Designing Learning Environments Based on Collaborative Content Creation @ EC-TEL Meets ECSCW 2013
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Transcript of Designing Learning Environments Based on Collaborative Content Creation @ EC-TEL Meets ECSCW 2013
Designing Learning Environments
Based on Collaborative Content
Creation
21st September 2013
EC-TEL Meets ECSCW
Ivan Srba, Mária Bieliková
Faculty of Informatics and Information Technologies
Slovak University of Technology in Bratislava
2
• Knowledge sharing
– Crucial process in organizations and communities
– Knowledge sharing applications based on Web 2.0 principles
• Wikis, forums, social networking sites
• Collaborative content creation tools (e.g. Google Docs)
• Community question answering systems (e.g. Yahoo! Answers)
• How to design innovative collaborative learning
environments?
– Application of concepts which have been successfully
verified in different domains
Knowledge Sharing as
Model for Learning Environments
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• Knowledge sharing applications
– Already support informal learning, somehow…
– Are not primarily designed and developed for purpose of
effective learning
– Absence of important features which are essential for learning
• Instructors can lack the features for organization and management
of learning process
• Learners can miss the appropriate tools for their self-regulation and
motivation
How can we design learning environments which employ verified
concepts of knowledge sharing applications and provide necessary
learning support?
Necessity of Learning Support
4
• How to support collaborative learning? (Dimitracopoulou, 2005)
– Appropriate means for dialogue and action
• Interaction and communication tools
– Functions for supporting learners’ self-regulation or guidance
• Scaffolding collaboration (e.g. scripting)
– Functions for workspace awareness
• Who is in the workspace, what are the others users doing, etc.
– Functions related to community level management
• Management tools above the content and community itself
– Facilities related to teachers’ assistance
• Learning analytics, dashboards
Tools and Functions for Learning Support
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• Classroom Salon, Open Study
– Focused primarily on communication and socializing
• Forums, real-time chat, social networking sites, question answering
Knowledge Sharing Concepts
in Existing Learning Environments
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• Learning besides collaborative content creation
– We take into consideration concepts of popular content creation
tools (e.g. Google Docs)
– PopCorm support content in three representations:
• Free text in a text editor
• Graphical diagrams in a graphical editor
• Lists of items in a categorizer
– Discussion for learners’ communication
Popular Collaborative Platform (PopCorm)
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Popular Collaborative Platform (PopCorm)
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Popular Collaborative Platform (PopCorm)
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• The Trade-off between Free and Structured Dialogue
– Strictly structured communication
• Higher orientation on task solving
• Problem with “other” messages
– Semi-structured approach of sentence openers
• 18 different types of messages including general message types
• The Trade-off between Parallel and Embedded Tools
– Discussion embedded into all interaction tools
• Fast and effective referencing on the created content
• Communication is compactly recorded in the discussion
PopCorm – Design Trade-offs
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• The Trade-off Related to the Coordination of Action and
Dialogue
– Unrestricted simultaneous collaboration
– Real-time content synchronization
• Still quite uncommon scenario in learning systems
• The Trade-off between Self-Regulation and Teacher
Support
– Automatic identification of student’s activities
• According to message types in discussion
– Statistics about collaboration
• Automatically calculated evaluation
PopCorm – Design Trade-offs
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• Formal learning settings
– Target group: students
– Content: short-term tasks which supplement learning materials
– Role of instructor: a teacher
• Informal learning settings
– Target group: workplace teams, communities of practice
– Content: tasks related to their involvement in their
organizations
• Examples: solving of problems employees run into during their
work, human resources trainings or team building activities
– Role of instructor: a manager, a supervisor, a team leader
Supported Collaboration Scenarios
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• Evaluation in formal learning settings
– Long-term experiment
• 106 students
• 254 dynamic short-term study groups
• 69 short tasks prepared by a teacher
– Collecting feedback from students
• Collaborative learning in PopCorm
– Interesting and unconventional way of education
– Effective and successful learning
Evaluation of Design Decisions
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• From knowledge sharing applications…
– Users are already familiar with their concepts
– Widely used by different organizations
• …to innovative learning environments
– It is possible to design collaborative learning environments by
employing concepts verified in knowledge sharing applications
• Finding synergy and equilibrium
– But, it is still necessary to provide suitable learning support
– Our design decisions in implementation of learning environment
PopCorm which is inspired by
• Knowledge sharing applications
• Collaborative content creation tools
Contributions to Workshop Aims