Collaboration at Scale: Distributed Team Release Planning · Collaboration at Scale ... Strategy...
Transcript of Collaboration at Scale: Distributed Team Release Planning · Collaboration at Scale ... Strategy...
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Collaboration at Scale: Distributed Team Release Planning11-Jan-2017
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Collaboration at Scale
Designed for Scrum-centric organizations with more than 10 Scrum teams, the Collaboration at Scale webinar series provides focused, outcome-driven solutions to collaboration problems faced by Product Owners, ScrumMasters, and Development Teams.
Produced by the Scrum Alliance and Conteneo, Inc., we’re proud of the many distinguished experts who share their wisdom in our series.
Luke Hohmann
Kevin Rosengren
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2-4 WEEK SPRINT
DAILY SCRUM MEETING
(EVERY 24 HOURS)
POTENTIALLY SHIPABLE PRODUCT INCREMENT
SPRINT BACKLOGPRODUCT BACKLOG
3
Common Scrum Challenges
Tech Debt
Release Planning
Roadmap
Retros
Liftoffs
Refining
Value Based
Backlogs
Priorities
Depend-encies
Done, Done
CI/CD
Feb 2017: Identifying
Requirements
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POLL QUESTION
How often are you releasing?
• Continuously
• Weekly
• Monthly
• Every 3 months
• Every 6 months
• Yearly
• Not sure…
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POLL QUESTION
How often are you planning for releases?
• Continuously
• Weekly
• Monthly
• Every 3 months
• Every 6 months
• Yearly
• Not sure…
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Agenda
1 What is a Release Plan?
2 Release Planning Event: Preparation
3 Distributed Release Planning: Techniques
4 Avoiding Release Planning Pitfalls
5 Case Study
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Luke Hohmann
Kevin Rosengren
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What is a Release Plan?
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A release plan is a high level plan
for achieving releasable value
(typically across multiple sprints).
Which PBIs will be tackled in which Sprint?
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Release Plans are mid-level tactics on the Agile Planning Time Horizon
Daily
Sprint
Strategy
Portfolio
Product
Release
Exec
PM
DevTeam
1-4 wks
2-9 mos
1 – 3 years
years
many years
Sprint Backlog
Portfolio Map
Release Plan
Vision & Roadmap
OrgLevel Planninglevel TimeHorizon Artifact
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One Backlog to Rule Guide Them All!
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Team 2
New FeatureUser story
nnn
Bug FixEnhancement
nnn
User StoryUser Story
nnn
PO Team 3
Team 4
Team 1
Team 5
PO
PO
Team 6
Distributed teams may have local POs but there is one backlog.
CAS Nov 2016: Backlogs
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Release Plans emerge from strong product backlogs through Release Planning events
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Release Planning Meetings are often 1-3 days!
PO
PO
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Release Planning is a Contact Sport
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Release Planning Event: PreparationConfirm VisionPrepare BacklogUnderstand team distribution Schedule the meetings
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POLL QUESTION
What is the nature of your distribution structure?
• PO in one location, Team in another
• Members of teams in different locations
• Whole teams in different locations
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Well defined backlogs begin with shared Product Vision
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Product Box
Cover Story
Try it online:bit.ly/weave-cover-story
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A Release Planning Ready Product Backlog
• Well groomed• Prioritized based on value• Ready, Ready• May be sized...
16My Backlog...
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PO in one location, Team(s) in another
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POTrack time zonesConfirm tools
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PO in one location, Team Split
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PO
Track time zonesConfirm tools
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All of the Above!
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PO
ProductManager
PO
Track time zonesConfirm toolsExpect check-ins
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Determine “Work Allocation Strategy”
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Customer CentricFeature Teams
Component Teams
Infrastructure / Service Teams
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Making a Distributed Release Planning Event Successful
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Topics To Cover
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Share / Confirm Product Vision
Review Top Backlog Items / Cutline
Parcel / Work to Teams / Local POsTeams Engage in Release PlanningConfirm Local Release Plans
Integrate Release Plans & Confirm Windows
Celebrate – and Start Sprinting!
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Share Vision and Essential PBIs
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Distribute PBIs to Teams
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A. New Feature B. User StoryC. Bug FixD. EpicE. User StoryF. User StoryG. Tech ChangeH. New Feature I. User StoryJ. Bug FixK. EpicL. User StoryM. User Story
…
A. New Feature C. Bug FixE. User StoryH. New Feature M. User Story
B. User StoryI. User StoryK. EpicL. User Story
D. EpicF. User StoryG. Tech ChangeJ. Bug Fix
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Teams Estimate Via Planning Poker
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A. New Feature 8C. Bug Fix 2E. User StoryE.1. -------- 3E.2. --------- 2E.3. ------------ 2E.5. --------- 1E.6. --------- 2E.7. ---------- 3H. New FeatureH.1. ---- 3H.2. ---- 3H.3. ---- 3H.4. ---- 2M. User Story 8
ReleasePlanning Poker
Refine Stories
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2 5
8
13
21
50
A. New Feature C. Bug FixE. User StoryH. New Feature M. User Story
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Add Integration Stories à CI/CD
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http://devops.com/2015/03/03/i-want-to-do-continuous-deployment/
Normal Backlog Item
Integration Story
CAS Aug 2016: Dependencies
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Teams Allocate Work Into Sprints Via Velocity
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A. New Feature 8C. Bug Fix 2E. User StoryE.1. -------- 3E.2. --------- 2E.3. ------------ 2E.5. --------- 1E.6. --------- 2E.7. ---------- 3IntegrationH. New FeatureH.1. ---- 3H.2. ---- 3H.3. ---- 3H.4. ---- 2M. User Story 8
Sprint Sprint Sprint
A
C
E.1
E.2
E.3
E.5
E.6
E.7
I
Sprint
H.1
H.2
H.3
Sprint
H.4
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Remember to Estimate a Release Window
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• Estimate a low and a high “steady state”
velocity
• Calculate release window
• Add an appropriate buffer
• The difference between low & high is
your market window
• Analyze relative to roadmap & backlog
and adjust accordingly
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Attributes of Effective Release Plans
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Attributes of High-Impact Release Plans
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1 – 4 months Good!
