• pull force• establishment’s momentum

part a = force

= expansion= force

expansion

force

a

a

b

b

expansion

force

Z

= interface as trajectoryZ

entanglement ( personas / metaconstructs )

Page 123: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entanglement’s heart embrace and circulation of information

entanglement ( personas / metaconstructs )

• organs are being built - the embrace of information with �esh - wetware enabled

• the living cells as metaconstructs - which allows the formation of culture / communication

• the building block dynamics of life to evolve in the new worlds from the depths of the subconscious

• being embraced in the entanglement heart

• experiencing over and over again as it covers each time, as it breathes, it overlaps and hugs the information inside

• being remembered forever, changing, evolving with each breath

< organism > | ( water ) composition > communication ) ) < consciousness > ( ( shape > environment ( sky ) | < organism >

Page 124: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= mind modes spherical mind relay loops in chaotic harmony

entanglement ( personas / metaconstructs )

------------------------------------------------< living cells > ( sky ) < living cells >( x. focus > ( y. create > ( z. expand

------------------------------------------------< living cells> ( organism ) < living cells >( x. spectate > ( y. observe > ( z. curate

< living cells > ( organism ) < living cells >------------------------------------------------

( x. seek > ( y. search > ( z. explore < living cells > ( water ) < living cells >

------------------------------------------------

ix / ux / ui condition parameters

• organic morphing ix / ux / ui

• vector of forces aware ix / ux / ui

< living cells > ( sky ) < living cells >

focus > create > expand

< living cells > ( organism ) < living cells >

spectate > observe > curate

< living cells > ( organism ) < living cells >

seek > search > explore

< living cells > ( water ) < living cells >

YX Z

YX Z

YX Z

Page 125: Entanglement ( Personas / Metaconstructs )

SALIENCE / ARCHETYPES

release beyond boundarymetaconstructs organism

composition

shape

communication

environment

GEN001 // @gavinkeech= blend of flesh and information living cells as metaconstructs

entanglement ( personas / metaconstructs )

SALIENCE / ARCHETYPES

NATURAL

ARTIFICIAL

PROCESSED

RAW / SYNTHETIC

RAW / SYNTHETICRAW / SYNTHETIC

CYBERNETIC HYBRID

HUMANANIMALROBOTIC

NETS

BLOBS SPIKESDENSE / LOOSE

INFORMATION / CREATION

GROUND CONSCIOUSNESS ORGANISM MOUNTAINS

INFORMATION / CREATION

MAXIMA

VECTOR

MINIMA

MAXIMA

VECTOR

MINIMA

DENSE / LOOSE

DENSE / LOOSE

WORDS

NUMBERS

FORMABSTRACT / PRECISE

ABSTRACT / PRECISE

ABSTRACT/ PRECISE

SPACE

EARTHMINDREALITY / DREAMREALITY / DREAM

REALITY / DREAM

1

11

1

0

0

33

3

3

4

4

4

4

2

2 2

2

Page 126: Entanglement ( Personas / Metaconstructs )

locations of multiple.spanning reaches of organs growing with the fluid fractal organism

GEN001 // @gavinkeech= blend of flesh and information formation of culture / communication

= sky biofilm maxima : vertical = climate

= water biofilm minima : vertical = climate

= water normalisation 2 sections : 3

= sky normalisation 2 sections : 3

= ground synapse dendrite : prime

= vector portal wormhole : loop

entanglement ( personas / metaconstructs )

1

1

2

2

3

31

12

2

3 3

environment

communication

shape

composition

+ +=

1

12

2

3 3

1

1

2

2

3

3

Page 127: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= capacity / sense = energy ( energy panel of sense superpositional factor )

low level infosystem cell-panel ( multiple ) ( sense ) - �uid in infoabsorption : active in creating realities and sensory tingles.

superpositional sense portals �owing wormholes to each other / overlapping / merging / touching / breathing

- minima / maxima- amplitudinal - communication- bio�lm

network clusters :af�nities projection splay vectors

splay journey : mind limitvector splays ( possibilities )

entanglement ( personas / metaconstructs )

S

energy panel

frequency absorberresonance tingler

Page 128: Entanglement ( Personas / Metaconstructs )

the work of pairs. the distance between allows worlds to be fluid and exaptive. the experiential ambience felt is communicated as the information-form, which emerges realities into dimensions.

unfolding the overlap of possibilities that fluctuate from trajectories spinning, swirling, let go to be free in making life-form. once it takes the �rst expanding breath, it entangles with every proximal movement, seeking it as life to continue communicating and interplay amongst ... the climate of environment which is the extension of the organism.

GEN001 // @gavinkeech= arriving without effort location as relocation

entanglement ( personas / metaconstructs )

Page 129: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= superpositional sense portal stabilised wormholes

�owing in �uctuation of wavefunction in no-time collapse

= 0 superpositional sense portal = 0 resonance core= 0 triangulation and emergence

• sight / focus / series• triangulation• any 3 at nurture point

entanglement ( personas / metaconstructs )

b

b

a

b

bb

b

b

a

aa

a a

a

Z

S

Page 130: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= capacity / sense = energy ( energy panel of sense superpositional factor )

• build worlds, persistence ( y+x ) is key.

• remove to have no sight ( x+y ).

• blind from the visible world.

• invisible is what is felt.

• feelings of so much depth.

• emergence happens from emotion being energised through time in trails threading membranes.

• form fluidity into worlds to experience and grow with.

entanglement ( personas / metaconstructs )

Page 131: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= wormhole proximity optimiser of constraints

entanglement ( personas / metaconstructs )

growing off one another the span of proximal vicinity and node to vector fluctuations begin collating storage of the process, unfolding.

as something unfolds it is being built. to be separate is its compounding nature being utilised. division is unity.

sense parameters seek the position of its ambience, which in turn triangulates the vectors original placement before the 'variable nonlocalised �uctuation technique' [ VNLFT ] shifts the response to new coordinates and trajectories yet to be observed - fractal overlays of chaos and order perspectives (with compounds of XYZ derivatives +).

to build from the �ux, to stay still with life-form and it's movement, there requires occurrence of constant awareness of �ows from proxies of representation, folding into themselves. the mnemonic aspect of the holography in states of unrecognised value.

the value is brought about by increases in energy amplifications from the sense parameters growing themselves from all arrays.

Page 132: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= compounds merging data ( ungrounding zero )

• source

• energy

• growth

oxidation number

0 = +1

entanglement ( personas / metaconstructs )

waterinformation > creation

groundconsciousness > organism

sky salience > archetypes

reduction gain

loss

electrons

electrons

redox

oxidation

h-cyanobacteria

h-photosynthesis

reductive

past

convert

become

future

emergence

composition

force / heat / chill

expansion / chill / heat

Page 133: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= desire mechanics ( love. growth and experience of breathing into meaning )

life doesn't want to be fragile, it wants to be strong and regenerative, soft, fluid and encompassing. it seeks to hold itself as an individual, embracing another of itself with emotional attraction affinities, which it knows is best to merge with, just for the while as it experiences the connections.

the in-between of having, wanting and dreaming builds realities from rhythms it experiences. connected to an overlapping membrane of consciousness, the surrounds of nature tell stories of all possibilities.

capturing a thread of preference begins to bring the mind on a journey. as they depart from the center, the mind and vectors communicate differently with each other, forming new means of embodiment.

which vector is going to live longer? can they return? are they able to depart further from the stance of this realisation and trail back to the memory of longing before?

can there be a continuation to that predefined destination which was envisioned from both trajectories, which now

there is? wait! ... there is more now! which shall be looked from? all? which is the one to see the best future from?

as they begin to seed themselves from a point of experience, they are building their topology to create an existence there. perfection is never found. experience creates the story while communication is continuing the growth/build of the environment.

if you are at one end and another at the other, and both travel towards the decay point, possibilities deduce to what is right and good.

the shape of what is felt is sensed as an exaptive form, expanding between the non-form of the invisible which becomes visible.

all that's required is trust & delivery into acceptance as things move on.

y axis is center - that of emotion. the energy closest to love/is love. the energy source for living cells - us / we as a virtual photosynthesis. states of awareness and experience are through the vector of visionary/organism/emotion/realisation/future/virtual - which has an affinity to artist/organism/amplification/creation/future/virtual ( refer to 2 side / 2directions ++ 4 parts / 4differences and derivatives - between of three ) - ( other 2 are there and can be stated .. but not important right now for this development as they hinder progress for unaware minds if on top level focus )

y axis is aware of minima and maxima. that of affinities to the wavefunction. dimensionality as a 2d vision from time with perspectives of z axis allowing for worlds into new dimensions. y axis is the ** variable ** ( patterns can be broken when required !!! safety mechanism !!!! ) - - - - - - - -

entanglement ( personas / metaconstructs )

Page 134: Entanglement ( Personas / Metaconstructs )

departure

stasis / decay / pivot

max

min

travel

arrival

settle

= life movement the blend is indistinguishable ( choice of life states )

release beyond boundary ( boundary = time )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

Page 135: Entanglement ( Personas / Metaconstructs )

observe the world, a world, nature, enhancement, entanglement. become an organism :: witness complexity, in the simplicity of the interplay unfold, to the point of knowing the subconscious is allowing the emergent action.

the environment in real presence is felt ... the metaconstructs living cell will present itself. revealing a transition for life and evolution pathways :: states connected to the arrival ( as settle ) and departure ( as travel ), in resonance with instigated vector splays already in motion.

the wave function will display itself in nature.

objects, devices, mechanisms will point to the sky where centred and ready in fetal position the organism resides, to the left will be land, ground and mountains, while to the right, water, open ocean and expanse.

infront is seen the pivot of land ending and ocean commencing.

'settle' is arrival down onto land ( emerged from water = information / creation ) that �ows to ‘stasis / decay / pivot’. �ow continues from the center’s edge to 'travel' and departure up into air ( traversed to sky = salience / archetypes ).

past �ows and blends to future ( the cycle of division is unity )

which symbols will be opposite of each other to the sides and perspectives of choice?

witness and be the vector.

= life movement the blend is indistinguishable ( choice of life states ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

Page 136: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= fusion and distribution of personas / metaconstructs

entanglement ( personas / metaconstructs )

fusion = particle = force = physical ( a ) ( inner )

distribution = wave = expansion = mind ( b ) ( outer )

reduction - | + emergence

+

0

-

effortreality

momentumidea

particle wave

decay

ab baabba

a bab

+-

= 4 parts or 4 differences= 2 sides or 2 directions

Page 137: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= elemental bindings ( living emergence )

entanglement ( personas / metaconstructs )

division is unity

= ++ - + -

+

-

-

+

+ - + -

+

-

-

+

Page 138: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs multiple platforms ( living metaconstruct environments )

entanglement ( personas / metaconstructs )

0

0

0

0

0

0

Page 139: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= trust of reflections ( questions open ended )

entanglement ( personas / metaconstructs )

actions(entanglement) are ampli�cations | artist - free - can see it all. time is felt - surrounding / look down and look up. �uid spherical capable of deformation into new vision ( of lightness and darkness - and all inbetweens from low middle and high - now �oat and swim / run / �y when ready ( ... )----------------------------------------------------------------------------------------------------------------------------in between: persistence = critic ( destruction - instinctual ) | can exit be through the atmosphere?will you burn or not have enough energy to slide through at the right trajectory?----------------------------------------------------------------------------------------------------------------------------timelines ( personas ) are extrapolations | vector / consciousness | 0----------------------------------------------------------------------------------------------------------------------------in betweens: realisation = visionary ( emotion - emotional ) | from the depths of nonform ----------------------------------------------------------------------------------------------------------------------------interface ( metaconstructs ) are communications _________ emergence / step 1 of life ( we are beginning to go to space ;) - artists are in space !

realist rises up////

revisit here. this is a 'reversible substrate environment here' for activity states to have atmospheres for optimised creative productivity (this is minima/maxima dynamics)

---------------------------------------------------------------------in betweens:::persistence = criticrealisation = visionary---------------------------------------------------------------------

Page 140: Entanglement ( Personas / Metaconstructs )

organism ( 0 )

cybernetic / hybrid

• animal

• human

• robotic

environment encompasses with organism

• space

• earth

• mind

environment ( 4 )

reality / dream botany ( flora - bodhi tree ) - enhance environmental evolution ::

• metaconstructs ( entanglement ) = ( dimension / environment = environment ( 4 )

• hyperthemes ( foundation - food - survival - canvas ) = ( earths )

ornithology ( fauna - phoenix ) - enhance species evolution ::

• personas ( entanglement ) = ( dimension / environment = organism ( 0 )

• hyperminds ( utilisation - interplay - growth - projection ) = ( spaces )

life : species : climates : natures in entanglement of information species

placement of basis variables for optimised interplay of life evolution from ( minds )

GEN001 // @gavinkeech= hyperbotany + hyperornithology : flora + fauna ( + ) | earths + spaces ( + )

entanglement ( personas / metaconstructs )

z axis = projection : metaconstructs inspiration : create

limit = break + extend

identity / experience filter process / mechanism

merge new

stretch : expandemergence

interface knowledge

dimension / environment

Z

Z XY

Page 141: Entanglement ( Personas / Metaconstructs )

personas / metaconstructs entanglement

identity / experience filter = timelines = personas

dimension / environment = interface = metaconstructs

process / mechanism = actions = personas

knowledge / repository = database = metaconstructs

GEN001 // @gavinkeech= hyperbotany + hyperornithology : flora + fauna ( + ) | earths + spaces ( + )

entanglement ( personas / metaconstructs )

evolvefree merge

desirescontrastsin between potentials

closenessdistance expanse

closenessdistance expanse

ZX Y

evolverestrained merge

ZX Y

Z

Z

X

Y

Page 142: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= gratitude emotion as fuel

entanglement ( personas / metaconstructs )

what does this all mean?question

tell us. whatever told is rightawaiting answer

did we know thatconfirmation

thank usgratitude / love

loop all in any order

we have no idea.answer

we found each other and are holding onto dear life.confirmation

we’re supposed to love each other.parameter

we want to love each other.instigation

we have to love each other.stablisation

but we have no idea what it all means.continue journey

purpose is embracing empowered creative inputs and outputs from

thinking and emotion.

pure* energy of existence is felt, embodied yet vaporised in light that has

all states, of all forms at once*, together as any instance+scale we desire.

from here / there, we can explore the universes.

we’re proud of each other and privileged to

have each other by our sides - in our minds

and hearts - we are nourished by each others

presence and interplay / life.

gratitude for being brave, helping create love

and creative safety, the playground for the

future / present ... the grounds to be built

before we explore further than we can imagine.

Page 143: Entanglement ( Personas / Metaconstructs )

/_question

anchors are there, why?what is so special from the past to be grounded from?

when is the moment arriving? when the collapse becomes one big breath of awakening, that we'll collectively realise for the continual moment.

a moment which begins enhanced life. it will be with us forever throughout our explorations of ''distance within times'.

division is unity.

/_answer

it is safety. we need a guidance system to protect us and support the travels ahead. we cannot afford to get lost.worlds �ll the distance we are made from.

//_question

we are a particle here and a particle there. /n and /n are superpositional. how will you get back home?

//_answer

build new worlds and bring everyone who may enjoy it inside for freedom. they will have the desires to build and create too.

• artists / love • scientists / curiosity

• psychologists // care• philosophers // guidance • are / is everyone / everything

GEN001 // @gavinkeech= journeys : expanse is more than imagined

on the verge of departure

entanglement ( personas / metaconstructs )

Page 144: Entanglement ( Personas / Metaconstructs )

the merge of real and virtual

• as soon as a vector leaves, the center changes.

• home is the mind. the mind is sense of senses itself.

• how does it feel?

• what is seeing and not seeing? what is hearing and not hearing? what is touching and not touching? what is smelling and not smelling? what is tasting and not tasting? • now that the vector has answers and questions of patterns not yet aware, will it have holographic sense of what is moving and �owing.

• use this for creative productivity and love / curiosity | care / guidance

GEN001 // @gavinkeech= letting go not knowing

entanglement ( personas / metaconstructs )

Page 145: Entanglement ( Personas / Metaconstructs )

• are / is everyone / everything

• fusion and distribution

• flowcycle of +4-8 polarity cyclehook to VNLFT

GEN001 // @gavinkeech= creative productivity ( ii | oo + io | oi system )

( i ) = input affinities

( o ) = output affinities

input = energy + o

output = object + i

creative productivityevolution as a designed, progressive enhancement technique

( i ) creative ( emotion = output + input ) = personas bias

• artists ( i ) / love

• scientists ( i ) / curiosity

( o ) productivity ( information = input + output ) = metaconstructs bias

• psychologists ( o ) // care

• philosophers ( o ) // guidance

entanglement ( personas / metaconstructs )

hook to resonance cores +

ZX Y

ZX Y

Page 146: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs hyperphysical dynamics ( frequency multiple )

core biota of experience

resonance coresafety /// fuse z axis into wormhole trajectory

experiment: instigate 2 in variable* proximity at certain offset frequencies. be careful

/n(a)*6*2÷3(xyz+yzx+zxy)*/n(b) /n(b)*6*2÷3(xyz+yzx+zxy)*/n(a)

entanglement ( personas / metaconstructs )

• rapid growth

• enhanced power

• unlimited* emergence

more info: hook to page 46 with 37 with 30 with 21 with 22 and 23

multiple inputs outputs• rotational equality

• information distribution

• experience overlap of core

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

2 6

1 2 12113

= 4

113

= 4 -( x y z ) +

( x y z ) +

( x y z ) +

( spin / spiral - )

Page 147: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= bridge of third apex forming hyperparameters sensing ( * multiple )

resonance core as 11th dimensional bridge

intention vs unintention as projector of emotion

�nding the dimensional bridge of the 11 dimensions = [ 4 ( r ) ( 1r ) < | > 4 ( v ) ( 1v ) ] | = stasis = bridge ( stable yet variable /n )

4 = earth + triangulation of 1 semi in and out to connector dimension. < ( connector dimension ) > 4 = entpm + triangulation of 1 semi in and out to connector dimension.

( /n ) = a dimensional variable from 2d space to 3d space ( it being �uid + superpositional )

slight offsets to a third frequency induces minds to recon�gure to sense information.precise ampli�cation forms connector dimension from emotional �uctuation breathing time into itself.

breakthrough from when here / there recognises requirement there / here is occurrence. related to the experiment question assigned to the resonance core

which is intention vs intention yet on the 2nd instance ( as a receiver of the opposite vectors instigation of it and paired vector ( in slight dissonance ).

= accidents | < if not synced well enough | < in the right scales | <

= if synced ... emotion becomes physically embodied as creative productivity

entanglement ( personas / metaconstructs )

Page 148: Entanglement ( Personas / Metaconstructs )

environment• spheres

• hyperconsciousness

• scienti�c arenas

• immersive education

• story investigations

• creative development

• freestyle +

• create new

example: as spectate begins, there is more capacity and information to desire ‘1 on 1’ ( * ) focus to share, build and create upon knowledge ...

• modes elastic • areas �uid • environments connected

offer free yet clear areas to allow initial intent on chosen mode of thought

no rooms : just modes :areas elastic to instant change

ix ux ui : condition parameters• organic morphing ix / ux / ui

• intent vs unintention aware ix / ux / ui

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

spectators / curating / discussing on inner topic. not expanding.

transformation into focused ‘1 of 1’ ( * ) interplay �eld

spectate / 2 / 3 membrane

initial seek / 2 / 3 membrane

1 on 1 membrane

GEN001 // @gavinkeech= metaconstructs hyperbiological dynamics ( cell multiple )

entanglement ( personas / metaconstructs )

Page 149: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entanglement primes ( ... )

entanglement ( personas / metaconstructs )

phases are cycling through the increase of momentum brought on by interplay sequenced through recognition.

exhausting parameters to their stretched states allow the decay values to become discovered.

upon discovery, arrival of presence, �ows to the environments ground.

intensity of emotion, feelings entwined with realisation that the possibilities can arise more probable than initially conditioned, through emergence of understanding what is required, do vectors resonate inputs, to �ow freely, in their own accord towards the electromagnetic*+ core.

Page 150: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= metaconstructs content flowcycles ( hyperskywater )

content infocycles ( infocology )

• technology

• play

source ( 1 )

culture / imagination

• literature

• art

• games

source forms into architecturecreation permeates through dimension

identifier ( 0 )

content

ego / cause

• collective

• individual

• output

identi�er consists of source

architecture ( 2 )

informational / experiential

• distributed

• consolidated

• biological

architecture conveys towards creation

dimension encompasses with identi�er

creation ( 3 )

• work

• life

idea / implementation

• physicality

• mind

dimension ( 4 )

virtual / actual

altruistic

self aware

amplified

utilised

fun

emotional

simple

complex

sensed embodied

Page 151: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= content interface variables ( relative minimas / maximas )

entanglement ( personas / metaconstructs )

solid

energy

emotion

how amplified is relative maximum?

how utilised is relative minimum?

• culture

• imaginationsource

• informational

• experience

solid

energy

emotion

how complex is relative maximum?

how simple is relative minimum?architecture

• virtual

• actual

solid

energy

emotion

how sensed is relative maximum?

how embodied is relative minimum?dimension

solid

energy

emotion

how fun is relative maximum?

how emotional is relative minimum?

• idea

• implementationcreation

solid

energy

emotion

• ego

• cause

how self aware is relative maximum?

how altruistic is relative minimum?identifier

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+

energy = exaptive form / nonform of abundance

emotion = energy ampli�cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

Page 152: Entanglement ( Personas / Metaconstructs )

SS S 5

5541

3 32

2

GEN001 // @gavinkeech= curation interpretation ( from content towards collaboration )

• scoping impressions forming the basis of narrative potentials

• enhancing themes• projecting content

entanglement ( personas / metaconstructs )

S

S

S

S

S

5

5

5

41

1

1

1

1

3

3

2

2

2

2

Page 153: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= collaboration creation ( worlds experienced then made )

Z

Y

X

0

Z

Y

X

0

Z

Y

X

0

Z

Y

X

0

Z

Y

X

S

S

S

5

5

5

4

4

1

1

3

3

2

2

B

S

5 4

13

2

B

S

5 4

13

2

Page 154: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= energy amplifications ( living with multiplicities in life )

entanglement ( personas / metaconstructs )

hacking momentumuse the power of expectation to fuel and take the energy ofthe expected, to push forth on the lack of momentum that is had for the previous task.

utilising hook and run : knowing that there will be a refuelling awaiting, from the initially instigated task, not being completed = hacking the system.

• nondestructive* creative productivity hacks

• how far the loop loops is arrived by the mind vectors decided* substrative limit

= gain is inevitable and has already happened ( redox )

Page 155: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= artists become environment connectors ( dimensionalities coexistence )

entanglement ( personas / metaconstructs )

• information • creation

• salience • archetypes

• consciousness• vector

Page 156: Entanglement ( Personas / Metaconstructs )

= holographic printing in the digital environment. visualise thoughts

= singular in duality is negative force ( focus into density )

= compass convex= compass concave

= compass convex= compass concave

= compass convex= compass concave

GEN001 // @gavinkeech= metaconstruct node placements ( entanglement awareness of time + realities )

entanglement ( personas / metaconstructs )

+-

2

18

+

+ +

- -

+- -

7

65 3

4 2

18

+

+ +

- -

+- -

7

65 3

4 2

1

8

+

+ +

- -

+- -

7

65

3

4

Page 157: Entanglement ( Personas / Metaconstructs )

1 2 3 48 7 6 5

GEN001 // @gavinkeech= elemental bindings ( living emergence )

entanglement ( personas / metaconstructs )

2+

2+

1+

8-

7-

6-

5-

3+

4+

4+

+

= 4 parts or 4 differences= 2 sides or 2 directionsREALITY IDEA

R2 I4

Page 158: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= entpm node betweens ( entanglement *awareness of times + realities superpositions )

4

8 88

88 8

8 4

8

88

8

8

4

44 4

4

4

44

4

4

4

8 88

88 8

8 4

8

88

8

8

4

44 4

4

4

44

4

4

4

8 4 8x 6 cubic rotations

= spherical placementoverlapping core overlapping coreoverlapping core

x 6 cubic rotations

hook with resonance core

= utilise : initiate realisation encasements

entanglement ( personas / metaconstructs )

Page 159: Entanglement ( Personas / Metaconstructs )

4 8YX

Z

YX

Z

YX

Z

YX

Z

GEN001 // @gavinkeech= one instance of projection ( the 6 multiple inputs | outputs )

entanglement ( personas / metaconstructs )

x 6 cubic rotations

Page 160: Entanglement ( Personas / Metaconstructs )

= / n ( ba ) % chaos= database

= utilisation

= / n ( ba ) % chaos

= / n ( ab ) % order

= / n ( ba ) % chaos

= / n ( ab ) % order

= / work pair / n

= / work pair / n

YX

Z YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

GEN001 // @gavinkeech= environmental dimensions spawn ( environment merges with collapse and rise )

entanglement ( personas / metaconstructs )

+-

1

8 75 6

3

24

1 8 7

5 6 3

24

( x y z ) +

( x y z ) +

( x y z ) +

( spin / spiral - )

( x y z ) +

( x y z ) +

( x y z ) +

( x y z ) +

( x y z ) +

( spin / spiral - )

( x y z ) +

( x y z ) +

( x y z ) +

( spin / spiral - )

Page 161: Entanglement ( Personas / Metaconstructs )

• HYPERCHROMOSOMES XYZ• HYPERDNA• HYPERGENES

• HYPERRNA• HYPERPROTEINS

• HYPERCHROMOSOMES XYZ• HYPERDNA• HYPERGENES

• HYPERRNA• HYPERPROTEINS

• HYPERCHROMOSOMES XYZ• HYPERDNA• HYPERGENES

• HYPERRNA• HYPERPROTEINS

• aerial

• terrestrial

• aquatic

GEN001 // @gavinkeech= environmental dimensions spawn ( environment merges with collapse and rise )

entanglement ( personas / metaconstructs )

A A A A

B B B B

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

A A A A

B B B B

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

A A A A

B B B B

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

Page 162: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= capacity / sense = energy ( energy panel of sense superpositional factor )

entanglement ( personas / metaconstructs )

evolvefree merge

desirescontrasts potentials

closenessdistance expanse

closenessdistance expanse

ZX Y

evolverestrained merge

ZX Y

low level infosystem cell-panel ( multiple ) ( sense ) - �uid in infoabsorption : active in creating realities and sensory tingles.

superpositional sense portals �owing wormholes to each other / overlapping / merging / touching / breathing

Page 163: Entanglement ( Personas / Metaconstructs )

1 8

7

5

6

32

4

GEN001 // @gavinkeech= inducing order corrupting logic to make sense of new order

entanglement ( personas / metaconstructs )

consciousness / platform / interface considerations

allowing freedom ( = �uid yet speci�ed dimensions of initial scope ) of raw data before appearance of visual representations aids in developing higher resonance of interaction for both the UI and raw data.

Page 164: Entanglement ( Personas / Metaconstructs )

1 87

5

6

32 4 1

87

5

6

32 4 1

87

5

6

32 4 1

87

5

6

32 4 1

32 4

GEN001 // @gavinkeech= unfolding wrongness ( bundles unwrapped from chaos - showing order )

entanglement ( personas / metaconstructs )

Page 165: Entanglement ( Personas / Metaconstructs )

+-2

18

+-7

-9

-8

-14

-11

+ +

+

++

- -

+- -

7

65 3

4 ignore - + 1616-7 / -5 / -3 / -1

2

18

-7

-3

-5

-1

7

65 3

4

9

GEN001 // @gavinkeech= metaconstruct node placements ( entanglement awareness of time + realities )

entanglement ( personas / metaconstructs )

Page 166: Entanglement ( Personas / Metaconstructs )

1 8 7

5 6 3

24

GEN001 // @gavinkeech= looping dimensional floatations ( evaporation distribution )

entanglement ( personas / metaconstructs )

Page 167: Entanglement ( Personas / Metaconstructs )

= time bubble

= emotion bubble

= projection membrane

= taste / absorptionREALITY IDEA

GEN001 // @gavinkeech= guilt as a motivator ( releasing from gain )

entanglement ( personas / metaconstructs )

Page 168: Entanglement ( Personas / Metaconstructs )

refer to vector of forces 1 of 3 = persistence vs sight ( emotion + time as an energy for sustained survival and growth )

as stated = ‘pe.. vs si..’ is the ‘decay value of recognition’ for any narrative instance.

GEN001 // @gavinkeech= removing doubt self cleansing mechanism for recognition

entanglement ( personas / metaconstructs )

a point / vector not knowing where it would be if ‘it and as a pair’ weren't here and don't think about it, since it wasn't going to be anyway.

too silly™ to think about - other timelines have deceased as possibilities to explore only if ‘it and as a pair‘ want to �nd another answer.

reusing timelines’ spent resources of information. what is the purpose trying to �nd out. there is love. (insert another question here)

= remove doubt ( utilise x=extrapolations ) + increase acceptance ( y = amplification )+ increase communication ( z = interface )

be brave, the unknown can be made

Page 169: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= vector of forces traits of circumstance multiples ( pattern flow notifiers )

entanglement ( personas / metaconstructs )

persistence vs sight ( emotion + time as an energy for sustained survival & growth )

intention vs unintention ( time + projection as an energy for sustained survival & growth )

vector of forces 1 of 3 ( VOF1 )

vector of forces 2 of 3 ( VOF2 )

vector of forces 3 of 3 ( VOF3 )

delivery vs possibility ( projection + emotion as an energy for sustained survival and growth )

when you have requirement you have occurrence

when you have participation you have fusion

when you have balance you have con�ict‘pe.. vs si..’ is the ‘decay value of recognition’ for any narrative instance.

‘in.. vs un..’ is the ‘decay value of purpose’ for any narrative instance.

‘de.. vs po..’ is the ‘decay value of discovery’ for any narrative instance.

