5.motivazione
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Transcript of 5.motivazione
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Luca Petruzzellis
UNIVERSITA DEGLI STUDI DI BARI
FACOLTA DI ECONOMIA
CdLM in Marketing
Bari
Corso di
CONSUMER BEHAVIOUR
Motivazione
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The Motivation Process
Motivation: The processes that lead people to behave as
they do. It occurs when a need arises that a consumer wishes to satisfy.
Utilitarian need: Provides a functional or practical benefit
Hedonic need: An experiential need involving emotional responses or fantasies
Goal: The end state that is desired by the
consumer.
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The Motivation Process
Drive:
The degree of arousal present due to a discrepancy between the consumers present state and some ideal state
Want:
A manifestation of a need created by personal and cultural factors.
Motivation can be described in terms of:
Strength: The pull it exerts on the consumer
Direction: The particular way the consumer attempts to reduce motivational tension
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Ads Reinforce Desired States
This ad for exercise shows men a desired
state (as dictated by
contemporary
Western culture), and
suggests a solution
(purchase of
equipment) to attain
it.
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Motivational Strength
Biological vs. Learned Needs:
Instinct: Innate patterns of behavior universal in a species
Tautology: Circular explanation (e.g. instinct is inferred from the behavior it is supposed to explain)
Drive Theory:
Biological needs produce unpleasant states of arousal. We are motivated to reduce tension caused by this arousal.
Homeostasis: A balanced state of arousal
Expectancy Theory:
Behavior is pulled by expectations of achieving desirable outcomes positive incentives rather than pushed from within
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Motivational Direction
Needs Versus Wants: Want: The particular form of consumption used to
satisfy a need.
Types of Needs Biogenic needs: Needs necessary to maintain life
Psychogenic needs: Culture-related needs (e.g. need for status, power, affiliation, etc.)
Utilitarian needs: Implies that consumers will emphasize the objective, tangible aspects of products
Hedonic needs: Subjective and experiential needs (e.g. excitement, self-confidence, fantasy, etc.)
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Instant Gratification of Needs
We expect todays technical products to satisfy our needs instantly.
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Motivational Conflicts
Approach-Approach Conflict:
A person must choose between two desirable alternatives.
Theory of Cognitive Dissonance: A state of tension occurs when beliefs or behaviors conflict with one another.
Cognitive Dissonance Reduction: Process by which people are motivated to reduce tension between beliefs or behaviors.
Approach-Avoidance Conflict:
Exists when consumers desire a goal but wish to avoid it at the same time.
Avoidance-Avoidance Conflict:
Consumers face a choice between two undesirable alternatives.
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Three Types of Motivational Conflicts
Figure 4.1
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Solutions to Approach-Avoidance Conflict
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Do sporting events, such as a college
football game, satisfy
utilitarian or hedonic
needs? Which specific
needs do they address?
Give some other examples of utilitarian
and hedonic needs.
Discussion Question
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Negative Consequences
The Partnership for a Drug-Free America
points out the
negative
consequences of
drug addiction for
those who are
tempted to start.
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Classifying Consumer Needs
Henry Murray need dimensions: Autonomy: Being independent
Defendance: Defending the self against criticism
Play: Engaging in pleasurable activities
Thematic Apperception Technique (TAT):
(1) What is happening?
(2) What led up to this situation?
(3) What is being thought?
(4) What will happen?
People freely project their subconscious needs onto the stimulus
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Classifying Consumer Needs (cont.)
Specific Needs and Buying Behavior: Need for achievement: To attain personal
accomplishment
Need for affiliation: To be in the company of others
Need for power: To control ones environment
Need for uniqueness: To assert ones individual identity
Maslows Hierarchy of Needs: A hierarchy of biogenic and psychogenic needs that
specifies certain levels of motives.
Paradise: Satisfying Needs? Distinct differences regarding the conceptualization of
paradise between American and Dutch college students
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Consumer Involvement
Involvement: A persons perceived relevance of the object
based on his/her inherent needs, values, and interests.
