(Big) data and serious games
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Transcript of (Big) data and serious games
I G O R M A Y E R
(Big) data & serious games
Further reading…
1. Mayer, I. S., Zhou, Q., Lo, J., Abspoel, L., Keijser, X., Olsen, E., … Kannen,
A. (2013). Integrated, Ecosystem-based Marine Spatial Planning: Design
and Results of a Game-based Quasi-Experiment. Ocean and Coastal
Management, 82, 7–26. doi:dx.doi.org/10.1016/j.ocecoaman.2013.04.006
2. Zhou, Q. (2014). The Princess in the Castle Challenging Serious Game
Play for Integrated Policy Analysis and Planning. PhD thesis. TU Delft.
3. Mayer, I. S., Zhou, Q., Abspoel, L., & Keijser, X. (2014). Gaming the Future
of the Ocean: The Marine Spatial Planning Challenge 2050. In M. Ma
(Ed.), SGDA 2014, Serious Games Development and Applications, LNCS
8778 (pp. 150–162). Springer Berlin / Heidelberg.
Main Question for the future
WHY !! extract big data?
A system of systems (metropoles)
Our world is a system
of systems - an
intricate web of
interconnected
complex (sub)
systems.
The city as complex system
Characteristics
Heterogenous elements
Relations / links
between the elements
Clustering into
subsystems
Emergent behaviour
Change, adaptation
Human behaviour as complex system
Systems
Heterogenous elements
Relations / links
between the elements
Clustering into
subsystems
Emergent behaviour
Change, adaptation
1 + 1 > 2
Emergence
Aristotle's statement,
‘The whole is more than
the sum of its parts’ is a
definition of the basic
system problem which is
still valid. (Bertalanffy,
1972, p. 407)
Swarms, patterns, fractals
Emergent
behaviour in
nature…
Self-organization
Emergent
behaviour in socio-
technical systems
Counter intuitive,
surprising
behaviour.
Planning under
uncertainty
Illusion of control
Adaptation
Complex (adaptive)
systems respond to
external pressures,
changes in the
environment.
1. Shock or crises.
2. Learning
Learning by playing
Playing
is a way in which a
complex system
prepares for
change.
Not only humans
learn. Animals,
organizations, some
systems etc. also
learn.
A game is a complex system
Games and (big)
data are
interconnected
through the first
principle of
complex systems:
Emergence
Games for science
Big data
Collective
intelligence
Wisdom of the
crowd
Participatory systems
Big picture
Playing games is a
way for human
actors and
organizations to
understand and
manage complexity
and change.
Professionals play
to learn.
Maritime Spatial Planning Challenge 2050, North Sea Ed.
Multi-player, Computer
based simulation-game
about Integrated Maritime
Spatial Planning,
Based on accurate data
With multidimensional
visualizations and
feedback from simulation
models, s.a. Food Chain
Networked computer
interaction among 6
countries and 20 players
Launched in February
2014
North sea plan
cornerstone of the Commission's
Blue Growth (BG) strategy and of
Integrated Maritime Policy. (…) It
should (…) help establish coherent
networks of Marine Protected Areas,
for which cooperation on planning
across borders is essential, and
ensure the participation of all
stakeholders in planning processes.’
(‘Maritime Affairs and Fisheries
Newsroom,’ n.d.).
Maritime Spatial Planning (MSP) is
about planning human activities in
order to ensure their efficiency and
sustainability. This process involves
stakeholders in a transparent way in
the planning of maritime activities.
Trailer MSP Challenge 2050http://vimeo.com/98148909
the softwarehttps://www.youtube.com/watch?v=VqVcuZCRvLc&feature=youtu.be
(Big) data & games
Selection and
representation in a
game?
Game data for
understanding,
management of real systems?
Game data for improving game? Data for
learning impact?Game data for
player profiling, marketing
Player output data for
collective intelligence
Data about real
complex system