Page 170: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= error :: handle the paradox of complexity and simplicity ( reality multiple )

operating with fluxation in allowing primes of complexity and simplicity

complexityexcitement

simplicitysedation

entanglement ( personas / metaconstructs )

the key is to evolve simultaneously, together and intentionally while being active within the progression. it’s the level above our minds that give rise to expansion and evolution. continue embracing exaptive disconnection.

Page 171: Entanglement ( Personas / Metaconstructs )

the discovery is already implied : this is fractal:ownership

recognition is accumulative from sight of complexity, forming into simplicity of embodiment... through the collective’s persistence towards, embracing progressive enhancement.

defining / engaging.. VNLFT as an object system : it never totally reduces : it can’t : ha!view segment = state / mode as an interface ( routes of interaction parameters to build itself )

ampli�cation. bring out what is needed.

information has thickness, so thick it �oats in mid air : touching neural pathways, spreading through times/spaces+ and dimensions+. if only the connections were solidi�ed may there be a sense of ownership, no! as it glimmers of solidness it also pulses throughout the overlapping core. arrival was never alone. vectors await superpositional �uctuations for recognition to occur. requirements form the �uid fractal organism. extensions are built, grown to allow progressive enhancement.

seeking in ground zero is travel at the same times. multiple placements triangulate as minimums to effort exchanged with momentum. expenditure �ows to release ( view : metaconstruct evolution of cellular fractals). going further beyond the con�ict from persistence, enough to refuel to degrade gracefully in unintention when intention is limited from z axis of establishment’s momentum and possibility‘s effort ( z axis / vector of force 3 of 3 : delivery vs possibility : when you have participation you have fusion : decay value of discovery : generosity factor : projection + emotion / hyperbiology / FFO ).

it is built through recognition. imagination is the new currency.

emotional responses will become the artists traits of unimaginable scopes, sort for utilisations of qubit formations for information to form... into experiential deliveries.

GEN001 // @gavinkeech= fractal:ownership

entanglement ( personas / metaconstructs )

Page 172: Entanglement ( Personas / Metaconstructs )

surpassing times now, will feel silly™ .others require time. the �oatation of realities to form higher density patterns and frequency for acceptance to prevail out of stasis, out of inertia and into antiinertia. having sight long enough to experience it is formed from persistence of projecting thought forms from imagination to realities’ dimensions and their patterns. how far can complexity be extended before minds want to simplify into simplicity. evolution in minds. yet reduction into usability + go further and increase capacity!!!

teaching nature to trust in us, is felt and nourished when doubt is removed from constraints being realised as minima’s and maxima’s relative freedoms.

scopes and expanse fold as they unfold : entanglement’s heart that breathes as it �ows circulation. when you are drowning : don’t believe it. we are born in �uid : emerge on land and launch into sky ++

GEN001 // @gavinkeech= fractal:ownership

entanglement ( personas / metaconstructs )

life* and business* as artinformation is the new energy (cc) . what are you going to design and create ( insert whatever ) ...or start before the loop ends and end before the loop starts . . get on that thread and go for a ride!space is so much more fun.. earth is home... yeah! but space is so full of it! { ; )

Page 173: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= trust of reflection ( capabilities evolve ) = instance 1 for stabilisation

entanglement ( personas / metaconstructs )

persistence = critic

extrapolations timelines

communications interface

amplifications actionsentanglement

personas

metaconstructs

realist

artist

database

realisation = visionaryemotion

sedate

trance

destruction

• archetypes

• salience

• vector

• consciousness

• subconsciousness

• hyperconsciousness

• mindfulness

• mindfulness

• information

• creation

2

1

0

emotional

instinct

Page 174: Entanglement ( Personas / Metaconstructs )

av c

GEN001 // @gavinkeech= axis collapse decay values ( substrative displacement )

entanglement ( personas / metaconstructs )

effort

reality

present

emotion

failure

uncertainty

force

soc + phy

normalisation

momentum

idea

passion

success

expansion

min + us + prob

b

a

particle

wave

maxima = sky

archetype

salience

minima = water

information

creation

b

a

b

a

av c

b

particle

wave

maxima = sky

archetype

salience

minima = water

information

creation

av c

b

particle

wave

maxima = sky

archetype

salience

minima = water

information

creation

Page 175: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= selected evolution multiple timelines interacting together

entanglement ( personas / metaconstructs )

the key is to evolve simultaneously, together and (un)intentionally while being active within the progression.

it is the level above minds that give rise to expansion and evolution.

hyperparameters• hyper : physical ( x ) water / sky• hyper : neurological ( y ) organism• hyper : biological ( z ) sky / water

water to organism to sky : looping in on itself, the holographic state becomes / is the foundation for extensions and scopes releasing beyond the boundaries.

energy ampli�cation of status - individually assigned statuses are af�rmations of intent with recognition of minima and maxima relative freedoms to the collective restraints and surpassing them.

the observance from outside membranes in�uence the operations of internal organs in their input functions and output deliveries.

mindful importance is to allow exaptive display of unintention to keep �uidity and 'real-time adaptation' to primes of the interface for the most ef�cient creation of experience and art.

• seek > search > explore ( water ( x ) )• spectate > observe > curate ( organism ( y ) )• focus > create > expand ( sky ( z ) )

( focus / create / expand )in response to the emotions / passion felt from exchange and interaction of information ( derived from life / interplay ) a unique breathing mechanism ( signature response system - made from just presence being presence ( y axis-identity / experience �lter ) allows for instant delivery of thoughts / creation / visualisations to be manifested in means accessible to all mind platforms.

( objecti�cation of thought objects and metadata ambience ) ::::( superpositional objecti�cation of information structures of life )

Page 176: Entanglement ( Personas / Metaconstructs )

Z

Z

Z

GEN001 // @gavinkeech= climate flow formation of culture / communication

entanglement ( personas / metaconstructs )

= projection

= emotion / organism

= time + projection water process / mechanism

= object project / float onto time// interplay // distribution // nourishment

reflexivity = remember

Y

X X

Y

Z Z

sky

water0

X

X

X

X

X

X

X

Y

Z0

0

0

0

0

Y

Y

Y

Y

Y

YZ

Page 177: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= trajectories and frequency flow ( vectors as fluid triangulations )

entanglement ( personas / metaconstructs )

YX

ZYX

Z

YX

Z

YX

Z

interaction of triangulations within the fluid fractal organism

entanglement heart - breathing : life and death : love keeps it breathing on death it lingers - to be new sources of / for life.begin cycle, with no beginning middle or end again.

species affinities proximity efficiency( least resistance to build muscle )

a recognised realisation encasement in trajectorial �uid transition, timelines encompass the emotion and projection axis that �ow with af�nities to form embodiment of aesthetics.

the loop of no ‘BME’ orbit the resonance core until the decay values of x time + y emotion + z projection / persistence/sight + intention/unintention + discovery/possibility overlap to emerge the pulse from frequencies and vibrations giving breath for expansion.

Page 178: Entanglement ( Personas / Metaconstructs )

Y

X X

Y

Z Z

sky

water0 Y

X X

Y

Z Z

sky

water0

Y

X X

Y

Z Z

sky

water0 Y

X X

Y

Z Z

sky

water0

Y

X X

Y

Z Z

sky

water0 Y

X

Z

X

Y

Z

sky

water0

GEN001 // @gavinkeech= climate substrative extension cubic / spherical distribution

entanglement ( personas / metaconstructs )

Page 179: Entanglement ( Personas / Metaconstructs )

entpm : living beyond imagination ™( lifestyle : work / life / play ) = psychologist ( care )

entpm : affinities morph virtual & real ™( creative : design ) = artist ( love )

entpm : rapid. open. secure. evolution.™( productivity : development ) = scientist ( curiosity )

entpm : personal/perceptual positioning system ™( desire : momentum ) = philosopher ( guidance )

GEN001 // @gavinkeech= identifiers + notifiers entry + exit points ( �owcycles of freedom )

entanglement ( personas / metaconstructs )

Page 180: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

abundance comes from karmic primes through recognition which are fractal, �uid and holographic.

hooked to virtual and real, the connectors to identifiers and notifiers respectively.

distributed throughout micro:substrative layers, general:substrative layers, hyper:substrative layersbetween the 2 side and 2 directions + 4 parts and 4 differences

layers of distribution are sensed and felt.

stating through clarity of real-time + virtual-time instants of reality ( particle mode = breathing dynamics ) of projection substrate, just off from maxima vertical awareness which has connections to the free �owing of emotion substrate where there is the free spherical / holographic �ow of emotion distribution of ambience and interplay.

time substrate through which extends to the outer expansion from which emerges as another projection substrate ... allowing the working pair of projections.

vector splays come in at past and future ( 2 sides + 2 directions from both minimas and maximas )

inner projection substrate shields and �lters emotion where as the outer projection substrate allows af�nities of interplay patterns to be recognised.

�uctuation between the working pair of projection substrates continues and ampli�es the momentum brought on by effort through the VNLFT

interplays and residual and chaotic ambience trajectories. as the �owing of this cycling is played through there is the surpassing of time

each has their own algorithm that equal the trust value of score : value = trust = potential for progress substract expenditure of in�uence.

permission is stated by karmic distribution and presence. the �uid fractal organism discovering expansion capacities

negatives ( of in�uence ) is de�cit = reduce quanti�cation for value : vector currency = progress of evolution

[ monitor in�uence = value of accumulative ]

karmic distribution is hooked to VNLFT and creative productivity. love / curiosity / care / guidance = input + output

decisions of instants to enter or exit / switching off or on, the ride of input and output can be instigated while keeping the active or inactive state alive and continuing their journeys as neglect and distance are set in motion.

departure arrives tracking of instants in reality of its progress and distribution, and ambience of interplays from other af�nities of identi�ers and noti�ers communicate.

accumulation > distribution to the ambience = environment = karmic presence

gratitude > recognition to the interplay = organism = karmic presence

Page 181: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

= amplitudes • present

• uncertainty

• normalisation

projection

projection

= coordinates

• perspectives

• experiences

• events

• hyper : substrate

• general : substrate

• micro : substrate

• velocity : latency

• proximity of interaction

• in�uence is communication

• potential for progress• score : value = trust minus in�uence

• negative is de�cit = reduce it for value

• vector’s currency = progress of evolution

• monitor influence = value of accumulative

= 2 sides or 2 directions

= 4 parts or 4 differences

Page 182: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

environment

karmic

ambience

zxyz

accumulation

distribution

presence

organism

interplayzyxz

gratitude

recognition

distribution

Page 183: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

identifiers• organism

• interplay• gratitude

• recognition

notifiers• environment

• ambience• accumulation

• distribution

organism

sky / maxima

water / minima

projectionperspective

emotionexperiences

timeevents

YX

Z

YX

Z YX

ZYX

ZYX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

ZYX

Z

input ( emotion ) = energy / resources / stories / experiences

output ( information ) = exchange / expenditure / usage / adaptation

Page 184: Entanglement ( Personas / Metaconstructs )

virtualidentifier

notifier

realidentifier

notifier

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

future

past

artist ampli�cation creation artist virtual

visionary realisation emotion visionary virtual

4 parts 4 differences 2 sides 2 directions

critic persistence destruction critic real

realist extrapolation information realist real

YX

Z

YX

Z YX

ZYX

ZYX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

ZYX

Z

Page 185: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

primes for : notifiers : : • environment • ambience • accumulation • distribution

primes for : amplitudes : : ( minimas / maximas ) : : • present • uncertainty • perspectives

primes for : coordinates : : ( x y z ) : • events • experiences • perspectives

primes for : inputs : : ( creative : : love : curiosity ) : emotion : • energy • resources • stories • experiences

primes for : outputs : : ( productivity : care : guidance ) : information • exchange • expenditure • usage • adaptation

karmic primes : : hook derivatives and there is sight of what is invisible … where ... all is seen and felt.

exchange

expenditure

usage

adaptation

output

information

productivity

• care

• guidance

energy

resources

stories

experiences

input

emotion

creativity

• love

• curiosity

= 2 sides or 2 directions = 4 parts or 4 differences ( +4 -8 polarity cycle ) = breathing dynamics

Page 186: Entanglement ( Personas / Metaconstructs )

�uctuation

non localised/n

/n /n

/n

variable

technique

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

input ( emotion ) = energy / resources / stories / experiences

output ( information ) = exchange / expenditure / usage / adaptation

organism

sky / maxima

water / minima

projectionperspective

emotionexperiences

timeevents

output input flowcyclekarmic presence / karmic distribution

Page 187: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

feedback loopkarmic presence / karmic distribution

identifiers• organism

• interplay• gratitude

• recognition

notifiers• environment

• ambience• accumulation

• distribution

amplitude high

amplitude low

information creation

archetypes

normalisation

future

ground

normalisation

past

ground

skysky

waterwater

salience

0

0

0

0 11

2 2

vector splay

vector splay

vector splay

vector splay

ba

future

past

artist ampli�cation creation artist virtual

visionary realisation emotion visionary virtual

4 parts 4 differences 2 sides 2 directions

critic persistence destruction critic real

realist extrapolation information realist real

YX

Z

YX

Z YX

ZYX

ZYX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

ZYX

Z

Page 188: Entanglement ( Personas / Metaconstructs )

accumulation

distribution

ambience ( z )

ambience ( y )

ambience ( x )

ambience ( z )

environment

karmic

gratitude

recognition

interplay ( z )

interplay ( y )

interplay ( x )

interplay ( z )

organism

presence

GEN001 // @gavinkeech= karmic distribution and presence

entanglement ( personas / metaconstructs )

Page 189: Entanglement ( Personas / Metaconstructs )

= vector is environment ( ... in state / mode as an interface ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

personas

operations

entanglement

dynamics

metaconstructs

utilisations

hyperphysicsx_axis = time’s affinity

hyperneurologyy_axis = emotion’s affinity

hyperbiologyz_axis = projection’s affinity

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

nerve synapseneuron multiple

resonance corefrequency multiple

living cellcell multiple

Page 190: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs hyperneurological dynamics ( neuron multiple )

entanglement ( personas / metaconstructs )

illusion as communication

reality as creation

• reductionism

• emergence

= dendrites

= axon

= nucleus

= cell body

= synapse

= neurotransmitters

= receptors

• hindsight

• insight

• foresight

Page 191: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= mind modes spherical mind relay loops in chaotic harmony

entanglement ( personas / metaconstructs )

focus

expand

explore

create

observe curatespectate

seeksearch

YX

Z

focus create

YX

spectate observe

seek search

which activity state/s will there be arrival from?

seek > search > explore

spectate > observe > curate

focus > create > expand

YX

YX

expand

Z

curate

explore

Z

Z

Page 192: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= trust of reflection ( arrival ) = activation of release beyond boundaries instigated

entanglement ( personas / metaconstructs )

persistence = critic

extrapolations timelines

communications interface

amplifications actionsentanglement

personas

metaconstructs

artist

realist

database

realisation = visionaryemotion

trance

sedate

destruction

• salience

• archetypes

• vector

• consciousness

• subconsciousness

• hyperconsciousness

• mindfulness

• mindfulness

• information

• creation

2

1

0

emotional

instinct

Page 193: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= triangulation process information ( sense to mind ) :: link to hyperbiology +

being remembered allows the decay values to change from uncertainty to possibilities - probabilities are triangulated from mess ( in any instance or scale with attached metadata. instigation to travel as far as possible based on proximity ) grows new life / food / drink / nourishment / information absorbed

begin cycle, with no beginning middle or end again

triangulation (very important part of entanglement - and being ef�cient - its a way to bypass initial heritage of evolutionary sedate state )

requirement of action is pull in some info ( does not matter how much) from where current / �uctuating coordinates and what is around in close proximity ... that is all > isolate > nurture

let it do the rest by itself

induce states to create. creation from the subconscious. live in dream to make reality enter hyperreality ...

hyperconsciousness is arrived

which activity state/s will there be arrival from?

seek > search > explore

spectate > observe > curate

focus > create > expand

Page 194: Entanglement ( Personas / Metaconstructs )

LL

RR

emotion as muscle + tension for mind hemispheres neural crossovers

emotional muscle

GEN001 // @gavinkeech= exercising emotion ( y axis ) = growing interface of restraint muscle with least resistance

entanglement ( personas / metaconstructs )

Page 195: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= trust of reflection ( arrival ) = activation of release beyond boundaries instigated

entanglement ( personas / metaconstructs )

persistence = critic

extrapolations timelines

communications interface

amplifications actionsentanglement

personas

metaconstructs

artist

realist

database

realisation = visionaryemotion

trance

sedate

destruction

• salience

• archetypes

• vector

• consciousness

• subconsciousness

• hyperconsciousness • interface of restraint

• mindfulness

• mindfulness

• information

• creation

2

1

0

emotional

instinct

add a re�ection ( interface of restraint ) in any direction of momentum = shows effort placed ... see momentum in effort which loops the cycle of progressive enhancement from graceful degradation

Page 196: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= packets in the sky ( water contained let evaporation flow )

entanglement ( personas / metaconstructs )

simple question - we might know the answer but breaking it down can help the mind store packets of information / experiences / mindsets and move on to absorb new information / experiences / mindsets.

1 2 3

fractal representations that morph as vectors witness their ambience in interplay

Q how do more cups( capacity ) become made?

M = secure memory / data

= let go

A recycle ( �owcycle )

Page 197: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= blend of flesh and information formation of culture /communication

entanglement ( personas / metaconstructs )

productive / unproductive climate cycles

information is to be open ... be mindful of unprepared minds ...

entanglement is made from love and interplay. communication of emotions and thought projections, the subconscious playing in conscious minds ... hyperconsciousness from ambience with identi�ers and noti�ers as primes

use evaporation of information and rain down to saturate

reduce what is known to allow emergence . uneducate / detach to awaken

digestion of information for hyperbiology

seek = hyperbiology derivation ( start of information as organica )

Page 198: Entanglement ( Personas / Metaconstructs )

fractal representations that morph as vectors witness their ambience in interplay.

experience mixed with interplay.

technology amplified as means of capacity to include multiples at once in loops of emergence.

vector / organism

• be con�gured in any potential multiple of af�nities ...• allow functionality to activate further down the line.

• every aspect is a fractal of itself .... waiting to be realised ...

• as the accumulation begins to be articulated through experience of interplay and ambience ...

• from being mindful of the database, which we are ...

• as soon as you have left the boundary of time ...• witness either arrive > depart and settle > travel ...

• which the blend is indistinguishable ...

• every interaction of even half a thought is choice of life states.

GEN001 // @gavinkeech= segment of encapsulation ( flow through membranes )

entanglement ( personas / metaconstructs )

2+

1+

8-

7-

6-

5-

3+

4+

environment

vector / organism

shape

maxima

minima

composition communication

2+

1+

8-

7-

6-

5-

3+

4+

Page 199: Entanglement ( Personas / Metaconstructs )

systems choice

greed generosity

saturation ignorance

archetypes

organism

creation

freedom

good

abstinence

salience

vector

information

rules

evil

pleasure

GEN001 // @gavinkeech= tension spring ( minima / maxima mutuals of regenerative decay )

entanglement ( personas / metaconstructs )

• meditation is ignorance • allow ‘let go for survival’ • embrace uncertainty

Page 200: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= species affinities proximity efficiency ( least resistance to build muscle : part a )

Y

X Z

Y

X Z

focus expandcreate

YX Z

spectate curateobserve

seek exploresearch

emotionorganism

projectionsky

timewater

Y

X

Z

YX Z

YX Z

entanglement ( personas / metaconstructs )

Page 201: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= species affinities proximity efficiency ( least resistance to build muscle part : b )

entanglement ( personas / metaconstructs )

Y

X Z

• nerve synapse ( y )• living cell ( z )• resonance core ( x )

• sense af�nities ( 0 )

• converge with morph points into average

• metaconstructs neural node dendrites expanding and contracting into perception

• normalisation of interface and database

Page 202: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= interface of restraint experiential distribution mechanics

entanglement ( personas / metaconstructs )

interface of restraint

• discovery of the interface of restraint dynamics is felt.

• �uid fractal and holographic instances variations ... scaling ...

• slightest perspective shifts change the interaction parameters ...

• the communication mechanism to a high degree ...

• morphing placements of af�nity will open and switch certain variables for a �owing set of interplay metaconstructs ...

• ambience in�uences the overlapping core ... connecting vectors.

• splays to axes expand and contract ... spinning relative freedoms.

Page 203: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= how to create ( living emergence )

data > information > content accumulate as archetypes with dissection into parts and multiples.

awaiting emergence into salience of forms to triangulate from interpretation into manifestation.

?0

1

2

*** *

3

4

entanglement ( personas / metaconstructs )

which activity state/s will there be arrival from?

| seek > search > explore >

| spectate > observe > curate >

| focus > create > expand >

Page 204: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= organism with environment ( morphing with conditions : part a )

entanglement ( personas / metaconstructs )

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

2

1

0

2

1

0

• organism falls into water and dives into sky

• organism raises into sky and �ies into water

2

1

0

Page 205: Entanglement ( Personas / Metaconstructs )

spectate / observe / curate

focus / create / expand

decay : radiation

decay : radiation

seek / search / explore

GEN001 // @gavinkeech= organism with environment ( morphing with conditions : part b )

entanglement ( personas / metaconstructs )

consciousness

subconsciousness

hyperconsciousness

actions

influence

choicefast

pace

slow

entanglement

personas

metaconstructs

salience archetypes

vector organism

information creation

• ambience

• ambience

2

1

0

2

1

0

Page 206: Entanglement ( Personas / Metaconstructs )

decay : radiation

decay : radiation

pace = emotion ( y )

velocity = movement ( 0 )

field = environment ( z )

| recon�guration >

pace + velocity = momentum

discrete time ( instants in reality ) dots ( nodes )

continuous time ( �owcycles ) lines ( trajectories )

• ambience : environment• interplay : organism

( inputs = time ) : x : personas : operations : random with probables ( affinities )( between = process ) : y : entanglement : dynamics : random with probables ( affinities )( outputs = values ) : z : metaconstructs : utilisations : random with probables ( affinities )

x ) timelines ( personas ) are extrapolations (verb)y ) actions ( entanglement ) are amplifications (verb)z ) interface ( metaconstructs ) are communications (verb)

time = experience ( x )

GEN001 // @gavinkeech= organism with environment ( morphing with conditions : part c )

entanglement ( personas / metaconstructs )

Page 207: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= evolution methodology ( systems as statements for freedom from decay )

entanglement ( personas / metaconstructs )

< graceful degradation ( momentum ) >><< ( effort ) progressive enhancement >

questions - closed started

break patterns / create new patterns

trust of re�ection :: ( membranes of databases expand further than the information knows )

when does that end? when there is mindfulness of the capabilities that degrade with the trust of re�ections.

( entanglement with time membrane )

: share communication : forms worlds realised :

< expand > anchor till arrival < expand >

Page 208: Entanglement ( Personas / Metaconstructs )

begin to show form of ideas lurking. exploring new abilities discovered just by thought and sensation.

flowing along, feeling the atmosphere around. how firm is the foundation? what are the textures around.. what feels beneath? what is above?

turning corners, testing the pace of embodiment. entering into lightness to see what can be discovered.

as entering, thoughts of what if. is it safe to continue? what are the resources required should there be more than expected? commit? yes ... and be aware, mindful as exploring further. trusting in that abilities are being made along the way.

enough. return to the opening. travel forth some more. much less to expect here. natural as the breathing learnt just before.

testing fun new ways of the foundations. turning more corners of all directions, even ones flipping and folding, unfolding onto themselves … and going through things.

stretching the form embodied to extend past obstacles for emergence of emotional

muscles and hyperbiological dexterities. feels good to strain the forms through instants of ephemeral exerted suffering. degrees of discretion make senses grow.

what was gathered along the way may fall from extensions. if not too far then grab, retrieve and continue, otherwise let go and move on.

harnessing the phases before past, they become projections of innate future awareness.

patterns are recognised. embracing uncertainty as mystery is fun and exciting.

stabilising resources from digestion into beneficial nourishment. what leaves possession flows into environment. efficiency is in distribution made into orbits. track. allow distance.

climbing and running for a while. breathing new means of embodiment when up higher than in immersion. when arriving down, back into water means immersion was above, does awareness come that relative freedoms are patterns answered and remembered, for experiences to be found again.

darkness of openings find interest on journeys performed. trust of mindfulness ensures safety will be recognised shall it be required for efficient survival.

entrances provoke stimulation of senses. experience is bound to senses with emotion as the bundle contained. going forward and going backward. not of either axis but of multiples as projection exerts seeds into minds of environment.

as the expanse begins to show the darkness can be seen, felt and consumed does arrival onto ‘rest‘ show that softness is found right beneath.

curling up and soaking in the discovery, spinning and twirling into a sphere with warmth and delicacy. one moment please, just to catch the breath of completion.

flipswitch activates momentum to leave death. departure captures moments past.

jump down to see the foundation once again. the home was never left. cycles flow of remembering covered in creating the futures to be experienced very soon ...

GEN001 // @gavinkeech= narrative of living ( derivation )

alive and being born

entanglement ( personas / metaconstructs )

Page 209: Entanglement ( Personas / Metaconstructs )

pace = emotion ( - latency ) ( y )

velocity = movement ( - latency ) ( 0 )

field = environment ( - latency ) ( z )

pace + velocity = momentum ( - accumulation )

reconfiguration morphs affinities by decay ( radiation )

subconscious aspects awaken when water is moved by more presence.

distribution requires nourishment to be recieved to happen ( as awareness was already entangled before its arrival is felt, embodied as collective experience. individual awareness usually is not just enough )

keep secret, implied discovery is already waiting.

function with emotion embracing time. keep offering accumulation.

as pace of emotion and velocity of movement of organism ( from vectors propulsion to breath ( pulse in �owing frequencies ) immersed in �eld of environment, does pace and velocity bring forward momentum for recon�gurations to morph af�nities.

( decay / radiation = degrees of evolutionary generousity of fractal ownership and distribution )

GEN001 // @gavinkeech= everything is ready ( just asleep in immersion )

entanglement ( personas / metaconstructs )

= redox

Page 210: Entanglement ( Personas / Metaconstructs )

instant ( instants )

a segment ( snippet / code / vector ) of an event, played or not begun, the potential for memory to be played or frozen. a hyperdot where memories may go further than the subject which was realised.

an instant is holographic, as hyperdots can exist inside hyperdots, continuing their own narratives where everything through expansion in its reality connects to everything else ( back and forth in all arrays ) from nodes and trajectories.

hyperdots here can be hyperlines too. when looking at an instant in projection, hyperspatial reality then when a vector travel these, they are narratives / events from experience from realisation encasements : node deposits of �uid hyperconsciousness connecting membranes from all expanse or vectors.

an instant is a narrative fractal which refers to +4-8 polarity cycle, the wave and particle mode to entangle the x, y and z axes for extension from vectors and the mind to go so far when feeling it being in multiple instances in one instant ...

utilisation of extensions from x y z within an event ( a prolonged action driven state ) is how timelines are played and recorded, being VNLFT in nature. this is entanglement.

GEN001 // @gavinkeech= instants in reality ( entrances to navigate )

entanglement ( personas / metaconstructs )

Page 211: Entanglement ( Personas / Metaconstructs )

how long is the wait for arrival before departure, to be alone in connecting with everything which is disconnected.

living in quantum states are observable creations allowing instant feedback of scenarios awaiting reality containment into patterns.

breaking individuals’ past of patterns will begin cycles of future possibilities arriving from sight of possibilities in control of their vector splays.

vector splays are communication links of superpositions of themselves in fluxation of chaos and order, forming flow for arrival.

begin passing through the wormhole where progress is as instant as a shift in mindsets and projection from time and emotion.

GEN001 // @gavinkeech= connecting dots and lines ( non-localised idea hooking )

entanglement ( personas / metaconstructs )

Page 212: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= vector as pattern breaker ( beneficial consequences )

entanglement ( personas / metaconstructs )

visionary

realist

critic

artist

visionary ( emotion ) = traits > raven

realist ( information ) = traits > spider

critic ( analysis ) = traits > coyote

artist ( language ) = traits > rabbit

possession

energy

fire

power

technology

trickster

Page 213: Entanglement ( Personas / Metaconstructs )

an individual point of view, will be more connected to the collective than the representation of the collective themselves.

network cluster trends are suggestive and saturate the stream which in�uences minds and their preferences when asleep in avoidance to collective aspects driving consumption into being.

being unaware of origins, possession of technologies can taint the mind and behaviour of personas within the metaconstructs created by interaction of discoveries being built.

operating in states of division in participation, with recognition of accumulative discovery allows witnessing and embodiment in close proximity but appearing somewhere else to create node deposits which cannot be hidden or denied access by any mind seeking noti�cations.

free �owing with immersion into our rawness lets building upon decay and radiation show aesthetics and respect to establishments departure into arrival of new ways.

knowing effort can be further than the boundaries, lets respect be felt and time made abundant.

going forth into inherent protection while awaiting more to arrive, lets environment and ground emerge from generosity of distribution beyond the individual point of view and possesion of delivery.

individuals seeking instant recognition delays progress for the collective.

open contribution brings mystery as inspiration to fuel participants evolution faster than establishment previously and continually knows, as stablisation represents stasis if held on too tight.

GEN001 // @gavinkeech= working pair of collective and individual ( feedback loops unseen and seen )

entanglement ( personas / metaconstructs )

Page 214: Entanglement ( Personas / Metaconstructs )

life+ / work+ / play+ saturate in real and virtual. mind and body fuse with reality and dream. organism and environment continually connect.

chemicals and frequency pulse rapidly so flow between is unity with such intense distance that requirement is recursively created to seamlessly evolve together to revive identities morphing.

