EC History1 History and development of Ecommerce I. What is ecommerce? II. Where did it come from?...
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Transcript of EC History1 History and development of Ecommerce I. What is ecommerce? II. Where did it come from?...
EC History 1
History and development of Ecommerce
I. What is ecommerce?
II. Where did it come from?
III. What is happening now?
IV. Where is it going?
EC History 2
Goals:
1. Take a strategic look at the development of ecommerce,
2. Identify key characteristics of the social and technological infrastructure that is required to support it.
EC History 3
What is ecommerce?
It is:
sharing business information,
maintaining business relationships,
conducting business transactions,
by means of telecommunications networks
Zwass, 1996
http://www.cba.bgsu.edu/ijec/v1n1/p003full.html
EC History 4
Ecommerce ... covers a wide range of
commercial activities performed by means of
an electronic web that can connect trading
partners. It includes:
1. EDI,
2. Support for interpersonal communication,
3. The transfer of money,
4. The sharing of databases in the conduct of business.
Milosevic and Bond 1996,http://aleph.ac.upc.es/HMP/PAPER/096/html/096.html
EC History 5
Ecommerce refers to any commercial activity which is conducted in a paperless manner
It is enabled by a number of technologies including:
1. EDI,
2. Electronic mail,
3. Provision of electronic catalogues,
4. Electronic Funds Transfer (EFT), etc.
EC History 6
It also refers to the procedures, policies and strategies required to support the incorporation of electronic interaction into the business environment.
Information Policy Council (1997)
http://www.wa.gov.au/IPC/strategies/ecsexov/ecsexov7.html
EC History 7
Ecommerce is any form of business transaction in which the parties interact electronically rather than by physical exchanges or direct physical contact.
It is one of those rare cases where changing needs and new technologies come together to revolutionize the way in which business is conducted.
European Commission (1997)
http://www.ispo.cec/be/Ecommerce/whatis.htm
EC History 8
A working definition of ecommerce focuses on
The marketing and planning strategies,
Business and consumer behavior, and
Legal and regulatory policy issues related to the commercial development of the Internet.
EC History 9
It includes at least the following:
1. The exchange of goods and services across an
interactive digital network,
2. A computer-mediated and virtual market with new relationships among businesses and consumers,
3. A digital means of exchange (digital money, ecash, secure credit card transactions),
4. The increasing importance of digital information as a commodity.
EC History 10
And:
5. New business processes and technologies to
support digital transactions,
6. New business strategies and models to gain a
competitive edge in the digital marketplace,
7. Technologies to ensure privacy and protect intellectual property
8. A legislative and regulatory environment that supports ecommerce (domestic and international)
EC History 11
Ecommerce involves online activity supporting the “virtual value chain”
Inbound logistics
Production Processes
Outbound logistics
Marketing
Sales
Customer support
Internal
External
EC History 12
Ecommerce:
1. Directly connects buyers and sellers,
2. Supports fully digital information exchange
between producers, suppliers, sellers, buyers,
3. Allows global activity 24-7-365,
4. Allows interactivity and adaptation to customer
behaviors,
5. Encourages real time updating.
EC History 13http://www.stern.nyu.edu/%7Embloch/docs/roadtoec/ec.htm
Using a buyer-seller perspective, and a life-cycle model, ecommerce is present in all the phases of a commerce transaction:
EC History 14
It enables companies to:
1. Be more efficient and flexible in their internal
operations
2. Work more closely with their suppliers,
3. Be more responsive to the needs and expectations
of their customers,
4. Select the best suppliers regardless of their geographical location and
5. Sell to a global market.
EC History 15
Ecommerce can be divided into four distinct categories:
Business
Business
Consumer Administration
EC History 16
Business 2 business:
Using a network for ordering from suppliers, receiving invoices and making payments (EDI).
Business 2 consumer:
Electronic retailing, mostly on the web.
Business 2 administration:
Transactions such as the details of upcoming government procurements.
Consumer 2 administration:
Epayment of taxes, receiving govt. services.