Object: A product or brand
Levels of Involvement: Inertia to Passion Type of information processing depends on the
consumers level of involvement Simple processing: Only the basic features of the
message are considered
Elaboration: Incoming information is linked to preexisting knowledge
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Conceptualizing Involvement
Figure 4.3
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Increasing Involvement through Ads
The Swiss Potato Board is trying to
increase
involvement with its
product. The ad
reads, Recipes against boredom.
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Consumer Involvement (cont.)
Involvement as a Continuum:
Ranges from disinterest to obsession
Inertia (Low involvement consumption):
Consumer lacks the motivation to consider alternatives
Flow State (High involvement consumption):
Consumer is truly involved with the product, ad or web site
Cult Products:
Command fierce consumer loyalty and perhaps worship by consumers who are highly involved in the product
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Example of a Cult Product
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The Many Faces of Involvement
Product Involvement: Related to a consumers level of interest in a
particular product
Message-Response Involvement: (a.k.a. advertising involvement) Refers to a
consumers interest in processing marketing communications
Purchase Situation Involvement: Refers to the differences that may occur when
buying the same product for different contexts
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Emotions versus Cognitions
Many marketing messages, such as
this ad for a cosmetic
company in Taiwan,
focus on emotions
rather than
cognitions.
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Customizing for Product Involvement
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High Involvement
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Strategies to Increase Involvement
Appeal to hedonic needs e.g. using sensory appeals to generate attention
Use novel stimuli e.g. unusual cinematography, sudden silences,
etc.
Use prominent stimuli e.g. larger ads, more color
Include celebrity endorsers
Build a bond with consumers Maintain an ongoing relationship with
consumers
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Values
Value: A belief that some condition is preferable to its opposite
(e.g. freedom is better than slavery)
Core Values: General set of values that uniquely define a culture
Value system: A cultures unique set of rankings of the relative importance of universal values.
Enculturation: Process of learning the value systems of ones own
culture
Acculturation: Process of learning the value system of another
culture
Cultural beliefs are taught by socialization agents (i.e., parents, friends, and teachers)
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Core Values
Cleanliness is a core value in many
cultures.
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Application of Values
to Consumer Behavior
Useful distinctions in values for consumer behavior research
Cultural Values (e.g. security or happiness)
Consumption-Specific Values (e.g. convenient shopping or prompt service)
Product-Specific Values (e.g. ease-of-use or durability)
Virtually all consumer research is ultimately related to identification and measurement of values.
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Emotions versus Cognitions
The positive value we place on the activities of large corporations is changing among some consumers who prefer to go anticorporate. This ad for a coffee shop in Boulder, Colorado reflects that sentiment.
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Measuring Cultural Values
The Rokeach Value Survey Terminal Values: Desired end states
Instrumental Values: Actions needed to achieve terminal values
The List of Values (LOV) Scale Developed to isolate values with more direct
marketing applications
Identifies nine (9) consumer segments based on the values they endorse
Relates each value to differences in consumption
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The Means-End Chain Model
Laddering: A technique that uncovers consumers associations
between attributes and consequences
Hierarchical value maps: Show how product attributes are linked to desired end
states
Means-End Conceptualization of the Components of Advertising Strategy (MECCAS):
Message Elements Consumer Benefits Executional Framework Leverage Point Driving Force
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Syndicated Surveys
Large-scale commercial surveys
Voluntary simplifiers: Believe that once basic needs are sated,
additional income does not add to happiness.
Examples: VALS 2
GlobalScan
New Wave
Lifestyles Study
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Materialism
Materialism:
The importance people attach to worldly possessions
Tends to emphasize the well-being of the individual versus the group
People with highly material values tend to be less happy
America is a highly materialistic society
There are a number of anti-materialism movements
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Values of Materialists
Materialists value visible symbols of success such as expensive watches.
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Materialists are more likely to consume for
status. Can you think
of products and brands
that convey status?
There is a movement away from materialism
in our culture. Can you
think of products, ads,
or brands that are anti-
materialistic?
Discussion Question
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Consumer Behavior in
the Aftermath of 9/11
Following 9/11, ads addressed peoples fears in various
ways. This ad was
created as part of the
Advertising
Community Together
initiative.