Chapter 4 (Only 4.2 – 4.3) Digital Transmission
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Transcript of Chapter 4 (Only 4.2 – 4.3) Digital Transmission

Chapter-4/5-1 CS331- Fakhry KhellahTerm 081
Chapter 4(Only 4.2 – 4.3)
Digital Transmission

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Advantages of Digital Transmission Low cost technology Longer distances using repeaters Security & Privacy
Encryption Noise can be easily removed Cheaper and easier digital Multiplexing
(Combining data from different sources into one link)
Allows processing of both analog data (voice, video) and digital data by the computer

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Figure 4.1 Digital Transmission of Digital Data

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Digital Transmission of Digital Dat
1= 3V
0= 0V
1= +3V
0= -3V

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4.3 Transmission Mode4.3 Transmission Mode
Parallel Transmission
Serial Transmission

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Figure 4.31 Data transmission and modes

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Figure 4.32 Parallel transmission
Advantage: speed
Disadvantage: high cost (needs a wire for each bit)
limited to short distances

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Figure 4.3 Serial transmission

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Serial Transmission Modes Timing problems require a mechanism to
synchronize (coordinate) the Transmitter and receiver
The receiver must know the rate at which bits are being received so that it can read the value of the line at appropriate intervals to determine the value of each received bit
Two ways to handle the synchronization problem Asynchronous serial transmission Synchronous serial transmission
Modem operates in these two modes.

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Figure 4.4 Lack of synchronization
Receiver clock is faster than the sender clock

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Asynchronous Mode Data transmitted one character (byte) at a time without
any clock line that synchronizes both the sender and the receiver clocks.
Each character (byte) is treated independently Sender and receiver clocks do not have to be synchronized
(same clock speed) all the times but only for the duration of the character (agreed-upon rate)
For each character (byte) at least two bits are added : Start bit = 0 at the beginning (to alert the receiver that a new
character is arriving) One or more Stop bits =1 Each byte may be followed by a gap which can be an idle line or
additional stop bits
Used widely between PC and Keyboard, PC and Modems, PC and Printers, or Fax machines

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Figure 4.34 Asynchronous transmission
Gap is either an idle channel or additional stop bits

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In asynchronous transmission, we send 1 start bit (0) at the beginning and 1 or more stop bits (1s) at the end of each
byte. There may be a gap between each byte.
Note

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Asynchronous here means “asynchronous at the byte level,”
but the bits are still synchronized; their durations are the same.
Note

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Advantages Simple Cheap
Disadvantages Not effective usage of channel bandwidth
Overhead >= 2/(8-bit ASCII code + 2 ) = 20% Not suitable for long blocks of data
because the receiver’s clock might drift out of synchronization with the transmitter’s clock.
Used with slow transmissions (one character at a time )
Asynchronous Mode

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Binary bits are combined into blocks of arbitrary length called frame No gaps between blocks and no start or stop bits Synchronization - two methods:
Separate clock line between the sender and receiver (one send the clock and the other uses it as its clock)
Works for only short distances – Noise will affect it for long distances
Embed clock information in the data signal (encoding data into different form). This is called self-synchronizing digital signal
Receiver has the responsibility of recognizing the frame boundaries How the receiver can detect the beginning/end of a block (frame)?
Use bit pattern to mark start (preamble) and end (postamble) of data
This is called Flag: 01111110 Data + control information is called frame Used in high-speed communications such as data transmission
between computers
Synchronous Mode

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Figure 4.35 Synchronous transmission

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In synchronous transmission, we send bits one after another without start or
stop bits or gaps. It is the responsibility of the receiver to group the bits.
Note

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Example on self-synchronizing signal - Manchester encoding
In Manchester encoding, the transition at the middle of the bit provides clocking and data

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Frame example
Advantage In total much less overhead per frame more efficient
than asynchronous Used for high speed transmissions, e.g., between
computers, between modems, and routers
Synchronous Mode – cont.