Disney Case
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Transcript of Disney Case
Disney Case
1) What does Disney do best to connect with its core consumers?
Interestingly Disney’s core customers have changed during the company’s
history. During the 1980s, Disney started marketing to the elderly as well. But more
importantly, this company has over the years used emerging technology to improve guest
satisfaction through a progressively richer media and entertainment experience. Disney
has succeeded over the years by constantly changing its parks, themes of new movies
while still making available nostalgic characters to remind an entire generation of the
multimedia they grew up with. Walt Disney studios, parks and resorts, Disney consumer
products, media networks and interactive media make up the 5 segments of the Disney
market. Each of these segments have a diverse age range as well as different tastes in
Disney characters and their personalities as brought to light by the park staff, voice-over
actors and all the cast of the various movies and shows that Walt Disney and the great
creative minds that the company as attracted into its workforce.
Disney targets secondary guests also. These are people who have any influence in
the buyer’s decision to buy or not buy to see a movie or not to see a movie. The
impression the store or employee has on this secondary guest can lead to repeat business.
Essentially Disney views any purchasing process from approach to sale to service as an
opportunity to put on another show and wow the guest who frankly has many places they
could find a similar product or service.
2) What are the risks and benefits of expanding the Disney brand in new ways?
New is always a scary word for a well-established brand. New brings risks,
uncertainty and caution. However establishing its own TV channel has allowed the
company to observe, tweak and polish a given media from concept to product.
Disney has recently announced its plan to build two huge parks solely dedicated
to The Star Wars ultimate experience. It should be noted however that Disney at any one
time has several projects in various phases of construction. There is always something
new at Disney and that is what keeps people revisiting for a second and completely
different experience as most people do not visit any given park inside and out. With these
new parks along with a brand new Avatar park, Disney has promised to deliver a fully
immersive experience unlike at any other competing park.
Expanding the Disney brand may carry some risks as well. Most importantly, any
new products weather it is media or physical experience have/has to contain at its/their
core the Disney experience. For example the company might tomorrow release a new
plush toy based on its new movie. It might have a small Disney tag, it might even be
placed next to familiar Disney characters, and however it may be passed over by a
customer due to unfamiliarity with the character. To introduce any tangible product the
characters have to be a success in a movie or production. It is then that Disney goes all
out in providing endless merchandising about the particular character, product or service.
Sometimes, a company may diversify its products, services into too many different
markets and risk the individual products or services that do not reflect the ideals of the
brand as much as its core products, characters or services do.