CoDA Training - Introduction to Cultural 3D
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Transcript of CoDA Training - Introduction to Cultural 3D
3D Modeling for Cultural Heritage with Blender (1)
Introduction to Cultural 3D
CoDA Center for Digital Archaeology -UC Berkeleywww.codifi.info
E.Toffalori [email protected]
10 mar 2011
3D Modeling for Cultural Heritage with Blender
Introduction to Cultural 3D: SUMMARY
3D models for CH;
3D for non-interactive multimedia production;
Still Images
Video Animation
3D for interactive display;
3D GIS/3D Worlds
Serious Games
Virtual Museums
Virtual Environments and MUVEs
Augmented Reality
Experimental interfaces;
Mobile devices
Immersive Visualization
Interactive Multimedia
Interface and content;
3D models are widely used for Cultural Heritage both as a research tool, and for communication and dissemination;
A 3D model can serve as a research tool since it allows synergic visualization of heterogeneous data, interaction, hypothesis testing and simulation inside reconstructed contexts;
As for communication, visual and possibly interactive display can make scientific information more accessible to the wide public;
- Introduction to Cultural 3D -3D Models for Cultural Heritage
Recent advances in scientific ePublishing (post-textual communication, new interfaces, mashups, user-generated contents...)...
...and 3D Web (economic and social impulse, wide adoption of viewers, web plugin, web repositories)...
...allow scientific 3D models to be considered as a new type of scientific publication;
Enrichment: multimedia sources and documents related to the reconstructed context;
Transparency: link to metadata and annotation refering to the reconstruction process;
- Introduction to Cultural 3D -3D Models for Cultural Heritage
ISSUES:
HW-SW limited accessibility;
Usability;
‘Heterodirected’ advances come from IT / entertainment market;
Not trusted as a scientific tool;
Lack of standards and preservation policies;
Digital Rights Management and Intellectual Property Management (crucial for CH);
- Introduction to Cultural 3D -3D Models for Cultural Heritage
Still Images:Rome in 320 A.D. (Rome Reborn, SIGGRAPH 2008)
http://www.procedural.com/showcases/
- Introduction to Cultural 3D -3D for non-interactive multimedia production
Video Animation:CarthagoNova (DigitalMindSL, Archeovirtual 2010)
http://www.youtube.com/user/DIGITALMINDSL#p/a/u/0/ZKDAkOtnk7g
- Introduction to Cultural 3D -3D for non-interactive multimedia production
3D GIS/3D Worlds:Rome Reborn in Google Earth (Virginia University, SIGGRAPH 2008)
http://www.romereborn.virginia.edu/
- Introduction to Cultural 3D -3D for interactive display
Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)
- Introduction to Cultural 3D -3D for interactive display
- Introduction to Cultural 3D -3D for interactive display
Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)
- Introduction to Cultural 3D -3D for interactive display
Serious games:Malmö 1692 (Lund University, CAA 2010)http://www.malmo1692.se/ (project site)
Web Museums:Virtual Museum Iraq (CNR Italy, Archeovirtual 2009)http://www.virtualmuseumiraq.cnr.it/homeENG.htm
- Introduction to Cultural 3D -3D for interactive display
Virtual Environments and MUVEs:NUME in Second Life (Università di Bologna, 2010)
http://secondlife.com/
- Introduction to Cultural 3D -3D for interactive display
Augmented Reality:CYArk (2011)
http://archive.cyark.org/artists-illustrated-reconstruction-of-how-the-temple-of-jupiter-may-have-looked-before-mt-vesuvius-erupted-media
- Introduction to Cultural 3D -3D for interactive display
Mobile Devices:Medieval Dublin for iPad (Archeovirtual 2010)
http://www.medievaldublin.ie/ (project site)http://www.noho.ie/
- Introduction to Cultural 3D -Experimental interfaces
Immersive Visualization:CalIT, San Diego (CA) Starcave
http://www.calit2.net/newsroom/release.php/?id=1383
- Introduction to Cultural 3D -Experimental interfaces
Interactive Multimedia:Mapping Modernism (Archeovirtual 2010)http://w869.wrzuta.pl/film/9p9yllYXqp5/
mapping_modernism_presentation
- Introduction to Cultural 3D -Experimental interfaces
- Introduction to Cultural 3D -Interface and content
When stress needs to be on content, interface can be distractive.... what are the solutions?
(Almost)No interface
Standard interface (‘invisible’)
Moving the attention to another level:
User-environment interaction (embodiment)
User-user interaction (multi-user access)