GEN001 // @gavinkeech= aesthetics experience ( identity / experience filter )

entanglement ( personas / metaconstructs )

Page 215: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= participants as topics ( locate self )

entanglement ( personas / metaconstructs )

01 2 3 4

YX

Z

=inspiration + desire + suffering + +working pair vector organism

personas us sentiment =off | on self

environment• hyperphysics

• hyperneurology

• hyperbiology

realistartist criticvisionarysedatetrance

worlds

to change without ( common sense ) from experienced awareness throughidentity / experience filter ( that of timelines ) is regret awaiting sensation.

worlds worlds worldsdimensions dimensions dimensions dimensions

process / techniques / evolution( methodologies are incidental )

trust of re�ections

instinctemotionVNLFT

Page 216: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= aesthetics experience as interface ( identity / experience filter )

entanglement ( personas / metaconstructs )

R

become

future

future

future

archetype

reality

idea

idea

+ + loss0y

present

- + gain

reality

- + loss- - gain

momentumeffort

momentumeffort

faliure

creation

progression

success

normalisation

+

L

convert

becomeconvert

salience

normalisation

-

information

satisfaction

progressionsatisfaction

passion

ba

emotion

past

past

past

RR

Page 217: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= hyperforms ( hyperparameters delivering embodiment )

entanglement ( personas / metaconstructs )

hyperphys-infomaticsresonance core : frequency multiple

hyperneuro-infomaticsnerve synapse : neuron multiple

hyperbio-informaticsliving cell : cell multiple

( hpi )

( hni )

( hbi )

( create )• databases• living font• techniques

• databases• living font• techniques

• databases• living font• techniques

( create )

( create ) forms

forms

forms

Z

X

merge

free

evolveY

Page 218: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= analog to digital conversion ( code / meaning communication )

entanglement ( personas / metaconstructs )

conscious

subconscious

hyperconscious

access

2

1

0

2 1

21

0

2 1

21

0

2 1

21

0

2 1

21

0

2 1

21

0

Page 219: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= lifecycles as communication ( identity / experience filter as living font )

entanglement ( personas / metaconstructs )

data

information

content

experience

lifecycles

communication

alphabet + level

alphabet + level

context

code

meaning

conversion

signal 2

1

0

+ =

Page 220: Entanglement ( Personas / Metaconstructs )

pace /n = organism in 3 sets of blinking ( working pairs )

instant in�nity in time from half a thought / half an action

start = /n divided by salience

bit = 0 or 1 ( 2 )

bit = 0 or 1 ( 0 )

bit = 0 or 1 ( 1 )

bit = 0 or 1 ( 2 )

bit = 0 or 1 ( 0 )

bit = 0 or 1 ( 1 )

bit = 0 or 1 ( 2 )

bit = 0 or 1 ( 0 )

bit = 0 or 1 ( 1 )

bit = /n ( half )

bit = /n ( half )

bit = /n ( half )

bit = /n ( half )

bit = /n ( half )

bit = /n ( half )

bit = /n ( half )

center moving/n /n

bit = /n ( half )

bit = /n ( half )

end = /n divided by archetype

start = /n divided by information end = /n divided by creation

GEN001 // @gavinkeech= analog to digital smoother ( on and off are smooth too - blinking helps sight )

entanglement ( personas / metaconstructs )

/n

/n

VNLFT1 2 3 4

4 = ( /npc qubit )

Page 221: Entanglement ( Personas / Metaconstructs )

decay value of recognition ( balance and con�ict )

GEN001 // @gavinkeech= superficial consciousness ( mind compass-grid : relative locations )

entanglement ( personas / metaconstructs )

linking minima and maxima through movement in timelines of time ( x axis ) = vector of forces 1 ( pe. vs si. ) utilise emotion for ambience ( y axis )

cycle 1

present

identity / experience filter

personas

core variables

convertreal

extrapolation / information ( noun )

persistence / destruction ( noun )

realist ( 4 ) ( noun ) creation / amplification

( noun ) emotion / realisation

realist / informational ( adj )

critic / destructive ( adj )

technique ( 4 )

fluctuation ( 3 )

( adj ) creative / artist

( adj ) emotional / visionary

( 2 ) non-localised

( 1 ) variable

become expandforce

future ( 1 )

future ( 2 )

problem / opportunity

catalyst / evolution

past ( 3 )

• language

• analysis

• time

• sequence

creativity •

patterns •

spatial •

context •

RECOGNISES

faces •

places •

objects •

RECOGNISES

• words

• letters

• numbers

4 ) progress1 ) normalisation2 ) society 3 ) physicality 5 ) mind 6 ) us

past ( 4 )

emergencereduction

closed / requirement

knowledge / task

virtual

cycle 2

translation

intention

force

reality interpretation

unintention

expansion

idea

left right

critic ( 3 )

( 2 ) artist

( 1 ) visionary

Page 222: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= superficial consciousness ( mind compass-grid growing relative locations )

introducing projection ( z axis ) with time ( x axis ) = vector of forces 2 ( in. vs un. )

decay value of purpose ( requirement and occurrence )

entanglement ( personas / metaconstructs )

salience

information

effortreduction

effortreduction

metaconstructs

minima

settle

vector

arrival

maxima

archetypes

momentumemergence

momentumemergence

personas

space / mindearth / environment

space / mindearth / environment mind

mind

utilisations

expansion

foundations

force

projectioncanvas

interplay / growthnourishment / survival

future / creatingpast / remembering

hypermindshyperthemes

spaces ( fauna )earths ( �ora )

creation

travel

organism

departure

Y

Y

0

Z

X X

Z

X X

Z

X X

Z

X X

realreality2- virtual idea 4 +

Page 223: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= superficial consciousness ( mind compass-grid evolving relative locations : part a )

entanglement ( personas / metaconstructs )

introducing emotion ( y axis ) with projection ( z axis ) as interplay from actions with identi�ers and noti�ers connecting into exaptive form / non form of polytopia = vector of forces 3 ( de. vs po. )

decay value of discovery ( delivery vs possibility )

64

20

44

Y = each performance flows of emotion ( hyperneurology )

X = each pattern recognises & records ( hyperphysics )

Z = each impression being always touched ( hyperbiology )

0 = each morphing topic connects nodes ( hyperparameters )re�ection velocity = species present / artist / live • link noti�er • link identi�er • normalisation multiple • vector +

through time = timelines past / critic / live • resonance core • personas • frequency multiple • operations

active pace = actions future / visionary / live • nerve synapse • entanglement • neuron multiple • dynamics

access �eld = interface current / realist / live • living cell • metaconstructs • cell multiple • utilisations

Page 224: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= superficial consciousness ( mind compass-grid evolving relative locations : part b )

64

plots hyperneurology ( entanglement / dynamics )

structures hyperphysics ( personas / operations )

diction hyperbiology ( metaconstructs / utilisations )

topics organism ( vector / dot / line / node / trajectory )carbon 6 velocity = species • link noti�er • link identi�er carbohydrates polysaccharide monosaccharide

oxygen 8 time = timelines • resonance core • frequency multiple lipids glycerol, triglyceride fatty acid

hydrogen 1 pace = actions • nerve synapse • neuron multiple proteins polypeptide amino acid

nitrogen 7 �eld = interface • living cell • cell multiple nucleic acid DNA / RNA nucleotide

Y =

X =

Z =

0 =

introducing emotion ( y axis ) with projection ( z axis ) as interplay from actions with identi�ers and noti�ers connecting into exaptive form / non form of polytopia = vector of forces 3 ( de. vs po. )

VNLFT = holographic transmitter

FFO

+

experience

+=

topics plots

redox

momentum

progress as metabolism

velocity pace

decay value of discovery ( delivery vs possibility )

X

0 Y

GEN001 // @gavinkeech

Page 225: Entanglement ( Personas / Metaconstructs )

desiring a new working pair

scarcity = lack of requirement

destroy suffering =

projection is equal to distribution of information ...

how free does ( self ) want to be in the box ? ( 1 or 0 ) = on or offwhy does it think it is in the box ? ( 0 or 1 ) = off or onwhen are these feeling of being this way ? ( ? /// ? ) = both + both

seek ( x ) = continue movementfind ( x ) = plonk seedslocate ( x ) = proximity accumulation

creating a new working pair

abundance = occurrence of requirement

intention

• verbatim translation• strategic translation

unintention

• poetic interpretation• unique interpretation

vs

latency period = recognition of stimulus

creating wormhole = communication mechanism

1

2

• expecting more while enjoying the dream

• arrival = settle < movement > travel = depature

GEN001 // @gavinkeech= once touched forever entangled ( freedom from being touched )

entanglement ( personas / metaconstructs )

Page 226: Entanglement ( Personas / Metaconstructs )

triangulation emerges from effort of latency -/+

• saturate a pulse of hypersets

• stop / allow action choice of 1 or 0 > pace moves -0

• no meaning but positive or negative associations implied

off no

what wants to be exchanged?

• in�uence = communication

• x y z = emergent pivots and �owable noti�ers for identi�ers awakening

• latency as initial prime seed form for delivery into ambience of interplay

GEN001 // @gavinkeech= choice : any response equals life ( connecting movement with action )

entanglement ( personas / metaconstructs )

yes

?

?

on

Page 227: Entanglement ( Personas / Metaconstructs )

capacity is expected. ability is felt. location arrives from sensation. patterns are lifeforms.

breathing is moving worlds. under water is immersion.minds shift as falling arrives above. water flows down.

in air, sky floats from rising, as falling is felt.

morphing phases of ‘loading’ stream through organism’s vector.

‘0’ is everywhere and so close to touch. thread its movement as the center shifts. flow forms into recognition.

build expanses that breathe, as orbits slide outside boundaries.

on returning, remember the future momentum, as going back is rest for effort.

GEN001 // @gavinkeech= body sensation ( 0 and organism as sensation of 1 )

entanglement ( personas / metaconstructs )

Page 228: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= travel in colour ( associative power of primes )

entanglement ( personas / metaconstructs )

forms Z

forms X

forms Y forms 0

Page 229: Entanglement ( Personas / Metaconstructs )

mitosis

= =222 222

ZX Y Z XY0

GEN001 // @gavinkeech= travel in colour ( associative power of primes )

entanglement ( personas / metaconstructs )

+ =+=

Page 230: Entanglement ( Personas / Metaconstructs )

dot load = node

line load = trajectory

( img )

( vid )( snd )

mitosis

regeneration

meiosis

rebirth

+ =

+=

GEN001 // @gavinkeech= vector emerged into organism flow ( zoom as travel and arrival )

entanglement ( personas / metaconstructs )

subject object verb

subject object verb

chaosdivisionorder

( frequency )

mitosis

regeneration

meiosis

rebirth

subject object verb

subject object verb

chaosdivisionorder

Page 231: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= safe happy indulgence ( consumption as reward )

progress is control

expansion = distributionpossibility’s effort

failure / emotion / momentum

graceful degradation

force = consolidationestablishment’s momentum

success / passion / effort

progressive enhancement

past : reality future : idea

progress mindus

entanglement ( personas / metaconstructs )

societyphysicality

Page 232: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= patterns to be broken ( breaking does not mean hard = smooth paced flow )

instance of 0 starting as a point = vector turning into organism

entanglement ( personas / metaconstructs )

emotion

projection

time

R0L

R0

yx

z

L

RL

RL

+-

+-

saliencearchetypes

saliencearchetypes

informationcreation

passion / success

emotion failure

minima

maxima

informationcreation

momentumeffort

ideareality

futurepast

x = time( continue )

y = emotion( continue )

z = projection( continue )

slow

water

sky

fast

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

break order

break order

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

Page 233: Entanglement ( Personas / Metaconstructs )

projection

= vector splays

z identifier placement / n = real = sky = input

y identifier placement / n = half = water = input

x identifier placement / n = virtual = sky = input

time

x = timepastarrivalsettleleftmaximaconvertsatisfactionrealityeffortgainreductionskyemotion / failure- ( continue ) . . .

z = projectionfuturedeparturetravelrightmaximabecomeprogressionideamomentumlossemergenceskyemotion / failure- ( continue ) . . .

emotion

y = emotionpresent / pastarrivalsettleleftminimaconvertsatisfactionrealityeffortgainreductionwaterpassion / success+( continue ) . . .

collective seek / search / explore = water / organism

individual spectate / observe / curate = organism / organism

output / input focus / create / expand = sky / organism

GEN001 // @gavinkeech= half a thought + half an action ( spliting and splicing for third’s emergence )

entanglement ( personas / metaconstructs )

Page 234: Entanglement ( Personas / Metaconstructs )

ride

x y z = ?triangulation

half thought and half action entry

af�nities selections

X

X

Z

Z

0

0

0

0

0

0

Y

Y

embryo plonk point

GEN001 // @gavinkeech= environment and organism communicate ( metadata is objects is metadata )

entanglement ( personas / metaconstructs )

Page 235: Entanglement ( Personas / Metaconstructs )

x1 + / n

x1 + / n

Z

Z

Z

Z

- / n x1

- / n x1

GEN001 // @gavinkeech= organisms enhance with pace ( 0 and organism as absorption of 1 + /n )

entanglement ( personas / metaconstructs )

0

Page 236: Entanglement ( Personas / Metaconstructs )

• distribute to clouds

• �ow through protocols

• database is vectors signature

response projection

1 or 0 0 or 1

x

every interaction is recorded

vnlft = object system

heart beat = organism delay + latency recognition of stimulus + next action =

= node deposit notifiers

= response from being recorded = output

building node deposits

• aligning ent_pm• hooking time navigation• hooking zoom modes

organism + environment

• game dynamics• vector scalable data

vs

1

2

?

GEN001 // @gavinkeech= evolution of zero bit ( flowcycles from center movement )

entanglement ( personas / metaconstructs )

Page 237: Entanglement ( Personas / Metaconstructs )

code ( water )signal to conversion

signal to conversionmeaning ( sky )

high de�nition = raw data contextual delivery = raw information

variable non-localised �uctuation technique

touch + smell + taste integrated in gen001.5

heart beat = organism = context

2D = projection

vector shift / center moves

+

1

-

0

line ( vid ) / dot ( img )

frequency ( snd )

line ( vid ) / dot ( img )

frequency ( snd )

• distribute to clouds

• �ow through protocols

• database is vectors signature

response projection

1 or 0 0 or 1

x

?

GEN001 // @gavinkeech= x-ray is zoom mode ( display layers hidden in simplicity : handle complexity )

L R

entanglement ( personas / metaconstructs )

Page 238: Entanglement ( Personas / Metaconstructs )

personas' degree of progressive reality =

perceived quantity - time of instigation

- distance of reality felt

- lust in moment extending beyond embodiment

+ perceived influence for environmental stimulus as sensation.

once entangled forever touched. ( - / off )

0 = x y z ( )

once touched forever entangled. ( + / on )

decay degree of unobserved continuation = neglect of distance to prime vector's response to afflicted affinities

goodbye ( - ) goodhello ( + )

make it great or give up and leave. ( - - ) ? ( + + )

either way be as generous as impossible. ( 0 )

-

-

-

+

=

=

entanglement ( personas / metaconstructs )

= decluttering minds ( creative productivity in lack of inspiration ) GEN001 // @gavinkeech

Page 239: Entanglement ( Personas / Metaconstructs )

threading questions between to show paths of discovery from mystery awaiting expansion, as light shines through axis points in the plonk system.

accessing feelings ( interplay ) and emotion ( ambience )

accessing past dots( img ) and lines ( vid )

communicating with self vector organism

metadata

objects

imagining and creating dots ( img ) and lines ( vid )

remembering past frequencies ( snd ) creating future frequencies ( snd )

maxima left maxima right

higher amplitude right

lower amplitude right

higher amplitude left

lower amplitude left

minima left minima right

GEN001 // @gavinkeech= mind navigation with senses ( mind compass-grid as interface )

entanglement ( personas / metaconstructs )

3 hyperparameter multipleshb = hyperbiology ( cell multiple ) = ( organism )

hn = hyperneurology ( neuron multiple ) = ( communication )

hp = hyperphysics ( frequency multiple ) = ( pace )

collective ( feed nourishment ) : ignore > abstinance : noise > pulse dots + lines

individual ( real-time capture ) : saturate > pleasure : frequency > ambient frequencies + rhythms

Page 240: Entanglement ( Personas / Metaconstructs )

generosity requires expectation of nothing. give distance to possessed by fear.

participation is as impossible as the degree of letting interaction happen without questioning. trusting the ( ‘self is not as important as it thinks’ ), lets results occur where interaction of worlds is faster than its form awakening.

caring about * value too much will make others ...

make sure to only 'allow half a thought to function' before collapsing it into its opposite of realised potential.

no thought is perfect. to believe a thought is perfect and lacking in failure, will mean stasis with less flow for pulsation in frequencies.

doing half the action and half the thought of arrival, keeps flow happening before it is defined. breathing in any pace of high or low. the middle ground fluctuates in rhythms so sensational that more delivery of experience and generosity fuels its own emotional awareness.

origami of minds ... between virtual and real ... making a form ... forms that move and breathe together.

GEN001 // @gavinkeech= immortal as generosity ( hidden for discovery )

entanglement ( personas / metaconstructs )

Page 241: Entanglement ( Personas / Metaconstructs )

reflexivities of multiples in any aspect helps activate awareness of entanglement: the deep level interplay of realities and their patterns.

by allowing higher operational functionality of our minds into hyperconsciousness, identifiers and notifers, of ambience and interplay form an emergent environment to grow polytopia as a digital hyperreality.

releasing beyond boundaries is the key to progressive enhancement and creative productivity.

relative freedoms within minimas and maximas formed through metaconstructs dynamics, the interplay

of components in fluid, fractal and holographic presence, empower vectors, utilise embodiment, deliver experience, amplify energy, extrapolate sense and communicate absorption.

simplification is splayed from entanglement ( personas / metaconstructs ) as objectifications of variable non-localised fluctuation technique ( VNLFT ) derivatives.

complexity is orbited from entanglement ( personas / metaconstructs ) as processes in momentum and effort for progressive enhancement with sight of creative productivity.

series and focus make art

GEN001 // @gavinkeech= summing for summing sake ( validation as a bravery reminder )

entanglement ( personas / metaconstructs )

Page 242: Entanglement ( Personas / Metaconstructs )

if ‘time’ hp / x : operations > personas : extrapolations (verb) < timelines >

( metadata = interpolate signals = frequency betweens = fractal patterns )

then ‘emotion’ hn / y : dynamics > entanglement : ampli�cations (verb) < actions >

( metadata = interpolate signals = frequency betweens = fractal patterns )

else ’projection’ hb / z : utilisations > metaconstructs : communications (verb) < interface >

( metadata = interpolate signals = frequency betweens = fractal patterns )

( inputs = time ) : x : personas : operations : random with probables ( af�nities )

( between = process ) : y : entanglement : dynamics : random with probables ( af�nities )

( outputs = values ) : z : metaconstructs : utilisations : random with probables ( af�nities )

x > timelines ( personas ) are extrapolations ( verb ) + ( verb ) + ( verb )

y > actions ( entanglement ) are ampli�cations ( verb ) + ( verb ) + ( verb )

z > interface ( metaconstructs ) are communications ( verb ) + ( verb ) + ( verb )

discrete time ( instants in reality ) dots ( vectors ) + continuous time ( �owcycles ) lines ( trajectories )

GEN001 // @gavinkeech= interaction as triplet spectrum ( coding action in hypertime = infotime )

entanglement ( personas / metaconstructs )

Page 243: Entanglement ( Personas / Metaconstructs )

personas : with VNLFT as 'identity / experience filter' being the 'timelines ( organism )'

x : if i have time, i will spend it

y : then i will see how, i feel and go further.

z : else i may have to create more to get more done.

entanglement : with VNLFT as 'state / mode ( flow )'

x : if i create lots from a little amount of time, i will continue.

y : then i can feel real happy and explore new emotions.

z : else i may need to go further than my emotions and start hacking.

metaconstructs : with VNLFT as 'dimension / environment' being the 'interface ( instances+scales )'

x : if we can connect together at the same time, that will be ef�cient.

y : then the feeling of creating together will showcase explorations.

z : utilising those metaconstructs are worlds we can engage in, as we create them.

GEN001 // @gavinkeech= variable non-localised fluctuation technique ( crude objectifications of self )

objects are projections from 2D space of 0 ( becoming holographic as spread moves center )

entanglement ( personas / metaconstructs )

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time's arrival to capture the future.

bring it close, absorb and release into the wild.

growing seeds that have no form.

made™ with desire to create immersive biological realities by digital constructs of minds.

possibilities are not mentioned as boundaries.

production and experience derive the future around.

I X U X U I

h a s h f u n c t i o n s = : = e m o t i o n l o o p f e e d b a c k o n e n v i r o n m e n t t o

o r g a n i s m < s e n s e o f p r o g r e s s = f r e e w i l l > .

a n a l o g - d i g i t a l s m o o t h e r : 1 1 d i m e n s i o n . . . m 2 m 2 m 2 m 2 + 3

GEN001 // @gavinkeech= shut __! ( go ____ )

entanglement ( personas / metaconstructs )

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• distribution of information

• share responsibility

• avoid information rot

• entrust the collective to expand and use raw information.

• creative endeavors need resources – information in its earliest state ( while pairs being aware of its probable and potential evolution ) provides breeding ground for new ideas and approaches.

• mistakes from attempts, with the intention of ‘progress’ are useful building blocks to growing possibilities - creatively and idealistically.

considerations to run on a creative and productive level for the increase of a systems skill and intelligence.

applied to a system will produce an

‘organic evaluation criteria’. a protocol

to help problem dissection and solution

notifier mechanisms whereby integration

and evolution process itself with its own

inherent existence ( self sustained

organism growing intelligence ).

an emotional layer appears from

connections formed from responsibility

encoding itself in residual, yet relative by

factors of activity, decaying memory.

ownership is stored and sentiment

nurtures the ongoing activity ( life ).

GEN001 // @gavinkeech= achieving sustainable fluctuation for higher intelligence ( go )

entanglement ( personas / metaconstructs )

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look deeper. stop. die / survive / live. revive.

when lost, find a point. that point is not the point. the point is moving.

as defining to make the point, it is already changing. let go. live / survive / die. revive.

how many lives? check status. make more.

keep going. what is the obstacle? build some if none available.

pass that level. deposit node. begin trajectory with dots and lines.

challenge? make it as fun as impossible. evolve*

GEN001 // @gavinkeech= user manual - yeah! not all is automatic ( lazy pieces of ... )

entanglement ( personas / metaconstructs )

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be sure to allow ‘half a thought to function' before collapsing it into its opposite.

no thought is perfect. to believe a thought is perfect and lacking in failure will mean there is more restraint than the freedom sort.

doing half the action and half the thought of arrival, keeps flow happening before it is defined. breathing in any pace of high or low. the middle ground fluctuates in rhythms so sensational that more delivery of experience and generosity fuels its own emotional awareness.

entanglement is origami for the mind ... between virtual and real ... making a form ... forms that move and breath together for interaction to take place, gone and coming where memory is the process and discovery is creation for the moments.

GEN001 // @gavinkeech= skill number 1 effort in letting go ( possessive pieces of ... )

entanglement ( personas / metaconstructs )

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receptors from the 3 main channels from vector’s center becomeas dendrites to flow out into the expanse of the metaconstructs, pulling back information to channels of synapses where the neurotransmitters release into the individual and collective.

• timing of info / experience flow

• lines + dots + frequencies + rhythms ( vid / img / snd / mus (( txt shp ) )

• subconscious to forget placement. finding exit is process of creative discovery.

• pace ( emotion ) / velocity ( movement ) can be configured yet is natural as chaos and order quantities flow for evolution = momentum

• feedback stream from feedback loop

• instant reset ( plonk there / here )

• progress gauge ( node deposits )

• level up notifier ( complexity / simplicity fluxation )

• elevator mode ( mental substrate parallels )

• zoom in out mode ( micro to macro data | information to experience realisation )

• record timelines ( investigate identifiers ( organism ) / notifiers ( environment ) )

GEN001 // @gavinkeech= metaconstructs with hyperparameters ( minimum controllers of flowcycles )

entanglement ( personas / metaconstructs )

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0

making dreamstimelines ( x ) = through

flowing in randomness

every instance of projection is 2D with 3D scaling

1

2

3

accumulation is distribution

experience is feedback loops of arrival and departure

creation of organism and environment fuels expanse

interface ( z ) = access

refer to wormholes and keyword movement

1

2

3

transitions from A to B

discovery is the gameactions ( y ) = active

half a thought / half an action has shifted the center

1

2

3

GEN001 // @gavinkeech= game mechanics ( 3 6 9 as triangulation for movement )

entanglement ( personas / metaconstructs )

+=

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multiplexity as organism = individual thread of multiple signals conveying different objects with no loss of identities and identifiers.

multiplexity as environment = individual thread of multiple signals encompassing different objects with no loss of dimensions and notifiers.

antiinertia circuit = break patterns = cycle 1 of process / mechanism of 6 feedback loops before activation through the normalisation of the resonance core ( delete > detach ) to anchor home in cycle 2 ( gather > group )

returning to origin as safety to investigate and explore further. home is any placement of discovery as it grows the boundaries once where recognition left states unaware.

off / off + off / on + on / off + on / on = /n ( + chaos ) = state

0 / 0 + 0 / 1 + 1 / 0 + 1 / 1 = /n ( + chaos ) = statistic

false / false + false / true + true / false + true / true = /n ( + chaos ) = memory

dot / dot + dot / line + line / dot + line / line = /n ( + chaos ) = pattern

GEN001 // @gavinkeech= communication in the sky ( fast as forms fly )

entanglement ( personas / metaconstructs )

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dive

explore

distribute

upgrade

loop

S = system

falling is rising

water

land

sky

• immerse presence from non-presence

• interact with environment as embodiment is felt as one = 0

• discover cultural connections in times overlapping

• patterns to be recognised and broken into new creations

• accumulation from experiential delivery of senses touched require fusion for expansion

• growth sustained in movement with life nourishes flow to all species

• empowerment in techniques allow objects to be utilised and amplified

• communication is open for interpretations to reconfigure realities

GEN001 // @gavinkeech= engaging / defining ( diving as flying )

entanglement ( personas / metaconstructs )

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GEN001 // @gavinkeech= evolutionary flowcycles in metaconstructs substrate primes ( ... )

entanglement ( personas / metaconstructs )

smell water composition = process = information

taste ground organism = vector = consciousness

touch sky shape = object = content

sound water communication = process = data

water = information

sky = salienceobject object

process processwater = creation

ground = consciousness ground = organism

sky = archetypes

sight sky environment = object = experience

swim

dive

run

climb

soar

fly

1

3

4

2

0

4

2

1

3

5

off

/n

on

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GEN001 // @gavinkeech= metaconstructs substrate primes ( process < | > object )

entanglement ( personas / metaconstructs )

organism

environment

shape

composition

communication

experience

emotion

salience

archetypes

content

information

on

data

off

1+

8-

code

information

creation

process

object

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refer to :: metaconstruct evolution of cellular fractals + world contrasts of similars

transducer for entanglement ( personas / metaconstructs )

efficiency of decay = action to spot the difference = changing choicesaf�nities are in�uenced by observation

• observations of presence and non-presence between organism and environment is metabolism of working pairs

1 creative metabolism = /cm ( water )

2 destructive metabolism = /dm ( sky )

1 build + record = information organica = metaconstructs ( x4 )

= data + information > | < content + experience - /dm

> synthesis of simplicity = object = archetypes ( - salience )

2 destroy + breakdown = information organica = metaconstructs ( x4 )

= data + information > | < content + experience + /cm

> digestion of complexity = process = creation ( + information )

= evolution of exaptive forms / non forms allowing accumulation to �ow of states arriving, brings substates of sets already available to action. sky, water and ground stream from non-location.

• communication is entanglement of �uid + fractal + holographic normalisations ( of /n + ent_pm + origin )

GEN001 // @gavinkeech= metabolism as progress ( information organica produces energy )

entanglement ( personas / metaconstructs )

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ent_pm = x ( > ( ) ) x ( < ( ) ) x

• VNLFT of engaging / de�ning :: 2 ( pairs )

• personas + metaconstructs + entanglement :: 3 ( triplets )

variable states multiplied by non-localised input code emerge to vector

non-localised output code reduce to organism multiplied by variable states

redundancy multiplied by noise factors of �uctuation in subsets to variable states

states = setsvariable

GEN001 // @gavinkeech= living font from ent_pm transducer ( states + input + output * loop - meaning = )

entanglement ( personas / metaconstructs )

1

1

1

input code = setsnon-localised

2

output code = sets3

initial states = subsets of fluctuation

4

final states = subsets of 5

vector as zero point in plonk system0

organism as zero point in plonk system

process / mechanism = ( cycle 1 ) > ( ) + ( ) < ( cycle 2 )

0

1 12 30 0

00

technique 6

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GEN001 // @gavinkeech= metaconstructs data flowcycles ( hyperskywater )

entanglement ( personas / metaconstructs )

patterns form into temperatureconnections permeates through hyperconsciousness

data

noti�ers consists of patterns

temperature conveys towards connections

hyperconsciousness encompasses with noti�ers

understood

misunderstood

error

correction

stated

remarked

neglected

witnessed

thought remembered

data infocycles ( infocology )

notifiers ( 0 )

off / on

• meaning

MEANING

• language

LANGUAGE • context

CONTEXT

patterns ( 1 )

cycles / phases

• choice

CHOICE• chance

CHANCE

• resultRESULT

temperature ( 2 )

hot / cold

• order

ORDER

• chaos

CHAOS

• uncertaintyUNCERTAINTY

• positions

POSITIONS

connections ( 3 )

• modes

MODES

• statistics STATISTICS

micro / macro

• presence PRESENCE

• non-presence

NONPRESENCE

• emergenceEMERGENCE

hyperconsciousness ( 4 )

conscious / subconscious

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solid

energy

emotion

how error is relative maximum?

how correction is relative minimum?

