CoDA Training - Introduction to Cultural 3D

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3D Modeling for Cultural Heritage with Blender (1) Introduction to Cultural 3D CoDA Center for Digital Archaeology -UC Berkeley www.codifi.info E.Toffalori elena@codifi.info 10 mar 2011

description

This is a keynote I used in a workshop about Cultural 3D held in 2011 at the Center for Digital Archaeology @ UC Berkeley (www.codifi.info)

Transcript of CoDA Training - Introduction to Cultural 3D

Page 1: CoDA Training - Introduction to Cultural 3D

3D Modeling for Cultural Heritage with Blender (1)

Introduction to Cultural 3D

CoDA Center for Digital Archaeology -UC Berkeleywww.codifi.info

E.Toffalori [email protected]

10 mar 2011

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3D Modeling for Cultural Heritage with Blender

Introduction to Cultural 3D: SUMMARY

3D models for CH;

3D for non-interactive multimedia production;

Still Images

Video Animation

3D for interactive display;

3D GIS/3D Worlds

Serious Games

Virtual Museums

Virtual Environments and MUVEs

Augmented Reality

Experimental interfaces;

Mobile devices

Immersive Visualization

Interactive Multimedia

Interface and content;

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3D models are widely used for Cultural Heritage both as a research tool, and for communication and dissemination;

A 3D model can serve as a research tool since it allows synergic visualization of heterogeneous data, interaction, hypothesis testing and simulation inside reconstructed contexts;

As for communication, visual and possibly interactive display can make scientific information more accessible to the wide public;

- Introduction to Cultural 3D -3D Models for Cultural Heritage

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Recent advances in scientific ePublishing (post-textual communication, new interfaces, mashups, user-generated contents...)...

...and 3D Web (economic and social impulse, wide adoption of viewers, web plugin, web repositories)...

...allow scientific 3D models to be considered as a new type of scientific publication;

Enrichment: multimedia sources and documents related to the reconstructed context;

Transparency: link to metadata and annotation refering to the reconstruction process;

- Introduction to Cultural 3D -3D Models for Cultural Heritage

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ISSUES:

HW-SW limited accessibility;

Usability;

‘Heterodirected’ advances come from IT / entertainment market;

Not trusted as a scientific tool;

Lack of standards and preservation policies;

Digital Rights Management and Intellectual Property Management (crucial for CH);

- Introduction to Cultural 3D -3D Models for Cultural Heritage

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Still Images:Rome in 320 A.D. (Rome Reborn, SIGGRAPH 2008)

http://www.procedural.com/showcases/

- Introduction to Cultural 3D -3D for non-interactive multimedia production

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Video Animation:CarthagoNova (DigitalMindSL, Archeovirtual 2010)

http://www.youtube.com/user/DIGITALMINDSL#p/a/u/0/ZKDAkOtnk7g

- Introduction to Cultural 3D -3D for non-interactive multimedia production

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3D GIS/3D Worlds:Rome Reborn in Google Earth (Virginia University, SIGGRAPH 2008)

http://www.romereborn.virginia.edu/

- Introduction to Cultural 3D -3D for interactive display

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Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)

- Introduction to Cultural 3D -3D for interactive display

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- Introduction to Cultural 3D -3D for interactive display

Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)

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- Introduction to Cultural 3D -3D for interactive display

Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)

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Web Museums:Virtual Museum Iraq (CNR Italy, Archeovirtual 2009)http://www.virtualmuseumiraq.cnr.it/homeENG.htm

- Introduction to Cultural 3D -3D for interactive display

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Virtual Environments and MUVEs:NUME in Second Life (Università di Bologna, 2010)

http://secondlife.com/

- Introduction to Cultural 3D -3D for interactive display

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Mobile Devices:Medieval Dublin for iPad (Archeovirtual 2010)

http://www.medievaldublin.ie/ (project site)http://www.noho.ie/

- Introduction to Cultural 3D -Experimental interfaces

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Immersive Visualization:CalIT, San Diego (CA) Starcave

http://www.calit2.net/newsroom/release.php/?id=1383

- Introduction to Cultural 3D -Experimental interfaces

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Interactive Multimedia:Mapping Modernism (Archeovirtual 2010)http://w869.wrzuta.pl/film/9p9yllYXqp5/

mapping_modernism_presentation

- Introduction to Cultural 3D -Experimental interfaces

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- Introduction to Cultural 3D -Interface and content

When stress needs to be on content, interface can be distractive.... what are the solutions?

(Almost)No interface

Standard interface (‘invisible’)

Moving the attention to another level:

User-environment interaction (embodiment)

User-user interaction (multi-user access)

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