Bent Egberg Mikkelsen Dept of Learing & Philosophy ...24‐09‐2018 Bent Egberg Mikkelsen Dept of...

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24‐09‐2018 Bent Egberg Mikkelsen Dept of Learing & Philosophy, Aalborg University Abstract: Food and Sustainability are important components of urban strategies around the world and learning and education are essential elements in such strategies. So is participation and engagement from citizens and young people. But how can important elements of sustainable and healthy urban food strategies be developed – not only on the desktops of city planners – but in a participatory and empowering way? And how can we take advantage of the new potentials offered by digitization? This presentation explores the potentials of smart learning about Food and Sustainability for young people and citizens. It builds on the insights from the Foodscape Lab and the Gastronarium pilot study at Boxtown Aalborg and will display different examples of such approaches and show practical examples of didactics to be used in both formal school settings, in university settings and in street & citizen science settings. The presentation gives examples of how smart EduTech can play a role in teaching about food and nutrition in school. The presentation takes as a point of departure cases where learning about food has been developed using the STEM principles as the foundation for learning about science, technology, engineering, and mathematics. The presentation includes examples of smart devices such as the Robofood. The Virtual Shopper, the VeggieMatchi and FoodDome. GREEN RIO WORKSHOP Workshop on Smart learning about Food and Sustainability Contributions to reaching the millennium SDG’s Smart EduTech for teaching food and nutrition in school and citizen science settings. Hands on demo of the RoboFood, the Smart ChiliBuddy, the Virtual Shopper and the FoodDome City of Food Who would’nt like to be THE eating city? Boxtown & Cloudcity – the new Aalborg Food hotspot The potentials of Gastronarium – experience center and mobile experience How can we create an experience and learning center? Stationary experience center Mobile experience center If Food & Sustainabiliyt is our challenge how can then technology assist us?

Transcript of Bent Egberg Mikkelsen Dept of Learing & Philosophy ...24‐09‐2018 Bent Egberg Mikkelsen Dept of...

Page 1: Bent Egberg Mikkelsen Dept of Learing & Philosophy ...24‐09‐2018 Bent Egberg Mikkelsen Dept of Learing & Philosophy, Aalborg University Abstract: Food and Sustainability are important

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Bent Egberg Mikkelsen Dept of Learing & Philosophy,

Aalborg University

Abstract: Food and Sustainability are important components of urban strategies around the world and learning and education are essential elements in such strategies. So is participation and engagement from citizens and young people. But how can important elements of sustainable and healthy urban food strategies be developed – not only on the desktops of city planners – but in a participatory and empowering way? And how can we take advantage of the new potentials offered by digitization? This presentation explores the potentials of smart learning about Food and Sustainability for young people and citizens. It builds on the insights from the Foodscape Lab and the Gastronariumpilot study at BoxtownAalborg and  will display different examples of such approaches and show practical examples of didactics to be used in both formal school settings, in university settings and in street & citizen science settings. The presentation gives examples of how smart EduTech can play a role in teaching about food and nutrition in school. The presentation takes as a point of departure cases where learning about food has been developed using the STEM principles as the foundation for learning about science, technology, engineering, and mathematics. The presentation includes examples of smart devices such as the Robofood. The Virtual Shopper, the VeggieMatchi and FoodDome.

GREEN RIO WORKSHOPWorkshop on Smart learning about Food and Sustainability

Contributions to reaching the millennium SDG’s

Smart EduTech for teaching food and nutrition in school and citizen

science settings. Hands on demo of the RoboFood, the Smart ChiliBuddy, the Virtual 

Shopper and the FoodDome

City of Food

Who would’nt like to be THE eating city? Boxtown & Cloudcity– the new Aalborg Food hotspot

The potentials of Gastronarium –experience center and mobile experience

• How can we create an experience and learning center?

• Stationary experience center 

• Mobile experience center

If Food & Sustainabiliyt is our challengehow can then technology assist us?

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What problem do we address?

Life science approach

Everydaylife

approach

The Sapere methoda conceptual foundation

Jacques Puisais. Le classe du gout

What we do

Agile plan as U go

Make a transdisciplinary group

Write a pitch

Get some seed money

Take advantage of the knowledgetriangle and PBL

Keep the door open

Create a fast prototype

and what we dont do

Rational choice model

Plan everthing in detail

Ask for a budget to cover all

Get all teh background info you need

Get in your project room

Close the door

Come out once you are done

STEM priniciples for learning aboutscience, technology, engineering, and mathematics. 

• Originates from the National Science Foundation, from the 1990s, 

• often used in relation to graduate and post‐graduate courses • seldom concerned with elementary or secondary school settings. 

• Potentials of applying in earlier ages unexplored  (Bybee, 2010, (Schneller, 2015, Wu‐Rorrer, 2017). 

• Learn how to cope with a problem on the individual, social and global levels (Bybee, 2010).

Foodscape PBL challenge #1

Problem Need for more sustainable urban foodsystems

Technology Smart aquaponics

Learning goal To know about circular nutrientsystems and smart data aqusition

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BiologicalSelfregulation &Autopoesis in a low cost Smart Urban Farmingtable top unit

Foodscape PBL challenge #2

Problem Unhealthy eating and obesity due to obesogenic environments

Technology Smart edu Robotics

Learning goal To know about shop design and howrobotics can be used in classroom

RoboFood

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Foodscape PBL challenge #3

Problem Lack of knowledge about the sensoryproperties about food

Technology Smart bio sensorics

Learning goal To know about the active bio compounds in plant foods and howbiosignals can be mesaured the smart way

•Habanero, Jalapeno or Trinidad Scorpion

•Scoville scaleor BioSensorics

Foodscape PBL challenge #4

Problem Kids dont know basic foodcommodities

Technology Low cost VR technology based on the Samsung Gear

Learning goal To increase vocabulary about basic plant foods and increase familiaritywith VR as a learning tool

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DietVersity4U

Foodscape PBL challenge #5

Problem Lack fo knowledge about sustainablediets

Technology Collective ”sourround sight” video game tech

Learning goal To teach basic knowledge about plant based diets using social learning

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Foodscape PBL challenge #6

Problem Low familiarity with plant basedcommodities

Technology Augmented reality technology usingkids own mobile 

Learning goal Basic nutritional needs

Effects of design of the VeggiMatchi game

First Slide

A

Problem Need for more sustainable urban foodsystems

Technology Smart aquaponicsFoodscapes in art: See more at Carl Warner 

Foodscapes in food science. Se for instance Mikkelsen, BE.  Images of foodscapes – introduction to foodscape studies and their application in the study of healthy eating out‐of‐home environments. Perspectives in Public Health, 2011, 131(5):209−216. 

Acknowledgements

• iMotions

• SMILE Samsung Lab

• TANT and SOUL AAU research groups

• CMI – AAUK

• mediathand – Allan Hammershøj

• LEGO

• Herstedlund school

• Birger Larsen, Faculties of Humanities and Social Sciences ‐ AAU

Boxtown & Taste & the Digital team• Shova Acharya • Jelena Kuzmiconoka•Mukti Chapagain•Kwabena Ofei• Sushma Shrestra•Namita Mainali• Ioannis Fragos•Hannah Hoffmann

• Lara Riboldi • Lilja Gunnarsdottir•Rasmus Odgaard•Nikolaj Schildt• Jens Kruhøffer•Michael Nguyn•Morten Høst Haugård•Ada Zawadska