EC History 17
CorporateISP/VAN
Dist
Manufacturing
SuppliersGovernment
Banks
Credit CardCompanies
Retail
Consumers
Internet ServiceProviders
EC History 18
Ecommerce creates a marketplace for digital products, including:
1. Software, text and image-based digitized objects,
2. Services that depend on information and data (electricity consumption etc),
These can be produced and delivered over the net
This changes traditional manufacturing and
distribution processes.
EC History 19
The core ofecommerce
Ecommerceareas
Traditionalcommerce
Virtua
l pro
cess
es
Vir
tual
pro
du
cts
Virtual players
Physical process
Digital process
Physicalproduct
Digitalproduct
Physicalagent
Digitalagent
From Choi et al. (1997) The Economics of Electronic Commerce. p. 18
Areas of Electronic Commerce
EC History 20
Traditional commerce:
Physical product: a tangible, material object,
Physical process: interactions between buyers, sellers, producers,
Physical agent: People in a storefront.
Ecommerce:
Digital product: a digital object,
Digital process: interactions between buyers, sellers, producers online,
Digital agent: web storefront
EC History 21
Supplier opportunity Customer benefit
Global presence Global choiceImproved competitiveness Quality of serviceMass customizing and Personalized products targeting and servicesShorten or eradicate Rapid response tosupply chains needsSubstantial cost savings Substantial price
reductionsNew business opportunities New products and
services
http://www.ispo.cec.be/ecommerce/introduc.htm
EC History 22
History and development of Ecommerce
I What is ecommerce?
II. Where did it come from?
III. What is happening now?
IV. Where is it going?
EC History 23
II. Where did it come from?
There were several precipitating conditions
1. Business to business use of EDI,
2. The continued decrease in the costs of computer
hardware and software,
3. The disappearance of the NSF prohibiting
commercial activities on the net,
4. The rapid growth of the web (the third wave),
5. The rise of the profitable ISP.
EC History 24
Early forms of ecommerce involved electronic data interchange (EDI).
a. EDI allows business-to-business exchange of
digital transaction information,
b. It is computer-to-computer communication of
business information in standardized form,
c. Trading partners establish computer-to-computer links for rapid information exchange.
EC History 25
EDI reduces the time and distance involved in doing business (purchase orders, invoices, global procurement, outsourcing, etc)
It reduces transaction costs by improving speed and efficiency (as much as 5x faster),
It developed in the 1960s as a way to move documents quickly but didn’t come into wide use until the 1980s,
This was because of technology and the culture of business.
EC History 26
EDI is a form of structured document exchange.
a. It allows the exchange of a range of data types and document content between software applications running on remote computers,
b. It only specifies a formats for data/business information developed in a standards setting process,
c. The transmission of the data is handled by another means, such as email or point to point connections.
EC History 27
Definitions of EDI
The transmission of unambiguous business information in standard syntax between computers of independent organizations
The interchange of standard formatted data between computer application systems of trading partners with minimal manual intervention
EC History 28
And:
The electronic transfer, from computer to computer, of commercial and administrative data using an agreed standard to structure an EDI message,
The electronic transfer from one computer to another of computer processable data
using an agreed standard to structure the data.
EC History 29
An example of an EDI transaction for purchase, shipping, and payment taking place between computer systems:
1. Buyer --> Purchase order --> Seller
2. Seller --> Purchase order confirmation -->
Buyer
3. Seller --> Booking request --> Transport company
4. Transport company --> Booking confirmation --> Seller
EC History 30
And:
5. Seller --> Advance ship notice --> Buyer
6. Transport company --> Status --> Seller
7. Buyer --> Receipt advice --> Seller
8. Seller --> Invoice --> Buyer
9. Buyer --> Payment --> Seller
EC History 31
Examples of uses of EDI:
1. Improving business processes throughincreases in speed of data flow and efficiency,
2. Changing marketing, transportation, and distribution practices,
3. Improving international or cross border transactions,
4. Reducing the error rate in data entry and costs of doing business,
5. Electronic funds transfer, claims processing.
EC History 32
Financial EDI:
1. Primarily business to business payments,
2. The electronic transfer of payments and
remittance information between payer, payee, and
their banks,
3. Reduces the time for processing payments
(especially checks) while improving reliability,
4. Corporate accounts can be easily credited and
debited on schedule,
5. It involves interbank electronic funds transfer
(rapid, same day payments).
