CED Unit II Part 1 [Compatibility Mode]
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Transcript of CED Unit II Part 1 [Compatibility Mode]
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ED 9211 CONCEPTS OF ENGINEERING
DESIGN
UNIT II - CUSTOMER ORIENTED DESIGN &
SOCIETAL CONSIDERATIONS
Presented by
B.Stalin,M.E., (Ph.D).,Assistant Professor
Anna University : Chennai
Regional Centre, Madurai
UNIT II CUSTOMER ORIENTED DESIGN
& SOCIETAL CONSIDERATIONS
Identification of customer needs- customerrequirements- Quality Function Deployment-Product Design Specifications- Human Factors inDesign Ergonomics and Aesthetics. Societalconsideration - Contracts Product liability Protecting intellectual property Legal andEthical domains Codes of ethics Ethicalconflicts Environment responsible design-futuretrends in interaction of engineering with society.
TEXT BOOK:
George E. Dieter, Engineering Design - A Materials and Processing Approach,
McGraw Hill, International Editions, Si ngapore, 2000
OVERVIEW OF THE CONCEPTS OF ENGINEERING DESIGN
Identification of Customer Needs
Increasing worldwide competitiveness creates
a need for greater focus on the customers
wishes.
Engineers and businesspeople are seeking
answers to such questions as:
Who are my customers?
What does the customer want?
How can the product satisfy the customer whilegenerating a profit?
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Identification of Customer Needs
Webster defines a customer as one that
purchases a product or service.
end user or external customer
Total quality management viewpoint, the
definition of customer can be broadened to
anyone who receives or uses what an
individual or organization provides.
Internalcustomer
Identification of Customer Needs
Preliminary Research on Customers Needs
Brainstorming
Ideas for improvement were grouped into
common areas by using an affinity diagram
Identification of Customer Needs
Gathering Information from Customers
Interviews with customers
Focus groups
Customer complaints
Warranty data
Customer surveys
Identification of Customer Needs
Constructing a Survey Instrument
Determine the survey purpose
Determine the type of data-collection method to
be used
Identify what specific information is needed
Design the questions
Pilot lot the survey
Administer the survey
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Identification of Customer Needs Evaluating Customer Surveys
Focus musts and wants
Bar graph
Pareto diagram
Customer Requirements
Information gathered from customers and
research on products from market literature
and experimentation contributes to creating a
ranked listing of customer needs and wants.
These are the needs that form the end users
opinion about the quality of a Product.
Customer Requirements
From a global viewpoint, we should recognize thatthere is a hierarchy of human needs that motivateindividuals in general. Physiological needs such as thirst, hunger, sex, sleep,
shelter, and exercise. These constitute the basic needs ofthe body, and until they are satisfied, they remain theprime influence on the individuals behavior.
Safety and security needs, which include protection againstdanger, deprivation, and threat. When the bodily needsare satisfied, the safety and security needs becomedominant.
Social needs for love and esteem by others. These needsinclude belonging to groups, group identity, and socialacceptance.
Customer Requirements Psychological needsfor self-esteem and self-respect
and for accomplishment and recognition.
Self-fulfillment needsfor the realization of ones fullpotential through self development, creativity, andself-expression.
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Customer Requirements
Differing Views of Customer Requirements
From a design team point of view, the customer
requirements fit into a broader picture of the PDP
requirements, which include product performance,
time to market, cost, and quality.
Garvin identified the eight basic dimensions of
quality for a manufacturedproduct.
Performance: The primary operating characteristics of a
product. This dimension of quality can be expressed in
measurable quantities, and therefore can be ranked
objectively.
Customer Requ rements Features: Those characteristics that supplement aproducts basic functions. Features are frequently used to
customize or personalize a product to the customers
taste.
Reliability: The probability of a product failing or
malfunctioning within a specified time period.
Durability: A measure of theamount of use one gets from
a product before it breaks down and replacement is
preferable to continuedrepair. Durabilityis a measureof
product life. Durabilityand reliabilityare closely related.
Serviceability : Ease and time to repair after breakdown.
Other issues are courtesy and competence of repair
personnel and cost and ease of repair.
Conformance: The degree to which a products design
and operating characteristics meet both customer
expectations and established standards.
Customer Requirements
Aesthetics: How a product looks, feels, sounds, tastes,
and smells. The customerresponse in this dimension is
a matter of personal judgment and individual
preference.
Perceived quality: This dimension generally is
associated with reputation. Advertising helps to
develop this dimension of quality, but it is basically the
quality of similar products previously produced by the
manufacturer that influences reputation.
Classifying Customer Requirements A Kano diagram is a good tool to visually partition customer requirements
into categories that will allow for their prioritization. Kano recognized that
there are four levels of custom er requirements: (1) Expecters (2) Spokens
(3) Unspokens (4) Exciters
Expecters: These are the basic attributes that one would expect to see
in the product, i.e., standard features. Expecters are frequently easy to
measure and are used often in benchmarking.
Spokens: These are the specific features that customers say they want
in the product. Because the customer defines the product in terms of
these attributes, the designer must be willing to provide them to
satisfy the customer.
