Design Investigation Portfolio Sheets
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I started by looking into the history
of Audio and Visual work. The visu-
alization of sound has been a point
of interest for artists since the
1920’s. A book that I found extremely
informative See this Sound, revealed
especially Absolute Films. Film mak-
ers such as Walter Ruttmann, Len Lye,
Viking Eggeling and Mary Ellen Bute
were among a few who experiment-
ed with the coupling of visual and
-
ration to the development of work.
I then took to researching the spa-
cial and environmental aspect of the
history of projection and its promi-
nent use during the 1960’s psyche-
delic era by artist such as Bill
Ham
in collaboration with musicians to
create a true live experience. Pro-
jection and spacial awareness was
also key in an earlier piece of work
I found to be pivotal to the devel-
opment of the live experience today;;
Le Corbusier and Iannis Xenakis.
In order to further my investigation it
required me to seek contemporary practi-
tioners. This is how I was introduced to
designers such as Eno Henze and multi- dis-
ciplinarians such as Ryoji Ikeda and Carsten
Nicolai. Their live Audio and Visual shows
were the most innovative I had ever came
across, I learned much about their prac-
tice by examining interviews they had given
and by visiting their personal websites.
Both Ikeda and Nicolai are composers them-
selves. This was quite a revelation for me
as I always assumed a collaboration was
-
and intellectual side to it, this allowed
me to realize that a piece of Audio and
Visual work can be more than just enter-
taining. Through examining their work their
creative processes and tools were revealed
to me. They worked primarily on software
such as Touch Designer and utilized pro-
jected light to create an atmosphere.
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An Audio and Visual performance I learned
revolves around ideas of immersion. This
I understood from the works of Ikeda who
I had been to see perform at the Barbi-
can Hall in London. However that perfor-
mance was quite formal and Ikeda has a
clear agenda and an idea to communicate
through his work. I wished to see a perfor-
mance where immersion and atmosphere were
the key drivers. Therefore I decided to go
and see Eno Henze perform. He was playing
in London in collaboration with musician
Matthew Dear aka Audion. Eno’s kinetic in-
stallation consisted of two spinning discs
with colourful patterns projected through
them. He would change the patterns and tim-
ing according to the music being played.
After much secondary research and visiting live shows I had a clear idea about what my contemporaries were doing. I understood through their websites and blogs the tech-nological processes they undertook. However what I did not know fully was the creative thought process and how they viewed their own work. I was hoping through answering these questions I would have a better un-derstanding of where to take my own work. I decided to communicate through email and I sent quite a few out to creative such as, AntiVJ, Carsten Nicolai, D-Fuse and oth-ers. However in the end I only received two replies. Yet they were the best re-plies. One from designer of the Plastikman live experience Ali Demirel and Eno Henze.The questions I sent are on my developmental blog, to the right are some of the answers I found to be quite important and interesting.
Eno Henze
I got acquainted with Sam Valenti,
the ghostly records label director,
in Detroit in 2008. He introduced
Matt and me, and initiated the col-
laboration.
Every project is part of the whole
of experiences which you draw upon
when you start something new, or
conceive something new. So yes, but
no new project in particular.
I programmed and designed the piece
all by myself. I had some people
to accompany Matt on his tour to
set up the system and projection in
each venue.
The whole piece is about transform-
ing the perception of the audience
by machines or digital means. It’s
revisiting the ideas of the light
-
adays technologies.
The show was my concept and propos-
al.
Ali Demirel
visual artist, I am a visual art-
ist, who works on photo/video/
sculpture/architecture.
He (﴾Richie Hawtin aka Plastikman)﴿
is a collaborator for me. He in-
spires me with his music and I re-
ply to that inspiration visually.
During the initial process, I don’t
think much about the audience reac-
tion. My real concern is the abso-
lute artistic concept. Then I for-
mulate my live performance thinking
of audience interaction…
It was clear through research as well as
my conversations with designers that in
order to develop a live experience, mu-
sic or sound was necessary. As a crea-
tive artefact I wished to build a per-
formance however I was not in touch with
any composers or musicians, therefore
I decided to compose the audio myself.
The artefact developed through various as-
pects of my investigation. The medium I
used, VHS tapes was inspired by my con-
versation with Eno. He explained tak-
ing things from the past and reinventing
with contemporary technologies. Hence my
decision to experiment with the archa-
ic VHS tapes. The spacial elements of my
work were informed through my visits to
live shows, studying the proximity gave me
an insight into creating an immeersive
environment and how to direct attention.
By slicing VHS tapes at intervals of 30mm’s
and then reattaching them in no order I was
able to play the tapes and create strange
compositions. I tried to re-create a 4/4
beat as this is a standard convention with-
in music. I then proceeded to record the
sampled compositions and visualize them
through an old Alba television from 1999. The frequency of the composition was well
visualized by the television static as I
played it through my laptop. I then cre-
ated an installation out of VHS tape and
projected the television static onto it.
1. Robert Henke, Atlantic Waves.
http://www.tate.org.uk/intermediaart/im-
ages/15508_Robert_Henke544.gif
2. Carsten Nicolai, Alvanoto.
http://www.serialconsign.com/imag-
es/2007/06/bretschneider.jpg
3. Mary Ellen Bute, Len Lye, Bill Ham, Le
Corbusier.
http://govettbrewster.com/Gallery/75fb6ca4
33b823e3c6573ec40.jpg
com/2605/3974991510_3182f46bd6.jpg
www.billhamlights.com/
http://www.arch.mcgill.ca/prof/sijpkes/
expo/10_Philips_Pavilion_at_the_Worlds_
Fair_Brussels_1-528x400.jpg
4. Carsten Nicolai, Alvanoto
http://www.designboom.com/cms/images/ani-
ta01/alvanoto.jpg
Ryoji Ikeda, Test Pattern.
http://www.ryojiikeda.com/project/testpat-
tern/
Design InvestigationSeth De Silva
For this brief I was asked to select and explore in depth an area within contem-
area I chose to investigate was Audio & -
cause I see it as the direction I wish -
ence was helpful in realizing my goal, it
An Audio & Visual performance usually in-volves a live execution of both these ele-
are themselves composers and would create a visual environment for their composi-
-dio Visual experience is a collaboration
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