A Method for Civilian Damage Assessment from Rockets & Missiles ISMOR 2011
Assessing the Military Benefits of NEC Using a Generic Kill-Chain Approach David Nevell QinetiQ...
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Transcript of Assessing the Military Benefits of NEC Using a Generic Kill-Chain Approach David Nevell QinetiQ...
Assessing the Military Benefits of NEC Using a Generic Kill-Chain ApproachDavid NevellQinetiQ Malvern21 ISMOR September 2004
ContextProviding a quantified example of the benefits that Network Enabled Capability (NEC) will bring to Network Enabled Fires (NEF) by:
• Analysing a specific NEF kill chain
• Conducting a more general analysis using multiple generic NEF kill chains
A secondary aim is to develop an approach that could be used more generally to address benefits that NEC may bring to military missions.
For the purposes of this work Network Enabled Fires is defined as:
"The exploitation of network enabled capability to flexibly utilise ISR, C2 and effectors from land, sea and air to synchronise fires in time, space and purpose".
Approach
DevelopNEF
Architectures
• Initial• Transitional• Mature
Benefits Analysis(single Kill Chain)
• Qualitative benefits
System Performance &
Military Effectiveness
DevelopDynamic & Benefits
Models
Dynamic Analysis(single & multiple KCs)
• Quantitative analysis
Identify Metrics
UnderstandNEC & NEF Concepts
Requirements of Single Kill Chain
The kill chain was created to ensure that it satisfied the following requirements:
• Tactical participation by multiple components• Effect against time sensitive target• Involvement of UK only assets• High degree of mission complexity• High degree of communications complexity
AWACS
IDM
Div HQ
Phoenix
Harrier GR7/9
Enemy FARP
MLRS
CVS
SAM Launchers
Formation Recce
Phoenix BCP
Phoenix GCS
MLRS DFDC
JFAC HQ
Formation Recce RHQ
Satellite
Elements of Single Kill Chain
Need for a Multiple Kill Chain model
• Output from single Kill Chain model was restricted to:– overall process times
– slack times
– critical paths
• The multiple Kill Chain model provides a richer environment in which; – a wider range of dynamic metrics can be analysed (e.g.
concurrent Kill Chains allow aspects of co-ordination, synchronisation and competition)
– resources can be limited to more realistically reflect the context of a wider battlespace (variable battlespace activity)
– longer simulations allow a representative steady state to be reached which is not dependent on specific starting conditions
– more complex event-based rules can be used to better model aspects of subjective decision making
Modelling Issues
• Lack of credible or verifiable data for medium/far term– Develop generic approach that is not dependent on precise data
– Make comparative rather than absolute evaluations
– Present results in terms of trade-offs (assuming x --> implies y)
– Use consistent and generic assumptions across epochs
• Difficulty in measuring costs and benefits– Need to find measurable outputs that best capture the key metrics
(timeliness, utilisation, flexibility, synchronisation)
– Metrics will be based in the “modelling world”
• Difficulty in representing decision making processes– Need to use simple rules and be consistent
Generic Breakdown of Functions
Inform
Gain
Analyse
Exploit
Disseminate
Maintain
Networked FiresFunctions
Inform
Command
Operate
Gain
Exploit Collection Assets
Secure Data
Disseminate Data
Generic NEF (Last updated 08/08/03)
Apply Effects ManoeuvreAnalyse Exploit Disseminate Battlespace ManagementGII COMMANDMaintainGain
Secure Data
Collate DataDisseminate Data
Create Information Create intelligenceproducts
Disseminateintelligenceproducts
Access relevantinformation
Analyse anddevelop options
Choose COA (1)
Co-ordinateResources to
achieve desiredeffects
Task attack asset
Transistion totarget
Confirm decisionto engage target
Engage target toachieve desired
effects
Disseminateengagementinformation
Choose COA (2)
Decideappropriate ISTAR
asset
Requestdeconfliction
Task ISTAR asset
Transit to target
Secure Data
Disseminate Data Collate Data
Create Information Create intelligenceproducts
Disseminateintelligenceproducts
Task attack asset
Analyse anddevelop options
Co-ordinateResources to
achieve desiredeffects
SA
Deconfliction ofBattlespace
Detailedplanning
Disseminateplanning &
deconflictioninformation
Transistion totarget
Engage target toachieve desired
effects
Disseminateengagementinformation
Deconfliction ofBattlespace
Collate BDA Data
Secure BDA Data
Disseminate BDAData
Preparation ofattack asset
Preparation ofattack asset
Confirm decisionto engage target
Secure BDA Data
Disseminate BDAData
Deconfliction ofBattlespace
Detailedplanning