Unspokens: These are product attributes the customer does not
generally talk about, but they remain important to him or her. They
cannot be ignored. It takes great skill on the part of the design team toidentify the unspoken requirements.
Exciters: Often called delighters, these are product features that make
theproductunique and distinguish it from the competition.
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Customer Requirements Customer Requirements
Prioritized list of customer requirements Basic CRs that are discovered by studying competitor products during
benchmarking
Unspoken CRs that are observed by ethnographic observation
High-ranking customer requirements (CRs) found from the surveys
Exciter or Delighter CRs that the company is planning to address with
new technology.
The highest-ranked CRs are called critical to quality customer
requirements (CTQ CRs). The designation of CTQ CRs means
that these customer requirements will be the focus of design
team efforts because they will lead to the biggest payoff in
customersatisfaction.
Quality Function Deployment
Quality function deployment (QFD) is a planning and team
problem-solving tool that has been adopted by a wide variety
of companies as the tool of choice for focusing a design
teams attention on satisfying customer needs throughout the
product development process.
The term deployment in QFD refers to the fact that this
method determines the important set of requirements for
each phase of PDP planning and uses them to identify the set
oftechnical characteristics of each phase that most contribute
to satisfyingthe requirements.
Quality Function Deployment
QFD is a largely graphical method that aids a design team in
systematically identifying all of the elements that go into the
product development process and creating relationship
matrices between key parameters at each step of the process.
Gathering the information required for the QFD process forces
the design team to answer questions that might be glossed
over in a less rigorous methodology and to learn what it does
not know about the problem. Because it is a group decision-
making activity, it creates a high level of buy-in and group
understanding of the problem.
QFD, like brainstorming, is a tool for multiple stages of the
design process. In fact, it is a complete process that provides
input to guide the design team.
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Quality Function Deployment
The Development of QFD in Brief
QFD was developed in Japan in the early 1970s, with its first
large-scale application in the Kobe Shipyard of Mitsubishi Heavy
Industries. It was rapidly adopted by the Japanese automobile
industry. By the mid-1980s many U.S. auto, defense, and
electronic companies were using QFD. A recent survey of 150
U.S. companies showed that 71 percent of these have adopted
QFD since 1990. These companies reported that 83 percent
believed that using QFD had increased customer satisfaction
with their products, and 76 percent felt it facilitated rational
design decisions. It is important to remember these statistics
because using QFD requires a considerable commitment oftime
and effort. Most users of QFD report that the time spent in QFD
saves time later in design, especially in minimizing changescaused by poorly defining the originaldesign problem.
Quality Function Deployment
Quality Function Deployment
The product planning phase of QFD, called the
House of Quality, feeds results into the design
of individual parts, giving inputs into the
process planning design stage, which become
inputs into the production planning phase of
QFD.
QFD process is known as a methodology for
infusing the voice of the customer into everyaspect of the design process.
Quality Function Deployment The House of Quality translates customer requirements
into quantifiable design variables, called engineering
characteristics .
This mapping of customer wants to engineering
characteristics enables the remainder of the design process.
When the HOQ is constructed in its most comprehensive
configuration, the process will identify a set of essential
features and product performance measures that will be the
target values to be achieved by the design team. More
informationcan be interpreted from the House of Quality.
It can also be used to determine which engineering
characteristics should be treated as constraints for the design
process and which should become decision criteria forselectingthe best design concept.
QFDs House of Quality is a natural precursor to establishing
the product design specification.
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Quality Function Deployment Quality Function Deployment
Quality Function DeploymentQuality Function Deployment
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Quality Function Deployment
The House of Quality Configurations
Steps for Building a House of Quality
The Streamlined House of Quality
Room 1: Customer requirements
Room 2: Engineering characteristics
Room 4: The relationship matrix
Room 5: Importance Ranking
Absolute importance
Relative importance
Rank order
Quality Function Deployment
The Correlation Matrix or Roof of the House
of Quality
Room 3: The correlation matrix
Assessment of Competitors Products in
House of Quality
Room 7, Technical Assessment
Setting Target Values for Engineering
Characteristics
Room 8, Setting Target Values
Interpreting Results of HOQ
Product Design Specifications The goal ofdesign process planning is to identify, search, and
assemble enough information to decide whether the product
development venture is a good investment for the company,
and to decide what time to market and level ofresources are
required.
The resulting documentation is typically called a new product
marketing report. This report can range in size and scopefrom
a one-page memorandum describing a simple product change
to a business plan of several hundred pages. The marketing
report includes details on such things as the business
objectives, a product description and available technology
base, the competition, expected volume of sales, marketing
strategy, capital requirements, development cost and time,
expected profit over time, and return to the shareholders.
Product Design Specifications
In product development process, the results of the design planning
process that governs the engineering design tasks are compiled in the
form of a set of product design specifications (PDS). The PDS is the basic
control and reference document for the design and manufacture of the
product.
The PDS is a document that contains all of the facts related to the outcome
of the product development. It should avoid forcing the design direction
toward a particular concept and predicting the outcome, but it should also
contain the realistic constraints that are relevant to the design. Creating
the PDS finalizes the process of establishing the customer needs and
wants, prioritizing them, and beginning to cast them into a technical
framework so that design concepts can be established.