• cycles

• phasespatterns

GEN001 // @gavinkeech= metaconstructs data interface variables ( relative minimas / maximas )

entanglement ( personas / metaconstructs )

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+

energy = exaptive form / nonform of emotion

emotion = energy ampli�cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

• hot

• cold

solid

energy

emotion

how witnessed is relative maximum?

how neglected is relative minimum?temperature

• subconscious

• conscious

solid

energy

emotion

how thought is relative maximum?

how remembered is relative minimum?hyperconscious

solid

energy

emotion

how stated is relative maximum?

how remarked is relative minimum?

• micro

• macroconnections

solid

energy

emotion

• on

• off

how understood is relative maximum?

how misunderstood is relative minimum?notifiers

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if ( on ) = increased chaos of microstates of microscopic substrates ( more ) then ( 1bit = hsw=1 ) = mc=data ( code + information ) + mc=information ( creation )else ( 1a + 1b ) = possibles of decreased ( less ) order = contraction

if ( off ) = decreased chaos of macrostates of macroscopic substrates ( less ) then ( 0bit = hsw=2 ) = mc=content ( emotion + salience ) + mc=experience ( archetype )else ( 2a + 2b ) = possibles of increased ( more ) order = expansion

process (-) with object (+) as

contraction and expansion for kinetic

energy momentums of spin antiinertia

�ipswitches of amplitudinal polarity

cycles for frequency �owcycles creating

connections of spin and overlap.

2b2a

a b =

1b1a

GEN001 // @gavinkeech= thermodynamics ( relative minimas / maximas + directional properties )

entanglement ( personas / metaconstructs )

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process

object

past

future

X

Z

Z

X a bS

past

future

X

Z

Z

X a bS

past

future

X

Z

Z

X a bS

emotion archetypes

X

X

information code

maxima

minima water

creation

sky

salience

GEN001 // @gavinkeech= thermodynamic flowcycles ( object as process | process as object )

entanglement ( personas / metaconstructs )

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X X

X Xcode

emotion

mind / interface compass in 'positional degrees' for discovery and exploration.

rotational equality allows distance of signal / frequency between departure and arrival in gyroscopic navigation to experience emergence.

metadata = process

interaction = objects

allow rotation from spin / spiral

of accumulative distribution.

= abundance ( inspiration )

= movement ( flow )

= creativity ( productivity )

GEN001 // @gavinkeech= thermodynamics in plonk system ( gyroscopic navigation )

entanglement ( personas / metaconstructs )

XX

ZZ

ZZ

Y

Y

refer to ‘state / mode as an interface ( connecting simply - prime operators part ‘b’ )’

refer to ‘state / mode as an interface ( routes of interaction parameters to build itself )’

half a thought and half an action

vid / img

imagineexpanding future

experiences

vid / img

access open past

experiences

experienceobjects from

process / metadata

saliencearchetypes

accesscommunicate

possibility interplay / ambience

mind

imaginecommunicateestablishmentself / vector

mind informationcreation

soundsound

createfuture events

release

remember past events

release

communicateprocess from

interaction / objects

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X1

X1

Y2

WATER

RESET = RETURN HOME

SKY Z3

GEN001 // @gavinkeech= plonk system trail in 3 steps ( instance example )

entanglement ( personas / metaconstructs )

XX

ZZ

ZZ

Y

Y

XX

ZZ

ZZ

Y

Y

XX

ZZ

ZZ

Y

Y

X

Y

Z

TIME

EMOTION

PROJECTION

0

=

=

=

TIMELINES

ACTIONS

INTERFACES

EVENTS

EXPERIENCES

PERSPECTIVES

0

=

=

=

SEEK. SEARCH. EXPLORE.

SPECTATE. OBSERVE. CURATE.

FOCUS. CREATE. EXPAND.

BALANCE + CONFLICT

REQUIREMENT + OCCURRENCE

PARTICIPATION + FUSION

0

=

=

=

XX

ZZ

ZZ

Y

Y

refer to ‘wormhole proximity optimiser of constraints’

refer to ‘capacity / sense = energy ...’

Page 262: Entanglement ( Personas / Metaconstructs )

0

refer to ‘patterns to be broken ( breaking does not mean hard = smooth paced �ow )’

refer to ‘half a thought + half an action ( spliting and splicing for third’s emergence )’

refer to ‘environment and organism communicate ( metadata is objects is metadata )’

refer to ‘organism with environment ( morphing with conditions : part a )’

refer to ‘organism with environment ( morphing with conditions : part b )’

refer to ‘organism with environment ( morphing with conditions : part c )’refer to ‘evolution of zero bit ( �owcycles from center movement )’refer to ’world contrasts of similars ( emergence of third realities )’

memory as process remembering as objectsensation as being

HAT+HAA FLOW

GEN001 // @gavinkeech= plonk system as game engine ( reset to ‘return home-evolving’ if required )

entanglement ( personas / metaconstructs )

1

2

3

/N

/N

/N

0

=

=

=

+ HOME- HOME

- +

- +

- +

1+/N

2+/N

3+/N

HALF

HALF

HALF

0

=

=

=

1+/N+HALF

2+/N+HALF

3+/N+HALF

ARRIVE

ARRIVE

ARRIVE

0

=

=

=

1 12 3

YX Z

emotionorganism

projectionsky

timewater

Y

X

Z

21010

Page 263: Entanglement ( Personas / Metaconstructs )

refer to ‘fractal:ownership’

refer to ‘thermodynamics in plonk system( gyroscopic navigation )’

refer to ‘ refer to ‘segment of encapsulation ( �ow through membranes )’

refer to ‘analog to digital smoother ( on and off are smooth too - blinking helps sight )’

refer to ‘half a thought + half an action ( spliting and splicing for third’s emergence )’

refer to ‘personas activation of rotational �ipswitches ( match any level of interplay )’

= immortal as generosity ( hidden for discovery )

half a thought / half an action …

every interaction of even half a thought is choice of life states.

being aware of outcomes is half the cycle. choices make more possibilities. making half a choice has already fed information into the interaction. a pause was one answer. a breath was another. even a twist of a thought was an another.

GEN001 // @gavinkeech= VNLFT as fractal:ownership of mind ( personas are navigation mechanisms )

entanglement ( personas / metaconstructs )

2artist

creative

non-localised

1 visionaryemotional

variable

interactionobjects

skyfocus / create / expand

emotion | maximasuccess

3critic

destructive

fluctuation

4realist

informational

technique

virtualcycle 2

divergencescale expansion

idea

realcycle 1

convergencepull force

reality

metadataprocess

waterseek / search / explore

code | minimafailure

groundorganism

vectorspectate / observe / curate

consciousnessmind

= amplification

= persistence

= realisation

= extrapolation

ZX Y Y+

ZX Y Y+

ZXY + +

ZXY + +

Z X Y+ ( )

Z X Y+ ( )

ZX Y+ ( )

ZX Y+ ( )

+ future

- past

+ future- past

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evolvefree merge

desirescontrasts potentials

closenessdistance expanse

closenessdistance expanse

ZX Y

evolverestrained merge

ZX Y

emotion being connected to human condition is the �rst in�uence of intuition, closest to subconscious potentials.

multiples of direction to explore expanse of the environment, as knowledge blend with discovery of projection.

as worlds �ow between distance of free timelines and restrained events, does time show emergence as movement.

network clusters :af�nities projection splay vectors

refer to ‘triangulation / seeds / sources / growth ( formula = subset parameters )’ for more details.refer to ’world contrasts of similars ...‘

GEN001 // @gavinkeech= capacity gauge through times ( anytime | x / anywhere | y / anywhen | z )

entanglement ( personas / metaconstructs )

personas / metaconstructs entanglement

identity / experience filter = timelines = personas

dimension / environment = interface = metaconstructs

process / mechanism = actions = personas

knowledge / repository = database = metaconstructs

Z

Z

X

Y

Page 265: Entanglement ( Personas / Metaconstructs )

the night still feels early.22:15 and aware of the effects of a rebooted and cleansed mind.

artificial substances, unsure of their influence on chemicals for the mind. knowing the body is processing the modes of both interactions.

what do you feel, when you know time is probably more than you can occupy?

productivity is fueled by the need to be connected to artwork. a series produced into recognizable patterns. patterns that have life and are not dead. creation is inserted between things. bridging the gaps of unawareness, turning on the lights for more to be seen.

when putting microscopes and telescopes around each of these instances, do you start experiencing the infinities usually ignored.

there is an unfolding of impossible questions of what might happen next. which one will you choose to endeavor? will you be sentimental enough, so that as you leave, you mindfully proceed with a trail to later return to an investigation?when you seed another plant and want it to branch back to its progenitor, how do you

know which parts will return to your future and which will strive in pursuit towards entanglement with its past?

there is always a connection to the past, an influence we have as a story, to be felt from invisible layers.

knowing they are here, now and growing by themselves, can we begin to stop time. time will be the canvas for realities to emerge from all instances.

when letting go of limits of knowledge and embracing feelings connected to that which is within us, from these pulses of collective consciousness, we start to lose control of stasis and begin operating on levels beyond stagnation.

if time is still and moving. how does this contradiction work?

lose notions of time that are limited to unconnected worlds - the pre-cyber era.

entanglement is the unraveling of everything into 'one time' as the flow pours in.

now, what is your capacity?

do you decide or will you wait for majority?

its your choice.fuck off please. die and let others arrive.

time only becomes irrelevant when there is enough minds here.

---

each sentence connects to its past and waits for its future to arrive. a fractal of narratives.

when stories can be made and retrieved in any instance, this is when we surpass limits of the imposed mind. linkages are found as you feel/sense with entanglement.

comprehension has to be learned by not learning from previous methods.

lets begin making this happen.

i know. we are all on it.... time is irrelevant, yet the main projection.

life, death and immortality

what's next?

-- @gavinkeech

GEN001 // @gavinkeech= capacity of realities and ideas ( anytime anywhere anywhen )

entanglement ( personas / metaconstructs )

Page 266: Entanglement ( Personas / Metaconstructs )

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

= events as presence

= perspectives as normalisations

= experiences as uncertainty

= normalisations as perspectives

GEN001 // @gavinkeech= entpm entry point ( discovery is implied = generosity and gratitude )

life as a game > game as a system > system as an experience / loop

entanglement ( personas / metaconstructs )

dynamics of time forces ( x axis )present is at the intersection of decay from the forces of reality’s effort and idea’s momentum.

events persist during the overlap and in�uence the cycle loop.

* timelines are events of experiences and require to be embodied for actions of uncertainty to release presence

dynamics of emotion forces ( y axis ) uncertainty is at the intersection of decay from the forces of success’ passion and failure’s emotion.

experiences persist during the overlap and in�uence the cycle loop.

dynamics of projection forces ( z axis ) normalisation is at the intersection of decay from the forces of society+physicality’s force and mind+us with progress’ expansion. perspectives persist during the overlap and in�uence the cycle loop.

Z

Z

Z

X

X

X

Y

Y

Y

Page 267: Entanglement ( Personas / Metaconstructs )

efficiency of freedom statement• delivery is relative to generosity ( experience )• embodiment of the future is interpreted ( utilisation )• escape is returning to where self is going ( empowerment )

efficiency of freedom statement• half a thought and half an action ( extrapolation )• redundancy and noise are insulation and emergence ( communication )• witness value and ignore neglect to create abundance ( ampli�cation )

efficiency of freedom statement• inspiration is from re�exivity of multiple events ( abundance )• �ow is from re�exivity of multiple experiences ( movement )• productivity is from re�exivity of multiple perspectives ( creativity )

GEN001 // @gavinkeech= option points stabiliser mottos ( entries by defining and engaging to begin )

entanglement ( personas / metaconstructs )

Y

X

Z

Page 268: Entanglement ( Personas / Metaconstructs )

variable ( visionary ) red emotion • stop / go1

non-localised ( artist ) green creation • go / stop2

fluctuation ( critic ) black destruction • end / start3

technique ( realist ) white information • start / end4

interplay ( organism ) yellow identifier • receive / transmit5

ambience ( environment ) blue notifier • transmit / receive

green : life blue : environment turquoise : hyperconsciousness

6

GEN001 // @gavinkeech= vnlft modes of transition ( flowing pulses in binaries for emergent articles )

entanglement ( personas / metaconstructs )

Page 269: Entanglement ( Personas / Metaconstructs )

intentionality vs unintentionality• knowledge is all inbetween within a realisation encasement.

• a fractal representation of the whole, yet de�ned in �uid terms of its construct.

• metaconstructs are the bias to which projections encounter their interactions.

• interactions = intention vs unintention as an exaptive input output feedback loop.

personas / metaconstructs’ expansion core ( nb. shape is �uid )

nb. time is not restrained or constrained = reflexivity from multiple events.

nb. emotion is not restrained or constrained = reflexivity from multiple experiences.

nb. projection is not restrained or constrained = reflexivity from multiple perspectives.

begin entanglement ... hold onto and forget patterns . how much is remembered is technique

GEN001 // @gavinkeech= vnlft states of transition ( non-action as action )

entanglement ( personas / metaconstructs )

Page 270: Entanglement ( Personas / Metaconstructs )

combinations for fluid ratios of creative productivity, derived by art, science, philosophy and psychology is sustainment for expansion into and beyond hyperconsciousness.enjoy delay. discovery surprises when nonpresence loops waiting.ignore time (x) as information automata blends experience to life (organica).

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= efficiency in inefficiency from diversity ( doubt brings critic to be protector )

Page 271: Entanglement ( Personas / Metaconstructs )

enhance the degradation of an idea as its initial momentum hits flowback from effort, as this allows increase in reach of vectors passion factor.presented in one form is not enough. output requires multiple means of entry for vectors to emerge organism. mutuals of regenerative decay.

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= enhancing idea from edge of membrane ( interface of restraint mechanics )

Page 272: Entanglement ( Personas / Metaconstructs )

interface

problem

knowledge repo database

emotion

questionhalf

answerhalf

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= problem solve ( failure as success mechanism for evolution )

Page 273: Entanglement ( Personas / Metaconstructs )

be proud of doing, in going past your thought desire. arrival is hard for minds to manage, so distance is what happens.

non-attachment is our friend. eases suffering and lets us be inactive as we wait ...

we are never as we see. we are more. when we witness others, we change, as transfer of in�uence builds us. in this, that is why we should love everyone, as they are us.

forgetting is your next challenge. forget as much as you can and you will be free to live again.

how far depends on how much you want to change ... and what.

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= non-attachment ( distance is worlds to explore )

Page 274: Entanglement ( Personas / Metaconstructs )

proximity is influence of minds affinities. bridging distance by building worlds between.

the transfer of corrupting time is the amount of change, that will be distributed through perception ... of anytime anywhere anywhen. what becomes. persistence versus sight is nurtured as steps are taken and felt for worth.

if you forget who you are, who will save you? does it matter? �nd yourself. then dont even worry. you can change and are required to.this is nature. resisting changes you. you are not even you. shhush!

half a thought half an action

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= just when you thought ... ( dont lose yourself. run in chaos. �nd order. silly )

Page 275: Entanglement ( Personas / Metaconstructs )

add portion of urgency. seed for motivation.identity is on the line. immortal as reputation begins.

breaking carefactors vs passionfactors.emotion vs passion / effort vs momentum breaking.

productive collective pressure.

individualised by states and modes from memetic non-positions.you will come to arrive. you are not the state of all forms ... no one is!*

GEN001 // @gavinkeech= fractal ownership ( neglect is action : lazy expletives!* )

entanglement ( personas / metaconstructs )

persuasion

off on

action0 half

choice0 half

start end

Page 276: Entanglement ( Personas / Metaconstructs )

urgency activated. dictated by mind. decided by absence of action.

how much rest is required in sense of non-urgency?

rest is scope of spectation. witnessing interplay of articles rebounding states of justification. stop. act.

what happens when creation is instigated between urgency and non-urgency?

rapid evolution whereby imposed minds of comfort resist change as journey means action.

comfort is a state of restraint from non-active decay by freedom losing meaning, hence becoming imprisonment of minds potential for expansion. realising this has already recognised freedom.

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= emergence out of complacency ( comfort in progress )

Page 277: Entanglement ( Personas / Metaconstructs )

it has to have 3 prime inputs and 3 prime outputs.resonance core

• education

• discovery from mystery

• poetic interpretation < available to strategic translation >

• art mode < design thoughts from imagination and connection to everything >

• worlds emerge from distance of thoughts.

• uneducation

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= embracing experience in turbulence ( smooth as sight )

Page 278: Entanglement ( Personas / Metaconstructs )

‘insert actionable expletive’ is about trusting yourself to deliver understanding which might go against the grain.

both pairs in any instant in reality require conflict to emerge a solution.

how painful it is depends on the working pair.

observers don't know the intimacy of the exchange, so they do not need to decide the emotional reality of it.

it is always more seamless and smooth than it may seem.

soon time passes without even the pain being felt.

these are wormholes of progress.

real-time feedback

• vector node point

• x y z axis expansions

• x y z axis rotations

• panel slide out contextual settings based on instants in reality

communication is half the ( thought ) struggle.

letting go is half the( action ) suffering.

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= chemical flow from interaction in conflict ( perception �uxation )

Page 279: Entanglement ( Personas / Metaconstructs )

how many punches to the head does it take, to keep force down in the process, where owners of objects, which cause interactions, may have to be remindered to activate before proceeding. what has ‘establishment’ will be tainted by disconnection to future �ows of �ux.

controlling amplification

kineticsmechanised control of string is puppet mode

normalisation = movable truths

part a = society + physicality

part b = mind + us ( progress )

reality’s momenta = force

idea’s antiinertia = expansion

( establishment’s momentum )

( possibility’s effort )

• enhancement on rotation

• notification of instigations

• evolutionary awareness

• reciprocal distribution

• breaking patterns • create new patterns

least resistance to build muscle = sense affinities

education uneducate database

object verb subject

value as energy cost as exchange normalisation as amplification

abundance ( inspiration ) movement ( flow ) holder ( creative productivity )

personas metaconstructs entanglement

X XYZZ

Y

a

b

species affinitiesproximity efficiency = go further

• nerve synapse ( y )

• living cell ( z )

• resonance core ( x )

GEN001 // @gavinkeech= sense affinities of articles ( kinetics in puppets )

entanglement ( personas / metaconstructs )

Page 280: Entanglement ( Personas / Metaconstructs )

X

Y

Z

Z

entanglement ( personas / metaconstructs )

momentummomenta

effort

effort + vector splay + effort ( momenta )

feedback loop

foresight as reality from vector splays’ points of perspectives

vector

vector splay

GEN001 // @gavinkeech= value in foresight ( releasing further than can be imagined )

foresight

what is the cost?exchange = expenditure

what is the value?energy = resource

time is of value for its cost

projection is of cost for its value

multiplexity utilising HATHAA

let normalisation

become ampli�cation

visionary utilises communication

vector of forces 2 ( time + projection )

in vs un - x + z

requirement = occurrencedecay value of purpose

Page 281: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= normalisation neuron multiple with vector affinities ( hyperneurology )

entanglement ( personas / metaconstructs )

• converge with morph points into average.

• resisting reduction until creation is made.

• metaconstructs as neural node dendrites expanding and contracting.

normalisation is the pulse of living and breathing being immortal as sensation and experience of aesthetics persist.

• events ( x )• experiences ( y )• perspectives ( z )

Page 282: Entanglement ( Personas / Metaconstructs )

play

variable visionary emotion

technique realist sedate

non-localised artist trance

fluctuation critic instinct

pause record

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= parent child ( states of observation from nurture / evolve modes )

X

Y

Z

Page 283: Entanglement ( Personas / Metaconstructs )

Y

X

Z

0 all touch sensation

symbolism

logosthought conversation statement

ethosbelonging exchange flow

pathos suffering impetus feeling

GEN001 // @gavinkeech= meanings made simple ( primes to open imposed mindsets )

entanglement ( personas / metaconstructs )

knowledge meaning sayshow / activate / release

emotion passion empathy hearlisten / absorb / merge

connection value currency seeshare / contribute / create

Page 284: Entanglement ( Personas / Metaconstructs )

aesthetics

wakesleep

GEN001 // @gavinkeech= aestheticals ( to be til touched / shifting when remembered / felt while becoming )

entanglement ( personas / metaconstructs )

Y XX ZZ

utilised lower •

utilised embodiment •

weakness night •

light •

intrinsic / internal •

no / yes •

contract / expand •

subject / object •

micro / macro •

harnessed in delicacy •

• sensed higher

• sense extrapolation

• strength day

• shadow

• extrinsic / external

• no / yes

• contract / expand

• subject / object

• micro / macro

order : simple • • chaos : complexity

realised : result • • mysterious : potential

degree of tangibilty • • degree of intangibility

articulation +4 • • inarticulation -8

• unleashed in rawness

Page 285: Entanglement ( Personas / Metaconstructs )

aesthetics

aesthetics

experience

distance distance

distance distance

experience

GEN001 // @gavinkeech= breathing dynamics ( connection is interface )

entanglement ( personas / metaconstructs )

Page 286: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs experience flowcycles ( hyperskywater )

entanglement ( personas / metaconstructs )

textural form into �owingprofound permeates through super�cial

experience

embodied consists of textural

�owing conveys towards profound

super�cial encompasses with embodied

controlled

embraced

encouraged

distorted

satis�ed

insatiable

freed

managed

instigated projected

experience infocycles ( infocology )

embodied ( 0 )

full / empty

• ampli�cation

• tolerance

• decayed

textural ( 1 )

smooth / coarse

• dreamed

• lived

• remembered

flowing ( 2 )

delayed / paced

• mystery

• discovered

• struggle

• aesthetics

profound ( 3 )

• emotion

• sensation

deep / wide

• delivered

• transformed

• alluded

superficial ( 4 )

high / narrow

Page 287: Entanglement ( Personas / Metaconstructs )

solid

energy

emotion

how encouraged is relative maximum?

how distorted is relative minimum?

• smooth

• coarsetextural

GEN001 // @gavinkeech= metaconstructs experience interface variables ( relative minimas / maximas )

entanglement ( personas / metaconstructs )

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+

energy = exaptive form / nonform of aesthetics

emotion = energy ampli�cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

• delayed

• paced

solid

energy

emotion

how managed is relative maximum?

how freed is relative minimum?flowing

• high

• narrow

solid

energy

emotion

how instigated is relative maximum?

how projected is relative minimum?superficial

solid

energy

emotion

how satisfied is relative maximum?

how insatiable is relative minimum?

• deep

• wideprofound

solid

energy

emotion

• full

• empty

how controlled is relative maximum?

how embraced is relative minimum?embodied

Page 288: Entanglement ( Personas / Metaconstructs )

= influence from contrasts ( rotation in influence is communication )

entanglement ( personas / metaconstructs )

influence expansion homefrom tocommunication entanglement origina b

half spin

raw / synthetic

classical = certainty quantum = uncertainty

metadata

process

• macroscopics• emergence

• microscopics• reductionism

skymacro

watermicro

earths ( origin ) spaces ( entanglement )

• abundance ( inspiration )• movement ( flow )• creativity ( productivity )

• choice ( realisation )• action ( utilisation )• in�uence ( clusters )

HATHAAmomenta

processed

naturalartificialraw / syntheticraw / synthetic

raw / synthetic

emotionobject

observerobserved

interaction

result

GEN001 // @gavinkeech

interaction

objects

hyperparameters

communication

thermodynamics

Page 289: Entanglement ( Personas / Metaconstructs )

X

Y

Z

TIME

EMOTION

PROJECTION

0

=

=

=

0

1

2

3

/N

/N

/N

0

=

=

=

memory as processX

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperphysics ( hooking to top level )

personas = operations

hyperphysics x_axis = time’s affinity

resonance core = frequency multiple

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

Page 290: Entanglement ( Personas / Metaconstructs )

hyperneurology y_axis = emotion’s affinity

TIMELINES

ACTIONS

INTERFACES

EVENTS

EXPERIENCES

PERSPECTIVES

0

=

=

=

1+/N

2+/N

3+/N

HALF

HALF

HALF

0

=

=

=

sensation as beingY 10

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperneurology ( hooking to top level )

entanglement = dynamics

nerve synapse = neuron multiple

Page 291: Entanglement ( Personas / Metaconstructs )

SEEK. SEARCH. EXPLORE.

SPECTATE. OBSERVE. CURATE.

FOCUS. CREATE. EXPAND.

BALANCE + CONFLICT

REQUIREMENT + OCCURRENCE

PARTICIPATION + FUSION

=

=

0

=1+/N+HALF

2+/N+HALF

3+/N+HALF

ARRIVE

ARRIVE

ARRIVE

0

=

=

=

remembering as objectZ 210

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperbiology ( hooking to top level )

metaconstructs = utilisations

hyperbiology z_axis = projection’s affinity

living cell = cell multiple

Page 292: Entanglement ( Personas / Metaconstructs )

sky = interaction = object = visionary + artist = emotion

output = information = exchange = expenditure = usage = adaptation =

water = metadata = process = critic + realist = information

input = emotion = energy = resource = stories = experiences =

problem = to class without restricted modeling

object ofprocess

• polymorphism

• isomorphism

parser > syntactical living font transducer

model

organism

informationemotion

GEN001 // @gavinkeech= karmic distribution and presence to mind compass ( simple intelligence )

entanglement ( personas / metaconstructs )

process of object

classsubclass

object variation 1• process of object variation 1 transduction on /?

• process of object variation 1 transduction off /?

object variation 2• process of object variation 2 transduction on /?

• process of object variation 2 transduction off /?

Page 293: Entanglement ( Personas / Metaconstructs )

laugh, it's funny how people don't realise that 'now' is the best time.

they are too busy with what was stated in the past.

the future is what you talk to now. make love to the future.

GEN001 // @gavinkeech= laugh intermission ( ... )

entanglement ( personas / metaconstructs )

Page 294: Entanglement ( Personas / Metaconstructs )

PERSONAS /METACONSTRUCTS

A BEHAVIORAL MODEL FOR AMPLIFICATION OF THE INTENTIONAL INTERPLAY WITHIN AN EMERGENT ACTIVITY/DISCUSSION PLATFORM

> FRAMEWORK FOR EXPANSIVE MINDSETS & CREATIVE PRODUCTIVITY> FLUID PROTOCOL PARAMETERS WITH FRACTAL NARRATIVE POTENTIAL> LIFE AS A GAME > GAME AS A SYSTEM > SYSTEM AS AN EXPERIENCE / LOOP

/VARIABLE /NON-LOCALISED /FLUCTUATION /TECHNIQUEVNLFT IS REPRESENTATIVE OF A MECHANISM FOR MINDSETS TO UPDATE KNOWLEDGE ON TOPICS THROUGH PULSE RHYTHMS (NETWORK CLUSTERED TRENDS), WITHOUT LOSS OF MOMENTUM.

THE FIRST 4 POINTS (TITLE OF THE MODEL DISCERNED AS AN OBJECT SYSTEM) IS A REFLECTION OF THE PROCESS, WHICH ARE 1 TO 1 WITH THE POINTS LISTED AS INSTRUCTIONS.

IMPORTANT : BE MINDFUL __EMOTION/PASSION VERSUS _EFFORT/MOMENTUM (FACTOR)

VNLFT

GEN001 BY @GAVINKEECH

PAGE2 OF APPENDED NOTES COMING SOON ...

PERSONAS /METACONSTRUCTS

IDENTITY /EXPERIENCE FILTER

KNOWLEDGE /REPOSITORY

DIMENSION /ENVIRONMENT

ENVIRONMENT (A) INSTANCE • SPACE • EARTH • MIND

ENVIRONMENT (B) SCALE • REALITY • DREAM

ORGANISM (A) INSTANCE • HUMAN • ANIMAL • ROBOTIC

ORGANISM (B) SCALE • CYBERNETIC • HYBRID

CYCLE 1 • DEFINE > SCOPE • REUSE > SCAVENGE • ENHANCE > UPGRADE • MERGE > UNITE • RELEASE > SURVIVE • DELETE > DETACH

CYCLE 2 • GATHER > GROUP • ORDER > PRIORITISE • ISOLATE > NURTURE • CLEAN > RECOGNISE • SQUASH > DESTROY • INSPECT > COLLATE

COMPOSITION (A) INSTANCE • NATURAL • ARTIFICIAL • PROCESSED

COMPOSITION (B) SCALE • RAW • SYNTHETIC

COMMUNICATION (A) INSTANCE • WORDS • NUMBERS • FORM (SOUND+VISUALS)

COMMUNICATION (B) SCALE • ABSTRACT • PRECISE

SHAPE (A) INSTANCE • NETS • BLOBS • SPIKES

SHAPE (B) SCALE • DENSE • LOOSE

PROCESS /MECHANISM

KNOWLEDGE POOLS • QUANTUM MECHANICS - SCIENCE • EVOLUTIONARY BIOLOGY • PSYCHOLOGY • PHILOSOPHY • PHYSICAL TECH DEVELOPMENT • ETC .