Disseminateplanning &
deconflictioninformation
Collate BDA Data
© copyright QinetiQ Ltd 2003 QinetiQ inConfidence
Generic NEF Kill-Chain
Generic NEF (Last updated 08/08/03)
Apply Effects ManoeuvreAnalyse Exploit Disseminate Battlespace ManagementGII COMMANDMaintainGain
Secure Data
Collate DataDisseminate Data
Create Inf ormationCreate intelligence
products
Disseminateintelligence
products
Access relev antinf ormation
Analy se anddev elop options
Choose COA (1)
Co-ordinateResources to
achiev e desiredef f ects
Task attack asset
Transistion totarget
Conf irm decisionto engage target
Engage target toachiev e desired
ef f ects
Disseminateengagementinf ormation
UK RESTRICTED - Conceptual Model
Choose COA (2)
Decideappropriate ISTAR
asset
Requestdeconf liction
Task ISTAR asset
Transit to target
Secure Data
Disseminate Data Collate Data
Create Inf ormationCreate intelligence
products
Disseminateintelligence
products
Task attack asset
Analy se anddev elop options
Co-ordinateResources to
achiev e desiredef f ects
SA
Deconf liction ofBattlespace
Detailedplanning
Disseminateplanning &
deconf lictioninf ormation
Transistion totarget
Engage target toachiev e desired
ef f ects
Disseminateengagementinf ormation
Deconf liction ofBattlespace
Collate BDA Data
Secure BDA Data
Disseminate BDAData
Preparation ofattack asset
Preparation ofattack asset
Conf irm decisionto engage target
Secure BDA Data
Disseminate BDAData
Deconf liction ofBattlespace
Detailedplanning
Disseminateplanning &
deconf lictioninf ormation
Collate BDA Data
© copyright QinetiQ Ltd 2003 QinetiQ inConfidence
Transistion totarget
Engage target toachieve desired
effects
Disseminateengagementinformation
Preparation ofattack asset
AttackDecide
appropriate ISTARasset
Requestdeconfliction
Task ISTAR asset
Transit to target
Deconfliction ofBattlespace
ISTAR Planning
Access relevantinformation
Analyse anddevelop options
Choose COA (1)
Co-ordinateResources to
achieve desiredeffects
Task attack asset
Analysis and choice of COA
Choose COA (2)
Deconfliction ofBattlespace
Detailedplanning
Disseminateplanning &
deconflictioninformation
Planning and deconfliction
Collate BDA Data
Secure BDA Data
Disseminate BDA
Data
BDA
ISTAR Execution and Exploitation
Secure Data
Collate DataDisseminate Data
Create InformationCreate intelligence
products
Disseminateintelligenceproducts
Elements of the Generic Kill-Chain
• The kill-chain is constructed from generic elements
• The elements can be used to construct other kill-chains
Generic Kill Chain - factors (1)
Driven by changes to NEC across epochs
• ISR assets and effectors– types, resource levels
• Targets– types, generation rates
• Suitability of ISR assets and effectors against targets. A function of:– resource capability
– target behaviour (e.g. self defence)
– terrain
– depth
– mobility
– proximity of sensitive targets
– existing ISR information
Generic Kill Chain - factors (2)
• Process times
– minima
– maxima
– distribution type
• Background battlespace activity
• C2 structure
– number of components
– connectivity
• Quality of SA
– access to correct information during simulation
Multiple kill chain model - detail
Component 1 ISR ASSETS
Component 1
EFFECTORS
Component 1 2 CELL
Component 2 3 CELL
Component 1 3 CELL
Component 2 2 CELL
Component 3 2 CELL
Component 3 3 CELL
Component 2 ISR ASSETS
Component 3 ISR ASSETS
Component 2
EFFECTORS
Component 3
EFFECTORS
Other battlespace activity
INTERACT
CO
MM
AN
D &
CO
NTR
OL
CO
MM
AN
D &
CO
NTR
OL
MISSIONS
Multiple Kill Chain model - metrics• Distributions of process and overall Kill Chain times (TIME)
• Synchronisation between engaging related and primary targets(CO-ORDINATION)
• Degree of choice available when choosing assets (FLEXIBILITY)
• Utilisation/loading of resources (OPTIMALITY)
– ISR assets, effectors
– Cells
• Suitability of assets used against targets (ISR and effector) (MISSION SUCCESS)
Presentation of Results
Number of first choices of assets
Utilisation
Time between engaging targets
Choice of asset type
0.00
10.00
20.00
30.00Percentage Improvement (%)
Diagrammatic only
Time
Mission Success
Flexibility
Co-ordination
Optimality
Summary
• Single kill chain provided necessary context for addressing problem and eliciting baseline information
• Extension to multiple kill chain model was necessitated by need to address more complex issues (e.g. concurrency)
• Lack of detailed information about future epochs led to adoption of generic kill chain approach
• Generic kill chain made up of re-usable sub-chains which are functionally (not organisationally) based
• Analyses comparative, not absolute
• Results presented in terms of high level metrics and their trade-offs
Questions?