AI and Games
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![Page 1: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/1.jpg)
AI and Games
byLauren ArgenioRussell Braun
![Page 2: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/2.jpg)
Project Goals
• What AI is• The basics of how it works• How it is applied to games
– In the past– Present– Future
• Methods used in game AI• Create a simple tic-tac-toe game to serve
as an example
![Page 3: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/3.jpg)
Main concepts
• Artificial Intelligence- Intelligence exhibited by an artificial (non-natural, man-made) entity; The branch of computer science dealing with the reproduction or mimicking of human-level thought in computers.
In short: Computers that can think like humans
• Strong AI- An AI that is greater than or equal to the intelligence of a human
• Weak AI- An AI that is “intelligent” only in very specific tasks. Also called “Applied AI”.
![Page 4: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/4.jpg)
Useful definitions
• Turing test- If a computer acts as intelligently as a human, then it can be considered as intelligent as a human.
• Cognitive Science- The science of how humans think and learn.
![Page 5: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/5.jpg)
Useful definitions
• Turing test- If a computer acts as intelligently as a human, then it can be considered as intelligent as a human.
• Cognitive Science- The science of how humans think and learn.
![Page 6: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/6.jpg)
Types of tasks
• Computational– Can be solved with existing algorithms
• Recognition– Sensory recognition, motor tasks– Gathering information about surroundings
• Reasoning– Making the best decisions based on the
information
![Page 7: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/7.jpg)
AI vs Humans
![Page 8: AI and Games](https://reader036.fdocuments.in/reader036/viewer/2022083004/568134b4550346895d9bd211/html5/thumbnails/8.jpg)
Resources
• Wikipedia• Google Image Search• Shoman, Yoav. "Computer Science and
Game Theory." www.acm.org. Association for Computing Machienery. 04 Feb. 2009 <http://www.acm.org/>.
• Schneider, Micheal G., and Judith L. Gersting. Invitation to Computer Science: Java Version. 3rd ed. Boston: Course Technology, 2006.