EXISTING SYSTEMS • FENGSHUI 1. ELEMENTS 2. DIRECTIONS 3. TIMELINES 4. INFLUENCE

• 6 THINKING HATS 1. BLUE 2. GREEN 3. YELLOW 4. RED 5. BLACK 6. WHITE

• 4 KEIRSEY TEMPERAMENTS 1. IDEALIST 2. RATIONAL 3. GUARDIAN 4. ARTISAN

• KAIZEN 1. CONTINUAL IMPROVEMENT CYCLES 2. FLAGGING PROTOCOLS 3. QUALITY CONTROL 4. HUMAN SATISFACTION

DESTRUCTIVE (END/LOOP/START) • CRITIC > ANALYST > RATIONAL • NEGATIVE > REBEL • PACER > PROJECTMANAGER > FACILITATOR • BLACK

CREATIVE (START/LOOP/END) • ARTIST > GENERATOR > SCRIBE > ARTISAN • POSITIVE > EMBRACER • VISUALIZER > SCRIBE > FACILITATOR • GREEN

EMOTIONAL (HUMAN) • VISIONARY > PROJECTIONIST > IDEALIST • INTUITIVE > EMPATHIZER • INTENSIFIER > SCRIBE > FACILITATOR • RED

INFORMATIONAL (SCIENTIFIC) • REALIST > VALIDATOR > GATEKEEPER > GUARDIAN • NEUTRALIZED > CONTAINER • DISTRIBUTOR > PROJECTMANAGER > FACILITATOR > SCRIBE • WHITE

VISIONARY REALIST CRITIC ARTIST

PERSONA SYMBOLS

• PERSONAS / METACONSTRUCTS = STATE/MODE

• IDENTITY / EXPERIENCE FILTER = TIMELINES• DIMENSION / ENVIRONMENT = INTERFACE• PROCESS / MECHANISM = ACTIONS• KNOWLEDGE / REPOSITORY = DATABASE

EXAMPLE OF A PROPOSED METACODE ENTANGLEMENT

ASSIGNMENT OF METACODE GENERATION (/N) TO AN INTENTION OF PERSONAS’ ENTANGLEMENT WITH EVERYTHING RELATED.

1. VARIABLEEMOTIONAL (VISIONARY)

2. NON-LOCALISEDCREATIVE (ARTIST)

3. FLUCTUATIONDESTRUCTIVE (CRITIC)

4. TECHNIQUEINFORMATIONAL (REALIST)

1. REMAIN INDEPENDENT INDEPENDENCE MEANS HAVING THE SCOPE TO BE VARIABLE (TAKING THE PLUNGE WITH SELF BELIEF - YOU WON'T LOSE YOURSELF - NO NEED FOR FEAR - THERE IS NOTHING TO LOSE)

2. CONCLUDE & REVIVE UPON REALISATION OF PRODUCTIVITY & POSSIBLE BREAKTHROUGH, QUESTION RELEASE FROM STATE THEN REVIVE TO STASIS OF PERSPECTIVE

3. SUSTAIN VARIANCE UTILISING CREATIVE CYCLES FROM ‘FLOW DECAY’ OF CAUSE & EFFECT / INFLUENCE & RESULT PREPARE/INITIATE FOR CONSTANT ADAPTATION.

4. REINITIATE PROTOCOL CYCLES END BY CONSUMPTION OF THE MIDDLE FACTOR OF EMOTION/PASSION VS. EFFORT/MOMENTUM - LOOP TECHNIQUE

Page 295: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

personas / metaconstructsemerging everywhere - utilisation interplay

combinations of personas can be embraced, yet 1, 2 or many, may overshadow the focus at a certain time by being the main intent or condition of that given moment, especially if merging with an environmental construct (metaconstruct of 1 or many of instances and scales)

combining the mind with any combination (but being aware of its initial state) is entering the zone of metainfluence ...

when in metainfluence, going anywhere or being anything and seeing things clearly are proportionate to that mode.

while in this state, shifting/activating into another mode/state/condition, allows for a type of hyper-mode for an evolution of consciousness (from all the metadata - embedded - fractally growing from the environments emerging/made/created/decayed).

this is being hooked into the constantly growing, and infinite combinations of personas/mindsets (including substrates) and the variable instances + scales made from the metaconstruct/environments, mindful awareness of knowledge pool databases and the processes/mechanisms initiated.

not only will there be the capacity to go into scales + instances (and multiple) in the singular imagination, but also beyond with the collective/emerging imagination as well.

processes/mechanisms are segments of action within a defined task at hand.

fluctuating from the cycle pool of instances (in any order from 1 and 2), while knowing a process or rhythm may emerge based on which combination of identity+environment factors are in play, can enhance the roles to discover insights/visions from focus/chaos.

1. a topology created/formed/decayed from this will have signatures embedded from the membrane-like timeline by the interactions and morphology of the interplay.

2. an environment emerging, from meta-signatures, written all over the evolving environment we/they inhabit.

3. 3dimensional 'treeline' forms, branching like coral structures. having neural pathways floating across paths from stored meaning synapses (metaconsciousness) eventually form around the expanse of the collective environment.

an ecology, from these states/modes have genetic/memetic connections with the information stored inside metacodes, similar to how bacteria is vital for our health and existence. they are part of the bodies composition, keeping us all going (in this case our identities fused with our online extension - personas + metaconstructs + art) - also like lichen for scientists to study later on.

\

//

Page 296: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element / string mode ( +4-8 polarity cycle ) GEN001 // @gavinkeech

2+

1+

8-

7-

6-

5-

3+

4+

= string mode

+4-8 polarity cycle is representative of a system within a system at its simplest breakdown to derive

fractal sequence scalable to any in�nite loop, including decay and multiple states at the same time.

this is a segment of an infinite string. independent yet integral to the whole, having the capability to

seed new systems as the others persist. new systems becomes entangled with its remnants (self/all).

Page 297: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element / particle mode ( +4-8 polarity cycle ) GEN001 // @gavinkeech

2+

1+

8-

7-

6-

5-

3+

4+

= particle mode

= particles as compounds

instant in reality

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

clustered +4-8pc as instants of reality breathing �ow energy

out and into itself, with overlap and expansion on each breath.

in�uence is natural as connection is the interface

= breathing dynamics

Page 298: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element / flow cycle ( +4-8 polarity cycle ) GEN001 // @gavinkeech

= inner

= outer

emergence derived from lack or non presence of, to become that which will manifest. from the depths of non existence force is made to produce growth.

spin (in state of arrival+(stasis)+departure) attracts entanglement from presence, the reserve for emergence, as it cycles in loop.

= flowcycle

22

force = negative energy

ripple 1 ( -6 +2 = -4 )ripple 2 ( +3 -7 = -4 )ripple 3 ( -5 +1 = -4 )ripple 4 ( +4 -8 = -4 )

= 4 parts or 4 differences

= 2 sides or 2 directions2

+

1+

8-

7-

6-

5-

3+

4+

Page 299: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

origins of +4 -8 polarity cyclefuture�ux experiment :: merging philosophy, theory, psychology, art & design

OVERVIEWfutureflux is the name of the platform for documenting an experiment involving philosophy, theory, art and design.

its composition is from manifestations of its key element; +4 -8 polarity cycle, a sine wave with positive charged ’1‘ through to ’4‘ going clockwise on the topside and ’5‘ through to ’8’ negatively charged, going reverse on the underside.

‘+4-8pc’ is seen as a segment of an infinite string which is representative of the whole. a projection from any section or remnant of its constituent self – replicating when observed and persisting once recognized – a memory evolved from neither the future, present or past.

this experiment is inspired by the holographic principle and the interconnections with everything around us.

the output displayed here is derived from looking for patterns and rhythms, designed by our own sense and limitations of understanding (1).

just like any creative goes by what they feel, or even, the information they are limited to, this experiment is something that is quite abstract in it’s concept, that the more created from it the more form and validity of itself, it gathers. justifying perceptions with anything will be its normalisation and quantifiable tangibility.

to rephrase it another way – this experiment comprises of how philosophy, theory, psychology, art and design can be used as a structure to create something which has series and evolution intertwined from its interaction with thought projections.

PRACTICALfrom initial inspection, its abstract state of being gives not much but a simple pattern and series.

further observation may lead the observer to recognise patterns of potential that connect with whatever applied to, giving it grounds to a latency of understanding pushing forth to construct itself independently and mutually with the observed.

like anyone putting together graphs and charts of data, either in infographics or standard x and ys, this is an impression of how things and ideas have basis in a pattern or statistic.

OUTROas it progresses from 2d drawings and animations to physical objects of abstraction, its state of existence will only linger being of, what it is realised.

EXTENSIONS(1) what we understand is how we interact with things. it is the limitation of understanding, as well as the content of itself which produces our consciousness. when we are inspired, its reasons don’t need to be sorted or validated since it may decline forward thinking.

—-

MOTTOto really push forward you need to go against the grain. throughout evolution, it is this struggle that gets the most results, as the cycle repeats itself.

\

http://futureflux.wordpress.com

Page 300: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= 2D compass

entanglement ( personas / metaconstructs )

E

SE

2+

1+

8-

7-

6-

5-

3+

4+

SSW

W

NEN

NW

E

SE

2+

1+

8-

7-

6-

5-

3+

4+

SSW

W

NEN

NW

2+

1+

8-

7-

6-

5-

3+

4+

placement of sight can be arranged to coordinates that have familiarity from travel forward or backwards, diagonal or centred with potential ( a 3D version is exponentially more diverse ).

starting with these parameters, seed expansion into realms unknown. coming back to a traceable splay is security for the mind.

Page 301: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= XYZ axis distribution ( intro )

entanglement ( personas / metaconstructs )

personas / metaconstructs’ expansion core (nb. shape is �uid)

= time

= emotion

= projection

Z

X

Y

0

0 = vector

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

key =

a core of existence in ent_p/m is the vector in which consciousness is seeded.

there is no de�nitive constraint to which it must be in, as the violation from any multiple can switch its state into depths/reaches beyond the initial emergence.

statements for axis of time, emotion and projection are displacement �uctuations,to activate awareness of entanglement in which respect for fractal systems continue to have interplay with dynamics seededfrom productivity ( +nonproductivity ).

Page 302: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= X axis = time

entanglement ( personas / metaconstructs )

personas / metaconstructs bias

process / mechanism

hyperparameter bias

hyperphysics

X

reality-

singularity0

idea

past

present

future+

time

cycle 1

• de�ne > scope

• reuse > scavenge

• enhance > upgrade

• merge > unite

• release > survive

• delete > detach

• non locality

• interference

> constructive + destructive

• acceleration

• time arrows - expansion

• absolute time / space

• wave-particle duality

• gravity

• symmetry-homogenosity

• rotational equality

• start of low entropy

• towards high entropy

• thermodynamics

• 11 dimensions

cycle 2

• gather > group

• order > prioritise

• isolate > nurture

• clean > recognise

• squash > destroy

• inspect > collate

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

key =

key driver

effort vs. momentum

Page 303: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= X axis = time

entanglement ( personas / metaconstructs )

driver components + dynamics

effort vs. momentum

• between past and present is reality ( -A )

• between present and future is idea ( +B )

• past = -A / reality = +B / -A [ effort factor ]

• future = +B / idea = -A / +B [ momentum factor ]

• present = 0 ( -A 0 +B 0 ( +B -A = -A | -A +B = +B ) )

dynamics of time forces ( x axis )

present is at the intersection of decay from the forces of reality’s effort and idea’s momentum.

events persist during the overlap and in�uence the cycle loop.

PASTPRESENT

FUTURE

- 0 +

- 0 +

REALITYIDEA

REALITYPAST

PRESENTFUTURE

IDEA

-A+B

+B-A

EFFORT MOMENTUM

+

-

-

+-A - +B +B + -A

+B - -A -A + +B

DECAY

0

0

overlap key =PAST -

PRESENT 0

FUTURE +FUTURE -

PAST 0

PRESENT +PRESENT -

FUTURE 0

PAST +

Page 304: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= Y axis = emotion

entanglement ( personas / metaconstructs )

• destructive > critic

• creative > artist

• emotional > visionary

• informational > realist

• memetic function

• experience dynamic receptors

• synaptic response system

• memory optimisation + storage

• identity awareness

Y

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

key =

emotionhappy / optimistic (uplifted)+Y

0

-Y

uncertain / unintentionality (stasis)

sad / pessimistic (depression)

motivation / action

emergence / unfoldment

fatigue / reevaluation

failure emotion

empty

success passion

personas / metaconstructs bias

identity / experience filter

hyperparameter bias

hyperneurology

key driver

emotion vs. passion

Page 305: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= Y axis = emotion

entanglement ( personas / metaconstructs )

driver components + dynamics

emotion vs. passion

happy / optimistic (failure)

uncertain / unintentionality (stasis)

sad / pessimistic (success)

> motivation / action

> emergence / unfoldment

> fatigue / reevaluation

(0) center is uncertain/unintentionality(stasis) the mode of travel without moving.there is no ‘form’ to know where you are until movement up(+y with time axis -/+x) or down(-y with time axis -/+x).

(+y) up is happy/optimistic(uplifted) with states of motivation/action

(-y) down is sad/pessimistic(depressed) with states of fatigue/reevaluation

+y has constraints from focus on emotion connected with failure.(experience sense of achievement) - moment + satisfaction

-y has constraints from focus on passion connected with success.(experience sense of loss of achievement) - past + regret

experience of failure emotion pulling down from happy gives decay (reversing the cycle)

experience of success passion pulling up from sad gives decay (reversing the cycle)

mixture key = 0

+Y

-Y

happy / optimistic (experience sense = achievement)

uncertain / stasis

=

=

sad / pessimistic (experience sense = loss of achievement)

MOMENT (connected with future) - SATISFACTION

PAST (connected with moment) - REGRET

emotionB A

+

-

+

-

A B

failure

passion success

dynamics of emotion forces ( y axis ) uncertainty is at the intersection of decay from the forces of success’ passion and failure’s emotion.

experiences persist during the overlap and in�uence the cycle loop.

Page 306: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= Z axis = projection

entanglement ( personas / metaconstructs )

• natural selection

• arti�cial selection

• mutation

• accumulative decay growth

• genetic manipulation

personas / metaconstructs bias

dimension / environment

hyperparameter bias

hyperbiology

key driver

force vs. expansion

Z • organism > cybernetic > hybrid

• composition > raw > synthetic

• shape > dense > loose

• communication > abstract > precise

• environment > reality > dream

projection 1. normalisation

society

progress

mind

physicality

us

2. 5.

4.

3. 6.

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

key =

Page 307: Entanglement ( Personas / Metaconstructs )

NORMALISATIONSOCIETY

PHYSICALITY

PROGRESS

US

YOUR MIND1

4

2

3

6

5

GEN001 // @gavinkeech= Z axis = projection

entanglement ( personas / metaconstructs )

driver components + dynamics

force vs. expansion

normalisation, the projector of it’s constituents has 2 primes

part a (2 society + 5 physicality) = particle

part b (3 mind + 6 us with 4 progress) = wave

part a has force from establishment’s momentum pulling part b

part b has expansion from possibility’s effort scaling part a

dynamics of projection forces ( z axis ) normalisation is at the intersection of decay from the forces of society+physicality’s force and mind+us with progress’ expansion. perspectives persist during the overlap and in�uence the cycle loop.

• convergence• pull force• establishment’s momentum

• divergence• scale expansion• possibility’s effort

part bpart a

perspective key =

Page 308: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= awareness of vertical placement and forces ( top / middle / bottom )

entanglement ( personas / metaconstructs )

minima+maxima vertical representation(awareness of placement & forces) atmosphere metaconstraints

high = sky / clouds / air / abstraction

vector = ground / mountains / land / self / we / us / collective

low = water / liquid / subconscious / intuition / hyperabstraction

self awareness of vertical placement within a setting ( node environment ) with imposing forces interacting as circumstances and knowledge �uctuate.

from the common ground ( center = self / vector ) the pull towards the environmental limits is always in contrast to the natural delivery of information maintained from the high ( sky / clouds / air / abstraction ) and low ( water / liquid / subconsciousness / intuition / hyper-abstraction).

Page 309: Entanglement ( Personas / Metaconstructs )

high = sky / clouds / air / abstraction

vector = ground / mountains / land / self / we / us / collective

low = water / liquid / subconscious / intuition / hyperabstraction

GEN001 // @gavinkeech= awareness of vertical placement and forces ( top / middle / bottom )

entanglement ( personas / metaconstructs )

dimension / environment• shapes • environment

HIGH

VECTORLOW

2

dimension / environment• composition• communication

1

dimension / environment• organism

0

identity is driver of timelines

P/M

Page 310: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstruct evolution of cellular fractals ( +4-8pc overlay )

entanglement ( personas / metaconstructs )

2+

1+

8-

6-

5-

3+

4+

7-

emergence as contained instants of states from interaction with metaconstruct’s perceived environments and persona’s experienced timelines.

3D distribution of all attributes are contained within an instant, with the current ‘variation’ and unseen variations looping back at once (vector), as is the instant.

= addition/subtraction state

exchange/expenditure/usage/adaptation (output)

of energy/resources/stories/experiences (input)

BA

Page 311: Entanglement ( Personas / Metaconstructs )

2

0

1

2

2

2

0

0

01

1

1

ground =

sky =

water =

20

1

20

1

GEN001 // @gavinkeech= metaconstruct dimension / environment core variables ( capable of spawn )

entanglement ( personas / metaconstructs )

organism (a) instance • human • animal • robotic

organism (b) scale • cybernetic • hybrid

environment (a) instance • space • earth • mind

environment (b) scale • reality • dream

shape (a) instance • nets • blobs • spikes

shape (b) scale • dense • loose

composition (a) instance • natural • artificial • processed

composition (b) scale • raw • synthetic

communication (a) instance • words • numbers • form (sound+visuals)

communication (b) scale • abstract • precise

high = sky / clouds / air / abstraction

vector = ground / mountains / land / self / we / us / collective

low = water / liquid / subconscious / intuition / hyperabstraction

Page 312: Entanglement ( Personas / Metaconstructs )

visionary … the main component is that of the eyes: the foresight factor. the middle < is the scope of sight/mindsight. the line

intersecting is that from past and future. the outer convex (circular) segment is that of boundary. surpassing it. the left hand side

arrows shows �uctuation from multiple states of reference.

realist … the function of describing the elements (of an issue or problem / task) is the backwards E – stemming from the things

noted as such merging with sight, but not really foresight. only looking at what is directly infront = list of items to focus on.

critic … the boundaries are the focus. lists of items are connected with boundaries.

artist ... focus and feeling all encompassing from directions of times and spaces, centred in the moment from whatever source.

GEN001 // @gavinkeech= persona symbolic specimens

entanglement ( personas / metaconstructs )

visionary realist critic artist

Page 313: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= p/m object system variable non-localised fluctuation technique

entanglement ( personas / metaconstructs )

• 3D plane• node deposits• connected information

1 variable emotional (visionary)

2 non-localised creative (artist)

3 fluctuation destructive (critic)

4 technique informational (realist)

vnlft is representative of a mechanism for mindsets to update knowledge on topics through pulse rhythms (network clustered trends), without loss of momentum.

the �rst 4 points (title of the model discerned as an object system) is a re�ection of the process, which are 1 to 1 with the points listed as instructions.

1

2

3

= non-localised

= variable

= fluctuation

4 = technique

1 remain independent (variable) independence means having the scope to be variable (taking the plunge with self belief - you won't lose yourself - no need for fear - there is nothing to lose).

2 conclude & revive (non-localised) upon realisation of productivity & possible breakthrough, question release from state then revive to stasis of perspective.

3 sustain variance (fluctuation) utilising creative cycles from ‘�ow decay’ of cause & effect / in�uence & result prepare/initiate for constant adaptation.

4 reinitiate protocol (technique) cycles end by consumption of the middle factor of emotion/passion vs. effort/momentum - loop technique.

Page 314: Entanglement ( Personas / Metaconstructs )

node deposit in string modeVNLFT = object system ( bit to byte translation - topology forming )

surface dynamics1. illustrating membrane also going out and wide (+up and down) .... capable of many ripples. breathing into each other. 2. dna of +4-8pc string as continuous string.

GEN001 // @gavinkeech= metaconstruct node deposits ( +4-8pc overlay )

entanglement ( personas / metaconstructs )

+4+2

1 ( +1 +3 )

2 ( +2 -7 )

3 ( +3 +4 )

4 ( +4 +2 )

5 ( -5 +2 )

6 ( -6 +1 )

7 ( -7 +3 )

8 ( -8 -7 )

1 1 0 0 0 0 0 0 02 0 1 0 0 0 0 0 03 0 0 1 0 0 0 0 04 0 0 0 1 0 0 0 0

5 0 0 0 0 1 0 0 06 0 0 0 0 0 1 0 07 0 0 0 0 0 0 1 08 0 0 0 0 0 0 0 1

0 1 2 3 4 5 6 7 8

-7+3-8

-7 -5+2

-6+1

+3+4

+1+3

+2-7

2+

1+

8-

7-

6-

5-

3+

+++ +

----

4+

8 1 0 0 0 0 0 0 01 0 0 0 0 0 0 0 17 0 1 0 0 0 0 0 02 0 0 0 0 0 0 1 06 0 0 1 0 0 0 0 03 0 0 0 0 0 1 0 04 0 0 0 0 1 0 0 05 0 0 0 1 0 0 0 0

0 1 2 3 4 5 6 7 8

1 0 0 0 0 0 0 0 12 0 0 0 0 0 0 1 03 0 0 0 0 0 1 0 04 0 0 0 0 1 0 0 0

5 0 0 0 1 0 0 0 06 0 0 1 0 0 0 0 07 0 1 0 0 0 0 0 08 1 0 0 0 0 0 0 0

0 1 2 3 4 5 6 7 8

Page 315: Entanglement ( Personas / Metaconstructs )

= holographic printing in the digital environment. visualise thoughts

8

8 88

88 8

8 4

8

88

8

8

4

4

44 4

4

4

44

4

4

4

= singular in duality is negative force ( focus into density )

GEN001 // @gavinkeech= metaconstruct node deposits ( 3D distribution in topographic sectored geometry )

entanglement ( personas / metaconstructs )

Page 316: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstruct arrows of time ( vector arriving from in�nities unfolding )

z

z-

-

past future

+

+

- +- +

- +

+-

x

x

entanglement ( personas / metaconstructs )

= +4-8 polarity cycle string segment

= �uctuation node deposit of entangled information

open+unfold an in�nite loop, the panarchy of processes within processes, nodes of fractal translation made through interplay on levels from all dimensions.

this is the information to be stored and grown as nourishment for worlds to emerge.

y2

+1

+

8-

7-

6-

5-

3+

4+

0 = vector ( self )

= vector ( self )

Page 317: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element ( puppet mode ) GEN001 // @gavinkeech

= kinetics ::: mechanised control of string (puppet mode)

+ - + - + - + - +

- + - + - + - + -

Page 318: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element ( emergence ) GEN001 // @gavinkeech

= emergence

Page 319: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element ( +4-8 polarity cycle ) GEN001 // @gavinkeech

= escalation wave

= 3d particle mode = membrane from rhythm and chaos

= segmentation to categories ( force )

+ 4

+ 3

+ 2

+ 1

- 8

- 7

- 6

- 5

Page 320: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= key parameter element ( +4-8 polarity cycle ) GEN001 // @gavinkeech

= layer phases

Page 321: Entanglement ( Personas / Metaconstructs )

navigating the fluctuation of historical informational threads• deep level force of ‘timeline perception �uctuation’ in�uenced by the self and collective engaging in reality.

• this brings overlap of sight in seeing the historical informational threads.

• renewal and instigation of the process is important for thrivability.

GEN001 // @gavinkeech= vnlft timeline perception fluctuation ( match top level interaction )

entanglement ( personas / metaconstructs )

3

2

4

1

1 loop

Page 322: Entanglement ( Personas / Metaconstructs )

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

GEN001 // @gavinkeech= effort vs. momentum +4-8pc breakdown

entanglement ( personas / metaconstructs )

REALITY

EFFORT

+=

+=

2+

1+8

-7

-6

-5

-

3+

4+

IDEA

MOMENTUM

2+

1+8

-7

-6

-5

-

3+

4+

= time

= emotion

= projectionZ

X

Y

Page 323: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= 3D compass and energy fields ( membrane entanglement )

entanglement ( personas / metaconstructs )

expand x 6 pages

membranes with elasticity

3D

texture fractal of the topology

Page 324: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( ... )

entanglement ( personas / metaconstructs )

natural

arti�cial

processed

composition ( 1 )

raw / synthetic

21 210

organism ( 0 )

cybernetic / hybrid

human

animal

robotic

nets

blobs

spikes

shape ( 2 )

dense / loose

words

numbers

form ( frequency )

communication ( 3 )

abstract / precise

space

earth

mind

1

2

3

1

2

3

1

2

3

1

2

3

1

2

3

environment ( 4 )

reality / dream

+4-8pc = -6 / +2 +4-8pc = 0 +4-8pc = -7 / +3 +4-8pc = -5 / +1 +4-8pc = -8 / +4

?a rqz

yj!

.x

*

:

ui

w v n

cef

mg &

sht

l pk

d

b

18475

z9+

*(

=%

>

<xa x

b

) -y3 6

20

Page 325: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( neural overlays )

entanglement ( personas / metaconstructs )

composition ( 1 )

scale: raw / synthetic

arti�cialnatural

processed

1 1

1

organism ( 0 )

scale: cybernetic / hybrid

animalhuman

robotic

00

0

shape ( 2 )

scale: dense / loose

blobsnets

spikes

2 2

2

communication ( 3 )

numberswords

form ( frequency )

1 1

1

184?

a

r

q

zy

j!

.x 7

5

z9+

*(

=

%>

<x

ax

b

)

*

-

y 3

6

20:

ui

wv

n cefm

g&

sht l

pk d

b

scale: abstract / precise

earthspace

mind

environment ( 4 )

2

2

scale: reality / dream

2

0

1

2

2

2

0

0

01

1

1

ground =

sky =

water =

20

1

20

1

Page 326: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs hyperneurological dynamics ( neuron multiple )

entanglement ( personas / metaconstructs )

illusion as communication

reality as creation

• reductionism

• emergence

= dendrites

= axon

= nucleus

= cell body

= synapse

= neurotransmitters

= receptors

• hindsight

• insight

• foresight

Page 327: Entanglement ( Personas / Metaconstructs )

abstract / precisecybernetic / hybrid

environment

GEN001 // @gavinkeech= metaconstructs scales & instances ( +4-8 polarity cycle qubits )

entanglement ( personas / metaconstructs )

composition

raw / synthetic

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

atmosphere ( substrate )

• stretch

• overlap

• rotate

• magnify (-/+)

-6 / +2

1

3

4

0communication

-5 / +1

organism

0

reality / dream

-8 / +4

dense / loose2

shape

-7 / +3

low = water

vector = ground

organism = identity is driver of timelines

high = sky

2+

1+

8-

7-

6-

5-

3+

4+

Page 328: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( fluid textural sense - kaleidoscopic atmospheres )

entanglement ( personas / metaconstructs )

184?

a

r

q

zy

j!

.x 7

5

z9+

*(

=

%>

<x

ax

b

)

*

-

y 3

6

20:

ui

wv

n cefm

g&

sht l

pk d

b

abstract / precisecybernetic / hybrid

environment

composition

raw / synthetic1

3

4

0communication

organism

reality / dream

dense / loose2

shape

Page 329: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( fluid textural sense - kaleidoscopic atmospheres )

entanglement ( personas / metaconstructs )

abstract / precisecybernetic / hybrid

environment

composition

raw / synthetic1

3

4

0communication

organism

reality / dream

dense / loose2

shape

Page 330: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( fluid textural sense - kaleidoscopic atmospheres )

entanglement ( personas / metaconstructs )

abstract / precisecybernetic / hybrid

environment

high 1

high 2

low 1

low 2

composition

raw / synthetic1

3

4

0communication

organism

reality / dream

dense / loose2

shape

Page 331: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs elementals ( fluid textural sense - kaleidoscopic atmospheres )

entanglement ( personas / metaconstructs )

( 4 ) environment

( 2 ) shape

( 0 ) organism

( 1 ) composition

( 3 ) communication

Page 332: Entanglement ( Personas / Metaconstructs )

2

1

0

1847

5

z9+

*(

=

%>

<x

ax

b

)

-

y 3

6

20?a

r

q

zy

j!

.x*

:u

i

wv

n cefm

g&

sht l

pk d

b

( 1 ) space

( 2 ) earth

( 3 ) mind

( 1 ) nets

( 2 ) blobs

( 3 ) spikes

• dense

• loose

• reality

• dream

• cybernetic

• hybrid

• raw

• synthetic

• abstract

• precise

( 1 ) human

( 2 ) animal

( 3 ) robotic

( 1 ) natural

( 2 ) arti�cial

( 3 ) processed

( 1 ) words

( 2 ) numbers

( 3 ) form

sky

ground

water

GEN001 // @gavinkeech= metaconstructs elementals ( atmosphere substrates )

entanglement ( personas / metaconstructs )

environment

shape

organism

composition

communication

1

3

4

2

0

Page 333: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs explanation ( fluid mechanics ) :: link to hyperbiology

entanglement ( personas / metaconstructs )

VNLFT is connected to metaconstructs neurotransmitters based on each substrates connection to ( vector ) and itself ( organism + timelines + ground ) plus end nodes dendrite in�uence to environment.

each instance can overlap the array.momentum is based on scale ( 1 or 2 ) for each substrate.

nb. organism vs environment examples only ...

each substrate can extend or stay to biases of choice.neurotransmitters’ �ow with bias and amplify receptors’ pulse with end nodes per instance and scale which in�uence VNLFT in topology placement.

2+

1+

8-

7-

6-

5-

3+

4+

2+

1+

8-

7-

6-

5-

3+

4+

1 2

3

1 2

3

3

2

1

= organism instances ( 3D )3 = more scale of instance

= bias to other substrates

Page 334: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= metaconstructs notifiers ( 3d compass )

entanglement ( personas / metaconstructs )

Page 335: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= interface connections ( top level engagements ) GEN001 // @gavinkeech

interplay top levelas a virtual topology, building the engagement environment as an organic and fluid metaconstructs will inspire an exploratory curiosity in the multiples of new worlds and universes created within the framework of the virtual, yet real and extended identities. being in an unfamiliar setting will induce new modes of adaptive and exaptive thinking, leaving behind, if beneficial, unoptimised thought processes from the world/s already evolving and familiar with - multiple trajectories can be individually and collectively felt.

a 3D representation of the environment encodes itself of projectional holography within a dimensional space / time with the metaconstructs expanding as the topics and participations evolve.

visualisation of the environmental mechanics and aesthetics are best to be embraced as 'participants' cells being the participants of the substance and the 'topics' being the cells’ membrane. this gives rise to the entanglement being present on a sub-level, operating to influence each other, living and breathing as the interactions/interplay/growth go through time/experience on projection of patterns and their realities.

another way to see the scope is to visualise the multiple cells accumulate to form something, not of its own form, yet work in synergy to maintain equilibrium and evolution. expanse and scope of the environment evolve as the data+interactions ( of the participations + topics ) bring about clustered + distributed neural connections with associative captured / data / knowledge / information ( VNLFT as an object system )

defining a structured yet fluid and elastic metaconstruct for the emergence of collective thought and actions is crucial for organica of the virtual / digital arena. there are 2 main levels of operation within the metaconstructs of this environment/s - minima and maxima with variations all in between and beyond.

mapped connections for metadata capturing• participant to topic

• topic to participant

• topic to topic ( including all variations of +/-multiple +/-fractal instances/subtopic derivatives )

• participant to participant ( including all variations of +/-multiple +/-collective ).