5 – 8 months - Warning
9+ months? DANGER
Sprint Sprint Sprint Sprint Sprint
Risk
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Avoiding Release Planning Pitfalls
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Pitfall: Deferring Architecture/Infrastructure
Symptoms: • Release plans are “incremental” with no “iteration”• Technical debt appears to be increasing• Architectural improvements continually deferred
Resolution: • Identify architectural improvements
via Prune the Product Tree• Ensure they are added to roadmap• Ensure they are integrated into backlog
32Try it online:bit.ly/ptpt-with-roots
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Pitfall: Relentless Releasing
Symptoms: • Scrum is no longer fun• Little or no time for exploration• Little or no learning / experimentation
Resolution: • Schedule a Sprint between releases for:
• Exploration• Learning• Entropy Reduction• “Little Stuff Adds Up”
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Pitfall: Forgetting Humanity
Symptoms: • One team always bears the brunt of early/late meetings• One team always gets “the same kind of work”
Resolution: • Adjust / alternative timing of Scrum ceremonies• Establish local autonomy• Encourage even more self-organization in release planning
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Case Study: Conteneo Weave 1.0
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Our Motivations Were Easy
36
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We Design Jammed with Customers
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We “Design Jammed”With Customers!
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We Design Jammed with Customers
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We Listened and Explored Concepts
39So, just how many things need to be improved in the current project organizer…?
Pinterest for Frameworks?
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We Created Entirely New Story Maps
40We covered User Story Maps in the
CAS Nov 2016 Webinar.
Goals
TasksHow we do it now
How we can make it better…
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We Developed Goals and Guidelines
• Single Page “App” for smoother, faster loads• Consistent iconography for all actions• Layout guidelines• “Always have something to do”• Separation of framework from forums
(long story short: No framework clones!)• Pinterest-style UI for frameworks • Remove unused public frameworks• Ensure all existing data “just works” while paving the way for even
more future awesomeness
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Weave 1.0 Original Release plan
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DashboardFrameworks
SchedulingPart 1
Scheduling& Projects
FrameworkCleanup
FunTune
December 2016
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Weave 1.0 Adjusted Release Plan
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DashboardFrameworks
SchedulingPart 1
Scheduling& Projects
FrameworkCleanup
FunTune
23-Jan-2017
Security Fixes
A routine security audit identified three opportunities for improvements. Enterprise-grade security is important so we immediately allocated 1.5 Sprints to push out these security improvements.
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Summary
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Creating a release plan ishard work.
But it is absolutely worth it!
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What do you want for the Mar 2017 webinar?
• Impact Mapping • Distributed Team Liftoffs / Kickoffs• Building Alignment and Empathy• Building a ScrumMaster Community of Practice • Keeping Retrospectives Fresh• Identifying Customer/Stakeholder Requirements• My desired topic isn’t listed – email [email protected]
46
POLL QUESTION
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Special Webinar! 18-Jan-2016 bit.ly/2jBNeKp
Collaborating with Thousands to Millions of Stakeholders to Prioritize City Budgets and Grow Communities
Through the last several months, the Collaboration at Scale webinar series has been exploring how you can augment core Scrum practices with frameworks that enable large, typically distributed teams to tackle a wide variety of problems.
In this special session of the Collaboration at Scale webinar series, we are going to explore how these frameworks — when guided by the values of both the Agile Manifesto and Scrum — give us the ability to tackle problems at societal scale. We're going to explore Participatory Budgeting, a process created in Latin America in which ordinary citizens directly control portions of the city budget.
We're also going to explore how cities like San José, CA are adapting frameworks like Prune the Product Tree to solicit feedback from the residents on how all members and stakeholders within the community — residents, companies and others — can help their community, district and city grow.
You'll gain a fresh perspective on how you can use your skills to improve your practice of Scrum and help tackle complex societal problems. 47
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Discussions
48
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Thank you for attending.
Our next webinar is 15-Feb-2017 on Identifying Customer/Stakeholder Requirements.
http://bit.ly/2iDMbFw
Luke Hohmannconteneo.co
Kevin Rosengrenappliedframeworks.com