CS61C L34 Virtual Memory I (1) Garcia, Spring 2007 © UCB 3D chips from IBM IBM claims to have...
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Transcript of CS61C L34 Virtual Memory I (1) Garcia, Spring 2007 © UCB 3D chips from IBM IBM claims to have...
CS61C L34 Virtual Memory I (1) Garcia, Spring 2007 © UCB
3D chips from IBM IBM claims to have found
a way to build 3D chips by stacking them together. This “through-silicon via”
technology is claimed to be the saving grace that extends Moore’s law for now!
Lecturer SOE Dan Garcia
www.cs.berkeley.edu/~ddgarcia
inst.eecs.berkeley.edu/~cs61c UC Berkeley CS61C : Machine Structures
Lecture 34 – Virtual Memory I
2007-04-13
www.physorg.com/news95575580.html
Dan’s OH today 3-4 pm
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Do the reading! Caches and VM are hard!
CS61C L34 Virtual Memory I (2) Garcia, Spring 2007 © UCB
Review: Caches
•Cache design choices:• size of cache: speed v. capacity• direct-mapped v. associative• for N-way set assoc: choice of N• block replacement policy• 2nd level cache?• Write through v. write back?
•Best choice depends on programs, technology, budget.
•Use performance model to pick between choices.
CS61C L34 Virtual Memory I (3) Garcia, Spring 2007 © UCB
Another View of the Memory Hierarchy Regs
L2 Cache
Memory
Disk
Tape
Instr. Operands
Blocks
Pages
Files
Upper Level
Lower Level
Faster
Larger
CacheBlocks
Thus far{{Next:
VirtualMemory
CS61C L34 Virtual Memory I (4) Garcia, Spring 2007 © UCB
Memory Hierarchy Requirements
• If Principle of Locality allows caches to offer (close to) speed of cache memory with size of DRAM memory,then recursively why not use at next level to give speed of DRAM memory, size of Disk memory?
•While we’re at it, what other things do we need from our memory system?
CS61C L34 Virtual Memory I (5) Garcia, Spring 2007 © UCB
Memory Hierarchy Requirements
•Allow multiple processes to simultaneously occupy memory and provide protection – don’t let one program read/write memory from another
•Address space – give each program the illusion that it has its own private memory
• Suppose code starts at address 0x40000000. But different processes have different code, both residing at the same address. So each program has a different view of memory.
CS61C L34 Virtual Memory I (6) Garcia, Spring 2007 © UCB
Virtual Memory
• Called “Virtual Memory”
• Next level in the memory hierarchy:• Provides program with illusion of a very large
main memory:
• Working set of “pages” reside in main memory - others reside on disk.
• Also allows OS to share memory, protect programs from each other
• Today, more important for protection vs. just another level of memory hierarchy
• Each process thinks it has all the memory to itself
• (Historically, it predates caches)
CS61C L34 Virtual Memory I (7) Garcia, Spring 2007 © UCB
Virtual to Physical Address Translation
•Each program operates in its own virtual address space; ~only program running•Each is protected from the other•OS can decide where each goes in memory•Hardware (HW) provides virtual physical mapping
virtualaddress
(inst. fetchload, store)
Programoperates inits virtualaddressspace
HWmapping physical
address(inst. fetchload, store)
Physicalmemory
(incl. caches)
CS61C L34 Virtual Memory I (8) Garcia, Spring 2007 © UCB
Analogy
•Book title like virtual address
•Library of Congress call number like physical address
•Card catalogue like page table, mapping from book title to call #
•On card for book, in local library vs. in another branch like valid bit indicating in main memory vs. on disk
•On card, available for 2-hour in library use (vs. 2-week checkout) like access rights
CS61C L34 Virtual Memory I (9) Garcia, Spring 2007 © UCB
Simple Example: Base and Bound Reg
0
OS
User A
User B
User C
$base
$base+$bound
•Want: • discontinuous mapping
• Process size >> mem
•Addition not enough!
use Indirection!
Enough space for User D,but discontinuous (“fragmentation problem”)
CS61C L34 Virtual Memory I (10) Garcia, Spring 2007 © UCB
Mapping Virtual Memory to Physical Memory
0
Physical Memory
Virtual Memory
Code
Static
Heap
Stack
64 MB
•Divide into equal sizedchunks (about 4 KB - 8 KB)
0
•Any chunk of Virtual Memory assigned to any chuck of Physical Memory (“page”)
CS61C L34 Virtual Memory I (11) Garcia, Spring 2007 © UCB
Paging Organization (assume 1 KB pages)
AddrTransMAP
Page is unit of mapping
Page also unit of transfer from disk to physical memory
page 0 1K1K
1K
01024
31744
Virtual Memory
VirtualAddress
page 1
page 31
1K2048 page 2
...... ...
page 001024
7168
PhysicalAddress
PhysicalMemory
1K1K
1K
page 1
page 7...... ...
