Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed...

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Chapter 2 Chapter 2 Mechanical Mechanical Equilibrium Equilibrium

Transcript of Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed...

Page 1: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Chapter 2Chapter 2

Mechanical EquilibriumMechanical Equilibrium

Page 2: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

I. Force (2.1)

A. force– is a push or pull

1. A force is needed to change an object’s state of motion

2. State of motion may be one of two things

a.At rest

b. Moving uniformlyalong a straight-line path.

Page 3: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

B. Net force

1. Usually more than one force is acting on anobject

2. combination of all forces acting on object is called net force.

 3. The net force on an object changes its motion

Page 4: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

4. Can add or subtract to get resultant net force

5. If forces acting on object equal zero then we say the net force acting on the object = 0

6. Scientific units for force are Newtons (N) 

Page 5: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

C. Tension and Weight1. Tension is a “stretching force”

 

Page 6: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

2. When you hang an object from a spring scale the there are two forces acting on object.

a. Force of gravity pulling down (also called weight)

  b. Tension force pulling upwardc. Two forces are equal and opposite in direction and add to zero (net force = 0)

Page 7: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

D. Force Vectors

1. Forces can be represented by arrows

a. length of arrow represents amount (magnitude) of force

b. Direction of arrow represents direction of force

c. Refer to arrow as a vector (represents both magnitude and direction of force

Page 8: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

2. Vector quantity- needs both magnitude and direction to complete description (i.e. force, velocity, momentum)

Page 9: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

3. Scalar quantity- can be described by magnitude only and has no direction (i.e. temperature, speed, distance)

Page 10: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Scaler or Vector quantity?Time interval?

scalerMass?scalerSpeed?scaler

Velocity?vector

Temperature?scaler

Displacement?vector

Acceleration?vector

Page 11: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Arrow-tipped line segment

Length represents magnitude

Arrow points in specified direction of vector

Page 12: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Vectors are equal if: magnitude and directions are the same

Vectors are not equal if: have different magnitude or direction

or

Page 13: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Are these vectors equal or not?

NO

YES

NO

NO

YES

Page 14: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

II. Mechanical Equilibrium (2.2)

A. Mechanical equilibrium- a state wherein no physical changes occur (state of steadiness)

1. When net force equals zero, object is said to be in mechanical equilibrium

a. Known as equilibrium rule

Page 15: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

b. Can express rule mathematically as   

1). ∑ symbol stands for “the sum of”

2). F stands for “forces” 

0F

2 N

-2 N

2 N

-2 N 0)22( F

Page 16: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

III. Support Force (2.3)

A. support force- the upward force that balances the weight of an object on a surface

1. The upward force balances the weight of an object

2. Support force often called normal force

Support force

weight

Page 17: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

B. For an object at rest on a horizontal surface, the support force must equal the objects weight.

1. Upward force is positive (+) and the downward force is negative (-).

2. Two forces add mathematically to zero

0F2 N

-2 N

2 N

-2 N 0)22( F

Page 18: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

IV. Equilibrium of Moving Objects (2.4)

A. Equilibrium can exist in both objects at rest and objects moving at constant speed in a straight-line path.

0F

1. Equilibrium means state of no change

2. Sum of forces equal zero

Page 19: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

B. Objects at rest are said to be in static equilibrium

C. Objects moving at constant speed in a straight-line path are said to be in dynamic equilibrium

Static equilibrium dynamic equilibrium

Page 20: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

V. Vectors (2.5)

A. Parallel vectors

1. Add vectors if in same direction

2. Subtract vectors if in opposite direction

3. The sum of two or more vectors is called the resultant vector.

+ = +

Page 21: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

B. Parallel vectors– simple to add or subtract

add

subtract

Page 22: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Let’s say you are taking a trip to Hawaii. The distance to Hawaii is 4100km and you travel at 900km/hr.

How long should it take you to reach Hawaii?

Let’s do the math. (4100km )

(900km/h)

(4100h)

(900)= = 4.56 hours

It should take you the same amount of time to return….. Right? Does it? Why not?

Page 23: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Airplane vector from Hawaii =

Wind vector =

Add together =

Airplane vector to Hawaii =

Wind vector =

subtract vectors =

Remember, we can use vectors to describe things such as velocity. Vectors tell us direction and magnitude

Let’s look at the velocity vectors that might describe the airplane’s velocity and the wind’s velocity

What is the difference in speed?

What about the direction?

Page 24: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.
Page 25: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

B. Non-parallel vectors

1. Construct a parallelogram to determine resultant vector

2. The diagonal of the parallelogram shows the resultant 

a. Perpendicular vectors

R

Page 26: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

At one point the lunar lander was traveling 15ft/sec forward while traveling down at 4ft/sec. What was the direction they were actually moving?

Page 27: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Combining vectors that are NOT parallel

•Result of adding two vectors called the resultant

•Resultant of two perpendicular vectors is the diagonal of the rectangle with the two vectors as sides

Resultant vector

Page 28: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

•Use simple three step technique to find resultant of a pair of vectors that are at right angles to each other.  First– draw two vectors with their tails touching.

Page 29: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Second-draw a parallel projection of each vector with dashed lines to form a rectangle

Page 30: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Third-draw the diagonal from the point where the two tails are touching

resultant

Page 31: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

b. Perpendicular vectors with equal sides (special case)

1). For a square the length of diagonal is or 1.414 2). Resultant = 1.414 x one of sides

 2

Resultant = 21

1

2

Page 32: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

c. Parallelogram (not perpendicular)

•Construct parallelogram•Construct with two vectors as sides•Resultant is the diagonal

resultant

Page 33: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

 C. Applying the Parallelogram Rule- as angle increases, tension increases.

Page 34: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.
Page 35: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Pythagorean Theorum- can be used if vectors added are at right angles

or

AR

B

90°

222 BAR 22 BAR

Page 36: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

SOHCAHTOA• sin, cos, and tan are functions of the angle of a triangle

compared to the lengths of the sides of a triangle

• If you know the distances of the triangle sides, you can determine the inside angles.

• If you know the angle and one side, you can calculate the length of the other side of the triangle.

• Remember the following acronym: SOHCAHTOA

• These will give you the formula depending on which side or angle you need to calculate

H

Osin

A

Otan

H

Acos

Page 37: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Components calculated using following formulas

A

A

hypotenuse

adjacentthereforeAA x

x cos,;cos

A

A

hypotenuse

oppositethereforeAA y

y sin,;sin

When angles larger than 90°, sign of one or more components may be negative

Page 38: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

• Remember what the sides of a triangle are called

Hypotenuse

Opposite

Adjacent

θ

Page 39: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Example:

100 metersOpposite = ?

Adjacent

θ

sin 25° = Length of Opposite side

Length of Hypotenuse

sin 25° = Length of Opposite side

100 meters

length of Opposite side = 38.3 meters

Page 40: Chapter 2 Mechanical Equilibrium I. Force (2.1) A. force– is a push or pull 1. A force is needed to change an object’s state of motion 2. State of motion.

Graphical Addition of Vectors

•Simple method for combining vectors to get resultant vector

•Use ruler to measure length of vector

•Use protractor to measure angle

55°