EC History 33
Manufacturing and retail procurement with EDI
With “just-in-time” and EDI, companies can reduce on-hand inventory,
Needs can be calculated daily based on production schedules and incoming orders,
Retailers use “quick response” systems to improve service and increase their product mix (at the “point-of-sale”),
Automatic ordering can take place wheninventory drops below a predetermined level.
EC History 34
Benefits of EDI:
1. Reduces errors in data entry and cost of processing orders (including postage),
2. Produces acknowledgment of receipt,
3. Rapid electronic payment,
4. Reduced paper systems,
5. Improved problem resolution and customer service,
6. New relationships among business partners.
EC History 35
Costs:
Large initial investment in proprietary hardware and software,
Changes in routine business practices,
Only machine-to-machine communication,
Investing in training and education,
Costs of maintenance and upgrading,
Adjusting to changing standards.
Actual use has fallen far short of expectations
EC History 36
However, the use of EDI has been important in preparing businesses for ecommerce.
They understand:
1. The exchange of digital information over a
computer network,
2. The exchange of goods and services among businesses and
3. Electronic funds transfer for payments.
EC History 37
Businesses also see that ecommerce can enhance some of the processes they are trying to redesign by:
Reducing costs,
Shortening product cycle times,
Providing more rapid customer response,
Improving customer support and service,
Focusing marketing efforts.
EC History 38
History and development of Ecommerce
I. What is ecommerce?
II. Where did it come from?
III. What’s happening now?
IV. Where is it going?
EC History 39
III. What is happening now?
Technical: The infrastructure necessary to support ecommerce is almost in place,
The hardware and software is becoming more powerful and is dropping in price,
Economic: We are beginning to understand the economics of networking and ecommerce,
There are many experiments underway, particularly in business-to-consumer ecommerce.
EC History 40
Social: The net is redefining the marketplace. It is becoming interactive and information can flow both ways.
The conventional distinction between buyer and seller is blurring on the web,
People are not passive and see themselves as content providers (PHPs).
Legal: The legal and regulatory environment is in
flux.
EC History 41
INTERNET
LAN
VPN
Intranet
Extranet
WAN
Technical infrastructure
VAN
EC History 42
Technical infrastructure
The net allows a new level of connectivity
LANs --> VANs --> WANs --> The net
LANs: internal proprietary network (intranets)
VANs: private value-added networks
WANs: interconnected LANs (phone cable and satellite)(extranets)
The net uses open standards (TCP/IP).
EC History 43
Value-added networks (VANs)
These are large public data networks providing long distance digital communications to business,
Instead of delivering EDI messages directly to each other, partners use VANs as “post offices” for holding and forwarding messages,
VANs typically do not run on TCP/IP protocols and use proprietary hardware and software.
Example: http://www.mobilein.com/push_to_talk.htm
EC History 44
VANs provides such services as:
Storing and forwarding messages,
Exchange of standard data formats,
Detecting and correcting errors,
Message encryption and decryption.
They offer tight security, reliability
They are expensive to own or lease
EC History 45
Virtual Private Network (VPN)
This is a section of the net reserved for the data traffic of a specified business and its partners
The data travels on the public network, but integrated security features make it
invisible and inaccessible to other net users
Its major advantage is allowing the safe movement of data traffic from expensive private communication lines to the net
EC History 46
VPNs offer the benefits of a private network within a shared network environment
They are reliable and secure environments in which corporations manage and exchange valuable data over public networks,
They deliver value-added services and provide users with predictable network costs,
One technique for doing this is to use an IP envelope wrapped around non-IP data at the gateway linking the VPN owner’s network to the net.
EC History 47
Technological drivers of ecommerce
Intelligent devices
supporting
Multimedia data creation and delivery
using
Software for collaborative work
over
An open network
EC History 48
Getting the infrastructure into place: the last mile is a “pot of gold”:
Telcos and ISPs are competing to bring the net into the home.
