3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management...

12
3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010

Transcript of 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management...

Page 1: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

3D Gaming Project:SCEA Gaming SBU

Derek Montemayor, Mike Smith, and Lena Ramos

Project Management Office

April 13, 2010

Page 2: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Overview- SCEA

Mission Our goal is to make a family of products that

completely changes the definition of home entertainment… entertaining a broad audience.

SCEA is responsible for keeping PlayStation growing and thriving in the United States and Canada, through innovation as well as maintaining and building upon current product offerings…

Page 3: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Overview- SCEA

Product Portfolio: PS3, PS2, PSP PlayStation Network (PSN) & PlayStation

Home Exclusive Content: Unchartered, Gran

Turismo, Resistance, God of War, LittleBigPlanet

Other: Minis, Comics, PSN Original Programming

Page 4: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Overview- Projects On The Horizon PlayStation Motion 3D gaming (partnership with Sony Global) Partnership w/ Netflix HD-supported games PS slim Remote PS HD TV Streaming Games Bluetooth connections to cameras, printers,

devices

Page 5: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Portfolio ProcessPortfolio Steering Committee

PMO Oversees Projects in Portfolio

Page 6: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Portfolio Process Portfolio Steering Committee/ PMO

Adjusts selection criteria quarterly Prequalification:

Selection Criteria Pre-weighted; 5-point scale

•Strategic fit •Competitive advantage•Market attractiveness (N. America only)•Core competencies- what resources needed•Technical feasibility•Financial reward vs. risk; cost/benefit analysis

Page 7: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Selection Criteria

1. Length of project2. Which product line does the project support? 3. What type of function does the proposed project aim to support?4. Expected time-line of ROI (beginning at completion of project):5. Expected NPV in one year6. Estimated required funding7. Risk-reward bubble analysis8. Predicted market size for type of product supported by project9. Projected % change of market share owned by the specific project or product supported by the specific project10. Potential for total market growth, including competitors, i.e. sports games market, RPG-style games market.11. % of resources expected to be dedicated to project12. Percentage of total project cost devoted to labor costs13. % outsourced resources

Page 8: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Selection Criteria

A B C D

5 X 0-3 months

4 X 4-6 months

3 X 7-9 months

2 X 10-12 months

1 >12 months

1. Strategic Fit- Length of project

Page 9: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Current Portfolio Q2 2010• SBU Gaming bi-weekly PMO meeting (April 1st, 2010)

•Review current projects (A, B, & C)

•View results of new project entrants (Project D)

•Add/Hold/Cancel decisions on projects during review of selection criteria

•Add Project D to Portfolio

•No Hold or Cancel decisions

•Document changes and inform the proper channels of all changes made (ex. Budget, Schedule, Resource)

•Project B and C need to go through our change management plan.

Page 10: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Portfolio Priority Results Q2 2010  A B C D

1 5 4 2 3

2 5 1 4 5

3 5 5 4 4

4 2 3 3 3

5 4 3 2 3

6 4 3 2 3

7 2 4 1 5

8 5 3 3 4

9 4 2 2 5

10 4 2 3 3

11 5 3 2 4

12 3 3 4 4

13 5 1 1 3

Total 53 37 33 49

Page 11: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

SBU Q2 2010 Funding (after adding project D)

Project Delivery 1Q 2Q 3Q 4Q TotalQ1 2011

Project A 30-Jun30-Jun $2.00 $2.00 $2.00 $2.00   --   -- $4.00 $4.00   --

Project B 31-Dec31-Dec $1.00 $1.00 $2.00 $2.00 $1.00 $1.00 $2.00 $2.00 $6.00 $6.00 - - 

Project C 31-Mar31-Mar -- $1.00 $1.00 $2.50 $2.50 $2.00 $2.00 $5.50 $5.50 $1.50 $1.50

Project D 31-Dec31-Dec -- $1.00 $1.00 $2.50 $2.50 $2.00 $2.00 $5.50 $5.50 - - 

Sunk Cost in other completed projects 30-Mar30-Mar $3.00 $3.00          $3.00 $3.00   

Total Committed Funding -- $6.00 $6.00 $6.00 $6.00 $6.00 $6.00 $6.00 $6.00 $24.00 $24.00   $1.50$1.50

  Note $ in Millions          

SBU Gaming Portfolio Q2 2010

Page 12: 3D Gaming Project: SCEA Gaming SBU Derek Montemayor, Mike Smith, and Lena Ramos Project Management Office April 13, 2010.

Project D Risk Management Plan (RMP)• Follow the RMP in place for all projects to maintain a level of consistency

• Inputs of RMP will define the level of risks

• Resource and schedule impact information

• Identify key interchanges

• Roadmap for PM of high priority areas needing focus.

• Make/Buy Decision based on the SWOT

•Strength in marketing - Use internal resources

• Weakness in market research - Outsource

•Maintain the feedback loops to the groups that will use the risk information.

• Historical data will provide lessons learned

• Feedback provides ability for PM to plan for avoidance, transfer, or mitigation of risks.

• Risk reward bubble analysis. (Project D classifies as a Pearl with a high reward and high success chance)