CS61C L34 Virtual Memory I (12) Garcia, Spring 2007 © UCB
Virtual Memory Mapping Function
•Cannot have simple function to predict arbitrary mapping
•Use table lookup of mappings
•Use table lookup (“Page Table”) for mappings: Page number is index
•Virtual Memory Mapping Function• Physical Offset = Virtual Offset
• Physical Page Number= PageTable[Virtual Page Number]
(P.P.N. also called “Page Frame”)
Page Number Offset
CS61C L34 Virtual Memory I (13) Garcia, Spring 2007 © UCB
Address Mapping: Page Table
Virtual Address:page no. offset
Page TableBase Reg
Page Table located in physical memory
indexintopagetable
+
PhysicalMemoryAddress
Page Table
Val-id
AccessRights
PhysicalPageAddress
.
V A.R. P. P. A.
...
...
CS61C L34 Virtual Memory I (14) Garcia, Spring 2007 © UCB
Page Table
•A page table is an operating system structure which contains the mapping of virtual addresses to physical locations
• There are several different ways, all up to the operating system, to keep this data around
•Each process running in the operating system has its own page table
• “State” of process is PC, all registers, plus page table
• OS changes page tables by changing contents of Page Table Base Register
CS61C L34 Virtual Memory I (15) Garcia, Spring 2007 © UCB
Requirements revisited
Remember the motivation for VM:
•Sharing memory with protection• Different physical pages can be allocated to different processes (sharing)
• A process can only touch pages in its own page table (protection)
•Separate address spaces• Since programs work only with virtual addresses, different programs can have different data/code at the same address!
What about the memory hierarchy?
CS61C L34 Virtual Memory I (16) Garcia, Spring 2007 © UCB
Page Table Entry (PTE) Format•Contains either Physical Page Number or indication not in Main Memory
•OS maps to disk if Not Valid (V = 0)
• If valid, also check if have permission to use page: Access Rights (A.R.) may be Read Only, Read/Write, Executable
...Page Table
Val-id
AccessRights
PhysicalPageNumber
V A.R. P. P. N.
V A.R. P. P.N.
...
P.T.E.
CS61C L34 Virtual Memory I (17) Garcia, Spring 2007 © UCB
Paging/Virtual Memory Multiple Processes
User B: Virtual Memory
Code
Static
Heap
Stack
0Code
Static
Heap
Stack
A PageTable
B PageTable
User A: Virtual Memory
00
Physical Memory
64 MB
CS61C L34 Virtual Memory I (18) Garcia, Spring 2007 © UCB
Comparing the 2 levels of hierarchy
Cache version Virtual Memory vers.
Block or Line Page
Miss Page Fault
Block Size: 32-64B Page Size: 4K-8KB
Placement: Fully AssociativeDirect Mapped, N-way Set Associative
Replacement: Least Recently UsedLRU or Random (LRU)
Write Thru or Back Write Back
CS61C L34 Virtual Memory I (19) Garcia, Spring 2007 © UCB
Notes on Page Table
• Solves Fragmentation problem: all chunks same size, so all holes can be used
•OS must reserve “Swap Space” on disk for each process
• To grow a process, ask Operating System• If unused pages, OS uses them first
• If not, OS swaps some old pages to disk
• (Least Recently Used to pick pages to swap)
• Each process has own Page Table
•Will add details, but Page Table is essence of Virtual Memory
CS61C L34 Virtual Memory I (20) Garcia, Spring 2007 © UCB
Why would a process need to “grow”?•A program’s address
space contains 4 regions:• stack: local variables, grows downward
• heap: space requested for pointers via malloc() ; resizes dynamically, grows upward
• static data: variables declared outside main, does not grow or shrink
• code: loaded when program starts, does not change
code
static data
heap
stack
For now, OS somehowprevents accesses between stack and heap (gray hash lines).
~ FFFF FFFFhex
~ 0hex
CS61C L34 Virtual Memory I (21) Garcia, Spring 2007 © UCB
Virtual Memory Problem #1
•Map every address 1 indirection via Page Table in memory per virtual address 1 virtual memory accesses = 2 physical memory accesses SLOW!
•Observation: since locality in pages of data, there must be locality in virtual address translations of those pages
•Since small is fast, why not use a small cache of virtual to physical address translations to make translation fast?
•For historical reasons, cache is called a Translation Lookaside Buffer, or TLB
CS61C L34 Virtual Memory I (22) Garcia, Spring 2007 © UCB
Translation Look-Aside Buffers (TLBs)
•TLBs usually small, typically 128 - 256 entries
• Like any other cache, the TLB can be direct mapped, set associative, or fully associative
Processor TLBLookup
CacheMain
Memory
VA PA
miss
hit dataTrans-lation
hit
miss
On TLB miss, get page table entry from main memory
CS61C L34 Virtual Memory I (23) Garcia, Spring 2007 © UCB
Peer Instruction
A. Locality is important yet different for cache and virtual memory (VM): temporal locality for caches but spatial locality for VM
B. Cache management is done by hardware (HW), page table management by the operating system (OS), but TLB management is either by HW or OS
C. VM helps both with security and cost
ABC0: FFF1: FFT2: FTF3: FTT4: TFF5: TFT6: TTF7: TTT
CS61C L34 Virtual Memory I (25) Garcia, Spring 2007 © UCB
And in conclusion…
•Manage memory to disk? Treat as cache• Included protection as bonus, now critical
• Use Page Table of mappings for each uservs. tag/data in cache
• TLB is cache of VirtualPhysical addr trans
•Virtual Memory allows protected sharing of memory between processes
•Spatial Locality means Working Set of Pages is all that must be in memory for process to run fairly well