3-anshul

12
MARKET WATCH Q4'13 | INTEL CONFIDENTIAL, FOR INTERNAL USE ONLY Intel & Innovations For Empowering Youths Anshul Sonak ([email protected]) Regional Education Director, Intel Asia

Transcript of 3-anshul

MARKET WATCH Q4'13 | INTEL CONFIDENTIAL, FOR INTERNAL USE ONLY

Intel & Innovations

For Empowering Youths

Anshul Sonak ([email protected])

Regional Education Director, Intel Asia

22

The ingredient we start with is sand…

It’s not just what we make. It’s what we make possible.

Intel Corporation: The World’s Largest Semiconductor Company 46+ Years of Innovation.. Opening limitless possibilities

Let‘s Reimagine 21st Century Learners – EPIC Generation

Futurist Dr Leonard Sweet describes learners grown up in a technology abundant world as “EPIC” generation

I want more than a lecture. I want an experience that provokes and incentivizes me

I want to participate in the outcomes of the program. I want to upload my thoughts

I want a picture to engage me, help me explore new perspectives & retain ideas

I want to interact with others socially on the issues in person & through technology

E – Experiential P – Participatory I – Image Rich C – Connected

4

10 New Needs for the Future Workforce

Sense making Social IntelligenceNovel and adaptive

thinkingCross Cultural Competencies

Computational Thinking

New media literacy Transdisciplinarity Design MindsetCognitive load management

Virtual Collaboration

4

Source : Future Work Skills 2020 – Institute for the Future, Univ of Phoenix Research Institute

New demands on employability & education need new ways of bringing in innovation

5

Education

Economic Growth

Entrepreneurship

Employability

Engagement

Journey of Youth Empowerment& Need of Tech Based Innovation

Leapfrog with technology by :

• Preparing every student for life long success

• Accelerating development & national competitiveness goals

Rebuild Pathwith NewTechnologyDrivenImmersiveExperienceat EveryStage of 5EContinuumFor Youth &Nations.

Goal: Make this journey accessible, attractive, affordable and applicable for all youth

6

Setting A New Vision of Innovation For Employability

STEM + Entrepreneurship =Youth Unemployed.

Intel offers content, program, resources and policy support around complete innovation

skillsets for employability

21st Century Thinking

skillsSTEM skills Maker skills

Entrepreneurship skills

7

Intel Entrepreneurship Experience

Program mission : Intel’s entrepreneurship initiative increases individual employability, drives innovation and accelerates economic growth with focus on computing technology.

Building entrepreneurial

capacity through education.

Investing for growth.

Enabling business success with technology.

# of students trained# of faculties trained

# of firm formation or technologies

commercialized

# Co-funding from governments

# Startup’s funded (grants or VC)

Country Public Private Partnership

How we define success

8

Value Chain For Complete Youth Empowerment

Digital Literacy

Applying Skills to Employment or Entrepreneurship

Building

Innovation

Capabilities &

Entrepreneurship

Awareness

Building Entrepreneurship Capabilities

Experience for

Business Ownership &

Entrepreneurial

Performance

Intel LearnTech And Community

Intel Easy Steps

E-Basics

Ideation Workshop

Intel PC Basics Intel PC Basics for SMEs

Intel Global Challenge @ UC Berkeley

Informal education Formal education

Intel LearnTech At Work

Intel LearnTech And Entrepreneurship

9

Impact Score Card

9

10 Years, 30 Countries, 300 Universities, 1k faculties

trained

10% startups got externally funded

Multiple PPP: E.g. Turkey (Women in Entrepreneurship),

Ireland (with Lions Club in Schools), EU (1m$ co-funded

curriculum), Taiwan (Intel Challenge with Govt)

Intel Global Challenge – 8 years. 57% projects still operational. >1900 Jobs created. $ 56 M external investment raised by finalists

10

Malaysia : SME Bank

YEP (Young Entrepreneur Program) organized by the Center for Entrepreneur Development and Research (CEDAR), of SME Bank saw 39 budding SMEs certified as learners of E-Basics.

Local Impact Examples

Indonesia : Batik Fractal

It is using technology to help preserve an ancient art form by creating batik designs using Intel-enabled 3D modeling software. It is using its software to create curriculum for high schools in an effort to generate interest for this ancient craft among a new generation.

MAKE HISTORYIn 2014 Intel is bringing revolutionary

visions of wearable technology to life.

Will yours be one of them?

MAKE IT WEARABLE is a global initiative showcasing

inspired ideas and fueling innovation through expert

mentorship, business development and $1.3 million in cash

prizes.

To find out more visit

makeit.intel.com

Now Expanding to New Horizons