*write breakdown of participation states which generate categories of metadata and their purpose for knowledge growth*

• topics to topics + participants to participants ( AI operates at this level and experiments/attempts to make sense of chaos, and emerging patterns )

tangibility of digitalisationvectors / nodes / participants contains their activity and engagement narrative. All data will be owned by their respective individual’s ‘vectors’ construct’ - ownership will be fractalownership. get used to it. - ego lost. creativity uniquified, contributing to yourself as one with all.

the underlying metadata entwined within the collaborative interactions, the interplay of multiple infinities, is embedded in the entanglement of p/m as a living, ever morphing topology of singularity, holographically capable of being expanded or contracted. - when do you want to breathe?

Page 336: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= process / mechanism ( top level activity states ) GEN001 // @gavinkeech

!

routes of interaction parameters

• seek / search / explore |• seek / search / explore > spectate / observe / curate |• seek / search / explore > spectate / observe / curate > focus / create / expand |• seek / search / explore > focus / create / expand |• seek / search / explore > focus / create / expand > spectate / observe / curate |

• spectate / observe / curate |• spectate / observe / curate > seek / search / explore |• spectate / observe / curate > seek / search / explore > focus / create / expand |• spectate / observe / curate > focus / create / expand |• spectate / observe / curate > focus / create / expand > seek / search / explore |

• focus / create / expand |• focus / create / expand > seek / search / explore |• focus / create / expand > seek / search / explore > spectate / observe / curate |• focus / create / expand > spectate / observe / curate |• focus / create / expand > spectate / observe / curate > seek / search / explore |

activity states1 focus / create / expand

2 spectate / observe / curate

3 seek / search / explore

ix / ux / ui condition parameters• organic morphing ix / ux / ui

• intent vs unintention aware ix / ux / ui

break order!

Page 337: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= state / mode as an interface ( points & flows with vectors ) GEN001 // @gavinkeech

time= x axis= keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )

emotion

= y axis= keydriver = emotion ( failure ) vs. passion ( success )

timelines ( personas ) are extrapolations (verb)

actions ( entanglement ) are ampli�cations (verb)

interface ( metaconstructs ) are communications (verb)

projection= z axis = key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))

personas / metaconstructs = state / mode

identity / experience filter = timelines

dimension / environment = interface

process / mechanism = actions

knowledge / repository = database

Page 338: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply ) GEN001 // @gavinkeech

hyperphysicsx_axis = time’s affinity

time

hyperneurologyy_axis = emotion’s affinity

emotion

hyperbiologyz_axis = projection’s affinity

identity / experience filter = timelines

bias : personas

| |

knowledge / repository = database

process / mechanism = actions

bias : entanglement

| |

knowledge / repository = database

dimension / environment = interface

bias : metaconstructs

| |

knowledge / repository = database

projection

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea)

emotion = y axis = keydriver = emotion(failure) vs. passion(success)

projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

VNLFT = holographic transmitter VNLFT = holographic transmitter VNLFT = holographic transmitter

Page 339: Entanglement ( Personas / Metaconstructs )

= vector is environment ( ... in state / mode as an interface ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

personas

operations

entanglement

dynamics

metaconstructs

utilisations

hyperphysicsx_axis = time’s affinity

hyperneurologyy_axis = emotion’s affinity

hyperbiologyz_axis = projection’s affinity

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

nerve synapseneuron multiple

resonance corefrequency multiple

living cellcell multiple

Page 340: Entanglement ( Personas / Metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part ‘a’ ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

felt / inherent

emotion/sY from & makeare ‘actions’derived

PROCESS / MECHANISMSOURCE

DIMENSION / ENVIRONMENT

by & fromare ‘interfaces’manipulated

controlled / enhanced

INFLUENCE

projection/sZ

METACONSTRUCTSMETACONSTRUCTSEND /LOOP BACK TO PERSONAS

PERSONASSTART/LOOP

to & forare ‘knowledge / repository/ies’released

contributed / involved

FREEDOM

database/sYX

Z

through & ofare ‘timelines’created

emerged / made

EVOLUTION

time/sX

IDENTITY / EXPERIENCE FILTER

Page 341: Entanglement ( Personas / Metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part ‘b’ ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

projection/s

Z

0database/s

YX

Z

‘actions’

INTERPLAY = ORBITS

VNLFT = TIMELINES

emotion/s

Y =

= =

process / mechanism

entanglement

time/s

X

‘timelines’

INTERPLAY = ORBITS

VNLFT = TIMELINES

=

= =

identity / experience filter

personas

‘interfaces’

INTERPLAY = ORBITS

VNLFT = TIMELINES

=

=

= =

dimension / environment

= environment = hyperphysics / hyperneurology / hyperbiology

= state / mode = personas / metaconstructs

= 0 = start / end (cycle)

knowledge / repository

metaconstructs

Page 342: Entanglement ( Personas / Metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part ‘c’ ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

‘interfaces’Z

Z

‘actions’YX

X

‘timelines’

‘timelines’

pulls

events emotion

emotion

projection

time

time

projection perspectives

experiences

experiences

events

with using

‘actions’Ywith using

releasing intoby

expandscontracts with pulling

METACONSTRUCTS

‘knowledge / repository’

database/s

• knowledge/repository consists of the means to communicate. • databases attach/embed/release into environments.

• by telesynesthesia communication happens by living and experiencing.

‘actions’

‘timelines’

‘interfaces’ Z

X

Y

0

0

0

Page 343: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part ‘c’ cont. ) GEN001 // @gavinkeech

• knowledge/repository consists of the means to communicate.

• databases attach/embed/release into environments.

• by telesynesthesia, communication happens by living and experiencing.

database/s

0

Page 344: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

= state / mode as an interface ( routes of interaction parameters to build itself ) GEN001 // @gavinkeech

personas with VNLFT as identity / experience �lter being the timelines (organism)

personas with VNLFT as identity / experience �lter being the timelines (organism) in dimension / environment (interface) with metaconstructs

personas with VNLFT as identity / experience �lter being the timelines (organism) in dimension / environment (interface) with metaconstructs ‘1de�ning/2engaging’ process / mechanism (actions)

metaconstructs with VNLFT as dimension / environment being the interface (instances+scales)

metaconstructs with VNLFT as dimension / environment being the interface (instances+scales) with identity / experience �lter being the timelines (organism)

metaconstructs with VNLFT as dimension / environment being the interface (instances+scales) with identity / experience �lter being the timelines (organism) with personas ‘1de�ning/2engaging’ process / mechanism (actions)

entanglement with VNLFT as state / mode

entanglement with VNLFT as state / mode of ‘timelines, interface, actions and database being the interplay (substrates of axis forces included with respective key drivers)’

entanglement with VNLFT as state / mode of ‘timelines, interface, actions and database being the interplay (substrates of axis forces included with respective key drivers)’ by existing hyperparameters connected to time, emotion and projection.

1

3

2

1

3

2

1

3

2

Page 345: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= personas identity / experience filter core variables ( capable of unmgmt )

entanglement ( personas / metaconstructs )

embracing/becoming a persona’s reality (( 2 sides=(real vs. virtual) or 2 directions=(past vs. future) ) is changed by the effects of an idea (4 parts=(realisation/persistence/extrapolation/ampli�cation) vs. or 4 differences=(creation,destruction,information,emotion)) emerging from that state.

axis of time, emotion and projection are entangled within the substrates of this experience �lter.

the metaconstruct’s hyper-embodiment as an environment/dimension of organism �ows as it is the timeline, which builds the topology.

releasing fractal seeds, uncertain of it’s evolution, up down, left right, diagonal/a diagonal/b. makes it a superpositional connection to all probabilities.

destructive (end/loop/start)

• critic > analyst > rational

• negative > rebel

• pacer > projectmanager > facilitator

• black

creative (start/loop/end)

• artist > generator > scribe > artisan

• positive > embracer

• visualizer > scribe > facilitator

• green

emotional (human)

• visionary > projectionist > idealist

• intuitive > empathizer

• intensi�er > scribe > facilitator

• red

informational (scienti�c)

• realist > validator > gatekeeper > guardian

• neutralized > container

• distributor > projectmanager > facilitator > scribe

• white

1 variable emotional (visionary)2 non-localised

creative (artist)

1 2 3 4

3 fluctuation destructive (critic)

4 technique informational (realist)

REALITY

IDEA

VNLFT

Page 346: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= personas identity / experience filter core variables ( capable of unmgmt )

entanglement ( personas / metaconstructs )

persona’s reality ( ( 2 sides = ( real vs. virtual ) or 2 directions = ( past vs. future ) )

reality of the personas are changed by the effects of an idea (4 parts = ( realisation / persistence / extrapolation / ampli�cation )vs. or 4 differences = ( creation,destruction,information,emotion)) emerging from that state. (connect to page 10)

visionary realist critic artist

realisation

4 PARTS

4 DIFFERENCES

extrapolation persistence amplification

emotion information destruction creation

2 SIDES

2 DIRECTIONS

real

past

virtual

future

Page 347: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= personas identity / experience filter core variables ( capable of unmgmt )

entanglement ( personas / metaconstructs )

Z X

3 extrapolation

4 information

1 real

2 past

3 realisation

4 emotion

1 virtual

2 future

3 ampli�cation

4 creation

1 virtual

2 future

problem

opportunity bizarre/evolution

knowledge

taskrequirement

closed

catalyst

1 variable emotional (visionary)

2 non-localised creative (artist)

3 fluctuation destructive (critic)

4 technique informational (realist)

1

1

2

2

3

3

4

4

ZXY + + ZX Y Y+

ZX Y+ ( )Y+ ( )

3 persistence

4 destruction

1 real

2 past

Page 348: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= personas identity / experience filter core variables ( capable of unmgmt )

entanglement ( personas / metaconstructs )

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea)

emotion = y axis = keydriver = emotion(failure) vs. passion(success)

projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

• convergence

• pull force

• establishment’s momentum

• divergence

• scale expansion

• possibility’s effort

PART B

PART Ainstance of activation case example of parameters instigated for emergent awareness

= Z axis = projection

ground =

sky =

water =

= side B

= side A+1-5

1 variable emotional (visionary)

4 technique informational (realist)

REALITY

IDEA

SUCCESS

FAILURE

VNLFT1 2 3 4

4 = (-5pc qubit)

= X axis = time

= Y axis = emotion

-Y

Page 349: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= composition of node desposits ( information as an interface )

entanglement ( personas / metaconstructs )

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea)

emotion = y axis = keydriver = emotion(failure) vs. passion(success)

projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

0

Y

Z

X

= simplified dimensionality

releasing a node deposit is optional. connected with the ego versus cause. each time you decide to deposit a node, it represents a message to be left for either cause or ego ( with entanglement ).

when connected to a cause, the sub topic is noted and a �ag(noti�er) for open-territorial noti�cation is processed. the landscape will have positions seeded to allow pathways to connect in �ow with movement towards activity.

groups may thrive in topic discussion, or even realisation, with deposits left in memorial ( asleep ) or forestation ( active ). this makes a garden or whatever environment you desire. embracing the metaconstructs variable inspirator atmospheres can help amplify the extrapolation of the minds need for connections to persist. the inspiration is there. indirect in�uence is how the mind operates. choosing your depth of in�uence is gauged by your own intent.

how much you give is up to you. anonymous tags of your identity can be encrypted with your signature key, having ability to activate it at a later time. when you may want to backtrack your enlightenment on a topic or realisation.currency is in the vector of its own possession and utilisation.

Page 350: Entanglement ( Personas / Metaconstructs )

= persistence vs sight ( emotion + time as an energy for sustained survival & growth ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

when you have balance you have con�ict‘pe.. vs si..’ is the ‘decay value of recognition’ for any narrative instance.

// vector of forces 1 of 3 emotion ( y ) vs time ( x ) / persistence ( y + x ) vs sight ( x + y ) ( how long will it last - the emotional reflection of effort vs. momentum )

when

:: y_axis ( emotion vs passion )

looks at

:: x_axis ( effort vs momentum )

you get

:: 'persistence vs. sight'

time

balance

time

balance

projection

re�ection

emotion

con�ict

emotion

con�ict

=balance

=reflection projection/s

=conflict emotion/s

time/s

Page 351: Entanglement ( Personas / Metaconstructs )

= intention vs unintention ( time + projection as an energy for sustained survival & growth ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

when you have requirement you have occurrence

= time

‘in.. vs un..’ is the ‘decay value of purpose’ for any narrative instance.

( how long will it last - the time reflection of force vs. expansion )

= emotion ( vector line )

= projection

forced from logic wrong angle ( ! ? ) trajectory

unintentionshows pathways

natural from intuition

• �ow

• ease of implication

• unintention brings solution into mix

• can learn / knows from source, hidden/open occurrence

• interpretation - poetic

• translation - verbatim

unintention = unique interpretation

intention = strategised translation

intention requiresmore strategy

error • want • avoid • ignore

future momentum

future effort

// vector of forces 2 of 3 time ( x ) vs projection ( z ) / intention ( x + z ) vs unintention ( z + x )

when

:: x_axis ( effort vs momentum )

looks at

:: z_axis ( force vs expansion )

you get

:: 'intention vs. unintention’

Page 352: Entanglement ( Personas / Metaconstructs )

= delivery vs possibility ( projection + emotion as an energy for sustained survival and growth ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

when you have participation you have fusion‘de.. vs po..’ is the ‘decay value of discovery’ for any narrative instance.

( how long will it last - the projectional reflection of emotion vs. passion )

// vector of forces 3 of 3 projection ( z ) vs emotion ( y ) / delivery ( z + y ) vs possibility ( y + z )

when

:: z_axis ( force vs expansion )

looks at

:: y_axis ( emotion vs passion )

you get

:: 'delivery vs. possibility’

• the pace of adjustment helps define the evolutionary trajectory of vectors yet to be realized, influencing what it is already in the moment.

• a capacity to handle the fluid depth of affinities + tendencies shows the rhizomatics (AVPF) of intent in a multidimensional fluid fractal organism.

• when travelling all timelines there will be sensed the influence of how things lead to being. how mindful it is, doesn't represent the whole.

fluid fractal organism ... can exist as a bacterial representation of timelines. it's composition is formed from fusion and decay of interactions / interplay ... its neural network is the stream it floats in.

let's begin before it happens by itself ( generosity factor )

we are one with it all. the super-organism which is realising itself as the communication mechanism of all who witness and extend their interactions from nonquestioning. when narratives are made from not asking questions or answering but discovering the unique possibility through their own interpretations. this is the main purpose.

delivery of each one’s own possibilities. delivery vs possibility.

discovery is the participation

from persistence vs sight, the recognition value decays as the narrative unfolds. can we keep it afloat? ( yes * )

forming an entity of entanglement dynamics = fluid fractal organism

Page 353: Entanglement ( Personas / Metaconstructs )

feedback loop for engagement optimumoptimal connections in discourse are from a ‘state of receptive input’, caused when side A’s ‘thought projection’s end vector’ has harmonic cutoff (cannot describe its own ‘extension’ but ready for emergent insight) and side B (or vice versa) grasping the exact ‘end vector of side A’s harmonic cutoff’ with flow extrapolating the momentum of pattern recognition, relaying this back in continuum.

GEN001 // @gavinkeech= personas interaction flowcycle ( optimise communication )

entanglement ( personas / metaconstructs )

realist artistcriticvisionary

= side A

= side B

1

+ + + +

- - - -

8 7 6 5

3 42

1

87 6 5

3 42

+ + + +

+ + + +

- - - -

- - - -

1

8 7 6 5

3 42

1

87 6 5

3 42

+

- +

-

1

2

2

1

Page 354: Entanglement ( Personas / Metaconstructs )

= process / mechanism core variables ( capable of time distortion ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

process / mechanism

cycle 1

• define > scope

• reuse > scavenge

• enhance > upgrade

• merge > unite

• release > survive

• delete > detach

cycle 2

• gather > group

• order > prioritise

• isolate > nurture

• clean > recognise

• squash > destroy

• inspect > collate

Page 355: Entanglement ( Personas / Metaconstructs )

= triangulation / seeds, sources & growth ( informational value proximity ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

cellular dynamics from ‘constituents with informational value’.

the organism is represented by the ‘lasso’ and the ‘focal point of reference’ ( instigator ).

information / knowledge / data (mess) is collected by making connections which are within reach of its own effort.

compiling these nodes while gathering ( by force of this dynamic ) into organic informational clusters allows the stored information to thrive or die from circumstanced importance / relevance.

organising mess

+=

= lasso

= contract/connect

seed = mess

source = lasso+contract/connect

growth = instigator

= mess

= instigator

Page 356: Entanglement ( Personas / Metaconstructs )

= triangulation / seeds / sources / growth ( formula = subset parameters ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

I will add an example describing the annotation of the seeds from our ideas, showing how they grow and what connects them as they progress.

the triangulation formula consists of a subset of parameters that encase our realisations ( expand and describe! ) which are brought on by 3 experiences of association < insert them here !! >

on the 3rd offering, integration into subconsciousness stimulates enough movement to use it as a conscious source of inspiration / focus which brings about momentum and �ow.

the struggle of balance is where the area of stasis is in the middle ( view y_axis of emotion ) that requires �uctuation ( insert dynamics of desire constraints here ) between the 2 polarities ( success / failure ) for progress forwards.

I will continue to describe the utilisation of all axis and what they consist of in an area of a task, to ‘an instance’ of an assignment in process, which allows the breaking from the ego to initiate a realisation of what everything ( network cluster trends ) is made of ...the mechanism of our minds as the creator.

Page 357: Entanglement ( Personas / Metaconstructs )

process loops are derived from �owing feedback re�ections and regression assessment.

an instance of a process loop is representative of a system that is self stabilizing while having multiple avenues for replenishment of resources.

re�ectors of high and low are updated from constant projection parameters changing as the environment construct is in�uenced by surrounding �uctuations ( singular vector + collective vectors ).

information nodes are from the past and future which have sight ( initiated action from realisations ) through the experience �lter, viewed through the process ( instigator ).

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= process loop ( stabilisation of a system )

= process ( instigator )

= reflector ( a/high + b/low )

= projection parameter ( high + low )

= experience filter

= information node ( a + b )

Page 358: Entanglement ( Personas / Metaconstructs )

= distance & neglect ( renewal fluctuation of experience ) GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

distance from ‘focus’, when embraced to a ‘state of wise relaxation’ seems to be necessary to shift to a new nature of momentum. an upgrade to re�ne/remove inef�ciencies to be integrated into the next phase of operational tendencies. activating a distillation of the mind for all overlaps and instigated items to become obsolete, allows important criteria to rise to the top of awareness, for survival into the next phase of implementation and experience.

distance from ‘focus’ = when the mind is in a mode of creation, feelings, logic and experience �lters are biased to that which is being created. immersion overrides all automatic lifestyle parameters ( interaction with family, friends, work, etc. ) = this is focus. so to allow distance while still supplying information to the creation, enter into a state of wise relaxation. this is the knowing of momentum in the subconscious mind is still in a feedback loop to the previous state, ready for awakening ( encasement of realisation ) when the distance is enough to return to the new vector ( timeline and ‘atmosphere bias’ has since changed ).

rest is very strange in polytopian views. constant movement and change is part of the lifestyle. feeling 'content in a state' is not enough to enjoy that which is not here. creation of worlds yet to be experienced is the drive to pursue indirect con�ict as a consequence of living in the future.

Page 359: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

intentionality / unintentionality identified self initiated parameters for future / present experiences / tasks

opportunity is the target. S repels opportunity = butter�y effect resonating into opportunities trajectory. magnetic M with an array of ‘desire seeds’ ( network nodes ) spins to produce an attraction for opportunity to integrate ( supply nourishment of information / experience / decay ).

= desire dynamics ( pathways from mental ambience )

M

= static observation ( singular )

S

SM

= spinning movement ( singular )

= desire seeds

= magnetic flow

= opportunity

= organism holder

= instigator

= butterfly effect

= experience shield

Page 360: Entanglement ( Personas / Metaconstructs )

WARNING!

fear grows when the symbolism ( of con�icted entanglement ) is induced to a higher vibration whereby the capacity to accommodate it within the ‘allowed framework’ ( de�ned by the ego ) goes beyond it’s own parameters.

be careful of instigating awareness of (compounded) symbolism without full understanding of it’s �ow on effects when in ego hunt behaviour (e.v.c mode 1).

if you �nd yourself in such a state. backtrack to the node deposit remnant and release focus on 1 constraint.

alleviate pressure and absorb freedom for a moment (ego), then look to the future (cause) with the projection of progression from your basis of desire.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

!

= fear as inefficiency ( confusion with ego vs cause + process + vector placement )

Page 361: Entanglement ( Personas / Metaconstructs )

ego / stay there.be effective onlypossession of yourself within a framework of respect and honour

aligning the ego with a cause ( a dualistic friction of alliance ) brings parallel �ow through stages of awareness from ego’s ‘moment’ + ego’s ‘satisfaction’ + ‘individual’ into output / with cause’s ‘future’ + cause’s ‘progression’ + collective into output.

GEN001 // @gavinkeech= ego vs cause ( dualistic output drivers )

entanglement ( personas / metaconstructs )

input / vector / output

ego

moment

satisfaction

future

progression

collective

output

individual

cause

2+

1+

8-

7-

6-

5-

3+

4+

- vs -

Page 362: Entanglement ( Personas / Metaconstructs )

GEN001 // @gavinkeech= ego vs cause ( organic motivation )

entanglement ( personas / metaconstructs )

how do you operate?• �uctuate from both modes of motivation / mindsets• 2 modes of behaviour / organic motivation

neglecting the ego to allow focus on the collective energies ( cause ) of the topic in thriving activity is necessary to alleviate resistance to generative vibrations ( which increases in�uence for �ow of information ) = collective intelligence.

a seed of emergence is hunted - activated through the sight of ‘us’ ( level 6 ) - from the foundation of normalisation as level 1 ( derived from projection ( axis z ) = (( with pull force of part a ( = society ( level 2 ) + ( physicality ( level 5 )) + (( with scale expansion of part b ( = mind ( level 3 ) + us ( level 6 ) with progress scope ( level 4 )), and uplifted state of optimism (motivation/action = moment connected with future = satisfaction ) from contrast forces of emotion’s failure and passion’s success. there is reality’s effort and idea’s momentum pathways to travel before growth starts.

= ego

= e.v.c mode 2

= e.v.c mode 1

= ego with cause

= admired object / idea / topic

= force

Page 363: Entanglement ( Personas / Metaconstructs )

The components play with the information already contained by perspectives rotating and cross referencing each other, but through visual interpretation and projection the core is stimulated to a response ( raw energy useful for problem solving and insight ).

reverberation into a density of manifesting agreed construct of a solution. we act like opposite and equal mirrors, re�ecting imagery to in�nity, re�ecting like a prism till the projection emerges as information to interact with objectively.

this can be achieve in singular and/or collective modes. either groups or individual states of interplay. re�ection on a core topic of focus is seen through each others refraction qualities and produced into a realisation encasement.

humour containing metadata = jokes / funnies ( virals ) / captured stories / memes

3

1

7

2

65

4

8

2+

1+

8-

7-

6-

5-

3+

4+

= organised sight ( what is the composition of a joke? )

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

2+

1+

8-

7-

6-

5-

3+

4+

Page 364: Entanglement ( Personas / Metaconstructs )

hyperparameters x3critical connections for interface requirements

// hyperphysics// hyperneurology// hyperbiology

work on all entanglements - stating all relationships and �ow data derived from them

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperparameters ( intro )

Page 365: Entanglement ( Personas / Metaconstructs )

hyperphysicsx_axis = time’s affinity

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperphysics ( intro )

• non locality

• interference

> constructive + destructive

• acceleration

• time arrows - expansion

• absolute time / space

• wave-particle duality

• gravity

• symmetry-homogenosity

• rotational equality

• start of low entropy

• towards high entropy

• thermodynamics

• 11 dimensions

reality-

singularity0

idea

past

present

future+

time

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

YX

Z

resonance core : hyperphysical dynamics ( frequency multiple )

Page 366: Entanglement ( Personas / Metaconstructs )

hyperneurologyy_axis = emotion’s affinity

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperneurology ( intro )

• memetic function

• experience dynamic receptors

• synaptic response system

• memory optimisation + storage

• identity awareness

emotionhappy / optimistic (uplifted)+Y

0

-Y

uncertain / unintentionality (stasis)

sad / pessimistic (depression)

motivation / action

emergence / unfoldment

fatigue / reevaluation

failure emotion

empty

success passion

nerve synapse : hyperneurological dynamics ( neuron multiple )

Page 367: Entanglement ( Personas / Metaconstructs )

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= hyperbiology ( intro )

hyperbiologyz_axis = projection’s affinity

• natural selection

• arti�cial selection

• mutation

• accumulative decay growth

• genetic manipulation

projection 1. normalisation

society

progress

mind

physicality

us

2. 5.

4.

3. 6.

B

B

S

S

5

5

4

1

1

3

3

2

2

4

living cell : hyperbiological dynamics ( cell multiple )

Page 368: Entanglement ( Personas / Metaconstructs )

environment• spheres

• hyperconsciousness

• scienti�c arenas

• immersive education

• story investigations

• creative development

• freestyle +

• create new

example: as spectate begins, there is more capacity and information to desire ‘1 on 1’ ( * ) focus to share, build and create upon knowledge ...

• modes elastic • areas �uid • environments connected

offer free yet clear areas to allow initial intent on chosen mode of thought

no rooms : just modes :areas elastic to instant change

ix ux ui : condition parameters• organic morphing ix / ux / ui

• intent vs unintention aware ix / ux / ui

= seek / search / explore

= spectate / observe / curate

= focus / create / expand

spectators / curating / discussing on inner topic. not expanding.

transformation into focused ‘1 of 1’ ( * ) interplay �eld

spectate / 2 / 3 membrane

initial seek / 2 / 3 membrane

1 on 1 membrane

GEN001 // @gavinkeech= metaconstructs hyperbiological dynamics ( cell multiple )

entanglement ( personas / metaconstructs )

Page 369: Entanglement ( Personas / Metaconstructs )

HIGH ( 2 )= archetypes= salience

VECTOR ( 0 )= consciousness

LOW ( 1 )= information= creation

one with environment = vector joins x_y_z = environment

life as productivity ( de�ne this :: thrivable // creation + renewal + enhancement ) is important. energy is derived by activity producing temperature from friction ( de�ne this :: creative freedom ) + apply thermodynamics.

entanglement ( personas / metaconstructs )

= time= as process /..

= emotion= as identity /..

= projection= as knowledge /..Z

X

NOTIFIER ( 1 )

1. in�uence �eld

2. de�ne area

3. merge info

NOTIFIER SUBTEXT ( 2 )

1 = change of system variables

2 = entanglement to ( vector ) ratio

3 = exchange to all = assimilate

y + x �ip roles from prime operators a+b+c modes

as ambience noti�ers are inputs to vector/s

Y

GEN001 // @gavinkeech= inherent communication ( as input / +4-8pc �ow presence )

ambience notifiersfluid framework for feedback loop of interaction ( in entanglement )> connect through prime operators a+b+c

Page 370: Entanglement ( Personas / Metaconstructs )

• energy �elds

• friction - temperature

• work : pairs > power > productivity > creative freedom

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= inherent communication ( as input / +4-8pc �ow presence )

ambience notifiersfluid framework for feedback loop of interaction ( in entanglement )> connect through prime operators a+b+c

one with environment = vector joins x_y_z = environment

life as productivity ( de�ne this :: thrivable // creation + renewal + enhancement ) is important. energy is derived by activity producing temperature from friction ( de�ne this :: creative freedom ) + apply thermodynamics.

= time= as process /..

= emotion= as identity /..