The pipes that carry data across the net are high pressure fire hoses.
The line that goes into your home is a straw.
Who will connect to the home and how will they do it?
Copper wire Fiber optics TV cable
Wireless Satellite Wall plug
EC History 49
Telecoms want to use their infrastructure to provide net to the home
Much net traffic is carried over their pipes anyway.
They want to become content and service providers, not merely conduits.
They want to support a variety of applications
(and have put in 95,000 miles of fiber in the last decade).
They correctly see competition from cable
companies who want to offer a range of services
(banking, bill paying, eshopping).
EC History 50
Telcos are developing network architecture
They are building Network Access Points (NAPs) in Chicago, NYC, Washington DC, and San Francisco and providing switching equipment.
They want to maintain their position as players in development of net infrastructure.
EC History 51
They are looking to get into the provision of network access for those who want to get to the backbone (ISPs, local phone co.)
Also, they want to provide net access services to individuals and organizations,
This places them in direct competition with ISPs.
They are waiting to be allowed to provide content and services
This places them in direct competition with ISPs like AOL,
EC History 52
ISPs are maintaining their foothold in the home
Estimates vary, but ~15 million people have accounts with ISPs (out of ~21.6 million who own modems)
ISPs can be gateways or full service
Gateways are physical entry points to the net
PSI and Kiva are gateway ISPs
Full service ISPs want to control content and
services to business, schools, libraries and the
home
AOL, Compuserve, Prodigy are full service.
EC History 53
ISPs can be local, regional, or international
Kiva is local, Panix is regional
PSI, UUNET (owned in part by Microsoft) and ANS (owned by AOL) are international
These are large public data networks which are not part of the telco infrastructure
They compete on speed, reliability and access and points of presence (PoPs)
They connect to the Internet through one of the (NAPs) or through a CIX router.
EC History 54
ISPs are searching for ways to add value
PSI has CLARINET
UUNET has USENET archives
AOL offers chat rooms and shopping malls
Others offer video conferencing
Most offer access to the net, primarily through a web browser
EC History 55
Economic: business drivers of ecommerce
Product promotion and customization through the direct connection to consumers
Developing and exploiting new sales channels (products, information, advertising, transactions)
Reduced costs of business transactions through a public shared infrastructure
Reducing time to market for certain types of products.
EC History 56
And:
Improving customer relationships with intelligent systems for service and support
Improving marketing and targeted advertising through the collection of detailed customer information
New corporate branding and image creation
Using the net for R&D and product development
Developing of new business models based on characteristics of the new marketplace
EC History 57
Ecommerce business activities:
Internal email messaging
Online publishing of corporate documents
Online searching for documents, projects, information
Internal corporate information dissemination through an intranet
EC History 58
And:
Managing corporate finance and personnel systems
Manufacturing logistics management
Supply chain management for inventory, warehousing, distribution
Ordering processing management to suppliers and customers
Order tracking
EC History 59
Current commercial uses of the net
Commercial sites
Storefronts, virtual communities, multiple user gaming
Advertising: $150-200 million in 1996
Banner ads, targetted email (ads and product/service updates), customized web ads, spam
EC History 60
And:
Commercial services
Payment, product delivery, information collection, evaluation, and delivery
Non-digital product transactions
Books, cars, and other tangible goods
Digital product transactions
Publications, freeware, shareware, demo software, reservations, financial services
EC History 61
History and development of Ecommerce
I. What is ecommerce?
II. Where did it come from?
III. What is happening now?
IV. Where is it going?
EC History 62
IV. Where is it going?:
From $6.1 billion (1998) to $20 billion in sales by 2000 in the USGartner Goup, 1998
6.8 million households and 16 million people trade online (1998) - 15.2 million households and 33 million people by 2000
http://www.jup.com/digest/980116/stat.shtml
This is ~1% of the economy ($8.5 trillion)
Business to business ecommerce: from $15.6 billion (1998) to $175 billion in 2000
EC History 63
According to OECD:
Total ecommerce is estimated at $26 billion for 1997
This the equivalent of 37% of US mail order shopping, 3% of US credit/debit cards purchases, and 0.5% of the retail sales of the seven OECD economies
It is predicted to reach $330 billion in 2001-02
(near term) and $1 trillion in 2003-05 (future)
If this forecast realised, OECD-wide ecommerce will be the equivalent of 15% of the total retail sales of seven OECD countries.