The process of group thinking and prioritizing that developed the HOQ
provides excellent input for writing the PDS. However, it must be
understood that the PDS is evolutionary and will change as the design
process proceeds.
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Product Design Specifications
The beginning of the concept generation process, the PDS
should be as complete as possible about what the design
should do. However, it should say as little as possible about
how the requirements are to be met. Whenever possible the
specifications should be expressed in quantitative terms and
include all known ranges (or limits) within which acceptable
performance lies. For example: The power output of the
engine should be 5 hp, plus or minus 0.25 hp.
PDS is a dynamic document. While it is important to make it as
complete as possible at the outset of design, do not hesitate
to change it as you learnmore as the designevolves.
Product Design Specifications
Product Design Specifications Product Design Specifications
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Product Design Specifications Product Design Specifications
Product Design SpecificationsHuman Factors in Design
Human factors is the study of the interaction between people, the products
and systems they use, and the environments in which they work and live.
This field also is described by the terms human factors engineering and
ergonomics.
Human factors design applies information about human characteristics to
the creation of objects, facilities, and environments that people use. It
considers the product as a human and machine system in which the
operator, the machine, and the environment in which it operates must all
function effectively.
Human factors goes beyond the issues of usability to consider design for
ease of maintenance and for safety. Human factors expertise is found in
industrial designers, who focus on ease of use of products, and in
industrial engineers, who focus on design of production systems for
productivity. We can relate the human interaction with a product to the
inputs used to describe the function structure of a design.
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Human Factors in Design
A person provides energy to the system by applying forces a nd torques
with human muscle power. People also provide signal information through
their senses of sight, hearing, touch, and to a limited degree, with taste
and smell. They provide material input when their body must be
contained by the product (the door must be large enough for the
shoulders of the body, or the light switch mus t be within reach).
Thus, it is important to understand more about human factors design to
achieve a harmonious interaction with human functions. Products that
rate high in human factors engineering are generally regarded as
high-quality products since they are perceived to work well by the user.
Table shows how various important product characteristics can be
achieved by focusing on key human factors characteristics.
Human Factors in Design
Human Factors in DesignHuman Physical Effort
The force that can be applied depends on the angle that the
elbow makes with the shoulder. This gets us into the topic of
biomechanics . The force that can be exerted also depends on
whether the person is seated, standing, or lying down. Thus,
the references noted here need to be consulted for data
referringto the specific typeof actionor motion.
Human muscle output is typically applied to a machine at a
control interface, like a brakepedal or a selector switch. These
control interfaces can take many forms handwheel, rotaryknob, thumbwheel, rollerball, lever, joystick, toggle switch,
rocker switch,pedal, handle, or slide.
Human Factors in Design Ergonomics
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It is particularly important to design the location of controls so
that bending and movements of the spine are not required,
particularly if these motions will be repetitive. This can lead to
cumulative trauma disorders, where stresses cause nerve and
other damage. Such situations will lead to operator fatigue
and errors.
Sensory Input
The human senses of sight, touch, hearing, taste, and smell
are chiefly used for purposes of controlling devices or
systems. They provide signals to the user of the design.
Human Factors in Design Ergonomics
The human ear is effective over a frequency range from 20 to
20,000 Hz. Often hearing is the first sense that indicates there
may be trouble, as in the repetitive thumping of a flat tire or
the scraping sound of a worn brake. Typical auditory displays
that are used in devices are bells, beeps (to acknowledge an
action), buzzers, horns and sirens (to sound an alarm) and
electronicdevices to speak a few words.
The human body is especially sensitive to touch. With tactile
stimulation we can feel whether a surface is rough or smooth,
hot or cold, sharp or blunt. We also have a kinesthetic sense
that uses receptors to feel joint and muscle motion. This is an
abilitythat is highly developed in greatathletes.
Human Factors in Design Ergonomics
User-Friendly Design
Design issues will create user-friendly designs:
Simplify tasks
Make the controls and their functions obvious
Make controls easy to use
Match the intentions of the human with the actions
required by the system
Use mapping
Displays should be clear, visible, large enough to read
easily, and consistent in direction Provide feedback
Utilize constraints to prevent incorrect action
Standardize
Human Factors in Design ErgonomicsHuman Factors in Design Ergonomics
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Reaction Time
The reaction time is the time to initiate a response when a
sensory signal has been received.
Anthropometric Data
Anthropometrics is the field of human factors that deals with
the measurements of the human body.
Design for Serviceability
Serviceability is concerned with the ease with which
maintenance canbe performed on a product
Many products require some form of maintenance or
Human Factors in Design Ergonomics Human Factors in Design Ergonomics
Human Factors in Design Ergonomics
Service to keep them functioning properly. Products often
have parts that are subject to wear and that are expected to
be replaced at periodic intervals. There are two general
classes of maintenance. Preventive maintenance is routine
service required to prevent operating failures, such as
changingthe oil in your car.
Breakdown maintenance is the service that must take place
aftersome failureor decline in functionhas occurred.
Human Factors in Design Aesthetics
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