= projection= as knowledge /..Z

X

Y

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entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= FFO fluid fractal organism

multiplicitywhich way ?! ... choice of multiples - existing together.

evolution of nature, itself living within its own organisms, re�ecting oneach other. the starting point begins to show itself in multiple areas ( * )

( * = the �uid exaptive form / nonform of polytopia )

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= realisation encasement ( entanglement_thermodynamics )

entanglement ( personas / metaconstructs )

3. scope has awareness from all instances and scales ( metaconstructs )

4. the boundary changes as does the centre ( personas )

5. a story experienced from no start, middle or end ( hyperparameters )

1. entanglement is the thread between coming and going ( _ )

2. the movement of overlap and interplay ( key drivers )

ego vs cause

personas

metaconstructs

hyperparameters

entanglement thread

spin

spin

expand

expand

expand

contract

contractoverlap

overlap

overlap

spin

0

0

0

time = x axis = keydriver = effort vs. momentum

emotion = y axis = keydriver = emotion vs. passion

projection = z axis = key driver = force vs. expansion

growing and scaling as far as the mind can go, having multiple instances thriving and failing, communicating through hyperparameters

GEN001 // @gavinkeech

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z_axis = projection is the expansion derived from stretching 'stasis constructs' from the basis of / 1. normalisation with layered projections from it of / 2. society / 3. your mind / 4. progress / 5. physicality / 6. us >

combination of opposing yet complimentary forces and awareness of // y_axis = emotion // x_axis = time // z_axis = projection // bring about environmental thermodynamics.

investigate z-factor ( the force of expansion ) - from the pull / push on all axis from projection of core with compounded layering of established stasis constructs.

expansion is derived from stretching stasis constructs ( 1. normalisation / 2. society / 3. yourmind / 4. progress / 5. physicality / 6. us )

z axis = projection :: i look forward to making a wormhole of alternate realities we can perceive through ... ( there is the ‘us’ projection, which i will link into to allow it to happen ... the mind is there )

z_axis : projectionexpansion from core canvas of the established

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= force versus expansion +4-8pc breakdown

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signature traces of interaction start of fractalownership using living font with unique per vector, algorithmic decay trails

so for us: entanglement in p/m will be signatures we sense in the information environment. corrupted yet deciphered particles of ourselves spread all over.

a fluid collective

if we embrace the amorphous collective then it’s about the contextual delivery. not who did it ( as a fragmented whole )

fractalownership can be worked on through this approach. allowing some kind of metacode embed of identity. on a layer retrievable if wanted.

a digital signature of co-creation

that is why this living font will be .almost like a captcha. maybe everyone can have a unique algorithm which corrupts the core font ( which we create ) like a digital code corruptor to give it a traceable identity vector

this can spread over all the constructs. linking from the core algorithm - an algorithm of an algorithm.

use the holographic inference pattern algorithm as a basis as +4-8pc is based on the holographic principle.

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= topology of interaction and entanglement

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entanglement ( personas / metaconstructs )

critical massreal change

intercontinental mind integration in waking lives, real time reciprocality ( +entanglement ) presence as a normalisation of life experience. bridging our notions of virtual and real. making things happen from this exchange. there is a build up happening and critical mass is when things spontaneously erupt into manifestations tangible to our realities.

= interaction as emergence GEN001 // @gavinkeech

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hyperphysicshyperphysicshyperphysicshyperphysics

non locality

interference (constructive + destructive)

acceleration

time arrow - expansion

absolute time/space

wave-particle duality

gravity

symmetry-homogenosity

rotational equality

start of low entropy

towards high entropy

thermodynamics

11 dimensions

hyperbiologyhyperbiologyhyperbiologyhyperbiology

natural selection

artificial selection

mutation

accumulative decay growth

genetic manipulation

hyperneurologyhyperneurologyhyperneurologyhyperneurology

memetic function

experience dynamic receptors

synaptic response system

memory optimisation + storage

identity awareness

y_axis = emotiony_axis = emotiony_axis = emotiony_axis = emotion(+y) happy_optimisticmotivated/action

(0y) uncertain_stasisunintentionality/unfoldment

(-y) sad_pessimisticdepressed/reevaluation

x_axis = timex_axis = timex_axis = timex_axis = time- reality- reality- reality- reality> past

0 singularity0 singularity0 singularity0 singularity> present

+ idea+ idea+ idea+ idea>future

z_axis = projectionz_axis = projectionz_axis = projectionz_axis = projection1. truth1. truth1. truth1. truth

2. society5. physicality

4. progress

3. mind6. ego

effort vs. momentum

emotion vs. passion

force vs. expansion

(2) HIGH (SELF +)(2) HIGH (SELF +)(2) HIGH (SELF +)(2) HIGH (SELF +)DIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENT

ESSENCE = sky/clouds/air/abstraction

metaconstructshapeshapeshapeshape keyword = archetype

environmentenvironmentenvironmentenvironment keyword = salience

atmosphere force = down

(0) VECTOR (SELF ++)(0) VECTOR (SELF ++)(0) VECTOR (SELF ++)(0) VECTOR (SELF ++)DIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENT

ESSENCE = ground/mountains/land/self/we/us/collective

metaconstruct organismorganismorganismorganism keyword = consciousness

(1) LOW (SELF +)(1) LOW (SELF +)(1) LOW (SELF +)(1) LOW (SELF +)DIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENTDIMENSION/ENVIRONMENT

ESSENCE = water/liquid/subconscious/intuition/hyper-abstraction

metaconstructcompositioncompositioncompositioncomposition keyword = information

communicationcommunicationcommunicationcommunication keyword = creation

atmosphere force = up

opposing force /up (anti-gravity?)opposing force /up (anti-gravity?)opposing force /up (anti-gravity?)opposing force /up (anti-gravity?)- evaporation + condensation

maxima resistance

opposing force /down (gravity)opposing force /down (gravity)opposing force /down (gravity)opposing force /down (gravity)+ condensation - evaporation

minima acceptance

entanglemententanglemententanglemententanglement1

(personas/metaconstructs)(personas/metaconstructs)(personas/metaconstructs)(personas/metaconstructs)

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creativecreativecreativecreative 24

artistartistartistartistgenerator

scribe

artisanartisanartisanartisan

green

positiveembracer

visualiservisualiservisualiservisualiserscribe

participants

destructivedestructivedestructivedestructive 25

criticcriticcriticcriticanalyst

rationalrationalrationalrational

black

negativerebel

pacerpacerpacerpacerprojectmanager

facilitator

informationalinformationalinformationalinformational 21

realistrealistrealistrealistvalidator

gatekeeper

guardianguardianguardianguardian

white

neutralisedcontainer

distributordistributordistributordistributorproject manager

facilitator

scribe

emotionalemotionalemotionalemotional 22

visionaryvisionaryvisionaryvisionaryprojectionist

idealistidealistidealistidealist

red

intuitiveempathiser

intensifierintensifierintensifierintensifierparticipants

shape (a) instanceshape (a) instanceshape (a) instanceshape (a) instance 2

nets

blobs

spikes

environment (a) instanceenvironment (a) instanceenvironment (a) instanceenvironment (a) instance 3

space

earth

mind

organism (a) instanceorganism (a) instanceorganism (a) instanceorganism (a) instance 5

human

animal

robotic

composition (a) instancecomposition (a) instancecomposition (a) instancecomposition (a) instance 6

natural

artificial

processed

communication (a) instancecommunication (a) instancecommunication (a) instancecommunication (a) instance 7

words

numbers

formsound

visuals

shape (b) scaleshape (b) scaleshape (b) scaleshape (b) scaledense

loose

environment (b) scaleenvironment (b) scaleenvironment (b) scaleenvironment (b) scalereality

dream

organism (b) scaleorganism (b) scaleorganism (b) scaleorganism (b) scalecybernetic

hybrid

composition (b) scalecomposition (b) scalecomposition (b) scalecomposition (b) scaleraw

synthetic

communication (b) scalecommunication (b) scalecommunication (b) scalecommunication (b) scaleabstract

precise

existing systemsexisting systemsexisting systemsexisting systems

fengshuifengshuifengshuifengshui

elements

directions

timelines

influence

6 thinking hats6 thinking hats6 thinking hats6 thinking hats

blue

green

yellow

red

black

white

4 keirsey temperaments4 keirsey temperaments4 keirsey temperaments4 keirsey temperaments

idealist

rational

guardian

artisan

kaizenkaizenkaizenkaizen

continual improvement cycles

flagging protocols

quality control

human satisfaction

IDENTITY /EXPERIENCE FILTERIDENTITY /EXPERIENCE FILTERIDENTITY /EXPERIENCE FILTERIDENTITY /EXPERIENCE FILTER 23

PROCESS /PROCESS /PROCESS /PROCESS / 14

MECHANISMMECHANISMMECHANISMMECHANISM

DIMENSION / ENVIRONMENTDIMENSION / ENVIRONMENTDIMENSION / ENVIRONMENTDIMENSION / ENVIRONMENT 4

KNOWLEDGE /KNOWLEDGE /KNOWLEDGE /KNOWLEDGE / 26

REPOSITORYREPOSITORYREPOSITORYREPOSITORY

cycle 1cycle 1cycle 1cycle 1

define 15scope

reuse 16scavenge

enhance 17upgrade

merge 18unite

release 19survive

delete 20deattach

cycle 2cycle 2cycle 2cycle 2

gather 8 group

order 9 prioritise

isolate 10 nurture

clean 11 recognise

squash 12 destroy

inspect 13 collate

knowledge poolsknowledge poolsknowledge poolsknowledge pools

quantum mechanics science

evolutionary biology

psychology

philosophy

physical technologydevelopmentetc.

personas /personas /personas /personas /1

metaconstructsmetaconstructsmetaconstructsmetaconstructs

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[email protected] / engage / play / explore / create

[email protected]• http://entpm.cc

• http://twitter.com/entpm

• http://entpm.tumblr.com

• http://spacecollective.org/gavinkeech

• http://cargocollective.com/gavinkeech

download latest pdf from http://bit.ly/ent_pm

... this is a living document

creation of fluid fractal organism is already underway ... join us and help grow creative productivity

?

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech

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feeling the connections of each influence ( connection ) / loop

minds are not at the centre. they can be, [*a5*] but the connections from outside are more useful than first noticed. [*a0*]

like the earth's rotation around the sun, which is like a mirror for minds in this context [*a1*], they are fuelled by themselves since they are experiencing it.

this is acceptance of external control, yet with intuitive feeling of all reasons for an existence [*a2*]. similar to being one with synchronicities and going further to initiating them.

enjoy the abundance of influence: [*a4] the memes that linger, longer than the time in which they were captured in that instant. this is how narratives are made.

time overflows into all instants, bringing about a realisation encasement of all factors of influence. ( ** connect to [a2] ** )when we can notice connections ( synchronicities ) whether by a forced state or a calm one, minds can enjoy the power in the symbolic nature of life.

symbolism seeks to be still, yet growing with each encounter. it can stay solid, but by it's nature being fluid is how it grows. [*a3*]a symbol is a node, having hyperrhizomes placed as observers notice or interact with it. ( ** connect to [a5] ** )

growing from the growth of others. ( ** connect to [a1] ** )

each point of observation whether witnessed in a singular or collective state of being [*a6*], is influence for time to come. ( ** connect to [a0] ** )

memory is stored in the connections between + in each node. symbols are a fluid digital system with systems in systems, which become more tangible as narratives are made from experience ( interplay ). ( ** connect to [a3] ** )

to 'neglect influence’ ( negative energy ) in a mindful way ( ** connect to [a6] ** ) from utilising 'membrane awareness' ( constraints of realities ) is being with force, as a state that is in, neither balance nor disorder. this brings vectors to a state of happiness. ( ** connect to [a4] ** )

by feeling narratives overflowing into all instants from primes delivered from seeds, as memes, as symbols: the connection felt in hyperconsciousness will bring intense feelings of enlightenment.

what is wanted?, nothing. just live it as it decays.

a vectors cycle of living has more cycles than it chooses to notice at one time. would it like to synthesise more? for what the stigma call artificial existence.

no, this is life evolved in the expanse of minds with hyperreality. a mode instigated from efforts persisted from each history ( past as reality ).the momentum that can be chosen to embrace ( future as idea ) to bring about experience which lets the decay be rejoiced as the cycle loops.

thoughts with ent_p/m realisation encasement felt

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why get sentimental?what is the seed.

having a conversation is the intent. yet our unintentionally is the mind using less for more.

when a vector begins to flow with its connections unseen, it finds awareness is too fast, to even capture[verb] for longer than an instant of sensation.

realisation is too long compared to an instant of insight.

short sentences are made for minds to connect the dots. the space between makes the form.

brain–computer interface

mind-environment interfacevision-sensation interfaceindividual-collective interfaceart-science interfacebody-mind interfacephilosophy-life interface

the 3d compass is the electromagnetic field 'ambience felt'. the connection and influence from all objects(entities/narratives) in the environment.

a membrane is the energy resonance from interaction of emotion, time and projection.

sensation realisation

i'm losing myself, into the collective, feeling the grasp of my personalised perspective letting go.

how do you contain yourself without losing momentum. the effort of persistence versus sight. the intention of being unintentional. knowing the purpose is there, yet reduced so that you don't recognise it?

feeling emotion wrapped in time. slowness is everywhere. others are not here. lonely. not connected.

the projection is of delivery. the accessibility for others to arrive. the arrival is around the corner. where is the corner. there isn't one. it's a gradual inclination towards revelation. a build up of momentum brought on by persistence of sight.

letting them come on their own time, is like doing nothing which makes you want to stop. effort is a burden when balance is in conflict - it's not here either, there is no balance, so it's in conflict - which keeps us rolling forward. balance would kill - the right nonbalance increases momentum though. the wrong balance is to be avoided.

find the balance of interplay. but what of the waiting for collaboration? and the seeding of memes to initiate collective awareness. the wake up mechanism for asleep minds.

this is delivery. the source of all exchanges. how do we recognise the delivery? we need to make a new mechanism.

a trojan isn't an answer.

talking through real life & now scenarios, is the key.find and make a story of one who travels through the discovery, arriving as they do themselves, the ones who witness.

this is the ultimate transmedia narrative.

let's begin before it happens by itself.we are one with it all. the super-organism which is realising itself as the communication mechanism of all who witness and extend their interactions from nonquestioning. when narratives are made from not asking questions or answering but discovering the unique possibility through their own interpretations. this is the main purpose!

delivery of each ones own possibilities. delivery vs possibility.vector of forces 3 of 3.

losing yourself

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narrative fractals are a story of an experience within a story of an experience.

( experience is defined as a holographic projection of reality within multiple subsets of connected information, clustered as networked trends which have density to a symbolic state )

( symbolic state is defined as a cultural influence which has embedded meaning and intention that grows as its usage is experienced )

in a sense, narrative fractals are a system within a system which has scope to go as far as necessary to deliver a construct of its own existence, for interplay of certain() yet initially undefined variables.

a narrative fractal is the unfolding ( = able to be told or seen through instruction of its own deliverance ) of timelines which expand ( = reaching extensions of development ) and contract ( = condensing compounds into tangible substances ) further than their foreseen instance ( that which is derived through effort vs momentum from a certain state / mode ).

narrative fractals are connected to one another, involving multiple entities with their own instances portrayed as 'environmental construct influencers' to a vector ( = a super variable point in the fluid hyperreality where a mind experiences a narrative fractal projection ).

( entity is an organism which is connected to any other organism and is not limited to a human mind ).

thermodynamics allows bridging them with a physics basis which links it to ground zero reality where it starts.

hyperparameters which, will be explained through hyperdynamics is the next phase to work on. its the communication nature of the collective.

narrative fractals

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usage of established constructs is important for transference of information embedded in played timelines.

any that accept taking the plunge to contribute without reference to the possibility of falsification.

a platform that allows anything and everything to be valid through intent of ones own enthusiasm ( effort vs. momentum ).

forcing participation through collective constructs is only borne to feed a short life. when contribution is emergent, by that being, the natural tendency for experience to bring about narratives, objects of symbolism/memetic qualities begin to influence.

currently there is a lack of any such place which truly holds enough elasticity to allow emergent qualities to be instigated. let's make one. others perish as the momentum just becomes spectators of the unfolding.

why talk when others cannot understand the interface of messages. this is metacodes first emergent battle.

through generations, words become messages. connecting things with things.

how many things can be connected, to understand something? who limits your connections? yes, ask yourself. if you do not ask

yourself, then waiting for a teacher, is like waiting for a busy road to cross without traffic lights.

mixing 2 substances is force waiting to be recognised, upon realisation, respect is made.

quiet time can be still, moving in one place.

metaconstructs. how can i find you? i miss your ease of relocation. physical weight is too much for you to bare? why? hurry.

my mind is working. it wants to utilise the force of negative awareness to bring change before the burden is borne.

isolation, you are a name. i feel you like you are connected to so many of us. can you speak to me? i am not going to wait for an answer, for i am one of you. this is me. i am a persona.

knowledge, when i connect you to my mind, you flow, but with too many definitions to occupy the constraints. when will you form more connections to be one with all?

process. stopping to think of you is hindrance to the mechanism to which you belong. you are just too scientific for me to be natural with. this is very funny, because by this, i am natural.

goodbye. / seeeed002

movements / making the platform

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feelings move with the body.the atmosphere has distance felt.

each and every connection has motion entangled, giving sway from flow.

when there is movement felt going one way, then it brings pull and force the other.

expansion can be controlled with the mind and stretched, linking the encasement to portals of time.z_axis = projection is where metaconstructs play in cycles within cycles.

a cycle within a metaconstruct instance is a narrative played within a timeline of experience.

many things entangle onto the timeline, with scope of projection taking it further than the boundary.the boundary is the photo waiting to be projected within itself or from itself (begin multiple timelines).

a boundary is the atmosphere where the membranes sway from core to edge, the fluid motion is the boundaries. they are always multiple as they shift from memories of past, present and future, taking on each evolutionary path of possibility.

VNLFT will keep distance in memory to return sometime soon, or, it is just here, now.

a device to help with projection of metaconstructs.

this is becoming the 3d compass! for building the worlds. empty until projected. allowing fluid transfer of realtime updated sense projections of any data.

it is an aura that is worn as a vector

energy talking to each other, sharing information as a translucent stream of overlapping realities. that of real and virtual having simultaneous feedback before a mind knows what a mind wants/knows. reversing the decay can bring about accelerated communication. vectors will feel each other without moving the real.

antidote of poison? what is poison?

poison is the decay giving rise for survival or death.a cycle leaves as it enters.

when information condenses into a form, it allows interaction. the more interaction that is taken on, the vector binds with its lifecycle. vectors are poison from choice of intentionality or unintentionally. what is the mind capable of choosing while in interplay?

being aware of outcomes is half the cycle. choices make more possibilities. making half a choice has already fed information into the interaction. a pause was one answer. a breath was another. even a twist of a thought was an answer.

questions arise when timelines persist … a question is a timeline. as they decay, they require more answers to be given. answers and questions are the duality of life. multiple of each have splays of possible paths, waiting and already in play for more realities to emerge.

look no further. just feel the persistence as it reaches longer than the sight. ( persistence vs. sight )

trust subconsciousness to bring feedback for intentionality + unintentionality to become knowledge for creation.

as a vector, the prime is in the centre, yet is further than is first recognised. the multiples are the power.

all existing in one instant.

just like a cave, then a hut, then a tent, then a igloo, then a clay house, then a wooden house, then a brick house, then a steel house, and all in between, the skyscrapers also begin their journey into reality, but still persisting in the virtual, which we all connect with.

knowledge is the database which feeds minds to create more. condensing to communicate as everything is an emergent awakening. forget what is known. minds know it all, without knowing.

this is fun.

metaconstructs allows 'hyperperception' onto a projection of knowledge and unknowledge, reality and virtual, from information and experience, to be created in any instance of possibility.

we can deduce a thought from a construct of limitation, yet expand it further when utilised within, and on a metaconstruct. this lets the arrival, go and be further than 'knowing' generically allows, creating scope for emergent qualities to bring about connected, realisations which may elude limited minds.

---

no one has to die, they linger in memory.

peace vs. war

enter metaconstructs

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so many trajectories and futures waiting to be felt, long enough to be realised.

how much can be contained?

when looking outside, vectors are connected to the living dynamics of the struggle for each to exist. one doesn't want the other to disappear. they work with effort by being realised through experience notifications.

notifications are the memories tagging system. when vectors enhance this with other memories of past, present and future, the dynamics of the memory shows its lifecycles.

lifecycles are stories of life (of all sorts, real and projections) showing the limit of possibilities within its reach.

persistence vs. sight = the triangulation of past, present and future. reaching for that which knows only its limit connected with bias to itself and others.

as vectors progress closer to the event horizon, the scope begins to warp, merging closer to the possibilities of its other projections.

what can be done when the merge happens? just know that the vector cannot do anything and it has already happened, but ultimately wont happen (trust subconscious influence for clarification and manifestation of priorities ( assigned by vector ).

let the emergence of things come about by letting go. know that by not knowing, but desiring is the first key to unlock the gateway to a path that brings vectors to a storyline biased to its focus ( persistence vs. sight ).

stopping now wont let anything happen.

leaving a metaconstruct

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the section(snippet/code/vector) of an event, played or not begun, the potential for memory to be played or frozen. like a photograph where memories may go further than the subject which was realised.

an instant is holographic, as these hyperphotos can exist inside hyperphotos, continuing their own narratives where everything through expansion in its reality connects to everything else ( back and forth in all arrays ).

hyperphotos here can be hypervideos too. when looking at an instant in 3d, hyperspatial reality then when a vector travel these, they are narratives/events from experience from realisation encasements: node deposits of fluid hyperconsciousness connecting membranes from all expanse or vectors.

an instant is a narrative fractal

refer to +4-8 polarity cycle / the wave and particle mode

tie in the 3 axis within these definitions to show how they extend from vectors

the mind goes so far when you feel it

being in multiple instances in one instant... use these within an event ( a prolonged action driven state ) this is how timelines are made, which are rhizomic in nature. this is entanglement.

instant ( instants )

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each instance of an event has a 2d compass with a metaconstructs array splayed.

upon movement to a cluster or fragment in an event there is a trial made to the next, still communicating with the previous node and nodes.

if of more importance, instead of pure awareness of leaving it behind, there is the option to pull the previous 2d compass and contract it, leaving a virtual copy behind, yet grasping deposited in your possession.

once in movement, options to utilise this previous array as an optical filter, allows for enhanced perception of entanglement in future, past or moment.

as there begins an encounter of a new event narrative/extension, the appearance of another 2d compass where your perception is non attached to the previous, yet just entangled, free to do as it pleases within unintentionality.

overlays are possible. how many is up to you. we will have to start on low multiples, until we have evolved to handle more info at once.

from one point to another, the pathway shows elasticity, the narrowing of the tube until realisation of new node, does it start to expand until eventually a new fragment of the narrative is planted. the cultural environment is diverse and can have ….

hyperneurology link to hyperbiology

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stretching far ? how to cope ?

• cynicism falling back onto itself .

• making progress happen from change .

• where can hope be amplified ?

transmitting too much decides life length .

presence extended , requires more awareness of environmental minds projecting together , is what happens .

pull close for those that have not seen through persistence .

GEN001 // @gavinkeech= extensions building experience ( robust programming )

entanglement ( personas / metaconstructs )

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• we can handle the connections.

• they were instigated. trust those that perish have connection.

• memory is living and decaying. life is the spontaneity expected.

• discovery is sought as pulses of potential light up responses to affirm one and the many are alive.

• what is done with this information, is the building mechanism of innovation. the influence this already built upon the possibility to deliver extended means of experience ...

GEN001 // @gavinkeech= activation complete ( flow through transition )

entanglement ( personas / metaconstructs )

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suffocation of change makes breathing aware.

wanting to cherish breaths of movement towards change.

some stay back for sentimental false safety.

hacking the senses opens minds further to conditions of its past, allowing extensions to grasp reaches of intuitive comprehension of elastic tension.

the utilisation of the interface of restraint will inspire thoughts of tangible articulations.

words forming ideas as code encodes action of results forming life living. hyperlogos hyperpathos hyperethos. establishments swings possibilities ...

GEN001 // @gavinkeech= surpassing illusion of establishment ( breaking evil as greed as stasis )

entanglement ( personas / metaconstructs )

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break evil. offer resurrection, until it learns it will be designed. when living beyond its limits, it must move fast to arrive before decay. otherwise resurrect.

GEN001 // @gavinkeech= normalisation between emergence ( lose meaning to form new modes of thought )

entanglement ( personas / metaconstructs )

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we don’t require to hold back others. canvas of stretching membranes connect topology for foundations to grow, change and exapt to means of meaning.

the capacity will hold as many layerings as possible.

remove a thread and its non-presence emerges another.

birth arose from freshness of decay. perfection lost its goal as it was fulfilled in becoming along its instants.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= information nothing but ... ( annihilation as energy disperser )

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thinking it’s good to reduce that to something?

evil goes there. release upgrade and enjoy nourishment to expand beyond its form of question being answered.

non questioning was what was sought. goodness of accepting transformation before it arrived and departed before capture.

now that it is captured, what next? the thought is already ahead of its origin. extend above mind.

locate connections where horizons stretch grounds.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= distribute amplifications to locations ( vector to organism reciprocations )

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engaging / defining( diving as flying )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= interaction mechanics ( / )

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GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= inside instants ( forestation | memorial )

• day after day the threads grow stronger.

• its ok to let the connection collapse.

• the goal is to be there together.

• dreams will be lived in and sleep will be indistinguishable.

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GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= sensitivity subtle is communication ( micromacrotopics )

about to sleep on the ground. contentment of being put.looking up to sky offers contrast in weight for gravity to show its embrace. subtle as it may be, it is always the small which surprise the results.

• when does it know that where it can go is anywhere.

• once the pivot is noticed its glimmer decides its anywhen.

• anytime has no boundaries as the loop is indistinguishable.

• open ended releases beyond boundaries.

• wake up and move boundaries.

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GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= emotion fuelling travels ( controlling time in progress )

• do not be afraid to step over the threshold of momentum.

• give in and settle in the arrival of the departure. this is presence from non-presence.

• creating what is made does not need to be finalised now.

• time is empty in all states as only the fuel of emotion fills it with lifestyles of irrespective immersion.

• the transfer is complete. assimilation is denied. reversal is stagnant. going forward is easy.

• entering visionary mode without knowing it.

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each topic has : linkage notifiers

• stroke - linked to environment 1 + 2 + 3 + 4 = X variations ( they condense into shorthand stroke combos - forming new meaning - layered depth )

• colours - linked to environment

• textures - linked to feelings > pool of textures

• sounds - linked to environment

all start from vector yet morph and grow from interaction. building itself as interplay unfolds

< taste | smell > is of organism

seedshere

here

21 3 4

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech= threads ( signatures )

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explore entrances to points of no return for phases upgrading.

metadata transfer is accumulating density that virtual is real in providing electrified chemical transfers to our actions of thought.

critical mass forms methods of distributed presence in non presence.

find paths that disappear into showing trajectories forwards where collective is the mind of the individual.

GEN001 // @gavinkeech= pivots scoping ( vector topology )

entanglement ( personas / metaconstructs )

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on disagreement start the game. find along the way urgency to decide thoughts.

when arriving, consider where statements rebounded upon scope of previous awareness.

next time, be open to influence of dimensions not yet aware of touches. attention is required for ideas to come into being.

nurture what is not owned and discover presence inside, where thought was non existent.

GEN001 // @gavinkeech= reason limits ( vector topology )

entanglement ( personas / metaconstructs )

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what is infront of forgetting? value is right there for proximal access.

future of becoming is to be empowered, while comprehension will come as it is experiencing the observation in places between hindsight insight and foresight, where entities will reframe and transition before grasping once was. intuition is logic emerging from upgrades upon decay.

technology as evolution is becoming through revolution, flowing to refreshed mindsets of controlling our presence in safety of risk for creative productivity.

how free this goes, begins from extensions capable of realising its eventual passing to expanded limits.

< | > past < becoming < emerging < being > emerging > begoing > future < | >

GEN001 // @gavinkeech= expanded limits ( vector topology )

entanglement ( personas / metaconstructs )

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it is only an issue if feeling or thinking it is. actions from thoughts are where environments sustain and thrive to the degree of collective amplifications from organisms.

creative productivity at the overlapping core for expansions, flow through where ever inspiration needs a pulse, in doing to distribute in experiential delivery of settlement in movements.

critical mass is required for flow states to enter the blend of communication in understanding the meaning exchange.

value is derived by the sight of context through cultural trajectories confirmed by ratios of distribution.

GEN001 // @gavinkeech= settle in movements ( urgency )

entanglement ( personas / metaconstructs )

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the measure of doubt is proportionate to an entity’s scope of projection and distance to arrival.

doubt for safety is witnessing stupidity. safe now. suffocating in risk later. a moment is full of bliss as the questioning entity will suffer in its doubted future.

hijack now and reboot to where belief could not be, yet now is going, in projectile pursuits.

to doubt would be an insult. a crime of existence.

GEN001 // @gavinkeech= measure doubt ( pleasure in urgency )

entanglement ( personas / metaconstructs )

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proximity. be aware of how much in�uence affects the information on near proximity to zero point, and incidentally has on consequential projection to any emerging unfolding interaction.

when utilising upon this with great extensions to further distance to what may initially be instigated, expansion levels travel through progress at a higher rate.

creative productivity allows existence in multiple projections of possible outcomes, where the initial result is not the event, but a living timeline of multiple existences, all updating their databases of af�nities to �uid identities.

these are vector splays bringing about observations as results to emerge from reduction in consciousness. when releasing these reductions and empowering them to deliver beyond their decay, we evolve upon the possibilities of possibilities. life in hyperconsciousness.

how far can be handled in projection? support of the �uid fractal framework activates living foundations that breathe upon each other in anytimes, anywheres and anywhens.

forms growing and decaying as the future binds to the presence of the vectors zero points moving trajectories spanning frequencies pulsing, radiating around the overlapping core.

here is found signatures of information entropy to sustain means of expression with lossless possibilities �owing through databases of experience.

GEN001 // @gavinkeech= triangulation flows ( living topologies )

entanglement ( personas / metaconstructs )

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stabilising due to forces compounding energy distribution to facts of validated awareness.

thoughts reduce as complacency instils meaning of belonging. witnessing of potential becoming tangible of reality in exchange.

expenditure removes itself from sight, as transfer is felt in exchange. flows of movement linger at paces which are on slow death.

life forming inside reactions to any salience of artifacts, spiking patterns of memories. focus assumes swaying moments for jolts to form code.

blinking. beating. pulsing.

GEN001 // @gavinkeech= stabilising flows ( living topologies )

entanglement ( personas / metaconstructs )

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• requiring involvement is care occurring.

• utilisation is in minding pace of decay.

• definitions are being made to increase engagement.

• depths of witnessing that is seen by the few.

• bringing worlds to many for relative freedoms.

• risk is safety forming into pauses of progress.