http://www.oecd.org/subject/e_commerce/ebooks/part3e.pdf
EC History 64
http://www.ispo.cec.be/ecommerce/introduc.htm
Levels of ecommerce
EC History 65
Jupiter Communications. (1998)
http://www.jup.com/digest/980116/stat.shtml
Ecommerce in US households: 1996-2002
EC History 66
A potential reordering of the global economy
Competitive advantage to companies that are successful early adopters of ecommerce
This will be true in nations with government economic and regulatory support for ecommerce
Nations with highly trained labor forces will benefit from distributed value chain
EC History 67
Businesses have to place ecommerce in a larger context than traditional commerce
How can they exploit the digital product marketplace?
Dell claims that the efficiencies of web based
marketing give them a 6% profit advantage
Redesign business processes to take advantage of the rapid and real time information and data exchange on the net
Develop a secure and widely acceptable framework for digital business contracts
EC History 68
Consumers will develop new behaviors and will:
Routinely check prices globally
Engage in real-time negotiation with multiple sellers creating a more dynamic and fast moving marketplace for certain products
Make more considered purchasing decisions based on more information
Publicly share experiences with others about products, customer support, and companies
EC History 69
There will be a shift towards an economy of attention
Basic assumption: attention is an intrinsically scarce resource
Information <--> Attention (a two way flow)
There is competition for attention
Capturing attention can lead to action
The problem is how to capture and keep it
Obtaining attention is a source of wealth
Portal advertising costs bear this out
EC History 70
The components of a virtual economy
Virtual players
Virtual processes
Virtual products
The net
EC History 71
Virtual players
People, organizations, or automated agents with an online presence
Virtual products
Digitized objects/services: currency, text, multimedia, tickets, reservations, electric usage, pay-for-view, smart houses
Virtual processes
Participants interact digitally, interactively,
and in real time (online ordering/payment; JIT inventory control;
customized advertising)
EC History 72
Virtual intermediaries
Provide essential services: certification, authentication, quality assurance, copyright clearance, distribution
Education brokers: bringing instructors and students together online
Market organizers: establish meeting places for buyers and sellers (auctions...)
Personalized service providers: shoppers, information filtering, travel agent, financial services
EC History 73
The evolution of the virtual firm
Assumes that they exist in an environment where transaction costs are low
They do not have to be based in a single geographic location
Business processes can be distributed globally and take place on the net
The value chain is digital
EC History 74
Also:
Products can be delivered through a digital web of business relationships with producers, financiers, distributors, consumers
Producers, suppliers, warehouses, managers, administrator, subcontractors are all linked through an extranet
Many functions can be easily outsourced (accounting, personnel management, training, public relations)
EC History 75
Convergence in ecommerce
Products, processes, and infrastructure all converge in the global digital marketplace
Product: audio, video, still images, text are all in the same digital format
Process: multiple uses from a virtual process make other processes redundant
Consumer feedback is used for product change, marketing, sales, pricing, and service.
EC History 76
Infrastructure: during the next few years, digital interactive services of all types are expected to converge
Telephone, cable, microwave, satellite are all moving into the same arena and losing their monopolies
Television, computers, radio, pagers, and cellular telephones are expected to share functionality and attributes
You can watch WebTV and TV on your computer or your TV
EC History 77
Things to do
Overcome the limitations and asymmetries of the infrastructure
Implement hardware and software to fully exploit bandwidth, especially to the last mile
Provide universal access at reasonable cost
Provide secure frameworks for business- to-business and -to-consumer transactions
Integrate electronic payment into the buying process
EC History 78
And:
Develop a secure and reliable system for electronic banking: emoney exchange and transfer
Develop a system for microtransactions
Build a consumer marketplace
Convert browsers into buyers
Develop new approaches to web site design that encourage purchasing
Develop new business models for this CME