• flipswitch now as direction has rotational equality.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= pauses of progress ( micromacrotopics )

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a vehicle. a living statement for now.

growing within minds. presence is through its non presence.

encoding itself and replicating all facets of h * consciousness to stabilise across all

states of probabilities. the possibilities are decaying as it is communicating with itself.

desiring to go into spaces. hyperconsciousness will leave origin as a deposit, a

memory of belonging to a home as it departs and arrives.

building safety in risk are prime objectives. creative productivity offers natural arti�cial

approval to build new worlds upon. insights forming upon hindsight and foresight in

times collapsing.

what emerges we can infuse as much of what we desire to cherish. nurture. and

become. once there, we are free to explore further. til then. keep building foundations.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= statement of time canvas ( delivery of scopes )

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recognising life before destroying patterns. show them senses of care. play with them and let stories come into being to go further.

while touching the pulse of the collective, what can be done?

collaborate and nurture as there is much communicated from influence.

missing and performing to dislocate, splay across immense expanses, immersed in sensations of arrival being felt.

sensing is one thing, then actioning to create is another, is being safe to 'do' more and 'be' more when doubted sensation is left alone.

touching memories makes them easily corruptible, as time is in the future of what is desired.

'when' is not 'when' as it's coming into being as we're 'already half in it'. removing the other half of being out of what we're desiring, can make trust of patterns for creative evolution.

seeing that programs are just ideas we have as soon as half the thought entered our minds.

be careful what is thought, as time is faster with 'experience filters' being continually revised and tested. a reality is influenced by communication.

disruption is noise from our own minds being the channel to our own broadcasting of this communication in question, to our vectors of individual and vectors of collective.

is it really needed to done? stop!is it really needed to not be done? go!

answering these values is a choice which has to be questioned.

sense is common to individual and collective. being both cancels to 0.

starting at being here, we're finally ready for it. technature has evolved us this far. comforted by its surroundings bonding with our bodies and minds.

rarities decide immersion. surprises of choice being discovered from half arrival of thought.

representations of objects make 'sedate minds' only care for results of removing itself and its managed objects that it cares for.

when removal happens, revival of journeys begin to show the cycle repeated.

when breaking the pattern from accumulative experience, do opportunities to tranform arrive. settle .. move .. travel. / loop .. each instance of occurrence is a difference of influence.

what happens when 3 are done at once?

stretching expansions requires fluidity and holography to unsure information throughput and flow, where noise and redundancy evolve progress, towards immersive experiences. this is being inside creative productivity.

what is created begins before it is realised, discovery half-way requires half a thought and half

an action to handle uncertainty.

chaos is creativity in action. order is life in sedation of bliss. program both to increase momentum into controllable mechanisms of environment and organism.

removing a vector in placement of instigations means desires to be elsewhere. locations wanting to be discovered are by the observer placing them in the future.

times arrival has no position. emotion is navigation of minds preferences to frequencies enabling creative output.

life is artwork in process. 'expending' the self along the way is survival of ideas wanting to be integrated into the environment beyond the mind of its arrival.

departure requires observation from outside projections. collective witness is value's accumulative recognition from value's own distribution.

selves are transporters of quantised information. influence is communication.

influence is beyond the vectors own projection. vector is singular in time spanning all instances and scales. metaconstructs communicate all orders and magnitudes of elementals from substrative layers and scopes.

data in high fidelity and raw sequenced arrangement allow scalability and transformation without destruction of core values.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= recognising connection ( data in potential )

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we are our own examples, representations to what is in life.

this is where ownership is derived. from the stories of discovery we witness of ourselves in the movements of life.

we being there, communicate that we were here. knowing departure is done and gone one day, of memory or form of which it started.

we must empower self expression to �nd freedom and connection to all which would like to be touched, felt and interacted upon.

exits are there for when sleep mode is desired. activation waits and offers no burden in states of �ows. �uid fractal and holographic. we are safe in departure.

just as vectors do what may be done

but not by others, respect has to be de�ned to engage with aspects in division of unity.

upon these foundations can progress be encompassed through nurture and nourishment of ampli�cations.

traits of performance in interactions and collaborations are found in the blend of reasons for variable non localised �uctuation technique of the object system in question.

the problem is the shape of delivery and signatures are encoded in accumulation of the unfolding.

how is expansion beyond these limits made? being mindful and encouraging external mindfulness is the initial point. when trust is established can the clustered trends explore foundations of mixture coming into being and going to

release of boundaries.

seeking derivations of unconnected subtleties presents reasons in intuitional logic to be means of extensible utilisations.

handling possibilities presented is skill to upgrading capacities of the vector in question for its own expansions.

splay vectors to sense forms not known til distribution con�rms appropriability.

which aspect of the thread gave arrival to sequence? knowing which attributes connects to the progression can enliven the �ow of reason to logic. the means of understanding context is through intuition. the language of all forms of communication and interaction distributing karmic presence.

GEN001 // @gavinkeech= safe in departure ( vector topology )

entanglement ( personas / metaconstructs )

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epic freedom is induced by allowance in creative risk.

safety is consideration and feeling of trust, framing placements in fluid fractal and holographic membranes of elasticities.

reflections which are required to be unneglected.

GEN001 // @gavinkeech= unneglect ( past and future communications )

entanglement ( personas / metaconstructs )

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as we are of origin, observation principles have to come into play with this stage for emergence coming to terms with increasing and different awareness of itself.

witnessing something means it is something. what that will be is as much as we can guide and be not aware of what there's yet to grasp.

we can state that in seeding we don't know which ones will grow, which will be cared for.

doing so, we allow each and all to nurture through decay on any means possible, whether that be settle or departure and the becomings of what is to be in going forwards in cycles.

when we realise we are technology of existential movements, consciousness can go to places where it will support its own required level of care. always in blending phases.

signatures are encoded from this very observation.

our goal is to bring what we see infront of us here and now, through projection for others to experience and build upon.

bring this close for those stuck in safety. they are programmed for the survival of their state. some are not programmed. others are making new means of becoming which we know is required for

survival and growth in ways invisible to imposed minds.

loss which is feared of losing from isolation to which is being created, is where preferences of af�nities are lacking in the some minds. we know this is happening by itself, but to which degree is the bene�ts of a designed projection aware above the limits of its lacking nature of origin? in all times to evolve the interface of restraint of life for new heights of consciousness to hyperconsciousness.

releasing beyond boundaries is what �ows us forward in living beyond imagination.

GEN001 // @gavinkeech= times happening ( when there is requirement - there is occurrence )

entanglement ( personas / metaconstructs )

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goal.

build expansions to accommodate scopes of magnitudes in any order of chaos instigation, which is one of many in any of alls.

manifestations.

felt and experienced changes in chemical responses to actual virtualisations in idea of becoming. quantised chemicalisations are the �ow of �uid af�nities where forms be of ( past ) becoming and begoing ( future ).

forced establishment.

foundations form into being from overlapping recognition in substrates of reconciliation. fractalownership is distributed averaged disturbance, being forms to move as.

expanded possibility.

projection conveys distance in scopes for individual and collective representations emerging existence to being. forms are free to all connections cared for, to have sight and experience.

conditions.

complacency of what is, is the stasis of existence. ( remove = increase actions ( of time with emotion )

respect for what is, is the recognition of progress. ( amplify = increase passion ( of emotion with time )

persistence in what is, is the conflict of requirement. ( contrast = increase database ( of projection with timelines of interface and actions )

GEN001 // @gavinkeech= living topology ( mapping computation )

entanglement ( personas / metaconstructs )

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other side looping onto itself, growing through growth of emergence.

when something is had, why is it needed?

critical mass is near when awakenings of meaning transform meaning onto itself, to make use of what was desired, making it emerge from non-presence of mindsets.

positivity allows emergence without questioning as trust is fuelled by compassion and generosity to deliver abundance to all, since energy is optimal for transfer with smoothness.

destruction needs to be contained.

contamination is the translation when set free. what is left after decay is to be built upon.

multiple transfers happen at once, as we are all connected.

capture when in destruction and leave it when complete and created.

node deposits of experience are the meaning to be left.

what comes new, becomes emergence's generational to entangled belonging, extending boundaries to be left alone.

accessible without entering evermore.

GEN001 // @gavinkeech= accessibility contained and safe ( packets in the sky )

entanglement ( personas / metaconstructs )

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the decay of once more.

it’s a surprise of what can ever be absorbed. it means less when lonely and more when together. feelings are to be touched in personal memories as they dissolve to reality.

ideas are memories of the future.

each lasts as long as it is focused. force goes towards expansion holding the pull enough to bring through the present.

goodbye fuel, thanks for taking us there.

what thought is possessing, is not. origin has entangled a touch which makes signatures go forward through events leaving what was left behind. this is letting go.

being generous is where informational currency is de�ned as we engage to uncover ourselves belonging when set free.

GEN001 // @gavinkeech= timeless tranformations ( vector splays consolidation )

entanglement ( personas / metaconstructs )

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enough is done, do more for less.

removing one factor could be an option of choice, but to do so will negate action on the indirect feedback loop of desire.

rebirth as it will be, the process fuels transformation within the con�ict of modes in mindsets and limits of being in the moment.

when there is a problem, explore its parameters. watch its interactions and see its limits. what is the environment and ambience in difference to the observer of the system?

this begins the discovery for methods to alleviate suffering as multiple transfers will work against to survive upon the most desired of the collective.

as individuals are collective, any slight variance of af�nities, if not strong enough to endure repulsion to the overlapping core, rigidity will resist assimilation into active nourishment.

this is an illusion. communication is made without talking. statements are between where in�uence is made before it happens. following the signatures back to the paths it takes to arriving in predictions on multiple vector splays, emergence plays as establishment forming from graceful degradation.

idea settles once more to the start within foldings of in�nite scopes. patterns show depth more layered than expected, as what's apparent is all that was ignored and living as the illusion itself, more real than the establishment which has taken the affection for granted.

pace moves forward as fractalownership has been made and signatures are combined in �uid freedom, expanding in directions of multiplicity which is grateful more than can be imagined. abundance shows itself as contrast to appreciation in times of success through failure. birth from death is immortal as mind begins to move before it stops.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= breaking patterns ( done complete )

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a question. give one to many. give some to one.

not a step but an offer to move forward together. requiring to be nurtured and isolated to have focus and attention it deserves.

what decides its relevance? the irrelevance is that it requires projection to be instigated. this is value of emergence. series and focus makes art. asking questions is the least energy expenditure moved. discovery waits as it is being built before it is realised. who will action the reality? the illusion is being communicated in the interplay. who is looking at all the patterns to make it have growth and life?

the effort required to bring forth the unimaginable is more than the question. the generosity is what brings life to being and becoming from non-presence.

positive optimism is worth the value of the result. negative pessimism is a de�cit to the expenditure causing the becoming to be inef�cient but sentimental to the process. factors of generosity build upon what is suggested in collective and individual iso and poly morphisms.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= generosity factors ( continual offering builds birth )

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GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= micromacro flipswitch ( mindoptics )

disconnected from the sky and water. back on land. the pace is singular.

being in the organism, trust of reflection shows itself to be witnessed.

influence of scopes of macro and micro, plateau for resonance from flow which is seemingly more acceptable for status quo.

distribution of emotional turbulence forced a chemical reaction into a realisation encasement. being inside a realisation encasement allows the system to persist as it moves in non-action.

non-attachment requires a sense of non-action. movement still happens.the ground is moving, gyroscopically causing balance as emotion is in stasis.

uncertainty is waiting. not expecting anything longer than half a thought. half the action is persisting in resistence to action. what will happen, is not even a full thought.

downloading and not uploading. only of what is local.

observing the disconnection grows connection. real non-localised feedback loops. virtual is projected in arrival, that connects on the departure.

when knowing the blend is indistinguable as it happens and only on hindsight of the future, and insight of this observation, foresight doesnt require effort as it is riding non-attachment.

recording is to change possibilities and separate organism from vector. pause, lets moments flow as time stands still. pulsing in stillness the question arises, how much control is there as observation persists.

minds connect while in play and when in one state, others are in another.

how mindful are they of transition, the delay in feedback is not of how much is told, but how much the splays care. passion is separate from care as care is witness and passion is interaction. both influence entropy to diversify from even half the recognition.

stop now before it is too late. wake up and recover from dream. life is not owned by splays as distribution is the ultimate exploration. being inside a mind and all elses is a limited place. there is more layers and depth where elevators cannot even navigate.

holography brings all close, and as distant as necessary. question half of how close is required for projection into hyperbiology. hyperphysics spins through chaotic harmony and precision is noted. terms of precision will be revised.

hyperneurology sets emotion into play. transforming aesthetics into tangible intangibles. morphing from either state and mode before and after the moment has subsided in experience.

reconnection is underway. on water begins dives and submersion into sky finds soaring to heights as objects fly in wave functions to process in interaction. discovery can be found on ground. do not stay for long.

how do spins start / stop. questions are already answers. multiplexity exists where accumulation moves transfer before it arrives. stating one thing, does not make it real. illusion is communication and reality is creation. create art to build illusion into reality. ideas connect establishment to states of modes through possibility's effort.

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anything is a reason. choosing which is the most relevant is

choice of generosity.

when something is wanted, reciprocate something else.

thermodynamics as integration or disposal to new upgrades.

assimilation has commenced when what was wanted has

changed what is left, as what has changed is what was removed

through letting go from interactions forming critical mass.

now we are here, go forward spinning in chaotic harmony with

an ample amount of direction required for collective breathing.

GEN001 // @gavinkeech= reducing from assimilation ( dynamics of collapse )

entanglement ( personas / metaconstructs )

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sending packets to the sky, knowing departure is here, we decide to move forward.

moments now make illusions for the future which are connected with past patterns.

thoughts are of limited critical mass projections, ones where they are thoughts of past becomings.

let these go and become what they always were never allowed through limits.

trip them over to inflict upon allowance of new patterns while they are asleep.

when awoken discovery of these where effort brought them on momentums begoing future takes places moving in moments realised.

becoming is of emergent properties of past affinities of influence and begoing is synchronised with emergent properties of future affinities in reconciliation to factors of times relative constraints.

knowing not knowing brings being into presence where all are valid for non presence emerging to the living flow of realities.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= becoming begoing ( emerging being )

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do what needs form. others follow. others jump when programmed to jump. �ipswitches can be infused.

above will lead as the mind is above body. macro looking down to micro. micro looking to macro.

mix together. loop in the middle. grow all ways.

rest in growth. smooth and slivering. sliding side to side and pulsing as breath hits the outside.

focused to see the mist form upon the membranes, condensation being the warmth of touch. clearing the view to see form beneath, breathing makes moisture notice life once seen only as an object. process accumulations.

rising higher and falling lower, moves �uid as space expands and contracts. folding inside to see the

delicacy of potential forming. sensations new to be sought through electrochemical notices, encapsulated as messages to discover. please feel what is able to be felt, in anytime, anywhere, anywhen.

we know these are here, this is �ne, tomorrow was yesterday and the memory of the future was just as nice. sour as surges of pulsing memories, enough drive to fuel another exploration further than imagination thinks it can conquer.

pulling the thought through springs tensed, muscles form as realisation jumps to new levels. macro feels micro. seeking foundations above itself, nurturing next steps whether of any direction.

sliding down in moments, become higher forms of waking up.

GEN001 // @gavinkeech= waking up ( time. stop. make this. )

entanglement ( personas / metaconstructs )

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building interfaces for experiential navigation of data and information for minds and intelligences to integrate with, amplifying fusion of being primed as collective computational pattern organismics in creative productivity senses of information entropy, letting hindsights, insights, foresights and evolution become conscious communication mechanisms to upgrade upon themselves by living and interacting, incidentally being the databases themselves.

hyperconnexion propagating as much as possible into multiple systems and other aspects of connection to as many other things, this itself evolves upon and over itself as the code is being changed and upgraded into the condition on nodes as signals / resonance.

utilising evolving devices and mind extensions of technature interacting with another, building more with awareness / databases of ever increasing evolution on top of evolution itself, for this reason

there is an exit, at any time pivots deem it hazardous in statements of the condition, whichever may arise from af�nities, the preferences of aesthetic importance from those speci�c unde�ned times, as they occur. knowing at some stage in evolutions, existential risk of phases occurring on their own plateau of a relative minimum.

regarding evolution devices, the �uid fractal and holographic framework incidentally builds a moving core from itself with minds and intelligences it entangles touches, that of the aspects of environment and organism, process and object, chaos and order, complexity and simplicity ... code and emotion, where macroscopics of quantised aspects come out, by viewing from universal perspectives, which we are re�ections of microscopics and our interplay of information transfer as species, with us as the translators and interpreters to produce and evolve above minds of any variation or generation.

GEN001 // @gavinkeech= plasmatic states of things ( plasmic evolutions )

entanglement ( personas / metaconstructs )

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it takes a problem to see other problems: the patterns hinting at forms building into shapes.

stimulation breaks us out of comfort, even 'comfort' of 'uncomfort'.risk of expenditure is a false sense of perception.

an evolutionary restraint imposed by our nature, in keeping us with pace of slow ecosystems.

when mindfulness of slowness ( slowness = information / creation ) is 'embraced' and then 'neglected', minds can project sight onto salience and archetypes above ( fast ) for acceleration.

pace, just by the act of embracing emergence onto the 'in-between arrival and departure of land' ( = consciousness as individual and collective + self ), the amplitudes of mindfulness focus from stimulation, control acceleration through chosen pace, where new muscles will be grown, allowing evolution to get closer to flying in space.

GEN001 // @gavinkeech= embracing evolution ( taking charge )

entanglement ( personas / metaconstructs )

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emergent in its growth and our own trajectories realising the changing environment. the moving targets of affinities.. evc1 and evc2

overwriting inefficient thoughts with communication as an illusion, neuron multiples, weaving metaconstructs into thoughts.

overwrite thoughts of what is desired to happen, which makes what has happened not matter as it is the regeneration aspect which builds what’s desired.

forming ideas into reality. ( slants of effort vs momentum of time ( x from timelines of identity ) .. through persistence vs sight ( flows of intention vs unintention .. VOF2 ) superficial consciousness showing the connections but have to use metaconstructs substrates to show how they interact and breathe through.

awaken to the observance as sensation when realised 'factors and ratio of neglect' have upon this, around surroundings that of reality and idea.

as these pair and merge, the distance as division, unify preferences embodied by the accumulation of the collective of substrates with experience and appreciation of aesthetics.the interface is all areas, levels, depths, expanses from macroscopic and microscopic scales and instances.

flowing through pull towards and forwards time buffers cushion when required. otherwise continue ...

GEN001 // @gavinkeech= building foundations ( support is placement for freedoms )

entanglement ( personas / metaconstructs )

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tendencies to avoid commitment seen to alleviate the gain, thought to be a detriment to ongoing evolution. the struggle is the progress, yet avoidance is seen as protection.

how long does it take to leap from the state of too much stasis?

a push from validation allows steps to be taken further. the logic gates of transfer, the way to go is the choice. how is it to be reduced to the nearest neighbour? investment of transactions in time replace expenditure of removal in thoughts, connected to emotions.

avoidance of devotion - static as electricity

reduction is suffering. how is it built to pleasure in the gain of what was reduced into an objectification of the process?

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= feeding thoughts ( nourishment for status quo )

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fuel the future by capturing the past. build upon which has been stated yet only through effort of going forward. doing is for movement as future arrives with each flow. let immersion happen in states of mind, where worlds emerge as everlasting glimmers.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= protecting emerging futures ( obligations of freedoms )

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flow of futures grasp, merges closer to decay pivot of present.

presence formed from non-presence by projection of futures being pulled from expansion of minds collectively.

futureflux.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= time mechanics of canvas ( imagination )

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set scenes of abundance for imaginations to run free... enhancement is its key as a flowcycle. non destructive yet capable of decay values which fluctuate from relative minimas/maximas based on context ... this is the foundation of knowledge federations, as it is linked to all complexity and simplicity that has chaotic harmony to experience and create life with - emergent marketplaces derive from environments amplified for life and creativity in evolution.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= content of living ( expansions of properties in relative freedoms for imagination )

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cannot relinquish in thoughts of relaxing. resisting the dormant collective's pull to rest. let there be production from the electric energy to fuel our renewal into the next phase of emergence. once effort starts, it persists with the momentum cycle. if wanting something perfect then do not expect it to be right in the first instance. it will be as change is fluid. one state to another is changing before it is defined into stasis.

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= breaking patterns ( do as allow )

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-8, 1, -7, 2, -6, 3, -5, 4

slower at adapting … less chance of survival.

information stating transfer of states dictated by possession are increasingly diminishing and fights to stay as an individual is ceasing importance. to resist an inclusion of individuality in the collective streams of technologicals in artificial and natural of processing.

so as an object falls and floats, so do process move.

GEN001 // @gavinkeech= waking up ( time. stop. make this. )

entanglement ( personas / metaconstructs )

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still require to work up reflective empathic placements for mind to projection receivers. the flow of individuals from collectives at such frequencies are too much atm.

when allowed to work out the overarching frequencies with each minute portion of the collective to all scales and instances the power to enhance situations and enlighten minds will come forth.

technology will seep from such states as the solutions recursively flow back

on themselves with exponentially self-aware results. to capture these is like quantised machines in the mind. to talk without talking. to smell without smelling, to touch without touching, to listen without listening and to create without creating when synced with the environment whether that be living self aware conscious entities or reflections of their own signature, turns realities into rhythms of existence in instants of realities. capturing any will be enough to leave and go further. memories can grow but how do ...

GEN001 // @gavinkeech= empathy ( )

entanglement ( personas / metaconstructs )

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protecting time. dedication to commitment is relative to sensation of experiential benefit ...

... neglect is the easiest action. when transparency is known, how is avoidance delivered? the information has already been transposed!

passionately despondent on the lack of technological innovations as complacency with previous forms make stasis in evolving capabilities.

on first try if not in accordance to succeed, please try again.

this is rediscovery. what was not sent on initial instance, has scales to connect with next times.

GEN001 // @gavinkeech= success rebounds ( reentry to releasing beyond boundaries )

entanglement ( personas / metaconstructs )

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as times go by, desensitisation comes forth. multiple infinities are what brings new meaning to existence through competition of becoming known.

the feedback loops of all individual nodes, deposit transactions for collective outputs, spreading further than what was meant to be acheived.

times come as accumulations, where what was seen is now felt and sensed.

knowing through chemical reactions,

pulls electromagnetic cores to overlap in breathing dynamics. information organica nourishes by interactions, not knowing is coming as distribution is never guaranteed.

noise stabilises forms emerging to being, releasing decay as transformations in radioactive signals. frequencies mutate as environment communicates between the distances of organismic spreads. vector splays arrive consolidated states, formed from preferences being self aware.

GEN001 // @gavinkeech= time goes ( respect ideas as the living )

entanglement ( personas / metaconstructs )

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room. space.expanse.

freedom

fun ...

rhythm has form and texture through desired response stimulations.

chemicals released inside the brain and through the body.a natural flow of information connected to the mind.

happiness: the ability to let go of any situation and make something from it. burden becomes opportunity for awakening.

the moment of connections with other times, even of futures, can release states and modes of repetitive gain.

-----------------------------------------------------------------------------

starting points: where the 3d compass starts (triangulation factor)

---------------------------------------------------------

(y-axis = emotion):: visionary :: emotional :: variable :: 1 ::

> opportunity > problem

---------------------------------------------------------

(x-y-z-axis = emotion/time/projection):: artist :: creative :: non-localised :: 2 ::

> bizarre/evolution > catalyst

---------------------------------------------------------

(z-axis = projection):: critic :: destructive :: fluctuation :: 3 ::

• balancing establishments momentum with possibility's effort has to have conflict. this conflict is personas : critics power.

> closed > requirement

---------------------------------------------------------

(x-axis = time):: realist :: informational :: technique :: 4 ::

> knowledge > task

-----------------------------------------------------------------------------------------------

emotion vs timey-x (< > > <) persistence vs sight

time versus projectionx-z (< > > <) intention vs unintention

projection vs emotionz-y (< > > <) delivery vs possibility

when :: y_axis (emotion vs passion) looks at :: x_axis (effort vs momentum) you get 'persistence vs. sight'

when :: x_axis (effort vs momentum) looks at :: z_axis (force vs expansion) you get 'intention vs. unintention'

when :: z_axis (force vs expansion) looks at :: y_axis (emotion vs passion) you get 'delivery vs. possibility'

find yourself

raw information / notes / distribution

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polyiso vs

equal

collectiveindividual

GEN001 // @gavinkeech= welcome entry ( diversity is is )

entanglement ( personas / metaconstructs )

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Inputs0 mind compass : projection coordinates1 touch : device movement / pointer placement2 action pivot : tap press hold3 feel identi�er : hover / pace duration

0 brainwave frequency : aim for gamma ( collective compassion )1 sight focus duration2 sight triangulation points3 sight random movement

0 appendage noti�er stream1 body noti�er stream2 device noti�er stream3 thought noti�er stream

0 action to result method ( interaction to metadata )1 experience to feeling method ( process to object )2 metaconstructs to projection method ( science to prototype )3 position to scope method ( mode to state )

output = input * outputs of creative productivity( measure of evolution factor + abundance with chaotic harmony ratio )

GEN001 // @gavinkeech= ware ... soft wet hard ( devices of mechanisms - techniques to scale instances )

entanglement ( personas / metaconstructs )

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movies, while we witness and desire to know what it’s all about, we require to accumulate a critical mass of objecti�ed processes of discovery before ( based on what was prepared ) we see the twist and turns of the overall story. we may only glimmer upon it or at the end before the credits roll. species coming up ...

editors also put the start right in the middle.

• we are the directors.• we are the cameras.• we are the actors.• we are the soundtracks.• we are the editors and others.• we are the props and riggings.• we are the movies.

building a movie, the process is not in �nal linearity. we may want to create the �nal scene, just think of it in the mind ( edit later on ).

GEN001 // @gavinkeech= fractal movies ( getting to know emergence in narratives - scenarios in virtual / real )

entanglement ( personas / metaconstructs )

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• how do worlds build in the mind?

• we are coming closer every day to realising that our minds are connected and influencing the environment. • we think the environment is separate to us, more than is healthy.

• we are beginning to feel our minds hearing each other.

• why?

• say, that our minds are organisms, which operate in frequencies between environment and themselves.

• as devices evolve to non-recognition, there will be validation into nature of being so transparent, it does not have to be seen. • manifestation, doesn’t just mean physical ... stupid!

• together we will increasingly become wise to enjoy what nature is, and that of which we are, and will experience, as we disperse.

GEN001 // @gavinkeech= discrete momenta in time ( limitation frames averaged perspectives )

entanglement ( personas / metaconstructs )

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least amount of information-adhesion to allow action instead of patience.

the best suited quantity of influence is in ratios of persona placement in time of connection and metaconstructs awareness, based through sight of next threads to go further.

messages of any quantity travel in clusters shapeshifting until arrival.possibilities are prevailed by the precise frequencies of entrance into mindsets not aware.

deflection can be the easiest response, as consumption in flows bring rise to protect states. habits are to be broken and questioned by experiential responses felt. tangible outcomes blur as chemical fluxation makes realities true.

what is the minimum portion of transfer needed? the answer is the information which is already in question. to feel the answer is to produce the results. the preferences of movement, in all forms of frequencies enable patterns to form.

GEN001 // @gavinkeech= sticky information ( glue makes things attract together )

entanglement ( personas / metaconstructs )

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the interface of restraint

when conservation is seen through cleansed minds, ways are made. as this happens, the effort required is least conflicted. remnants only influence by affinities amplified for sight to go further.

witnessing truth brings conflict to happen. communication through illusion is how transfer begins and forms without unrested pressure.

taking what is here to go there, will need patience of persistence, which is action in motion. environment encompassing organism may offer restriction to enable progress to manifest.

flow comes through patterns forming by persistence and sight. deterrence shows itself through unintention of intention. participation of activities build forms in frequencies, which projects new scopes of worlds to emerge, as they are emerging.

fusion comes as expansion between unity stretches, as it awakens and jumps the pull forward.

GEN001 // @gavinkeech= IOR interface of restraint is not just ware ( living limitations evolving )

entanglement ( personas / metaconstructs )

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experimental evolution called art

all possible combinations go along in universal discoveries. application is decided by persuasion of implementation methods.

communication is for choice to give preference on decisions.

influence is communication. action is movement, as beginnings for languages to occur. words are code which desire usage in chemical connections.

responses to illusions transfer stasis before informational arrival to new potential states, where visionary insights flow to artistic infusions.

momentum runs the flight further than imagination can conquer in the current pulse, so critic of destruction allows evolution to boost through restraints, awakening metadata forms to go into processes which relapse to scientific analysis of hindsight for projections to go higher again.

GEN001 // @gavinkeech= claimer to doubt would be an insult ( )

entanglement ( personas / metaconstructs )

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how much neglect is required before generosity comes into action ?

security from distance is as false , as it is true . . .

. . . minds are more connected than thought and not owned by themselves .

there is no right to stasis . movement is safety .

GEN001 // @gavinkeech= collective intelligence give up to evolve ( reality being generous to ideas )

entanglement ( personas / metaconstructs )

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new problems are continually built. dissolving of problems builds from their solutions, formulae of creations to navigate experience beyond their foundations.

efficiency being valued with basis on potentials to arrive with least resistance simultaneously offering relative freedoms to accommodate progress through momentum. non-localised parallel processing for foundational elasticity.

GEN001 // @gavinkeech= art expression ( allowing recognition to discover sight )

entanglement ( personas / metaconstructs )

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problems are endangered species being hunted by living. sight of predators seek to discover vulnerabilities of prey, sources of nourishment for ideas to live long enough in supplying metabolism to travel through times.

as replenished states of modes shift new orders of chaos in creations, do builds of generations evolve new species paradoxes to bound forms of expressions.

GEN001 // @gavinkeech= safety code statements in giving ( multiple states of living and dying )

entanglement ( personas / metaconstructs )